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Diffstat (limited to 'include/region_map.h')
-rw-r--r--include/region_map.h73
1 files changed, 66 insertions, 7 deletions
diff --git a/include/region_map.h b/include/region_map.h
index 6dfa4dcf0..3d970fa0a 100644
--- a/include/region_map.h
+++ b/include/region_map.h
@@ -1,13 +1,72 @@
#ifndef GUARD_REGION_MAP_H
#define GUARD_REGION_MAP_H
-void sub_80FA8EC(u32, u8);
-void sub_80FAB10(void);
+struct RegionMap
+{
+ u8 mapSecName[0x14];
+ u16 mapSecId;
+ u8 unk16;
+ u8 everGrandeCityArea;
+ u8 (*inputCallback)(void);
+ struct Sprite *cursorSprite;
+ struct Sprite *playerIconSprite;
+ s32 bg2x;
+ s32 bg2y;
+ u32 unk2C; //
+ u32 unk30; // Map rotation parameters
+ u32 unk34; // Likely a scrapped feature
+ u32 unk38; //
+ s32 unk3C;
+ s32 unk40;
+ s32 unk44;
+ s32 unk48;
+ s32 unk4C;
+ s32 unk50;
+ u16 cursorPosX;
+ u16 cursorPosY;
+ u16 cursorTileTag;
+ u16 cursorPaletteTag;
+ s16 scrollX;
+ s16 scrollY;
+ s16 unk60;
+ s16 unk62;
+ u16 unk64;
+ u16 unk66;
+ u16 unk68;
+ u16 unk6A;
+ u16 unk6C;
+ u16 unk6E;
+ u16 playerIconTileTag;
+ u16 playerIconPaletteTag;
+ u16 unk74;
+ u16 unk76;
+ bool8 zoomed;
+ u8 initStep;
+ s8 unk7A;
+ s8 cursorDeltaX;
+ s8 cursorDeltaY;
+ bool8 needUpdateVideoRegs;
+ bool8 blinkPlayerIcon;
+ bool8 playerIsInCave;
+ /*0x080*/ u8 filler80[0x100];
+ /*0x180*/ u8 cursorSmallImage[0x100];
+ /*0x280*/ u8 cursorLargeImage[0x600];
+};
+
+void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed);
+void sub_80FA904(struct RegionMap *regionMap, bool8 zoomed);
+bool8 sub_80FA940(void);
+void FreeRegionMapIconResources(void);
u8 sub_80FAB60(void);
-void sub_80FBB3C(u16, u16);
-void sub_80FBCF0(u32, u8);
-void sub_80FBFB4(u8 *str, u16 region, u8);
-void CopyMapName();
-u8 *CopyLocationName(u8 *dest, u8 location);
+void sub_80FAEC4(void);
+u8 sub_80FAFC0(void);
+void UpdateRegionMapVideoRegs(void);
+void sub_80FB2A4(s16, s16);
+u16 sub_80FBA04(u16 mapSecId);
+void CreateRegionMapCursor(u16, u16);
+void CreateRegionMapPlayerIcon(u16, u16);
+const u8 *GetMapSectionName(u8 *dest, u16 mapSecId, u16 length);
+const u8 *CopyMapName(u8 *dest, u16 b);
+const u8 *CopyLocationName(u8 *dest, u16 b);
#endif // GUARD_REGION_MAP_H