diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/items.h | 32 | ||||
-rw-r--r-- | include/contest_painting.h | 6 | ||||
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | include/rom_8077ABC.h | 14 |
4 files changed, 11 insertions, 43 deletions
diff --git a/include/constants/items.h b/include/constants/items.h index 6f54e6ee4..a52c72599 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -363,38 +363,6 @@ #define ITEM_15B 347 #define ITEM_15C 348 -// FireRed/LeafGreen -#define ITEM_OAKS_PARCEL 349 -#define ITEM_POKE_FLUTE 350 -#define ITEM_SECRET_KEY 351 -#define ITEM_BIKE_VOUCHER 352 -#define ITEM_GOLD_TEETH 353 -#define ITEM_OLD_AMBER 354 -#define ITEM_CARD_KEY 355 -#define ITEM_LIFT_KEY 356 -#define ITEM_HELIX_FOSSIL 357 -#define ITEM_DOME_FOSSIL 358 -#define ITEM_SILPH_SCOPE 359 -#define ITEM_BICYCLE 360 -#define ITEM_TOWN_MAP 361 -#define ITEM_VS_SEEKER 362 -#define ITEM_FAME_CHECKER 363 -#define ITEM_TM_CASE 364 -#define ITEM_BERRY_POUCH 365 -#define ITEM_TEACHY_TV 366 -#define ITEM_TRI_PASS 367 -#define ITEM_RAINBOW_PASS 368 -#define ITEM_TEA 369 -#define ITEM_MYSTIC_TICKET 370 -#define ITEM_AURORA_TICKET 371 -#define ITEM_POWDER_JAR 372 -#define ITEM_RUBY 373 -#define ITEM_SAPPHIRE 374 - -// Emerald -#define ITEM_MAGMA_EMBLEM 375 -#define ITEM_OLD_SEA_MAP 376 - #define NUM_TECHNICAL_MACHINES 50 #define NUM_HIDDEN_MACHINES 8 diff --git a/include/contest_painting.h b/include/contest_painting.h index 48ab95fbc..81535ec8b 100644 --- a/include/contest_painting.h +++ b/include/contest_painting.h @@ -40,9 +40,9 @@ struct Unk2015E00 struct ContestEntry { - /*0x00*/ u8 var0; - /*0x04*/ u32 var4; - /*0x08*/ u16 var8; + /*0x00*/ u32 personality; + /*0x04*/ u32 otId; + /*0x08*/ u16 species; /*0x0A*/ u8 contestType; /*0x0B*/ u8 pokemon_name[POKEMON_NAME_LENGTH]; /*0x15*/ u8 pad15; diff --git a/include/global.h b/include/global.h index ec82d5d1d..faa4ace68 100644 --- a/include/global.h +++ b/include/global.h @@ -632,7 +632,7 @@ struct SaveBlock1 /* 0x02025734 */ /*0x24*/ struct WarpData warp4; /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; - /*0x2F*/ u8 filler_2F; + /*0x2F*/ u8 weatherCycleStage; /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest /*0x32*/ u16 mapDataId; /*0x34*/ u16 mapView[0x100]; diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index ed42871a6..1910b7cb2 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -12,10 +12,10 @@ struct Struct_sub_8078914 { u8 GetBankPosition(u8, u8); u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 GetAnimBankSpriteId(u8 side); +u8 GetAnimBankSpriteId(u8 bank); void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *)); void sub_8078314(struct Sprite *sprite); -void sub_8078364(struct Sprite *sprite); +void TranslateSpriteOverDuration(struct Sprite *sprite); void TranslateMonBGUntil(struct Sprite *sprite); void TranslateMonBGSubPixelUntil(struct Sprite *sprite); u8 GetBankSide(u8); @@ -47,8 +47,8 @@ void sub_8078F9C(u8 sprite); void sub_8079518(struct Sprite *sprite); void sub_8079534(struct Sprite *sprite); void sub_80796F8(u8 task); -void sub_80797EC(struct Task *task); -void sub_8079814(u8 taskId); +void AnimTask_BlendMonInAndOutSetup(struct Task *task); +void AnimTask_BlendMonInAndOutStep(u8 taskId); void sub_8079A64(u8 sprite); u16 sub_8079B10(u8 sprite); void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr); @@ -68,8 +68,8 @@ void InitAnimSpritePos(struct Sprite *sprite, u8); void sub_8078764(struct Sprite *sprite, u8); void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite); void sub_8078D60(struct Sprite *sprite); -void sub_80786EC(struct Sprite *sprite); -void sub_80782D8(struct Sprite *sprite); +void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite); +void WaitAnimForDuration(struct Sprite *sprite); void sub_8078CC0(struct Sprite *sprite); void sub_8078600(struct Sprite *sprite); void sub_8078504(struct Sprite *sprite); @@ -85,7 +85,7 @@ void sub_80793C4(struct Sprite *sprite); void SetAverageBattlerPositions(u8 slot, u8 a2, s16 *a3, s16 *a4); u8 sub_8079ED4(u8 slot); s16 sub_807A100(u8 slot, u8 a2); -u16 sub_80790F0(s16 a, s16 b); +u16 ArcTan2Neg(s16 a, s16 b); void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); void sub_807867C(struct Sprite *sprite, s16 a2); u8 sub_8077EE4(u8 slot, u8 a2); |