diff options
Diffstat (limited to 'include/region_map.h')
-rw-r--r-- | include/region_map.h | 73 |
1 files changed, 66 insertions, 7 deletions
diff --git a/include/region_map.h b/include/region_map.h index 6dfa4dcf0..3d970fa0a 100644 --- a/include/region_map.h +++ b/include/region_map.h @@ -1,13 +1,72 @@ #ifndef GUARD_REGION_MAP_H #define GUARD_REGION_MAP_H -void sub_80FA8EC(u32, u8); -void sub_80FAB10(void); +struct RegionMap +{ + u8 mapSecName[0x14]; + u16 mapSecId; + u8 unk16; + u8 everGrandeCityArea; + u8 (*inputCallback)(void); + struct Sprite *cursorSprite; + struct Sprite *playerIconSprite; + s32 bg2x; + s32 bg2y; + u32 unk2C; // + u32 unk30; // Map rotation parameters + u32 unk34; // Likely a scrapped feature + u32 unk38; // + s32 unk3C; + s32 unk40; + s32 unk44; + s32 unk48; + s32 unk4C; + s32 unk50; + u16 cursorPosX; + u16 cursorPosY; + u16 cursorTileTag; + u16 cursorPaletteTag; + s16 scrollX; + s16 scrollY; + s16 unk60; + s16 unk62; + u16 unk64; + u16 unk66; + u16 unk68; + u16 unk6A; + u16 unk6C; + u16 unk6E; + u16 playerIconTileTag; + u16 playerIconPaletteTag; + u16 unk74; + u16 unk76; + bool8 zoomed; + u8 initStep; + s8 unk7A; + s8 cursorDeltaX; + s8 cursorDeltaY; + bool8 needUpdateVideoRegs; + bool8 blinkPlayerIcon; + bool8 playerIsInCave; + /*0x080*/ u8 filler80[0x100]; + /*0x180*/ u8 cursorSmallImage[0x100]; + /*0x280*/ u8 cursorLargeImage[0x600]; +}; + +void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed); +void sub_80FA904(struct RegionMap *regionMap, bool8 zoomed); +bool8 sub_80FA940(void); +void FreeRegionMapIconResources(void); u8 sub_80FAB60(void); -void sub_80FBB3C(u16, u16); -void sub_80FBCF0(u32, u8); -void sub_80FBFB4(u8 *str, u16 region, u8); -void CopyMapName(); -u8 *CopyLocationName(u8 *dest, u8 location); +void sub_80FAEC4(void); +u8 sub_80FAFC0(void); +void UpdateRegionMapVideoRegs(void); +void sub_80FB2A4(s16, s16); +u16 sub_80FBA04(u16 mapSecId); +void CreateRegionMapCursor(u16, u16); +void CreateRegionMapPlayerIcon(u16, u16); +const u8 *GetMapSectionName(u8 *dest, u16 mapSecId, u16 length); +const u8 *CopyMapName(u8 *dest, u16 b); +const u8 *CopyLocationName(u8 *dest, u16 b); #endif // GUARD_REGION_MAP_H |