diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 14 | ||||
-rw-r--r-- | include/battle_util.h | 39 | ||||
-rw-r--r-- | include/constants/flags.h | 2 | ||||
-rwxr-xr-x | include/constants/layouts.h | 337 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 468 | ||||
-rw-r--r-- | include/constants/maps.h | 464 | ||||
-rw-r--r-- | include/constants/region_map_sections.h | 2 | ||||
-rw-r--r-- | include/contest_painting_effects.h | 4 | ||||
-rw-r--r-- | include/ewram.h | 5 | ||||
-rw-r--r-- | include/gba/m4a_internal.h | 2 | ||||
-rw-r--r-- | include/heated_rock.h | 2 | ||||
-rw-r--r-- | include/party_menu.h | 10 | ||||
-rw-r--r-- | include/pokenav.h | 296 | ||||
-rw-r--r-- | include/region_map.h | 82 |
14 files changed, 1185 insertions, 542 deletions
diff --git a/include/battle.h b/include/battle.h index ac95f6fff..a799f8360 100644 --- a/include/battle.h +++ b/include/battle.h @@ -21,7 +21,7 @@ #define B_ACTION_SAFARI_GO_NEAR 7 #define B_ACTION_SAFARI_RUN 8 // The exact purposes of these are unclear -#define B_ACTION_UNKNOWN9 9 +#define B_ACTION_WALLY_THROW 9 #define B_ACTION_EXEC_SCRIPT 10 // when executing an action #define B_ACTION_CANCEL_PARTNER 12 // when choosing an action #define B_ACTION_FINISHED 12 // when executing an action @@ -691,6 +691,18 @@ struct scriptsStack u8 size; }; +#define IS_TYPE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) +#define IS_TYPE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) + +#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type)) +#define SET_BATTLER_TYPE(battlerId, type) \ +{ \ + gBattleMons[battlerId].type1 = type; \ + gBattleMons[battlerId].type2 = type; \ +} + +#define GET_STAT_BUFF_VALUE2(n)((n & 0xF0)) + extern u8 gBattleTextBuff1[]; //function declarations of buffer emits diff --git a/include/battle_util.h b/include/battle_util.h index 15fa39d1a..3d178b487 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -10,6 +10,43 @@ #define BS_GET_PLAYER2 13 #define BS_GET_OPPONENT2 14 +#define MOVE_LIMITATION_ZEROMOVE (1 << 0) +#define MOVE_LIMITATION_PP (1 << 1) +#define MOVE_LIMITATION_DISABLED (1 << 2) +#define MOVE_LIMITATION_TORMENTED (1 << 3) +#define MOVE_LIMITATION_TAUNT (1 << 4) +#define MOVE_LIMITATION_IMPRISON (1 << 5) + +#define ABILITYEFFECT_ON_SWITCHIN 0x0 +#define ABILITYEFFECT_ENDTURN 0x1 +#define ABILITYEFFECT_MOVES_BLOCK 0x2 +#define ABILITYEFFECT_ABSORBING 0x3 +#define ABILITYEFFECT_MOVE_END 0x4 +#define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_FORECAST 0x6 +#define ABILITYEFFECT_SYNCHRONIZE 0x7 +#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_INTIMIDATE1 0x9 +#define ABILITYEFFECT_INTIMIDATE2 0xA +#define ABILITYEFFECT_TRACE 0xB +#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC +#define ABILITYEFFECT_CHECK_BATTLER_SIDE 0xD +#define ABILITYEFFECT_FIELD_SPORT 0xE +#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER 0xF +#define ABILITYEFFECT_COUNT_OTHER_SIDE 0x10 +#define ABILITYEFFECT_COUNT_BATTLER_SIDE 0x11 +#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 +#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 +#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF + +#define ABILITY_ON_OPPOSING_FIELD(battlerId, abilityId)(AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, battlerId, abilityId, 0, 0)) +#define ABILITY_ON_FIELD(abilityId)(AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, abilityId, 0, 0)) +#define ABILITY_ON_FIELD2(abilityId)(AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, abilityId, 0, 0)) + +#define ITEMEFFECT_ON_SWITCH_IN 0x0 +#define ITEMEFFECT_MOVE_END 0x3 +#define ITEMEFFECT_KINGSROCK_SHELLBELL 0x4 + void TryClearRageStatuses(void); void BattleScriptPush(const u8* BS_ptr); void PressurePPLoseOnUsingImprision(u8 bankAtk); @@ -25,5 +62,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void); void BattleScriptExecute(const u8* BS_ptr); void BattleScriptPushCursorAndCallback(u8* BS_ptr); u8 IsMonDisobedient(void); +bool8 AreAllMovesUnusable(void); +u8 TrySetCantSelectMoveBattleScript(void); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/constants/flags.h b/include/constants/flags.h index a867fd77e..753024403 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -545,7 +545,7 @@ #define FLAG_HIDE_GRUNTS_HIDEOUTS 0x39C #define FLAG_HIDE_LILYCOVE_MOTEL_PEOPLE 0x39D #define FLAG_HIDE_EVIL_TEAM_MT_CHIMNEY 0x39E -#define FLAG_HIDE_OTEHR_TEAM_MT_CHIMNEY 0x39F +#define FLAG_HIDE_OTHER_TEAM_MT_CHIMNEY 0x39F #define FLAG_HIDE_PROF_COSMO_FALLARBOR 0x3A0 #define FLAG_HIDE_RIVAL_LAVARIDGE_1 0x3A1 #define FLAG_HIDE_RIVAL_LAVARIDGE_2 0x3A2 diff --git a/include/constants/layouts.h b/include/constants/layouts.h new file mode 100755 index 000000000..f0008036c --- /dev/null +++ b/include/constants/layouts.h @@ -0,0 +1,337 @@ +#ifndef GUARD_CONSTANTS_LAYOUTS_H +#define GUARD_CONSTANTS_LAYOUTS_H + +#define LAYOUT_PETALBURG_CITY 1 +#define LAYOUT_SLATEPORT_CITY 2 +#define LAYOUT_MAUVILLE_CITY 3 +#define LAYOUT_RUSTBORO_CITY 4 +#define LAYOUT_FORTREE_CITY 5 +#define LAYOUT_LILYCOVE_CITY 6 +#define LAYOUT_MOSSDEEP_CITY 7 +#define LAYOUT_SOOTOPOLIS_CITY 8 +#define LAYOUT_EVER_GRANDE_CITY 9 +#define LAYOUT_LITTLEROOT_TOWN 10 +#define LAYOUT_OLDALE_TOWN 11 +#define LAYOUT_DEWFORD_TOWN 12 +#define LAYOUT_LAVARIDGE_TOWN 13 +#define LAYOUT_FALLARBOR_TOWN 14 +#define LAYOUT_VERDANTURF_TOWN 15 +#define LAYOUT_PACIFIDLOG_TOWN 16 +#define LAYOUT_ROUTE101 17 +#define LAYOUT_ROUTE102 18 +#define LAYOUT_ROUTE103 19 +#define LAYOUT_ROUTE104 20 +#define LAYOUT_ROUTE105 21 +#define LAYOUT_ROUTE106 22 +#define LAYOUT_ROUTE107 23 +#define LAYOUT_ROUTE108 24 +#define LAYOUT_ROUTE109 25 +#define LAYOUT_ROUTE110 26 +#define LAYOUT_ROUTE111 27 +#define LAYOUT_ROUTE112 28 +#define LAYOUT_ROUTE113 29 +#define LAYOUT_ROUTE114 30 +#define LAYOUT_ROUTE115 31 +#define LAYOUT_ROUTE116 32 +#define LAYOUT_ROUTE117 33 +#define LAYOUT_ROUTE118 34 +#define LAYOUT_ROUTE119 35 +#define LAYOUT_ROUTE120 36 +#define LAYOUT_ROUTE121 37 +#define LAYOUT_ROUTE122 38 +#define LAYOUT_ROUTE123 39 +#define LAYOUT_ROUTE124 40 +#define LAYOUT_ROUTE125 41 +#define LAYOUT_ROUTE126 42 +#define LAYOUT_ROUTE127 43 +#define LAYOUT_ROUTE128 44 +#define LAYOUT_ROUTE129 45 +#define LAYOUT_UNREFERENCED_MAP 46 +#define LAYOUT_ROUTE131 47 +#define LAYOUT_ROUTE132 48 +#define LAYOUT_ROUTE133 49 +#define LAYOUT_ROUTE134 50 +#define LAYOUT_UNDERWATER2 51 +#define LAYOUT_UNDERWATER3 52 +#define LAYOUT_UNDERWATER4 53 +#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54 +#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57 +#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58 +#define LAYOUT_HOUSE1 59 +#define LAYOUT_HOUSE2 60 +#define LAYOUT_POKEMON_CENTER_1F 61 +#define LAYOUT_POKEMON_CENTER_2F 62 +#define LAYOUT_POKE_MART 63 +#define LAYOUT_HOUSE3 64 +#define LAYOUT_DEWFORD_TOWN_GYM 65 +#define LAYOUT_DEWFORD_TOWN_HALL 66 +#define LAYOUT_HOUSE4 67 +#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68 +#define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69 +#define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70 +#define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71 +#define LAYOUT_CONTEST_LOBBY 72 +#define LAYOUT_CONTEST_HALL 73 +#define LAYOUT_LILYCOVE_CITY_HOUSE2 74 +#define LAYOUT_UNKNOWN_MAP_082CF564 75 +#define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78 +#define LAYOUT_PETALBURG_CITY_GYM 79 +#define LAYOUT_HOUSE_WITH_BED 80 +#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81 +#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82 +#define LAYOUT_UNKNOWN_MAP_082D05D8 83 +#define LAYOUT_UNKNOWN_MAP_082D05FC 84 +#define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85 +#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86 +#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87 +#define LAYOUT_HARBOR 88 +#define LAYOUT_MAUVILLE_CITY_GYM 89 +#define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90 +#define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93 +#define LAYOUT_RUSTBORO_CITY_GYM 94 +#define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95 +#define LAYOUT_RUSTBORO_CITY_HOUSE 96 +#define LAYOUT_RUSTBORO_CITY_HOUSE1 97 +#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98 +#define LAYOUT_FORTREE_CITY_HOUSE1 99 +#define LAYOUT_FORTREE_CITY_GYM 100 +#define LAYOUT_FORTREE_CITY_HOUSE2 101 +#define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102 +#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103 +#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104 +#define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105 +#define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106 +#define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107 +#define LAYOUT_LILYCOVE_CITY_EMPTY_MAP 108 +#define LAYOUT_MOSSDEEP_CITY_GYM 109 +#define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 110 +#define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 111 +#define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 112 +#define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 113 +#define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 114 +#define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 115 +#define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 116 +#define LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR 117 +#define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 118 +#define LAYOUT_CABLE_CAR_STATION 119 +#define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 120 +#define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 121 +#define LAYOUT_ROUTE114_LANETTES_HOUSE 122 +#define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 123 +#define LAYOUT_ROUTE117_POKEMON_DAY_CARE 124 +#define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 125 +#define LAYOUT_METEOR_FALLS_1F_1R 126 +#define LAYOUT_METEOR_FALLS_1F_2R 127 +#define LAYOUT_METEOR_FALLS_B1F_1R 128 +#define LAYOUT_METEOR_FALLS_B1F_2R 129 +#define LAYOUT_RUSTURF_TUNNEL 130 +#define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 131 +#define LAYOUT_DESERT_RUINS 132 +#define LAYOUT_GRANITE_CAVE_1F 133 +#define LAYOUT_GRANITE_CAVE_B1F 134 +#define LAYOUT_GRANITE_CAVE_B2F 135 +#define LAYOUT_PETALBURG_WOODS 136 +#define LAYOUT_MT_CHIMNEY 137 +#define LAYOUT_MT_PYRE_1F 138 +#define LAYOUT_MT_PYRE_2F 139 +#define LAYOUT_MT_PYRE_3F 140 +#define LAYOUT_MT_PYRE_4F 141 +#define LAYOUT_MT_PYRE_5F 142 +#define LAYOUT_MT_PYRE_6F 143 +#define LAYOUT_AQUA_HIDEOUT_1F 144 +#define LAYOUT_AQUA_HIDEOUT_B1F 145 +#define LAYOUT_AQUA_HIDEOUT_B2F 146 +#define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 147 +#define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 148 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM1 149 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM2 150 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM3 151 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM4 152 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM5 153 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM6 154 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM7 155 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM8 156 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM9 157 +#define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 158 +#define LAYOUT_CAVE_OF_ORIGIN_1F 159 +#define LAYOUT_CAVE_OF_ORIGIN_B1F 160 +#define LAYOUT_CAVE_OF_ORIGIN_B2F 161 +#define LAYOUT_CAVE_OF_ORIGIN_B3F 162 +#define LAYOUT_CAVE_OF_ORIGIN_B4F 163 +#define LAYOUT_VICTORY_ROAD_1F 164 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 165 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 166 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 167 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 168 +#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 169 +#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 170 +#define LAYOUT_UNKNOWN_MAP_082E55C8 171 +#define LAYOUT_UNKNOWN_MAP_082E55EC 172 +#define LAYOUT_UNKNOWN_MAP_082E5610 173 +#define LAYOUT_UNKNOWN_MAP_082E5634 174 +#define LAYOUT_UNKNOWN_MAP_082E5658 175 +#define LAYOUT_UNKNOWN_MAP_082E567C 176 +#define LAYOUT_UNKNOWN_MAP_082E56A0 177 +#define LAYOUT_UNKNOWN_MAP_082E56C4 178 +#define LAYOUT_UNKNOWN_MAP_082E56E8 179 +#define LAYOUT_UNKNOWN_MAP_082E570C 180 +#define LAYOUT_UNKNOWN_MAP_082E5730 181 +#define LAYOUT_UNKNOWN_MAP_082E5754 182 +#define LAYOUT_UNKNOWN_MAP_082E5778 183 +#define LAYOUT_UNKNOWN_MAP_082E579C 184 +#define LAYOUT_NEW_MAUVILLE_ENTRANCE 185 +#define LAYOUT_NEW_MAUVILLE_INSIDE 186 +#define LAYOUT_ABANDONED_SHIP_DECK 187 +#define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 188 +#define LAYOUT_ABANDONED_SHIP_ROOMS_1F 189 +#define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 190 +#define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 191 +#define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 192 +#define LAYOUT_ABANDONED_SHIP_UNDERWATER1 193 +#define LAYOUT_ABANDONED_SHIP_ROOM_B1F 194 +#define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 195 +#define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 196 +#define LAYOUT_ABANDONED_SHIP_UNDERWATER2 197 +#define LAYOUT_SECRET_BASE_RED_CAVE1 198 +#define LAYOUT_SECRET_BASE_BROWN_CAVE1 199 +#define LAYOUT_SECRET_BASE_BLUE_CAVE1 200 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE1 201 +#define LAYOUT_SECRET_BASE_TREE1 202 +#define LAYOUT_SECRET_BASE_SHRUB1 203 +#define LAYOUT_SECRET_BASE_RED_CAVE2 204 +#define LAYOUT_SECRET_BASE_BROWN_CAVE2 205 +#define LAYOUT_SECRET_BASE_BLUE_CAVE2 206 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE2 207 +#define LAYOUT_SECRET_BASE_TREE2 208 +#define LAYOUT_SECRET_BASE_SHRUB2 209 +#define LAYOUT_SECRET_BASE_RED_CAVE3 210 +#define LAYOUT_SECRET_BASE_BROWN_CAVE3 211 +#define LAYOUT_SECRET_BASE_BLUE_CAVE3 212 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE3 213 +#define LAYOUT_SECRET_BASE_TREE3 214 +#define LAYOUT_SECRET_BASE_SHRUB3 215 +#define LAYOUT_SECRET_BASE_RED_CAVE4 216 +#define LAYOUT_SECRET_BASE_BROWN_CAVE4 217 +#define LAYOUT_SECRET_BASE_BLUE_CAVE4 218 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE4 219 +#define LAYOUT_SECRET_BASE_TREE4 220 +#define LAYOUT_SECRET_BASE_SHRUB4 221 +#define LAYOUT_SINGLE_BATTLE_COLOSSEUM 222 +#define LAYOUT_TRADE_CENTER 223 +#define LAYOUT_RECORD_CORNER 224 +#define LAYOUT_DOUBLE_BATTLE_COLOSSEUM 225 +#define LAYOUT_LINK_CONTEST_ROOM1 226 +#define LAYOUT_UNKNOWN_MAP_25_29 227 +#define LAYOUT_UNKNOWN_MAP_25_30 228 +#define LAYOUT_UNKNOWN_MAP_25_31 229 +#define LAYOUT_UNKNOWN_MAP_25_32 230 +#define LAYOUT_UNKNOWN_MAP_25_33 231 +#define LAYOUT_UNKNOWN_MAP_25_34 232 +#define LAYOUT_LINK_CONTEST_ROOM2 233 +#define LAYOUT_LINK_CONTEST_ROOM3 234 +#define LAYOUT_LINK_CONTEST_ROOM4 235 +#define LAYOUT_LINK_CONTEST_ROOM5 236 +#define LAYOUT_LINK_CONTEST_ROOM6 237 +#define LAYOUT_INSIDE_OF_TRUCK 238 +#define LAYOUT_SAFARI_ZONE_NORTHWEST 239 +#define LAYOUT_SAFARI_ZONE_NORTHEAST 240 +#define LAYOUT_SAFARI_ZONE_SOUTHWEST 241 +#define LAYOUT_SAFARI_ZONE_SOUTHEAST 242 +#define LAYOUT_UNKNOWN_MAP_082EDF30 243 +#define LAYOUT_ROUTE109_SEASHORE_HOUSE 244 +#define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 245 +#define LAYOUT_ROUTE110_TRICK_HOUSE_END 246 +#define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 247 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 248 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 249 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 250 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 251 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 252 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 253 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 254 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 