diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/flags.h | 2 | ||||
-rw-r--r-- | include/constants/vars.h | 4 | ||||
-rw-r--r-- | include/secret_base.h | 1 |
3 files changed, 3 insertions, 4 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index a6fa4c806..fef947fc6 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -219,7 +219,7 @@ #define FLAG_RECEIVED_TM41 0x109 #define FLAG_RECEIVED_LAVARIDGE_EGG 0x10A #define FLAG_RECEIVED_FOSSIL_MON 0x10B -#define FLAG_DECORATION_16 0x10C +#define FLAG_SECRET_BASE_REGISTRY_ENABLED 0x10C #define FLAG_RECEIVED_TM46 0x10D #define FLAG_CONTEST_SKETCH_CREATED 0x10E #define FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE 0x10F diff --git a/include/constants/vars.h b/include/constants/vars.h index 8f478b794..e7917ee0f 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -108,7 +108,7 @@ #define VAR_LINK_CONTEST_ROOM_STATE 0x4086 #define VAR_CABLE_CLUB_STATE 0x4087 #define VAR_CONTEST_LOCATION 0x4088 -#define VAR_0x4089 0x4089 // TODO: related to decorations +#define VAR_SECRET_BASE_INITIALIZED 0x4089 #define VAR_CONTEST_PRIZE_PICKUP 0x408A #define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation @@ -122,7 +122,7 @@ #define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094 #define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 #define VAR_BRINEY_LOCATION 0x4096 -#define VAR_0x4097 0x4097 // TODO: related to creating new secret base +#define VAR_INIT_SECRET_BASE 0x4097 #define VAR_PETALBURG_WOODS_STATE 0x4098 #define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099 #define VAR_RUSTURF_TUNNEL_STATE 0x409a diff --git a/include/secret_base.h b/include/secret_base.h index a9a205bc4..dafbca085 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -16,7 +16,6 @@ void sub_80BC038(struct MapPosition *, struct MapEvents *); u8 sub_80BC050(); u8 *GetSecretBaseMapName(u8 *dest); void SetPlayerSecretBaseRecordMixingParty(); -u8 sub_80BCCA4(u8 secretBaseIndex); const u8 *GetSecretBaseTrainerLoseText(void); void sub_80BCF1C(u8 taskId); void sub_80BD674(void *playerRecords, u32 size, u8 c); |