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-rw-r--r--include/global.h8
-rw-r--r--include/sprite.h4
2 files changed, 0 insertions, 12 deletions
diff --git a/include/global.h b/include/global.h
index 17dd0a88d..76300d36d 100644
--- a/include/global.h
+++ b/include/global.h
@@ -27,14 +27,6 @@ int strcmp (const char *, const char *);
#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
-#define nonmatching(fndec, x) {\
-__attribute__((naked))\
-fndec\
-{\
- asm_unified(x);\
-}\
-}
-
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define POKEMON_SLOTS_NUMBER 412
diff --git a/include/sprite.h b/include/sprite.h
index 2b7960f6f..b72c09989 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -120,10 +120,6 @@ union AffineAnimCmd
{.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}}
#define AFFINEANIMCMD_END \
{.type = AFFINEANIMCMDTYPE_END}
-#define AFFINEANIMCMD_LOOP(_count) \
- {.loop = {.type = AFFINEANIMCMDTYPE_LOOP, .count = _count}}
-#define AFFINEANIMCMD_JUMP(_target) \
- {.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}}
struct AffineAnimState
{