255 +#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 256 +#define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRACE 257 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 258 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 259 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 260 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 261 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 262 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 263 +#define LAYOUT_ROUTE130 264 +#define LAYOUT_BATTLE_TOWER_LOBBY 265 +#define LAYOUT_BATTLE_TOWER_OUTSIDE 266 +#define LAYOUT_BATTLE_TOWER_ELEVATOR 267 +#define LAYOUT_BATTLE_TOWER_CORRIDOR 268 +#define LAYOUT_BATTLE_TOWER_BATTLE_ROOM 269 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 270 +#define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE 271 +#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 272 +#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 273 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 274 +#define LAYOUT_UNDERWATER1 275 +#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 276 +#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 277 +#define LAYOUT_SS_TIDAL_CORRIDOR 278 +#define LAYOUT_SS_TIDAL_LOWER_DECK 279 +#define LAYOUT_SS_TIDAL_ROOMS 280 +#define LAYOUT_ISLAND_CAVE 281 +#define LAYOUT_ANCIENT_TOMB 282 +#define LAYOUT_UNDERWATER_ROUTE134 283 +#define LAYOUT_UNDERWATER_SEALED_CHAMBER 284 +#define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 285 +#define LAYOUT_VICTORY_ROAD_B1F 286 +#define LAYOUT_VICTORY_ROAD_B2F 287 +#define LAYOUT_ROUTE104_PROTOTYPE 288 +#define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 289 +#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 290 +#define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 291 +#define LAYOUT_SOUTHERN_ISLAND_INTERIOR 292 +#define LAYOUT_JAGGED_PASS 293 +#define LAYOUT_FIERY_PATH 294 +#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 295 +#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 296 +#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 297 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE8 298 +#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 299 +#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 300 +#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 301 +#define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 302 +#define LAYOUT_MT_PYRE_EXTERIOR 303 +#define LAYOUT_MT_PYRE_SUMMIT 304 +#define LAYOUT_SEALED_CHAMBER_INNER_ROOM 305 +#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 306 +#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 307 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 308 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 309 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 310 +#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 311 +#define LAYOUT_SCORCHED_SLAB 312 +#define LAYOUT_UNKNOWN_MAP_082FF894 313 +#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 314 +#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 315 +#define LAYOUT_EVER_GRANDE_CITY_CORRIDOR4 316 +#define LAYOUT_MAGMA_HIDEOUT_1F 317 +#define LAYOUT_MAGMA_HIDEOUT_B1F 318 +#define LAYOUT_MAGMA_HIDEOUT_B2F 319 +#define LAYOUT_UNKNOWN_MAP_08302970 320 +#define LAYOUT_SKY_PILLAR_ENTRANCE 321 +#define LAYOUT_SKY_PILLAR_OUTSIDE 322 +#define LAYOUT_SKY_PILLAR_1F 323 +#define LAYOUT_SKY_PILLAR_2F 324 +#define LAYOUT_SKY_PILLAR_3F 325 +#define LAYOUT_SKY_PILLAR_4F 326 +#define LAYOUT_UNKNOWN_MAP_083041B4 327 +#define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 328 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 329 +#define LAYOUT_SAFARI_ZONE_REST_HOUSE 330 +#define LAYOUT_SKY_PILLAR_5F 331 +#define LAYOUT_SKY_PILLAR_TOP 332 + +#endif // GUARD_CONSTANTS_LAYOUTS_H diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h new file mode 100755 index 000000000..d799d785d --- /dev/null +++ b/include/constants/map_groups.h @@ -0,0 +1,468 @@ +#ifndef GUARD_CONSTANTS_MAP_GROUPS_H +#define GUARD_CONSTANTS_MAP_GROUPS_H + +// Map Group 0 +#define MAP_PETALBURG_CITY (0 | (0 << 8)) +#define MAP_SLATEPORT_CITY (1 | (0 << 8)) +#define MAP_MAUVILLE_CITY (2 | (0 << 8)) +#define MAP_RUSTBORO_CITY (3 | (0 << 8)) +#define MAP_FORTREE_CITY (4 | (0 << 8)) +#define MAP_LILYCOVE_CITY (5 | (0 << 8)) +#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) +#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) +#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) +#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) +#define MAP_OLDALE_TOWN (10 | (0 << 8)) +#define MAP_DEWFORD_TOWN (11 | (0 << 8)) +#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) +#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) +#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) +#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) +#define MAP_ROUTE101 (16 | (0 << 8)) +#define MAP_ROUTE102 (17 | (0 << 8)) +#define MAP_ROUTE103 (18 | (0 << 8)) +#define MAP_ROUTE104 (19 | (0 << 8)) +#define MAP_ROUTE105 (20 | (0 << 8)) +#define MAP_ROUTE106 (21 | (0 << 8)) +#define MAP_ROUTE107 (22 | (0 << 8)) +#define MAP_ROUTE108 (23 | (0 << 8)) +#define MAP_ROUTE109 (24 | (0 << 8)) +#define MAP_ROUTE110 (25 | (0 << 8)) +#define MAP_ROUTE111 (26 | (0 << 8)) +#define MAP_ROUTE112 (27 | (0 << 8)) +#define MAP_ROUTE113 (28 | (0 << 8)) +#define MAP_ROUTE114 (29 | (0 << 8)) +#define MAP_ROUTE115 (30 | (0 << 8)) +#define MAP_ROUTE116 (31 | (0 << 8)) +#define MAP_ROUTE117 (32 | (0 << 8)) +#define MAP_ROUTE118 (33 | (0 << 8)) +#define MAP_ROUTE119 (34 | (0 << 8)) +#define MAP_ROUTE120 (35 | (0 << 8)) +#define MAP_ROUTE121 (36 | (0 << 8)) +#define MAP_ROUTE122 (37 | (0 << 8)) +#define MAP_ROUTE123 (38 | (0 << 8)) +#define MAP_ROUTE124 (39 | (0 << 8)) +#define MAP_ROUTE125 (40 | (0 << 8)) +#define MAP_ROUTE126 (41 | (0 << 8)) +#define MAP_ROUTE127 (42 | (0 << 8)) +#define MAP_ROUTE128 (43 | (0 << 8)) +#define MAP_ROUTE129 (44 | (0 << 8)) +#define MAP_ROUTE130 (45 | (0 << 8)) +#define MAP_ROUTE131 (46 | (0 << 8)) +#define MAP_ROUTE132 (47 | (0 << 8)) +#define MAP_ROUTE133 (48 | (0 << 8)) +#define MAP_ROUTE134 (49 | (0 << 8)) +#define MAP_UNDERWATER1 (50 | (0 << 8)) +#define MAP_UNDERWATER2 (51 | (0 << 8)) +#define MAP_UNDERWATER3 (52 | (0 << 8)) +#define MAP_UNDERWATER4 (53 | (0 << 8)) + +// Map Group 1 +#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8)) + +// Map Group 2 +#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8)) +#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8)) +#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8)) +#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8)) +#define MAP_OLDALE_TOWN_MART (4 | (2 << 8)) + +// Map Group 3 +#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8)) +#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8)) +#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8)) +#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8)) +#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8)) +#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8)) + +// Map Group 4 +#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8)) + +// Map Group 5 +#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_CONTEST_LOBBY (1 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_CONTEST_HALL (2 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (3 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (4 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_HOUSE1 (5 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_HOUSE2 (6 | (5 << 8)) + +// Map Group 6 +#define MAP_VERDANTURF_TOWN_CONTEST_LOBBY (0 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_CONTEST_HALL (1 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_MART (2 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (3 