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-rw-r--r--include/battle.h11
-rw-r--r--include/pokemon.h252
-rw-r--r--include/rom3.h40
3 files changed, 175 insertions, 128 deletions
diff --git a/include/battle.h b/include/battle.h
index 395cf042a..d93860094 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -185,7 +185,6 @@ struct Struct2017810
u8 unk1_0:1;
u8 unk2;
u8 unk3;
- //u8 filler2[2];
u8 unk4;
u8 unk5;
u8 unk6;
@@ -198,13 +197,21 @@ struct Struct2017810
struct Struct2017840
{
u16 unk0;
- u8 filler2[7];
+ u8 filler2[6];
+ u8 unk8;
u8 unk9_0:1;
};
+struct Struct20238C8
+{
+ u8 unk0_0:7;
+ u8 unk0_7:1;
+};
+
extern struct UnkBattleStruct1 unk_2016A00;
extern struct UnkBattleStruct4 gDisableStructs[];
extern struct AI_ThinkingStruct gAIThinkingSpace;
+extern struct Struct20238C8 gUnknown_020238C8;
// TODO: move ewram to global.h
extern u8 ewram[];
diff --git a/include/pokemon.h b/include/pokemon.h
index 47990073b..be8e4e56d 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -182,41 +182,41 @@ struct PokemonSubstruct2
struct PokemonSubstruct3
{
- /* 0x00 */ u8 pokerus;
- /* 0x01 */ u8 metLocation;
-
- /* 0x02 */ u16 metLevel:7;
- /* 0x02 */ u16 metGame:4;
- /* 0x03 */ u16 pokeball:4;
- /* 0x03 */ u16 otGender:1;
-
- /* 0x04 */ u32 hpIV:5;
- /* 0x04 */ u32 attackIV:5;
- /* 0x05 */ u32 defenseIV:5;
- /* 0x05 */ u32 speedIV:5;
- /* 0x05 */ u32 spAttackIV:5;
- /* 0x06 */ u32 spDefenseIV:5;
- /* 0x07 */ u32 isEgg:1;
- /* 0x07 */ u32 altAbility:1;
-
- /* 0x08 */ u32 coolRibbon:3;
- /* 0x08 */ u32 beautyRibbon:3;
- /* 0x08 */ u32 cuteRibbon:3;
- /* 0x09 */ u32 smartRibbon:3;
- /* 0x09 */ u32 toughRibbon:3;
- /* 0x09 */ u32 championRibbon:1;
- /* 0x0A */ u32 winningRibbon:1;
- /* 0x0A */ u32 victoryRibbon:1;
- /* 0x0A */ u32 artistRibbon:1;
- /* 0x0A */ u32 effortRibbon:1;
- /* 0x0A */ u32 giftRibbon1:1;
- /* 0x0A */ u32 giftRibbon2:1;
- /* 0x0A */ u32 giftRibbon3:1;
- /* 0x0A */ u32 giftRibbon4:1;
- /* 0x0B */ u32 giftRibbon5:1;
- /* 0x0B */ u32 giftRibbon6:1;
- /* 0x0B */ u32 giftRibbon7:1;
- /* 0x0B */ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
+ /*0x00*/ u8 pokerus;
+ /*0x01*/ u8 metLocation;
+
+ /*0x02*/ u16 metLevel:7;
+ /*0x02*/ u16 metGame:4;
+ /*0x03*/ u16 pokeball:4;
+ /*0x03*/ u16 otGender:1;
+
+ /*0x04*/ u32 hpIV:5;
+ /*0x04*/ u32 attackIV:5;
+ /*0x05*/ u32 defenseIV:5;
+ /*0x05*/ u32 speedIV:5;
+ /*0x05*/ u32 spAttackIV:5;
+ /*0x06*/ u32 spDefenseIV:5;
+ /*0x07*/ u32 isEgg:1;
+ /*0x07*/ u32 altAbility:1;
+
+ /*0x08*/ u32 coolRibbon:3;
+ /*0x08*/ u32 beautyRibbon:3;
+ /*0x08*/ u32 cuteRibbon:3;
+ /*0x09*/ u32 smartRibbon:3;
+ /*0x09*/ u32 toughRibbon:3;
