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-rw-r--r--include/gba/flash_internal.h65
-rw-r--r--include/gba/io_reg.h51
-rw-r--r--include/gba/macro.h4
-rw-r--r--include/gba/syscall.h4
4 files changed, 121 insertions, 3 deletions
diff --git a/include/gba/flash_internal.h b/include/gba/flash_internal.h
new file mode 100644
index 000000000..ca357d196
--- /dev/null
+++ b/include/gba/flash_internal.h
@@ -0,0 +1,65 @@
+#ifndef GUARD_GBA_FLASH_INTERNAL_H
+#define GUARD_GBA_FLASH_INTERNAL_H
+
+#define FLASH_BASE ((u8 *)0xE000000)
+
+#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data))
+
+#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM
+
+#define SECTORS_PER_BANK 16
+
+struct FlashSector
+{
+ u32 size;
+ u8 shift;
+ u16 count;
+ u16 top;
+};
+
+struct FlashType {
+ u32 romSize;
+ struct FlashSector sector;
+ u16 wait[2]; // game pak bus read/write wait
+
+ // TODO: add support for anonymous unions/structs if possible
+ union {
+ struct {
+ u8 makerId;
+ u8 deviceId;
+ } separate;
+ u16 joined;
+ } ids;
+};
+
+struct FlashSetupInfo
+{
+ u16 (*programFlashByte)(u16, u32, u8);
+ u16 (*programFlashSector)(u16, u8 *);
+ u16 (*eraseFlashChip)(void);
+ u16 (*eraseFlashSector)(u16);
+ u16 (*WaitForFlashWrite)(u8, u8 *, u8);
+ const u16 *maxTime;
+ struct FlashType type;
+};
+
+extern u16 gFlashNumRemainingBytes;
+
+extern u16 (*ProgramFlashByte)(u16, u32, u8);
+extern u16 (*ProgramFlashSector)(u16, u8 *);
+extern u16 (*EraseFlashChip)(void);
+extern u16 (*EraseFlashSector)(u16);
+extern u16 (*WaitForFlashWrite)(u8, u8 *, u8);
+extern const u16 *gFlashMaxTime;
+extern const struct FlashType *gFlash;
+
+extern u8 (*PollFlashStatus)(u8 *);
+extern u8 gFlashTimeoutFlag;
+
+void SwitchFlashBank(u8 bankNum);
+u16 ReadFlashId(void);
+void StartFlashTimer(u8 phase);
+void SetReadFlash1(u16 *dest);
+void StopFlashTimer(void);
+
+#endif // GUARD_GBA_FLASH_INTERNAL_H
diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h
index ed27f33b8..e8b3bde47 100644
--- a/include/gba/io_reg.h
+++ b/include/gba/io_reg.h
@@ -128,6 +128,7 @@
#define REG_OFFSET_DMA3CNT_L 0xdc
#define REG_OFFSET_DMA3CNT_H 0xde
+#define REG_OFFSET_TMCNT 0x100
#define REG_OFFSET_TM0CNT 0x100
#define REG_OFFSET_TM0CNT_L 0x100
#define REG_OFFSET_TM0CNT_H 0x102
@@ -280,6 +281,7 @@
#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L)
#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
+#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
@@ -353,10 +355,14 @@
#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L)
#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
+#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4)))
+
#define REG_IME (*(vu16 *)REG_ADDR_IME)
#define REG_IE (*(vu16 *)REG_ADDR_IE)
#define REG_IF (*(vu16 *)REG_ADDR_IF)
+#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT)
+
// I/O register fields
// DISPCNT
@@ -412,4 +418,49 @@
#define INTR_FLAG_KEYPAD (1 << 12)
#define INTR_FLAG_GAMEPAK (1 << 13)
+// WAITCNT
+#define WAITCNT_SRAM_4 (0 << 0)
+#define WAITCNT_SRAM_3 (1 << 0)
+#define WAITCNT_SRAM_2 (2 << 0)
+#define WAITCNT_SRAM_8 (3 << 0)
+#define WAITCNT_SRAM_MASK (3 << 0)
+
+#define WAITCNT_WS0_N_4 (0 << 2)
+#define WAITCNT_WS0_N_3 (1 << 2)
+#define WAITCNT_WS0_N_2 (2 << 2)
+#define WAITCNT_WS0_N_8 (3 << 2)
+#define WAITCNT_WS0_N_MASK (3 << 2)
+
+#define WAITCNT_WS0_S_2 (0 << 4)
+#define WAITCNT_WS0_S_1 (1 << 4)
+
+#define WAITCNT_WS1_N_4 (0 << 5)
+#define WAITCNT_WS1_N_3 (1 << 5)
+#define WAITCNT_WS1_N_2 (2 << 5)
+#define WAITCNT_WS1_N_8 (3 << 5)
+#define WAITCNT_WS1_N_MASK (3 << 5)
+
+#define WAITCNT_WS1_S_4 (0 << 7)
+#define WAITCNT_WS1_S_1 (1 << 7)
+
+#define WAITCNT_WS2_N_4 (0 << 8)
+#define WAITCNT_WS2_N_3 (1 << 8)
+#define WAITCNT_WS2_N_2 (2 << 8)
+#define WAITCNT_WS2_N_8 (3 << 8)
+#define WAITCNT_WS2_N_MASK (3 << 8)
+
+#define WAITCNT_WS2_S_8 (0 << 10)
+#define WAITCNT_WS2_S_1 (1 << 10)
+
+#define WAITCNT_PHI_OUT_NONE (0 << 11)
+#define WAITCNT_PHI_OUT_4MHZ (1 << 11)
+#define WAITCNT_PHI_OUT_8MHZ (2 << 11)
+#define WAITCNT_PHI_OUT_16MHZ (3 << 11)
+#define WAITCNT_PHI_OUT_MASK (3 << 11)
+
+#define WAITCNT_PREFETCH_ENABLE (1 << 14)
+
+#define WAITCNT_AGB (0 << 15)
+#define WAITCNT_CGB (1 << 15)
+
#endif // GUARD_GBA_IO_REG_H
diff --git a/include/gba/macro.h b/include/gba/macro.h
index 42830d47c..7c56943b7 100644
--- a/include/gba/macro.h
+++ b/include/gba/macro.h
@@ -17,12 +17,12 @@ do {
#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
-#define DmaSet(dmaNum, src, dest, controlData) \
+#define DmaSet(dmaNum, src, dest, control) \
do { \
vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \
dmaRegs[0] = (vu32)(src); \
dmaRegs[1] = (vu32)(dest); \
- dmaRegs[2] = (vu32)(controlData); \
+ dmaRegs[2] = (vu32)(control); \
dmaRegs[2]; \
} while (0)
diff --git a/include/gba/syscall.h b/include/gba/syscall.h
index 0f4198b44..4d69907ee 100644
--- a/include/gba/syscall.h
+++ b/include/gba/syscall.h
@@ -5,6 +5,8 @@
#define CPU_SET_16BIT 0x00000000
#define CPU_SET_32BIT 0x04000000
-extern void CpuSet(void *src, void *dest, u32 controlData);
+extern void CpuSet(void *src, void *dest, u32 control);
+
+extern void VBlankIntrWait(void);
#endif // GUARD_GBA_SYSCALL_H