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (4 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (5 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (6 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_HOUSE (7 | (6 << 8)) + +// Map Group 7 +#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8)) + +// Map Group 8 +#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8)) +#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8)) +#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8)) +#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8)) +#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8)) +#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8)) +#define MAP_PETALBURG_CITY_MART (6 | (8 << 8)) + +// Map Group 9 +#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8)) +#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8)) +#define MAP_SLATEPORT_CITY_CONTEST_LOBBY (2 | (9 << 8)) +#define MAP_SLATEPORT_CITY_CONTEST_HALL (3 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HOUSE1 (4 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (5 | (9 << 8)) +#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (6 | (9 << 8)) +#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (7 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HARBOR (8 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HOUSE2 (9 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (10 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (11 | (9 << 8)) +#define MAP_SLATEPORT_CITY_MART (12 | (9 << 8)) + +// Map Group 10 +#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8)) +#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8)) +#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8)) +#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8)) +#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8)) +#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8)) +#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8)) +#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8)) + +// Map Group 11 +#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8)) +#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8)) +#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8)) +#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) +#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8)) +#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8)) + +// Map Group 12 +#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8)) +#define MAP_FORTREE_CITY_GYM (1 | (12 << 8)) +#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8)) +#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8)) +#define MAP_FORTREE_CITY_MART (4 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8)) +#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8)) + +// Map Group 13 +#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8)) +#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8)) +#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8)) +#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8)) +#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8)) +#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8)) +#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8)) +#define MAP_LILYCOVE_CITY_EMPTY_MAP (11 | (13 << 8)) +#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (12 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE1 (13 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE2 (14 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE3 (15 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE4 (16 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (17 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (18 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (19 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (20 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (21 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (22 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (23 | (13 << 8)) + +// Map Group 14 +#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8)) + +// Map Group 15 +#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8)) + +// Map Group 16 +#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE (10 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8)) + +// Map Group 17 +#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8)) +#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8)) + +// Map Group 18 +#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8)) +#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8)) + +// Map Group 19 +#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8)) +#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8)) + +// Map Group 20 +#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8)) +#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8)) +#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8)) + +// Map Group 21 +#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8)) + +// Map Group 22 +#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8)) + +// Map Group 23 +#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8)) + +// Map Group 24 +#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8)) +#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8)) +#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8)) +#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8)) +#define MAP_RUSTURF_TUNNEL (4 | (24 << 8)) +#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8)) +#define MAP_DESERT_RUINS (6 | (24 << 8)) +#define MAP_GRANITE_CAVE_1F (7 | (24 << 8)) +#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8)) +#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8)) +#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8)) +#define MAP_PETALBURG_WOODS (11 | (24 << 8)) +#define MAP_MT_CHIMNEY (12 | (24 << 8)) +#define MAP_JAGGED_PASS (13 | (24 << 8)) +#define MAP_FIERY_PATH (14 | (24 << 8)) +#define MAP_MT_PYRE_1F (15 | (24 << 8)) +#define MAP_MT_PYRE_2F (16 | (24 << 8)) +#define MAP_MT_PYRE_3F (17 | (24 << 8)) +#define MAP_MT_PYRE_4F (18 | (24 << 8)) +#define MAP_MT_PYRE_5F (19 | (24 << 8)) +#define MAP_MT_PYRE_6F (20 | (24 << 8)) +#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8)) +#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8)) +#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_B1F (39 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_B2F (40 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_B3F (41 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_B4F (42 | (24 << 8)) +#define MAP_VICTORY_ROAD_1F (43 | (24 << 8)) +#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8)) +#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8)) +#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8)) +#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8)) +#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8)) +#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8)) +#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8)) +#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8)) +#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8)) +#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8)) +#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8)) +#define MAP_ISLAND_CAVE (67 | (24 << 8)) +#define MAP_ANCIENT_TOMB (68 | (24 << 8)) +#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8)) +#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8)) +#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8)) +#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8)) +#define MAP_SCORCHED_SLAB (73 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_1F (74 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) +#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8)) +#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8)) +#define MAP_SKY_PILLAR_1F (79 | (24 << 8)) +#define