+ /*0x09*/ u32 championRibbon:1;
+ /*0x0A*/ u32 winningRibbon:1;
+ /*0x0A*/ u32 victoryRibbon:1;
+ /*0x0A*/ u32 artistRibbon:1;
+ /*0x0A*/ u32 effortRibbon:1;
+ /*0x0A*/ u32 giftRibbon1:1;
+ /*0x0A*/ u32 giftRibbon2:1;
+ /*0x0A*/ u32 giftRibbon3:1;
+ /*0x0A*/ u32 giftRibbon4:1;
+ /*0x0B*/ u32 giftRibbon5:1;
+ /*0x0B*/ u32 giftRibbon6:1;
+ /*0x0B*/ u32 giftRibbon7:1;
+ /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
};
union PokemonSubstruct
@@ -230,39 +230,39 @@ union PokemonSubstruct
struct BoxPokemon
{
- u32 personality;
- u32 otId;
- u8 nickname[POKEMON_NAME_LENGTH];
- u8 language;
- u8 isBadEgg:1;
- u8 hasSpecies:1;
- u8 isEgg:1;
- u8 unused:5;
- u8 otName[OT_NAME_LENGTH];
- u8 markings;
- u16 checksum;
- u16 unknown;
+ /*0x00*/ u32 personality;
+ /*0x04*/ u32 otId;
+ /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
+ /*0x12*/ u8 language;
+ /*0x13*/ u8 isBadEgg:1;
+ u8 hasSpecies:1;
+ u8 isEgg:1;
+ u8 unused:5;
+ /*0x14*/ u8 otName[OT_NAME_LENGTH];
+ /*0x1B*/ u8 markings;
+ /*0x1C*/ u16 checksum;
+ /*0x1E*/ u16 unknown;
union
{
u32 raw[12];
union PokemonSubstruct substructs[4];
} secure;
-};
+}; /*size = 0x50*/
struct Pokemon
{
- struct BoxPokemon box;
- u32 status;
- u8 level;
- u8 mail;
- u16 hp;
- u16 maxHP;
- u16 attack;
- u16 defense;
- u16 speed;
- u16 spAttack;
- u16 spDefense;
+ /*0x00*/ struct BoxPokemon box;
+ /*0x50*/ u32 status;
+ /*0x54*/ u8 level;
+ /*0x55*/ u8 mail;
+ /*0x56*/ u16 hp;
+ /*0x58*/ u16 maxHP;
+ /*0x5A*/ u16 attack;
+ /*0x5C*/ u16 defense;
+ /*0x5E*/ u16 speed;
+ /*0x60*/ u16 spAttack;
+ /*0x62*/ u16 spDefense;
};
struct UnknownPokemonStruct
@@ -294,73 +294,73 @@ struct UnknownPokemonStruct
struct BattlePokemon
{
- /* 0x00 */ u16 species;
- /* 0x02 */ u16 attack;
- /* 0x04 */ u16 defense;
- /* 0x06 */ u16 speed;
- /* 0x08 */ u16 spAttack;
- /* 0x0A */ u16 spDefense;
- /* 0x0C */ u16 moves[4];
- /* 0x14 */ u32 hpIV:5;
- /* 0x14 */ u32 attackIV:5;
- /* 0x15 */ u32 defenseIV:5;
- /* 0x15 */ u32 speedIV:5;
- /* 0x16 */ u32 spAttackIV:5;
- /* 0x17 */ u32 spDefenseIV:5;
- /* 0x17 */ u32 isEgg:1;
- /* 0x17 */ u32 altAbility:1;
- /* 0x18 */ s8 statStages[8];
- /* 0x20 */ u8 ability;
- /* 0x21 */ u8 type1;
- /* 0x22 */ u8 type2;
- /* 0x23 */ u8 unknown;
- /* 0x24 */ u8 pp[4];
- /* 0x28 */ u16 hp;
- /* 0x2A */ u8 level;
- /* 0x2B */ u8 friendship;
- /* 0x2C */ u16 maxHP;
- /* 0x2E */ u16 item;
- /* 0x30 */ u8 nickname[POKEMON_NAME_LENGTH + 1];
- /* 0x3B */ u8 ppBonuses;
- /* 0x3C */ u8 otName[8];
- /* 0x44 */ u32 experience;
- /* 0x48 */ u32 personality;
- /* 0x4C */ u32 status1;
- /* 0x50 */ u32 status2;
- /* 0x54 */ u32 otId;
+ /*0x00*/ u16 species;
+ /*0x02*/ u16 attack;
