diff options
Diffstat (limited to 'include/slot_machine.h')
-rw-r--r-- | include/slot_machine.h | 72 |
1 files changed, 1 insertions, 71 deletions
diff --git a/include/slot_machine.h b/include/slot_machine.h index f886d9239..456f2bed6 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -1,79 +1,9 @@ #ifndef GUARD_SLOT_MACHINE_H #define GUARD_SLOT_MACHINE_H -enum { - SLOT_MACHINE_TAG_7_RED, - SLOT_MACHINE_TAG_7_BLUE, - SLOT_MACHINE_TAG_AZURILL, - SLOT_MACHINE_TAG_LOTAD, - SLOT_MACHINE_TAG_CHERRY, - SLOT_MACHINE_TAG_POWER, - SLOT_MACHINE_TAG_REPLAY -}; - -enum { - SLOT_MACHINE_MATCHED_1CHERRY, - SLOT_MACHINE_MATCHED_2CHERRY, - SLOT_MACHINE_MATCHED_REPLAY, - SLOT_MACHINE_MATCHED_LOTAD, - SLOT_MACHINE_MATCHED_AZURILL, - SLOT_MACHINE_MATCHED_POWER, - SLOT_MACHINE_MATCHED_777_MIXED, - SLOT_MACHINE_MATCHED_777_RED, - SLOT_MACHINE_MATCHED_777_BLUE, - SLOT_MACHINE_MATCHED_NONE -}; - -struct SlotMachineEwramStruct { - /*0x00*/ u8 state; - /*0x01*/ u8 unk01; - /*0x02*/ u8 pikaPower; - /*0x03*/ u8 unk03; - /*0x04*/ u8 unk04; - /*0x05*/ u8 unk05; - /*0x06*/ u8 unk06; - /*0x07*/ u8 unk07; - /*0x08*/ u16 matchedSymbols; - /*0x0A*/ u8 unk0A; - /*0x0B*/ u8 unk0B; - /*0x0C*/ s16 coins; - /*0x0E*/ s16 payout; - /*0x10*/ s16 unk10; - /*0x12*/ s16 bet; - /*0x14*/ s16 unk14; - /*0x16*/ s16 unk16; - /*0x18*/ s16 unk18; - /*0x1A*/ s16 unk1A; - /*0x1C*/ s16 unk1C[3]; - /*0x22*/ u16 unk22[3]; - /*0x28*/ s16 reelPositions[3]; - /*0x2E*/ s16 unk2E[3]; - /*0x34*/ s16 unk34[3]; - /*0x3A*/ u8 reelTasks[3]; - /*0x3D*/ u8 unk3D; - /*0x3E*/ u8 unk3E; - /*0x3F*/ u8 unk3F; - /*0x40*/ u8 unk40; - /*0x41*/ u8 unk41; - /*0x42*/ u8 unk42; - /*0x43*/ u8 unk43; - /*0x44*/ u8 unk44[5]; - /*0x49*/ u8 unk49[2]; - /*0x49*/ u8 unk4B[3]; - /*0x4E*/ u8 unk4E[2]; - /*0x50*/ u8 unk50[2]; - /*0x52*/ u8 unk52[2]; - /*0x54*/ u8 unk54[4]; - /*0x58*/ u16 win0h; - /*0x5a*/ u16 win0v; - /*0x5c*/ u16 winIn; - /*0x5e*/ u16 winOut; - /*0x60*/ u16 backupMapMusic; - /*0x64*/ MainCallback prevMainCb; -}; - void PlaySlotMachine(u8 arg0, MainCallback cb); void sub_8104DA4(void); u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2); +void debug_sub_811609C(u8, void (*)(void)); #endif // GUARD_SLOT_MACHINE_H |