MAP_SKY_PILLAR_2F (80 | (24 << 8)) +#define MAP_SKY_PILLAR_3F (81 | (24 << 8)) +#define MAP_SKY_PILLAR_4F (82 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8)) +#define MAP_SKY_PILLAR_5F (84 | (24 << 8)) +#define MAP_SKY_PILLAR_TOP (85 | (24 << 8)) + +// Map Group 25 +#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8)) +#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8)) +#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8)) +#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) +#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) +#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) +#define MAP_TRADE_CENTER (25 | (25 << 8)) +#define MAP_RECORD_CORNER (26 | (25 << 8)) +#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8)) +#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8)) +#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8)) +#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8)) +#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8)) + +// Map Group 26 +#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8)) +#define MAP_BATTLE_TOWER_OUTSIDE (4 | (26 << 8)) +#define MAP_BATTLE_TOWER_LOBBY (5 | (26 << 8)) +#define MAP_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) +#define MAP_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) +#define MAP_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) +#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) + +// Map Group 27 +#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) +#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8)) + +// Map Group 28 +#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8)) + +// Map Group 29 +#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8)) +#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8)) +#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8)) + +// Map Group 30 +#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8)) + +// Map Group 31 +#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8)) + +// Map Group 32 +#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8)) +#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8)) +#define MAP_ROUTE119_HOUSE (2 | (32 << 8)) + +// Map Group 33 +#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) + +#define MAP_GROUPS_COUNT 34 + +#endif // GUARD_CONSTANTS_MAP_GROUPS_H diff --git a/include/constants/maps.h b/include/constants/maps.h index f96591f60..e1e2da992 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -1,473 +1,11 @@ #ifndef GUARD_CONSTANTS_MAPS_H #define GUARD_CONSTANTS_MAPS_H -// Map Group 0 -#define MAP_PETALBURG_CITY (0 | (0 << 8)) -#define MAP_SLATEPORT_CITY (1 | (0 << 8)) -#define MAP_MAUVILLE_CITY (2 | (0 << 8)) -#define MAP_RUSTBORO_CITY (3 | (0 << 8)) -#define MAP_FORTREE_CITY (4 | (0 << 8)) -#define MAP_LILYCOVE_CITY (5 | (0 << 8)) -#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) -#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) -#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) -#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) -#define MAP_OLDALE_TOWN (10 | (0 << 8)) -#define MAP_DEWFORD_TOWN (11 | (0 << 8)) -#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) -#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) -#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) -#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) -#define MAP_ROUTE101 (16 | (0 << 8)) -#define MAP_ROUTE102 (17 | (0 << 8)) -#define MAP_ROUTE103 (18 | (0 << 8)) -#define MAP_ROUTE104 (19 | (0 << 8)) -#define MAP_ROUTE105 (20 | (0 << 8)) -#define MAP_ROUTE106 (21 | (0 << 8)) -#define MAP_ROUTE107 (22 | (0 << 8)) -#define MAP_ROUTE108 (23 | (0 << 8)) -#define MAP_ROUTE109 (24 | (0 << 8)) -#define MAP_ROUTE110 (25 | (0 << 8)) -#define MAP_ROUTE111 (26 | (0 << 8)) -#define MAP_ROUTE112 (27 | (0 << 8)) -#define MAP_ROUTE113 (28 | (0 << 8)) -#define MAP_ROUTE114 (29 | (0 << 8)) -#define MAP_ROUTE115 (30 | (0 << 8)) -#define MAP_ROUTE116 (31 | (0 << 8)) -#define MAP_ROUTE117 (32 | (0 << 8)) -#define MAP_ROUTE118 (33 | (0 << 8)) -#define MAP_ROUTE119 (34 | (0 << 8)) -#define MAP_ROUTE120 (35 | (0 << 8)) -#define MAP_ROUTE121 (36 | (0 << 8)) -#define MAP_ROUTE122 (37 | (0 << 8)) -#define MAP_ROUTE123 (38 | (0 << 8)) -#define MAP_ROUTE124 (39 | (0 << 8)) -#define MAP_ROUTE125 (40 | (0 << 8)) -#define MAP_ROUTE126 (41 | (0 << 8)) -#define MAP_ROUTE127 (42 | (0 << 8)) -#define MAP_ROUTE128 (43 | (0 << 8)) -#define MAP_ROUTE129 (44 | (0 << 8)) -#define MAP_ROUTE130 (45 | (0 << 8)) -#define MAP_ROUTE131 (46 | (0 << 8)) -#define MAP_ROUTE132 (47 | (0 << 8)) -#define MAP_ROUTE133 (48 | (0 << 8)) -#define MAP_ROUTE134 (49 | (0 << 8)) -#define MAP_UNDERWATER1 (50 | (0 << 8)) -#define MAP_UNDERWATER2 (51 | (0 << 8)) -#define MAP_UNDERWATER3 (52 | (0 << 8)) -#define MAP_UNDERWATER4 (53 | (0 << 8)) - -// Map Group 1 -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8)) - -// Map Group 2 -#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8)) -#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8)) -#define MAP_OLDALE_TOWN_MART (4 | (2 << 8)) - -// Map Group 3 -#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8)) -#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8)) - -// Map Group 4 -#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8)) - -// Map Group 5 -#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_CONTEST_LOBBY (1 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_CONTEST_HALL (2 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (3 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (4 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE1 (5 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE2 (6 | (5 << 8)) - -// Map Group 6 -#define MAP_VERDANTURF_TOWN_CONTEST_LOBBY (0 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_CONTEST_HALL (1 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_MART (2 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (3 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (4 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (5 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (6 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_HOUSE (7 | (6 << 8)) - -// Map Group 7 -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8)) - -// Map Group 8 -#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8)) -#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8)) -#define MAP_PETALBURG_CITY_MART (6 | (8 << 8)) - -// Map Group 9 -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8)) -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8)) -#define MAP_SLATEPORT_CITY_CONTEST_LOBBY (2 | (9 << 8)) -#define MAP_SLATEPORT_CITY_CONTEST_HALL (3 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE1 (4 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (5 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (6 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (7 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HARBOR (8 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE2 (9 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (10 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (11 | (9 << 8)) -#define MAP_SLATEPORT_CITY_MART (12 | (9 << 8)) - -// Map Group 10 -#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8)) -#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8)) -#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8)) -#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8)) - -// Map Group 11 -#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8)) -#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) -#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8)) -#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8)) - -// Map Group 12 -#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8)) -#define MAP_FORTREE_CITY_GYM (1 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8)) -#define