+ /*0x04*/ u16 defense;
+ /*0x06*/ u16 speed;
+ /*0x08*/ u16 spAttack;
+ /*0x0A*/ u16 spDefense;
+ /*0x0C*/ u16 moves[4];
+ /*0x14*/ u32 hpIV:5;
+ /*0x14*/ u32 attackIV:5;
+ /*0x15*/ u32 defenseIV:5;
+ /*0x15*/ u32 speedIV:5;
+ /*0x16*/ u32 spAttackIV:5;
+ /*0x17*/ u32 spDefenseIV:5;
+ /*0x17*/ u32 isEgg:1;
+ /*0x17*/ u32 altAbility:1;
+ /*0x18*/ s8 statStages[8];
+ /*0x20*/ u8 ability;
+ /*0x21*/ u8 type1;
+ /*0x22*/ u8 type2;
+ /*0x23*/ u8 unknown;
+ /*0x24*/ u8 pp[4];
+ /*0x28*/ u16 hp;
+ /*0x2A*/ u8 level;
+ /*0x2B*/ u8 friendship;
+ /*0x2C*/ u16 maxHP;
+ /*0x2E*/ u16 item;
+ /*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ /*0x3B*/ u8 ppBonuses;
+ /*0x3C*/ u8 otName[8];
+ /*0x44*/ u32 experience;
+ /*0x48*/ u32 personality;
+ /*0x4C*/ u32 status1;
+ /*0x50*/ u32 status2;
+ /*0x54*/ u32 otId;
};
struct BaseStats
{
- /* 0x00 */ u8 baseHP;
- /* 0x01 */ u8 baseAttack;
- /* 0x02 */ u8 baseDefense;
- /* 0x03 */ u8 baseSpeed;
- /* 0x04 */ u8 baseSpAttack;
- /* 0x05 */ u8 baseSpDefense;
- /* 0x06 */ u8 type1;
- /* 0x07 */ u8 type2;
- /* 0x08 */ u8 catchRate;
- /* 0x09 */ u8 expYield;
- /* 0x0A */ u16 evYield_HP:2;
- /* 0x0A */ u16 evYield_Attack:2;
- /* 0x0A */ u16 evYield_Defense:2;
- /* 0x0A */ u16 evYield_Speed:2;
- /* 0x0B */ u16 evYield_SpAttack:2;
- /* 0x0B */ u16 evYield_SpDefense:2;
- /* 0x0C */ u16 item1;
- /* 0x0E */ u16 item2;
- /* 0x10 */ u8 genderRatio;
- /* 0x11 */ u8 eggCycles;
- /* 0x12 */ u8 friendship;
- /* 0x13 */ u8 growthRate;
- /* 0x14 */ u8 eggGroup1;
- /* 0x15 */ u8 eggGroup2;
- /* 0x16 */ u8 ability1;
- /* 0x17 */ u8 ability2;
- /* 0x18 */ u8 safariZoneFleeRate;
- /* 0x19 */ u8 bodyColor:7;
- u8 unk19_7:1;
+ /*0x00*/ u8 baseHP;
+ /*0x01*/ u8 baseAttack;
+ /*0x02*/ u8 baseDefense;
+ /*0x03*/ u8 baseSpeed;
+ /*0x04*/ u8 baseSpAttack;
+ /*0x05*/ u8 baseSpDefense;
+ /*0x06*/ u8 type1;
+ /*0x07*/ u8 type2;
+ /*0x08*/ u8 catchRate;
+ /*0x09*/ u8 expYield;
+ /*0x0A*/ u16 evYield_HP:2;
+ /*0x0A*/ u16 evYield_Attack:2;
+ /*0x0A*/ u16 evYield_Defense:2;
+ /*0x0A*/ u16 evYield_Speed:2;
+ /*0x0B*/ u16 evYield_SpAttack:2;
+ /*0x0B*/ u16 evYield_SpDefense:2;
+ /*0x0C*/ u16 item1;
+ /*0x0E*/ u16 item2;
+ /*0x10*/ u8 genderRatio;
+ /*0x11*/ u8 eggCycles;
+ /*0x12*/ u8 friendship;
+ /*0x13*/ u8 growthRate;
+ /*0x14*/ u8 eggGroup1;
+ /*0x15*/ u8 eggGroup2;
+ /*0x16*/ u8 ability1;
+ /*0x17*/ u8 ability2;
+ /*0x18*/ u8 safariZoneFleeRate;
+ /*0x19*/ u8 bodyColor:7;
+ u8 unk19_7:1;
};
struct BattleMove
@@ -378,10 +378,10 @@ struct BattleMove
struct PokemonStorage
{
- /* 0x00 */ u8 currentBox;
- /* 0x01 */ struct BoxPokemon boxes[14][30];
- u8 boxNames[14][9];
- u8 unkArray[14];
