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-rw-r--r--include/battle.h9
-rw-r--r--include/contest_painting.h6
-rw-r--r--include/data2.h22
-rw-r--r--include/graphics.h76
-rw-r--r--include/trainer.h8
5 files changed, 100 insertions, 21 deletions
diff --git a/include/battle.h b/include/battle.h
index 544e65b80..11bb9e387 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -53,7 +53,7 @@ struct Trainer
/*0x18*/ bool8 doubleBattle;
/*0x1C*/ u32 aiFlags;
/*0x20*/ u8 partySize;
- /*0x24*/ void *party;
+ /*0x24*/ const void *party;
};
struct UnkBattleStruct1 // AI_Opponent_Info?
@@ -710,11 +710,11 @@ extern u8 gBattleTextBuff1[];
// asm/battle_1.o
void sub_800D6D4();
-void sub_800D74C();
+void ApplyPlayerChosenFrameToBattleMenu();
void DrawMainBattleBackground(void);
-void sub_800DAB8();
+void LoadBattleTextboxAndBackground();
void sub_800DE30(u8);
-void sub_800E23C();
+void LoadBattleEntryBackground();
// src/battle_2.o
void sub_800E7C4(void);
@@ -726,6 +726,7 @@ void BattleMainCB2(void);
void sub_800F838(struct Sprite *);
u8 CreateNPCTrainerParty(struct Pokemon *, u16);
void sub_800FCFC(void);
+void nullsub_36(struct Sprite *);
void c2_8011A1C(void);
void sub_80101B8(void);
void c2_081284E0(void);
diff --git a/include/contest_painting.h b/include/contest_painting.h
index 48ab95fbc..81535ec8b 100644
--- a/include/contest_painting.h
+++ b/include/contest_painting.h
@@ -40,9 +40,9 @@ struct Unk2015E00
struct ContestEntry
{
- /*0x00*/ u8 var0;
- /*0x04*/ u32 var4;
- /*0x08*/ u16 var8;
+ /*0x00*/ u32 personality;
+ /*0x04*/ u32 otId;
+ /*0x08*/ u16 species;
/*0x0A*/ u8 contestType;
/*0x0B*/ u8 pokemon_name[POKEMON_NAME_LENGTH];
/*0x15*/ u8 pad15;
diff --git a/include/data2.h b/include/data2.h
index 2fe8d39f8..593d04480 100644
--- a/include/data2.h
+++ b/include/data2.h
@@ -24,32 +24,32 @@ extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7BEC[];
extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7C18[];
extern const union AnimCmd *const gSpriteAnimTable_81E7C64[];
-extern struct MonCoords gMonFrontPicCoords[];
-extern struct MonCoords gMonBackPicCoords[];
-extern struct CompressedSpriteSheet gMonFrontPicTable[];
-extern struct CompressedSpriteSheet gMonBackPicTable[];
+extern const struct MonCoords gMonFrontPicCoords[];
+extern const struct MonCoords gMonBackPicCoords[];
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const struct CompressedSpriteSheet gMonBackPicTable[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const union AnimCmd *const *const gUnknown_081EC2A4[];
extern const union AnimCmd *const *const gUnknown_081ECACC[];
-extern struct MonCoords gTrainerBackPicCoords[];
-extern struct CompressedSpriteSheet gTrainerBackPicTable[];
+extern const struct MonCoords gTrainerBackPicCoords[];
+extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
-extern u8 gEnemyMonElevation[];
+extern const u8 gEnemyMonElevation[];
extern const u8 gTrainerClassNames[][13];
extern const struct Trainer gTrainers[];
-extern u8 gSpeciesNames[][11];
+extern const u8 gSpeciesNames[][11];
extern const u8 gMoveNames[][13];
extern const u8 gAbilityNames[][13];
extern const u8 gTypeNames[][7];
extern const struct ScanlineEffectParams gUnknown_081F9674;
extern const u8 gUnknown_081F96C8[];
-extern struct CompressedSpriteSheet gUnknown_081FAEA4;
-extern struct CompressedSpritePalette gUnknown_081FAEAC;
+extern const struct CompressedSpriteSheet gUnknown_081FAEA4;
+extern const struct CompressedSpritePalette gUnknown_081FAEAC;
extern const struct SpriteTemplate gSpriteTemplate_81FAF0C;
extern u8 *const gUnknown_081FAF4C[];
//extern u8 (*const gUnknown_081FAF4C[])[0x800];
-extern struct BattleMove gBattleMoves[];
+extern const struct BattleMove gBattleMoves[];
// data/graphics/trainers/front_pic_coords.inc
extern const struct MonCoords gTrainerFrontPicCoords[];
diff --git a/include/graphics.h b/include/graphics.h
index 889dc3916..d70aefac6 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -2634,9 +2634,9 @@ extern const u16 gUnknown_08EA02C8[];
extern const u16 gUnknown_08EA0348[];
extern const u16 gUnknown_08EA15C8[];
extern const u16 gTradeMonBoxTilemap[];
-extern const u8 gUnknown_08D00000[];
-extern const u16 gUnknown_08D00524[];
-extern const u8 gUnknown_08D004E0[];
+extern const u8 gBattleTextboxTiles[];