MAP_FORTREE_CITY_MART (4 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8)) -#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8)) - -// Map Group 13 -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8)) -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8)) -#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8)) -#define MAP_LILYCOVE_CITY_EMPTY_MAP (11 | (13 << 8)) -#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (12 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE1 (13 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE2 (14 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE3 (15 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE4 (16 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (17 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (18 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (19 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (20 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (21 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (22 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (23 | (13 << 8)) - -// Map Group 14 -#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8)) - -// Map Group 15 -#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8)) - -// Map Group 16 -#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE (10 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8)) - -// Map Group 17 -#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8)) -#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8)) - -// Map Group 18 -#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8)) -#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8)) - -// Map Group 19 -#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8)) -#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8)) - -// Map Group 20 -#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8)) -#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8)) -#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8)) - -// Map Group 21 -#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8)) - -// Map Group 22 -#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8)) - -// Map Group 23 -#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8)) - -// Map Group 24 -#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8)) -#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8)) -#define MAP_RUSTURF_TUNNEL (4 | (24 << 8)) -#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8)) -#define MAP_DESERT_RUINS (6 | (24 << 8)) -#define MAP_GRANITE_CAVE_1F (7 | (24 << 8)) -#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8)) -#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8)) -#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8)) -#define MAP_PETALBURG_WOODS (11 | (24 << 8)) -#define MAP_MT_CHIMNEY (12 | (24 << 8)) -#define MAP_JAGGED_PASS (13 | (24 << 8)) -#define MAP_FIERY_PATH (14 | (24 << 8)) -#define MAP_MT_PYRE_1F (15 | (24 << 8)) -#define MAP_MT_PYRE_2F (16 | (24 << 8)) -#define MAP_MT_PYRE_3F (17 | (24 << 8)) -#define MAP_MT_PYRE_4F (18 | (24 << 8)) -#define MAP_MT_PYRE_5F (19 | (24 << 8)) -#define MAP_MT_PYRE_6F (20 | (24 << 8)) -#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8)) -#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8)) -#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_B1F (39 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_B2F (40 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_B3F (41 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_B4F (42 | (24 << 8)) -#define MAP_VICTORY_ROAD_1F (43 | (24 << 8)) -#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8)) -#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8)) -#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8)) -#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8)) -#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8)) -#define MAP_ISLAND_CAVE (67 | (24 << 8)) -#define MAP_ANCIENT_TOMB (68 | (24 << 8)) -#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8)) -#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8)) -#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8)) -#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8)) -#define MAP_SCORCHED_SLAB (73 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_1F (74 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) -#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8)) -#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8)) -#define MAP_SKY_PILLAR_1F (79 | (24 << 8)) -#define MAP_SKY_PILLAR_2F (80 | (24 << 8)) -#define MAP_SKY_PILLAR_3F (81 | (24 << 8)) -#define MAP_SKY_PILLAR_4F (82 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8)) -#define MAP_SKY_PILLAR_5F (84 | (24 << 8)) -#define MAP_SKY_PILLAR_TOP (85 | (24 << 8)) - -// Map Group 25 -#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8)) -#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8)) -#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8)) -#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) -#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) -#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) -#define MAP_TRADE_CENTER (25 | (25 << 8)) -#define MAP_RECORD_CORNER (26 | (25 << 8)) -#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8)) -#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8)) -#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8)) -#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8)) -#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8)) - -// Map Group 26 -#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8)) -#define MAP_BATTLE_TOWER_OUTSIDE (4 | (26 << 8)) -#define MAP_BATTLE_TOWER_LOBBY (5 | (26 << 8)) -#define MAP_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) -#define MAP_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) -#define MAP_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) -#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) - -// Map Group 27 -#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) -#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8)) - -// Map Group 28 -#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8)) - -// Map Group 29 -#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8)) - -// Map Group 30 -#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8)) - -// Map Group 31 -#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8)) - -// Map Group 32 -#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8)) -#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8)) -#define MAP_ROUTE119_HOUSE (2 | (32 << 8)) - -// Map Group 33 -#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) - +#include "map_groups.h" #define MAP_NONE (0x7F | (0x7F << 8)) #define MAP_UNDEFINED (0xFF | (0xFF << 8)) - #define MAP_GROUP(map) (MAP_##map >> 8) #define MAP_NUM(map) (MAP_##map & 0xFF) diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h index 254ae2edd..4fd9aa894 100644 --- a/include/constants/region_map_sections.h +++ b/include/constants/region_map_sections.h @@ -89,6 +89,6 @@ #define MAPSEC_SKY_PILLAR 0x55 #define MAPSEC_SECRET_BASE 0x56 #define MAPSEC_DYNAMIC 0x57 -#define MAPSEC_NOTHING 0x58 +#define MAPSEC_NONE 0x58 #endif // GUARD_REGIONMAPSEC_H diff --git a/include/contest_painting_effects.h b/include/contest_painting_effects.h index 1fa3c90fb..8b99ba692 100644 --- a/include/contest_painting_effects.h +++ b/include/contest_painting_effects.h @@ -6,9 +6,9 @@ struct Unk03005E20 u8 var_0; u8 pad1[3]; u16 (*var_4)[][32]; - u16 (*var_8)[]; + u16 *var_8; u8 pad0C[4]; - u32 var_10; + u16 (*var_10)[][32]; u16 var_14; u16 var_16; u8 var_18; diff --git a/include/ewram.h b/include/ewram.h index 01c4c3492..390ad9d80 100644 --- a/include/ewram.h +++ b/include/ewram.h @@ -25,8 +25,6 @@ extern u8 gSharedMem[]; #define eVoidSharedArr2 (u32)(ewram_addr) // ew(ram) #define eSlotMachine ((struct SlotMachineEwramStruct *)(gSharedMem + 0x0)) #define ewram0_9(i) (u8 *)(ewram_addr + (i * 0x20)) -#define ewram0_10 (*(struct UnknownPokenav0*)(gSharedMem + 0)) -#define ewram0_11 (*(struct UnknownPokenav0_1*)(gSharedMem + 0)) #define ePokemonStorageSystem (*(struct PokemonStorageSystemData *)(gSharedMem + 0)) #define ewram4 (*(struct UnknownStruct8 *)(gSharedMem + 0x4)) #define ewram520 ((struct UnknownStruct7 *)(gSharedMem + 0x00520)) @@ -133,6 +131,7 @@ extern u8 gSharedMem[]; #define ewram1608B gSharedMem[0x1608B] #define ewram1608Carr(battler) (gSharedMem[0x1608C + battler]) +#define ewram16094arr(battler) (gSharedMem[0x16094 + battler]) #define EWRAM_1609D (gSharedMem[0x1609D]) #define ewram160A1 (gSharedMem[0x160A1]) #define ewram160A4 (gSharedMem[0x160A4]) @@ -160,7 +159,7 @@ extern u8 gSharedMem[]; #define USED_HELD_ITEMS(battler) (*(u16 *)&gSharedMem[0x160CC + 2 * (battler)]) #define ewram160D4(battler) (gSharedMem[0x160D4 + (battler / 2) * 2]) #define ewram160D8(battler) (gSharedMem[0x160D8 + (battler / 2)]) -#define ewram160DA(battler) (gSharedMem[0x160DA + (battler / 2)]) +#define ewram160DA(battler) (gSharedMem[0x160DA + (battler >> 1)]) #define ewram160DD (gSharedMem[0x160DD]) #define ewram160E0(i) (gSharedMem[0x160E0 + i]) #define ewram160E6 (gSharedMem[0x160E6]) diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index 9df1ed940..488ccfbdc 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -100,7 +100,7 @@ struct CgbChannel u8 le; u8 sw; u32 fr; - u32 wp; + u32* wp; u32 cp; u32 tp; u32 pp; diff --git a/include/heated_rock.h b/include/heated_rock.h index 26856fe7f..9ef460b35 100644 --- a/include/heated_rock.h +++ b/include/heated_rock.h @@ -7,4 +7,4 @@ u16 sub_80D5940(u8 spriteId); void sub_80D5994(struct Sprite *sprite, s16 x, s16 y); -#endif // GUARD_HEATED_ROCK_H
\ No newline at end of file +#endif // GUARD_HEATED_ROCK_H diff --git a/include/party_menu.h b/include/party_menu.h index e687f48c4..172435b2d 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -17,6 +17,16 @@ enum PARTY_MENU_TYPE_MOVE_TUTOR, }; +enum +{ + PARTY_CHOOSE_MON, + PARTY_MUST_CHOOSE_MON, + PARTY_CANT_SWITCH, + PARTY_USE_ITEM_ON, + PARTY_ABILITY_PREVENTS, + PARTY_GIVE_ITEM, +}; + // The party menu screen is presented differently depending on which menu layout is set. enum { diff --git a/include/pokenav.h b/include/pokenav.h index a72cea9c4..654911593 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -1,14 +1,15 @@ #ifndef GUARD_POKENAV_H #define GUARD_POKENAV_H +#include "main.h" #include "region_map.h" #include "mon_markings.h" -struct UnkPokenavStruct_Sub { - /*0x0*/ u16 unk0; - /*0x2*/ u16 unk2; - /*0x4*/ u8 unk4; - /*0x5*/ u8 unk5; +struct TrainersEyeStruct { + /*0x0*/ u16 opponentId; + /*0x2*/ u16 regionMapSectionId; + /*0x4*/ u8 rematchTableIdx; + /*0x5*/ u8 rematchNo; }; struct UnkPokenavStruct_Sub1 { @@ -37,9 +38,9 @@ struct UnkPokenavStruct_Sub3 { struct UnkUsePokeblockSub { /*0x0*/ u8 unk0; /*0x1*/ u8 unk1; - /*0x2*/ u8 partyIdx:5; - /*0x2*/ u16 unk2:9; - /*0x3*/ u8 unk4:1; + /*0x2*/ u16 partyIdx:5; + /*0x2*/ u16 unk2_5:9; + /*0x3*/ u16 unk3_14:1; }; struct UnkPokenav11 { @@ -47,9 +48,23 @@ struct UnkPokenav11 { u16 unk2; }; +struct UnknownStruct_Pokenav_8FF0 { + /*0x000*/ u8 unk0[4][5]; + /*0x014*/ struct UnkPokenav11 unk14[4][5]; + /*0x064*/ struct UnkPokenav11 unk64[10][5]; + /*0x12C*/ struct UnkPokenav11 unk12C[5]; + /*0x140*/ u16 unk140[66][2]; + /*0x248*/ u16 unk248[66][2]; + /*0x350*/ u16 unk350; + /*0x352*/ u16 unk352; + /*0x354*/ u8 unk354; + /*0x355*/ u8 unk355; +}; + struct UnkPokenavStruct { /*0x0000*/ u16 unk0[6][0x40]; - /*0x0300*/ u8 filler0300[0x6]; + /*0x0300*/ void (*unk300)(void); + /*0x0304*/ u16 unk304; /*0x0306*/ u16 unk306; /*0x0306*/ int unk308; /*0x030C*/ s16 unk030C; @@ -83,12 +98,23 @@ struct UnkPokenavStruct { /*0x6DA0*/ u16 unk6DA0; /*0x6DA2*/ u16 unk6DA2; /*0x6DA4*/ u16 taskId6DA4; - /*0x6DA6*/ u8 filler6DA6[0x6]; + /*0x6DA6*/ u8 filler6DA6[0x5]; + /*0x6DAB*/ u8 unk6DAB; /*0x6DAC*/ u8 unk6DAC; /*0x6DAD*/ s8 unk6DAD; /*0x6DAE*/ s8 unk6DAE; /*0x6DAF*/ u8 filler6DAF[0x3]; - /*0x6DB2*/ u8 unk6DB2[0x66]; + /*0x6DB2*/ u8 unk6DB2[0x2A]; + /*0x6DDC*/ s8 unk6DDC; + /*0x6DDD*/ u8 filler6DDD[0x13]; + /*0x6DF0*/ s8 unk6DF0; + /*0x6DF1*/ u8 filler6DF1[0x0B]; + /*0x6DFC*/ u8 unk6DFC; + /*0x6DFD*/ u8 filler6DFD[0x17]; + /*0x6E14*/ u8 unk6E14; + /*0x6E15*/ u8 unk6E15; + /*0x6E16*/ u8 unk6E16; + /*0x6E17*/ u8 unk6E17; /*0x6E18*/ struct RegionMap regionMap; /*0x7698*/ u16 unk7698; /*0x769A*/ u16 unk769A; @@ -113,7 +139,7 @@ struct UnkPokenavStruct { /*0x877C*/ s16 unk877C; /*0x877E*/ u16 unk877E; /*0x8780*/ u16 unk8780; - /*0x8782*/ u8 filler8782[0x2]; + /*0x8782*/ u16 unk8782; /*0x8784*/ u16 unk8784; /*0x8786*/ u16 unk8786; /*0x8788*/ u8 unk8788[0x40]; @@ -124,11 +150,9 @@ struct UnkPokenavStruct { /*0x87CC*/ struct Sprite *unk87CC; /*0x87D0*/ struct Sprite *unk87D0[2]; /*0x87D8*/ u8 unk87D8; - /*0x87D9*/ u8 filler87D9[0x1]; /*0x87DA*/ s16 unk87DA; /*0x87DC*/ s16 unk87DC; /*0x87DE*/ u8 unk87DE; - /*0x87DF*/ u8 filler87DF[0x1]; /*0x87E0*/ bool8 (*unk87E0)(void); /*0x87E4*/ struct Sprite *unk87E4[7]; /*0x8800*/ struct Sprite *unk8800[10]; @@ -142,23 +166,25 @@ struct UnkPokenavStruct { /*0x8FE4*/ u16 unk8FE4; /*0x8FE6*/ u8 unk8FE6; /*0x8FE7*/ u8 unk8FE7; - /*0x8FE8*/ u8 filler8FE8[0x1]; + /*0x8FE8*/ s8 unk8FE8; /*0x8fe9*/ s8 unk8fe9; /*0x8fea*/ s8 unk8FEA; /*0x8feb*/ s8 unk8FEB; /*0x8fec*/ s8 unk8FEC; - /*0x8FED*/ u8 filler8FED[0x1]; /*0x8fee*/ u16 unk8FEE; + + // UnknownStruct_Pokenav_8FF0 /*0x8ff0*/ u8 unk8ff0[4][5]; - /*0x9004*/ struct UnkPokenav11 unk9004[3][5]; - /*0x9040*/ struct UnkPokenav11 unk9040[5]; - /*0x9054*/ struct UnkPokenav11 unk9054[9][5]; - /*0x9108*/ u8 unk9108[0x14]; + /*0x9004*/ struct UnkPokenav11 unk9004[4][5]; + /*0x9054*/ struct UnkPokenav11 unk9054[10][5]; /*0x911C*/ struct UnkPokenav11 unk911C[5]; - /*0x9130*/ u8 filler9130[0x212]; + /*0x9130*/ u16 unk9130[66][2]; + /*0x9238*/ u16 unk9238[66][2]; + /*0x9340*/ u16 unk9340; /*0x9342*/ u16 unk9342; /*0x9344*/ u8 unk9344; - /*0x9345*/ u8 filler9345[3]; + /*0x9345*/ u8 unk9345; + /*0x9348*/ struct Sprite *unk9348; /*0x934C*/ u16 unk934C[0x280]; /*0x984C*/ u8 unk984C[0xC][0x100]; @@ -170,7 +196,9 @@ struct UnkPokenavStruct { /*0xBC91*/ u8 unkBC91; /*0xBC92*/ u8 unkBC92; /*0xBC93*/ u8 unkBC93; - /*0xBC94*/ u8 fillerBC94[0x6]; + /*0xBC94*/ u8 unkBC94; + /*0xBC95*/ u8 unkBC95; + /*0xBC96*/ u8 unkBC96[0x4]; /*0xBC9A*/ u8 unkBC9A; /*0xBC9B*/ u8 unkBC9B; /*0xBC9C*/ u8 unkBC9C[22][200]; @@ -182,14 +210,15 @@ struct UnkPokenavStruct { /*0xCE8E*/ u16 palettesCE8E[0x21]; /*0xCED0*/ struct Sprite *unkCED0; /*0xCED4*/ struct Sprite *unkCED4[5]; - /*0xCEE8*/ struct UnkPokenavStruct_Sub unkCEE8[69]; + /*0xCEE8*/ struct TrainersEyeStruct trainersEye[69]; /*0xD110*/ const u8 *trainerEyeDescriptionLines[4]; /*0xD120*/ u8 fillerD114[0x18]; /*0xD138*/ u8 unkD138[0x20]; /*0xD158*/ u16 unkD158; - /*0xD15A*/ u16 unkD15A; + /*0xD15A*/ s16 unkD15A; /*0xD15C*/ u16 unkD15C; - /*0xD15E*/ u8 fillerD15E[2]; + /*0xD15E*/ u8 unkD15E; + /*0xD15F*/ u8 unkD15F; /*0xD160*/ u16 unkD160; /*0xD162*/ u8 unkD162; /*0xD164*/ struct UnkPokenavStruct_Sub1 unkD164; @@ -202,7 +231,7 @@ struct UnkPokenavStruct { /*0x131E4*/ u8 unk131E4[0x1000]; }; -extern struct UnkPokenavStruct *const gUnknown_083DFEC4; +extern struct UnkPokenavStruct *const gPokenavStructPtr; bool8 sub_80F170C(void); bool8 sub_80F1778(void); @@ -217,7 +246,8 @@ void sub_80F3C94(void); void sub_80F3D00(void); void sub_80F4BD0(void); void sub_80F556C(struct UnkPokenav11*); -void sub_80F567C(void *, void *); +void sub_80F55AC(u8 *a0, struct UnkPokenav11 a1[]); +void sub_80F567C(u8 *, struct UnkPokenav11 *); void sub_80F5B38(void); bool8 sub_80F5B50(void); void sub_80F5CDC(u8); @@ -229,5 +259,215 @@ void sub_80F5550(struct UnkPokenav11*, struct