+ /*0x00*/ u8 currentBox;
+ /*0x01*/ struct BoxPokemon boxes[14][30];
+ u8 boxNames[14][9];
+ u8 unkArray[14];
};
struct Evolution
diff --git a/include/rom3.h b/include/rom3.h
index 8e99f8de4..a45ec7dc4 100644
--- a/include/rom3.h
+++ b/include/rom3.h
@@ -13,13 +13,53 @@ void sub_800C1A8(u8);
void sub_800C35C(void);
void sub_800C47C(u8);
void EmitGetAttributes(u8 a, u8 b, u8 c);
+void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c);
+void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e);
void dp01_build_cmdbuf_x04_4_4_4(u8 a);
void sub_800C704(u8, u8, u8);
+void dp01_build_cmdbuf_x06_a(u8 a, u8 b);
void dp01_build_cmdbuf_x07_7_7_7(u8 a);
+void dp01_build_cmdbuf_x08_8_8_8(u8 a);
+void dp01_build_cmdbuf_x09_9_9_9(u8 a);
+void EmitFaintAnimation(u8 a);
+void dp01_build_cmdbuf_x0B_B_B_B(u8 a);
+void dp01_build_cmdbuf_x0C_C_C_C(u8 a);
+void dp01_build_cmdbuf_x0D_a(u8 a, u8 b);
+void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g);
+void EmitPrintString(u8 a, u16 b);
void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c);
+void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d);
+void sub_800CBE0(u8 a, u8 *b);
+void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e);
+void dp01_build_cmdbuf_x17_17_17_17(u8 a);
+void EmitHealthBarUpdate(u8 a, s16 b);
+void EmitExpBarUpdate(u8 a, u8 b, s16 c);
+void EmitStatusIconUpdate(u8 a, u32 b, u32 c);
+void EmitStatusAnimation(u8 a, u8 b, u32 c);
+void EmitStatusXor(u8 a, u8 b);
void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8, u16, u8 *);
+void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c);
+void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c);
+void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b);
+void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b);
+void dp01_build_cmdbuf_x25_25_25_25(u8 a);
+void dp01_build_cmdbuf_x26_a(u8 a, u8 b);
+void dp01_build_cmdbuf_x27_27_27_27(u8 a);
+void dp01_build_cmdbuf_x28_28_28_28(u8 a);
+void EmitHitAnimation(u8 a);
+void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a);
+void EmitEffectivenessSound(u8 a, u16 b);
+void sub_800D074(u8 a, u16 b);
+void EmitFaintingCry(u8 a);
void EmitBattleIntroSlide(u8 a, u8 b);
void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a);
void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c);
+void dp01_build_cmdbuf_x31_31_31_31(u8 a);
+void dp01_build_cmdbuf_x32_32_32_32(u8 a);
+void EmitSpriteInvisibility(u8 a, u8 b);
+void EmitBattleAnimation(u8 a, u8 b, u16 c);
+void EmitLinkStandbyMsg(u8 a, u8 b);
+void EmitResetActionMoveSelection(u8 a, u8 b);
+void dp01_build_cmdbuf_x37_a(u8 a, u8 b);
#endif // GUARD_ROM3_H