diff options
Diffstat (limited to 'include')
-rwxr-xr-x | include/constants/field_effects.h | 69 | ||||
-rw-r--r-- | include/field_effect.h | 68 | ||||
-rw-r--r-- | include/fldeff_secretpower.h | 2 | ||||
-rw-r--r-- | include/pokemon_menu.h | 4 | ||||
-rw-r--r-- | include/rom6.h | 2 | ||||
-rw-r--r-- | include/secret_base.h | 8 |
6 files changed, 77 insertions, 76 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100755 index 000000000..3b2117d3a --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,69 @@ +#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H +#define GUARD_FIELD_EFFECT_CONSTANTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON_1 0 +#define FLDEFF_USE_CUT_ON_GRASS 1 +#define FLDEFF_USE_CUT_ON_TREE 2 +#define FLDEFF_SHADOW 3 +#define FLDEFF_TALL_GRASS 4 +#define FLDEFF_RIPPLE 5 +#define FLDEFF_FIELD_MOVE_SHOW_MON 6 +#define FLDEFF_ASH 7 +#define FLDEFF_SURF_BLOB 8 +#define FLDEFF_USE_SURF 9 +#define FLDEFF_DUST 10 +#define FLDEFF_USE_SECRET_POWER_CAVE 11 +#define FLDEFF_JUMP_TALL_GRASS 12 +#define FLDEFF_SAND_FOOTPRINTS 13 +#define FLDEFF_JUMP_BIG_SPLASH 14 +#define FLDEFF_SPLASH 15 +#define FLDEFF_JUMP_SMALL_SPLASH 16 +#define FLDEFF_LONG_GRASS 17 +#define FLDEFF_JUMP_LONG_GRASS 18 +#define FLDEFF_UNKNOWN_19 19 +#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNKNOWN_21 21 +#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS 24 +#define FLDEFF_POKECENTER_HEAL 25 +#define FLDEFF_USE_SECRET_POWER_TREE 26 +#define FLDEFF_USE_SECRET_POWER_SHRUB 27 +#define FLDEFF_TREE_DISGUISE 28 +#define FLDEFF_MOUNTAIN_DISGUISE 29 +#define FLDEFF_NPCFLY_OUT 30 +#define FLDEFF_USE_FLY 31 +#define FLDEFF_FLY_IN 32 +#define FLDEFF_EXCLAMATION_MARK_ICON_2 33 +#define FLDEFF_FEET_IN_FLOWING_WATER 34 +#define FLDEFF_BIKE_TIRE_TRACKS 35 +#define FLDEFF_SAND_DISGUISE 36 +#define FLDEFF_USE_ROCK_SMASH 37 +#define FLDEFF_USE_DIG 38 +#define FLDEFF_SAND_PILE 39 +#define FLDEFF_USE_STRENGTH 40 +#define FLDEFF_SHORT_GRASS 41 +#define FLDEFF_HOT_SPRINGS_WATER 42 +#define FLDEFF_USE_WATERFALL 43 +#define FLDEFF_USE_DIVE 44 +#define FLDEFF_POKEBALL 45 +#define FLDEFF_HEART_ICON 46 +#define FLDEFF_NOP_47 47 +#define FLDEFF_NOP_48 48 +#define FLDEFF_POP_OUT_OF_ASH 49 +#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_SWEET_SCENT 51 +#define FLDEFF_SAND_PILLAR 52 +#define FLDEFF_BUBBLES 53 +#define FLDEFF_SPARKLE 54 +#define FLDEFF_SECRET_POWER_CAVE 55 +#define FLDEFF_SECRET_POWER_TREE 56 +#define FLDEFF_SECRET_POWER_SHRUB 57 +#define FLDEFF_CUT_GRASS 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB 60 +#define FLDEFF_SECRET_BASE_PC_TURN_ON 61 +#define FLDEFF_HALL_OF_FAME_RECORD 62 +#define FLDEFF_USE_TELEPORT 63 + +#endif diff --git a/include/field_effect.h b/include/field_effect.h index 4d0e90767..499294e21 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -4,74 +4,6 @@ #include "sprite.h" #include "task.h" -enum FieldEffectScriptIdx -{ - FLDEFF_EXCLAMATION_MARK_ICON_1, - FLDEFF_USE_CUT_ON_GRASS, - FLDEFF_USE_CUT_ON_TREE, - FLDEFF_SHADOW, - FLDEFF_TALL_GRASS, - FLDEFF_RIPPLE, - FLDEFF_FIELD_MOVE_SHOW_MON, - FLDEFF_ASH, - FLDEFF_SURF_BLOB, - FLDEFF_USE_SURF, - FLDEFF_DUST, - FLDEFF_USE_SECRET_POWER_CAVE, - FLDEFF_JUMP_TALL_GRASS, - FLDEFF_SAND_FOOTPRINTS, - FLDEFF_JUMP_BIG_SPLASH, - FLDEFF_SPLASH, - FLDEFF_JUMP_SMALL_SPLASH, - FLDEFF_LONG_GRASS, - FLDEFF_JUMP_LONG_GRASS, - FLDEFF_UNKNOWN_19, - FLDEFF_UNKNOWN_20, - FLDEFF_UNKNOWN_21, - FLDEFF_UNKNOWN_22, - FLDEFF_BERRY_TREE_GROWTH_SPARKLE, - FLDEFF_DEEP_SAND_FOOTPRINTS, - FLDEFF_POKECENTER_HEAL, - FLDEFF_USE_SECRET_POWER_TREE, - FLDEFF_USE_SECRET_POWER_SHRUB, - FLDEFF_TREE_DISGUISE, - FLDEFF_MOUNTAIN_DISGUISE, - FLDEFF_NPCFLY_OUT, - FLDEFF_USE_FLY, - FLDEFF_FLY_IN, - FLDEFF_EXCLAMATION_MARK_ICON_2, - FLDEFF_FEET_IN_FLOWING_WATER, - FLDEFF_BIKE_TIRE_TRACKS, - FLDEFF_SAND_DISGUISE, - FLDEFF_USE_ROCK_SMASH, - FLDEFF_USE_DIG, - FLDEFF_SAND_PILE, - FLDEFF_USE_STRENGTH, - FLDEFF_SHORT_GRASS, - FLDEFF_HOT_SPRINGS_WATER, - FLDEFF_USE_WATERFALL, - FLDEFF_USE_DIVE, - FLDEFF_POKEBALL, - FLDEFF_HEART_ICON, - FLDEFF_NOP_47, - FLDEFF_NOP_48, - FLDEFF_POP_OUT_OF_ASH, - FLDEFF_LAVARIDGE_GYM_WARP, - FLDEFF_SWEET_SCENT, - FLDEFF_SAND_PILLAR, - FLDEFF_BUBBLES, - FLDEFF_SPARKLE, - FLDEFF_SECRET_POWER_CAVE, - FLDEFF_SECRET_POWER_TREE, - FLDEFF_SECRET_POWER_SHRUB, - FLDEFF_CUT_GRASS, - FLDEFF_FIELD_MOVE_SHOW_MON_INIT, - FLDEFF_USE_FLY_ANCIENT_TOMB, - FLDEFF_SECRET_BASE_PC_TURN_ON, - FLDEFF_HALL_OF_FAME_RECORD, - FLDEFF_USE_TELEPORT -}; - extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2]; extern const struct SpritePalette gUnknown_0839F114; extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2]; diff --git a/include/fldeff_secretpower.h b/include/fldeff_secretpower.h index be6bebf55..5d478a261 100644 --- a/include/fldeff_secretpower.h +++ b/include/fldeff_secretpower.h @@ -1,6 +1,6 @@ #ifndef GUARD_FLDEFF_SECRETPOWER_H #define GUARD_FLDEFF_SECRETPOWER_H -void debug_sub_80D93F4(void); +void Debug_SetUpFieldMove_SecretPower(void); #endif //GUARD_FLDEFF_SECRETPOWER_H diff --git a/include/pokemon_menu.h b/include/pokemon_menu.h index 313877caa..099c3a3bc 100644 --- a/include/pokemon_menu.h +++ b/include/pokemon_menu.h @@ -34,14 +34,14 @@ enum }; extern u8 gLastFieldPokeMenuOpened; -extern void (*gUnknown_03005CE4)(void); +extern void (*gPostMenuFieldCallback)(void); void HandleDefaultPartyMenu(u8 taskID); void sub_808B5B4(u32 taskID); void sub_8089A70(void); void sub_8089C50(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order); void DoPokemonMenu_Switch(u8 taskID); -void FieldCallback_Teleport(void); +void FieldCallback_PrepareFadeInFromMenu(void); void sub_808AD58(void); void sub_808B020(void); void sub_808B0C0(u8 taskID); diff --git a/include/rom6.h b/include/rom6.h index 67fc7a18a..54c4fc4f7 100644 --- a/include/rom6.h +++ b/include/rom6.h @@ -1,7 +1,7 @@ #ifndef GUARD_ROM6_H #define GUARD_ROM6_H -extern struct MapPosition gUnknown_0203923C; +extern struct MapPosition gPlayerFacingPosition; bool8 npc_before_player_of_type(u8); u8 oei_task_add(void); diff --git a/include/secret_base.h b/include/secret_base.h index 450850155..4748c83d7 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -5,13 +5,13 @@ #define MAX_SECRET_BASES 20 void ResetSecretBases(void); -void sub_80BB5E4(void); -void sub_80BB63C(void); -void sub_80BB800(void); +void SetCurrentSecretBaseVar(void); +void CheckPlayerHasSecretBase(void); +void SetOpenedSecretBaseMetatile(void); void sub_80BB970(struct MapEvents *events); u8 sub_80BBB24(void); void sub_80BBCCC(u8 flagIn); -void sub_80BBFD8(struct MapPosition *, struct MapEvents *); +void SetCurrentSecretBaseFromPosition(struct MapPosition *, struct MapEvents *); void sub_80BC038(struct MapPosition *, struct MapEvents *); u8 sub_80BC050(); u8 *GetSecretBaseMapName(u8 *dest); |