UnkPokenav11*); bool8 sub_80F555C(void); void sub_80F7224(u8); void sub_80F5BDC(void); +void sub_80F2F7C(u8 arg0); + +bool8 sub_80F0D5C(void); +void LoadTrainerEyesDescriptionLines(void); +void sub_80F0FFC(u8); +void sub_80F105C(void); +void sub_80F43D4(u8 *); +void sub_80F063C(s16 arg0); +void sub_80F6074(s16 arg0); +void sub_80F6208(void); +bool8 sub_80F6250(); + +void sub_80EBCA8(); +void sub_80EEE20(); +bool8 sub_80EEE54(); +void sub_80EEE08(); +void sub_80EED2C(u8); +void sub_80EC268(); +void sub_80EED1C(); +void sub_80EE9C0(u8, u8, u8); +bool8 sub_80EEA0C(); +bool8 sub_80EEC10(); +void sub_80EED9C(); +void sub_80EDB88(); +void sub_80EC4A0(); +void sub_80EC81C(); +void sub_80EE96C(); +void sub_80EE3D8(); +bool8 sub_80EEF34(); +void sub_80EED0C(); +void sub_80EC67C(); +void sub_80EC86C(); +bool8 sub_80EEC90(); +void sub_80ED620(); +void sub_80EC960(); +void sub_80ED01C(); +void sub_80ECC08(); +void sub_80ED31C(); +void sub_80ED4D8(); +void sub_80ED858(); +void sub_80EDDBC(); +void sub_80EDE70(); +void sub_80EDEE4(); +void sub_80EE06C(); +void sub_80EE294(); +void sub_80EE58C(); +void sub_80EE658(); +void sub_80EE8F4(); +void sub_80EEDC4(); +void ShowMapNamePopUpWindow(void); +void sub_80F0954(u16, u16, u16); +bool8 sub_80F098C(void); +u8 *sub_80F445C(u8*, u16); +void sub_80F081C(u8); +bool8 sub_80F0944(void); +u8 *sub_80F4428(u8*, u16, u8); +void sub_80F700C(u8*, u16); +void sub_80F0B24(void); +bool8 sub_80F0B44(void); +void sub_80F0C28(void); +bool8 sub_80F0C48(void); +void LoadTrainerEyesDescriptionLines(void); +bool8 sub_80F0D5C(void); +void sub_80F0EC0(void); +bool8 sub_80F0EF4(void); +void sub_80F0F64(void); +void sub_80F0FA0(void); +bool8 sub_80F0FEC(void); +bool8 sub_80F0718(void); +void sub_80F0FFC(u8); +void sub_80F19DC(u8*); +bool8 sub_80F1080(void); +void sub_80F1614(void); +void DrawMonRibbonIcons(void); +void sub_80F13FC(void); +void sub_80F1438(void); +void sub_80F1494(void); +bool8 sub_80F162C(u8); +void sub_80F01E0(u16); +void sub_80F19FC(void); +void sub_80F1A74(void); +void sub_80F1A80(void); +void sub_80F1A90(void); +bool8 sub_80F1AC4(void); +void sub_80F1B8C(u8); +bool8 sub_80F1BC8(u8); +void sub_80F2458(u8); +void sub_80F2514(u8); +void sub_80F1DF0(void); +void sub_80F2218(struct Sprite *sprite); +bool8 sub_80F1E50(void); +bool8 sub_80F22F8(void); +void sub_80F2108(void); +bool8 sub_80F1E6C(void); +void sub_80F1E84(void); +void sub_80F2148(void); +void sub_80F2240(struct Sprite *sprite); +bool8 sub_80F1F10(void); +bool8 sub_80F2360(void); +void sub_80F2170(void); +bool8 sub_80F23C8(void); +void sub_80F21F8(void); +void sub_80F1FF0(void); +void sub_80F208C(void); +void sub_80F22B0(struct Sprite *sprite); +void sub_80F240C(struct Sprite *sprite); +void sub_80F2598(void); +void sub_80F2620(void); +bool8 sub_80F26BC(void); +void sub_80F2C58(struct Sprite *sprite); +void sub_80F2D04(u8); +void sub_80F2D6C(u8); +void sub_80F2DD8(void); +void sub_80F2DF4(void); +void sub_80F2FEC(struct Sprite *sprite); +void sub_80F2FB0(void); +void sub_80F3008(u8); +void sub_80F3130(void); +void sub_80F3264(void); +void sub_80F3294(u8); +void sub_80F35B4(void); +void sub_80F363C(struct Sprite *sprite); +void SetMonMarkings(u16, u16, u8); +void sub_80F36F0(void); +bool8 sub_80F3724(void); +void sub_80F379C(void); +bool8 sub_80F37D0(void); +void sub_80F38B8(void); +bool8 sub_80F38EC(void); +void sub_80F3970(void); +bool8 sub_80F39A4(void); +void sub_80F3B00(void); +bool8 sub_80F3B58(void); +void sub_80F3B94(void); +bool8 sub_80F3BD4(void); +void sub_80F3C2C(void); +void sub_80F3F20(u8, u8); +void sub_80F3FAC(void); +void sub_80F3FF0(void); +bool8 sub_80F4024(void); +void sub_80F42C4(u8*); +void sub_80F4394(void); +u8 *sub_80F6514(u8*, u16, u8); +u8 *sub_80F443C(u8 *, u16); +void sub_80F55AC(u8*, struct UnkPokenav11 *); +void sub_80F4CF0(void); +void sub_80F4D44(void); +bool8 sub_80F4D88(void); +void sub_80F53EC(struct UnkPokenav11*, struct UnkPokenav11*); +bool8 sub_80F5504(void); +bool8 sub_80F5264(void); +bool8 sub_80F52F8(void); +bool8 sub_80F5364(void); + +void sub_80F0900(void); +void sub_80F01A4(void); +void sub_80EFD3C(void); +void sub_8095C8C(); +void sub_80EFDA0(void); +void sub_80EFD74(void); +bool8 sub_80EFC64(void); +void sub_80EFC3C(void); +void sub_80EF624(const u16 *, const u16 *, u8, u8, u16 *); +void sub_80EF7D4(void); +void sub_80EF54C(u8); +void sub_80EF58C(u8); +void sub_80F6FFC(); +void sub_80F6FB8(bool8); +void sub_80F6DB8(); +bool8 sub_80F6E9C(); +bool8 sub_80F6ED4(); +bool8 sub_80F70FC(); +void sub_80F708C(s8); +void sub_80F6F10(); +void sub_80F15A8(void); +void sub_80F6A4C(s8); +bool8 sub_80F6AF0(); +u8 sub_80F68E8(); +void sub_80F66E0(); +void sub_80F638C(); +bool8 sub_80F63D0(); +void sub_80EFF34(); +bool8 sub_80EFF68(); +void sub_80F6134(); +u8 sub_80F5DD4(); +void sub_80F0264(u8); +bool8 sub_80F02A0(); +void sub_80EF9F8(void); +bool8 sub_80EFBDC(bool8); +void sub_80EFBB0(void); +void sub_80EEFBC(u8); +void sub_80EF814(void); +void sub_80EF840(void); +bool8 sub_80EF874(void); +bool8 sub_80F6250(); +void sub_80F6C20(); +void sub_80EF248(u8); +bool8 sub_80EF284(u8); +void sub_80EF428(u8, u8); +bool8 sub_80EEF78(); +void sub_80EBC10(); +void sub_80EBDBC(void (*func)(void)); +void sub_80EBBE8(); +void sub_80EBDD8(); +void sub_80EBD90(); +void sub_80EBD18(); +void sub_80FB260(); +void sub_80EFE7C(void); +void sub_80F5BF0(); +void sub_80F6F64(); #endif // GUARD_POKENAV_H diff --git a/include/region_map.h b/include/region_map.h index 7ded72e49..24c768ea5 100644 --- a/include/region_map.h +++ b/include/region_map.h @@ -15,46 +15,46 @@ struct RegionMap /*0x16*/ u8 unk16; /*0x17*/ u8 everGrandeCityArea; /*0x18*/ u8 (*inputCallback)(void); - struct Sprite *cursorSprite; - struct Sprite *playerIconSprite; - s32 bg2x; - s32 bg2y; - u32 unk2C; // - u32 unk30; // Map rotation parameters - u32 unk34; // Likely a scrapped feature - u32 unk38; // - s32 unk3C; - s32 unk40; - s32 unk44; - s32 unk48; - s32 unk4C; - s32 unk50; - u16 cursorPosX; - u16 cursorPosY; - u16 cursorTileTag; - u16 cursorPaletteTag; - s16 scrollX; - s16 scrollY; - s16 unk60; - s16 unk62; - u16 unk64; - u16 unk66; - u16 unk68; - u16 unk6A; - u16 unk6C; - u16 unk6E; - u16 playerIconTileTag; - u16 playerIconPaletteTag; - u16 unk74; - u16 unk76; - bool8 zoomed; - u8 initStep; - s8 unk7A; - s8 cursorDeltaX; - s8 cursorDeltaY; - bool8 needUpdateVideoRegs; - bool8 blinkPlayerIcon; - bool8 playerIsInCave; + /*0x1C*/ struct Sprite *cursorSprite; + /*0x20*/ struct Sprite *playerIconSprite; + /*0x24*/ s32 bg2x; + /*0x28*/ s32 bg2y; + /*0x2C*/ u32 unk2C; // + /*0x30*/ u32 unk30; // Map rotation parameters + /*0x34*/ u32 unk34; // Likely a scrapped feature + /*0x38*/ u32 unk38; // + /*0x3C*/ s32 unk3C; + /*0x40*/ s32 unk40; + /*0x44*/ s32 unk44; + /*0x48*/ s32 unk48; + /*0x4C*/ s32 unk4C; + /*0x50*/ s32 unk50; + /*0x54*/ u16 cursorPosX; + /*0x56*/ u16 cursorPosY; + /*0x58*/ u16 cursorTileTag; + /*0x5A*/ u16 cursorPaletteTag; + /*0x5C*/ s16 scrollX; + /*0x5E*/ s16 scrollY; + /*0x60*/ s16 unk60; + /*0x62*/ s16 unk62; + /*0x64*/ u16 unk64; + /*0x66*/ u16 unk66; + /*0x68*/ u16 unk68; + /*0x6A*/ u16 unk6A; + /*0x6C*/ u16 unk6C; + /*0x6E*/ u16 unk6E; + /*0x70*/ u16 playerIconTileTag; + /*0x72*/ u16 playerIconPaletteTag; + /*0x74*/ u16 unk74; + /*0x76*/ u16 unk76; + /*0x78*/ bool8 zoomed; + /*0x79*/ u8 initStep; + /*0x7A*/ s8 unk7A; + /*0x7B*/ s8 cursorDeltaX; + /*0x7C*/ s8 cursorDeltaY; + /*0x7D*/ bool8 needUpdateVideoRegs; + /*0x7E*/ bool8 blinkPlayerIcon; + /*0x7F*/ bool8 playerIsInCave; /*0x080*/ u8 filler80[0x100]; /*0x180*/ u8 cursorSmallImage[0x100]; /*0x280*/ u8 cursorLargeImage[0x600]; @@ -80,6 +80,6 @@ void debug_sub_8110F28(void); u16 GetRegionMapSectionAt_(u16 x, u16 y); void sub_80FBF94(void); -extern const struct RegionMapLocation gRegionMapLocations[]; +extern const struct RegionMapLocation gRegionMapEntries[]; #endif // GUARD_REGION_MAP_H |