+extern const u16 gBattleTextboxTilemap[];
+extern const u8 gBattleTextboxPalette[];
extern const u8 gNamingScreenBackButtonTiles[];
extern const u8 gNamingScreenOKButtonTiles[];
@@ -3345,4 +3345,74 @@ extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17;
extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20;
extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21;
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_TallGrass[];
+extern const u8 gBattleTerrainTilemap_TallGrass[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_TallGrass[];
+extern const u8 gBattleTerrainAnimTilemap_TallGrass[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_TallGrass[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_LongGrass[];
+extern const u8 gBattleTerrainTilemap_LongGrass[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_LongGrass[];
+extern const u8 gBattleTerrainAnimTilemap_LongGrass[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_LongGrass[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Sand[];
+extern const u8 gBattleTerrainTilemap_Sand[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Sand[];
+extern const u8 gBattleTerrainAnimTilemap_Sand[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Sand[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Underwater[];
+extern const u8 gBattleTerrainTilemap_Underwater[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Underwater[];
+extern const u8 gBattleTerrainAnimTilemap_Underwater[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Underwater[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Water[];
+extern const u8 gBattleTerrainTilemap_Water[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Water[];
+extern const u8 gBattleTerrainAnimTilemap_Water[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Water[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_PondWater[];
+extern const u8 gBattleTerrainTilemap_PondWater[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_PondWater[];
+extern const u8 gBattleTerrainAnimTilemap_PondWater[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_PondWater[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Rock[];
+extern const u8 gBattleTerrainTilemap_Rock[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Rock[];
+extern const u8 gBattleTerrainAnimTilemap_Rock[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Rock[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Cave[];
+extern const u8 gBattleTerrainTilemap_Cave[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Cave[];
+extern const u8 gBattleTerrainAnimTilemap_Cave[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Cave[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Building[];
+extern const u8 gBattleTerrainTilemap_Building[];
+extern const struct CompressedSpriteSheet gBattleTerrainAnimTiles_Building[];
+extern const u8 gBattleTerrainAnimTilemap_Building[];
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Building[];
+
+extern const struct CompressedSpritePalette gBattleTerrainPalette_Plain[];
+
+extern const struct CompressedSpriteSheet gBattleTerrainTiles_Stadium[];
+extern const u8 gBattleTerrainTilemap_Stadium[];
+
+extern const u8 gBattleWindowLargeGfx[];
+extern const u8 gBattleWindowSmallGfx[];
+extern const u8 gBattleWindowSmall2Gfx[];
+extern const u8 gBattleWindowSmall3Gfx[];
+extern const u8 gBattleWindowLarge2Gfx[];
+extern const u8 gBlankGfxCompressed[];
+extern const u8 gBattleGfx_BallStatusBar[];
+extern const u16 gUnknown_08D1212C[];
+extern const u16 gUnknown_08D1214C[];
+extern const u8 Tiles_D129AC[];
+
#endif // GUARD_GRAPHICS_H
diff --git a/include/trainer.h b/include/trainer.h
index e8f2776d2..96143245a 100644
--- a/include/trainer.h
+++ b/include/trainer.h
@@ -16,6 +16,14 @@
#define TRAINER_ENCOUNTER_MUSIC_INTERVIEWER 12
#define TRAINER_ENCOUNTER_MUSIC_RICH 13 // Rich Boys and Gentlemen
+#define F_TRAINER_FEMALE 1 << 7
+
+// All trainer parties specify the IV, level, and species for each Pokémon in
+// the party. Some trainer parties also specify held items and custom moves
+// for each Pokémon.
+#define F_TRAINER_PARTY_CUSTOM_MOVESET 1 << 0
+#define F_TRAINER_PARTY_HELD_ITEM 1 << 1
+
enum {
FACILITY_CLASS_AQUA_LEADER,
FACILITY_CLASS_TEAM_AQUA_M,