diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/data/field_map_obj/callback_subroutine_pointers.h | 2 | ||||
-rw-r--r-- | include/field_camera.h | 2 | ||||
-rw-r--r-- | include/field_effect_helpers.h | 6 | ||||
-rw-r--r-- | include/field_map_obj.h | 64 | ||||
-rw-r--r-- | include/sprite.h | 2 |
5 files changed, 43 insertions, 33 deletions
diff --git a/include/data/field_map_obj/callback_subroutine_pointers.h b/include/data/field_map_obj/callback_subroutine_pointers.h index 151d5a4f8..a324066b7 100644 --- a/include/data/field_map_obj/callback_subroutine_pointers.h +++ b/include/data/field_map_obj/callback_subroutine_pointers.h @@ -394,7 +394,7 @@ u8 (*const gUnknown_08375588[])(struct MapObject *, struct Sprite *) = { sub_805F3C4 }; -u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)) = { +u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8(u8)) = { sub_805F3EC, sub_805F3F0, sub_805F438, diff --git a/include/field_camera.h b/include/field_camera.h index 4ce207541..17126d190 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -11,7 +11,7 @@ struct CameraSomething s32 unk14; }; -extern struct Camera gUnknown_0202E844; +extern struct Camera gCamera; void move_tilemap_camera_to_upper_left_corner(void); void sub_8057A58(void); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 11e96254d..7bba24fa6 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -1,6 +1,8 @@ #ifndef GUARD_FIELD_EFFECT_HELPERS_H #define GUARD_FIELD_EFFECT_HELPERS_H +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; + void sub_812869C(struct MapObject *); bool8 sub_81286C4(struct MapObject *); void oamc_shadow(struct Sprite *); @@ -26,9 +28,9 @@ void sub_8126BC4(u8 unk_1B, u8 r6, s16 x, s16 y); void sub_8127ED0(u8, u8); void sub_8127F28(u8, u8, s16); u8 sub_8128124(u8 id); -void ash(s16, s16, u16, u8); +void ash(s16, s16, u16, s16); void SetUpReflection(struct MapObject *mapObj, struct Sprite *sprite, u8 a); u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject); -u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); +u8 sub_8126FF0(u8, u8, u8, s16, s16); #endif // GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index d2a1a9b1f..641a28ed3 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -3,6 +3,8 @@ #include "sprite.h" +extern const u8 gUnknown_0830FD14[]; + #define fieldmap_object_cb(setup, callback, table) \ static u8 callback(struct MapObject *, struct Sprite *);\ void setup(struct Sprite *sprite)\ @@ -54,17 +56,15 @@ u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3); u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3); u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3F0(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F438(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F4F0(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F5A8(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F660(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F760(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 oac_hopping(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); +u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F3F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F438(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F4F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F5A8(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F660(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F760(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 oac_hopping(struct MapObject *, struct Sprite *, u8, bool8(u8)); extern struct CameraSomething gUnknown_03004880; extern u16 gUnknown_03004898; @@ -318,7 +318,7 @@ u8 get_go_fast_image_anim_num(u8); u8 get_go_faster_image_anim_num(u8); u8 sub_805FD78(u8); -int state_to_direction(u8, u8, u8); +u32 state_to_direction(u8, u32, u32); void sub_805AA98(); void sub_805AAB0(void); @@ -379,14 +379,14 @@ u8 sub_805FDF8(u8); u8 sub_805FE08(u8); void npc_set_running_behaviour_etc(struct MapObject *, u8); u8 npc_running_behaviour_by_direction(u8); -u8 npc_block_way(struct MapObject *, s16, s16, u8); +u8 npc_block_way(struct MapObject *, s16, s16, u32); u8 sub_8060024(struct MapObject *, s16, s16, u8); u8 sub_8060234(u8, u8, u8); void sub_8060288(u8, u8, u8); void sub_8060388(s16, s16, s16 *, s16 *); void sub_80603CC(s16 x, s16 y, s16 *pInt, s16 *pInt1); void GetFieldObjectMovingCameraOffset(s16 *, s16 *); -void FieldObjectMoveDestCoords(struct MapObject *pObject, u8 unk_19, s16 *pInt, s16 *pInt1); +void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *); bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); bool8 FieldObjectSetSpecialAnim(struct MapObject *, u8); @@ -396,21 +396,23 @@ void FieldObjectClearAnim(struct MapObject *); bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *); u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); u8 FieldObjectGetSpecialAnim(struct MapObject *); -u8 GetFaceDirectionAnimId(u8); -u8 GetSimpleGoAnimId(u8); -u8 GetGoSpeed0AnimId(u8 a); -u8 sub_8060744(u8 a); -u8 d2s_08064034(u8 a); -u8 sub_806079C(u8 a); -u8 sub_80607F4(u8 a); -u8 GetJumpLedgeAnimId(u8 a); -u8 sub_806084C(u8); -u8 sub_8060878(u8); -u8 sub_80608D0(u8); -u8 GetStepInPlaceDelay32AnimId(u8 a); -u8 GetStepInPlaceDelay16AnimId(u8); -u8 GetStepInPlaceDelay8AnimId(u8 a); -u8 GetStepInPlaceDelay4AnimId(u8 a); +u8 GetFaceDirectionAnimId(u32); +u8 GetSimpleGoAnimId(u32); +u8 GetGoSpeed0AnimId(u32); +u8 sub_8060744(u32); +u8 d2s_08064034(u32); +u8 sub_806079C(u32); +u8 sub_80607C8(u32); +u8 sub_80607F4(u32); +u8 GetJumpLedgeAnimId(u32); +u8 sub_806084C(u32); +u8 sub_8060878(u32); +u8 sub_80608A4(u32); +u8 sub_80608D0(u32); +u8 GetStepInPlaceDelay32AnimId(u32); +u8 GetStepInPlaceDelay16AnimId(u32); +u8 GetStepInPlaceDelay8AnimId(u32); +u8 GetStepInPlaceDelay4AnimId(u32); u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); u8 sub_80609D8(u8); u8 sub_8060A04(u8); @@ -427,5 +429,9 @@ void sub_80634D0(struct MapObject *, struct Sprite *); u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); void CameraObjectSetFollowedObjectId(u8); u8 sub_805ADDC(u8); +void sub_8060320(u32, s16 *, s16 *, s16, s16); +u8 obj_unfreeze(struct Sprite *, s16, s16, u8); +u16 npc_paltag_by_palslot(u8); +void sub_8060470(s16 *, s16 *, s16, s16); #endif // GUARD_FIELD_MAP_OBJ_H diff --git a/include/sprite.h b/include/sprite.h index 5682a7c1d..0d84c8127 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -299,4 +299,6 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op); extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; +extern const struct SpriteTemplate gDummySpriteTemplate; + #endif // GUARD_SPRITE_H |