diff options
Diffstat (limited to 'src/battle/anim/battle_intro.c')
-rw-r--r-- | src/battle/anim/battle_intro.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle/anim/battle_intro.c b/src/battle/anim/battle_intro.c index c18f5790c..e432701f4 100644 --- a/src/battle/anim/battle_intro.c +++ b/src/battle/anim/battle_intro.c @@ -12,7 +12,7 @@ #include "trig.h" extern u16 gBattleTypeFlags; -extern u16 gUnknown_02024DE8; +extern u16 gIntroSlideFlags; extern u8 gBattleMonForms[]; extern void sub_800FE20(struct Sprite *); @@ -118,7 +118,7 @@ static void BattleIntroTask_ScrollScenery(u8 taskId) gTasks[taskId].tState++; gTasks[taskId].tBgXOffset = DISPLAY_WIDTH; gTasks[taskId].tFramesUntilBg1Slide = 32; - gUnknown_02024DE8 &= ~1; + gIntroSlideFlags &= ~1; } break; case 3: @@ -227,7 +227,7 @@ static void BattleIntroTask_FadeScenery(u8 taskId) gTasks[taskId].tBgXOffset = DISPLAY_WIDTH; gTasks[taskId].tFramesUntilBg1Slide = 32; gTasks[taskId].data[5] = 1; - gUnknown_02024DE8 &= ~1; + gIntroSlideFlags &= ~1; } break; case 3: @@ -323,7 +323,7 @@ static void BattleIntroTask_ScrollAndFadeScenery(u8 taskId) gTasks[taskId].tBgXOffset = DISPLAY_WIDTH; gTasks[taskId].tFramesUntilBg1Slide = 32; gTasks[taskId].data[5] = 1; - gUnknown_02024DE8 &= ~1; + gIntroSlideFlags &= ~1; } break; case 3: @@ -402,10 +402,10 @@ static void BattleIntroTask_80E4C34(u8 taskId) if (gTasks[taskId].tBgXOffset == 0) { gTasks[taskId].tState++; - gSprites[ewram1608A].oam.objMode = 2; - gSprites[ewram1608A].callback = sub_800FE20; - gSprites[ewram1608B].oam.objMode = 2; - gSprites[ewram1608B].callback = sub_800FE20; + gSprites[gBattleStruct->unk1608A].oam.objMode = 2; + gSprites[gBattleStruct->unk1608A].callback = sub_800FE20; + gSprites[gBattleStruct->unk1608B].oam.objMode = 2; + gSprites[gBattleStruct->unk1608B].callback = sub_800FE20; REG_WININ = 0x3F; REG_WINOUT = 0x3F06; } @@ -419,7 +419,7 @@ static void BattleIntroTask_80E4C34(u8 taskId) gTasks[taskId].tState++; gTasks[taskId].tBgXOffset = DISPLAY_WIDTH; gTasks[taskId].tFramesUntilBg1Slide = 32; - gUnknown_02024DE8 &= ~1; + gIntroSlideFlags &= ~1; } break; case 3: @@ -463,7 +463,7 @@ void sub_80E4EF8(u8 left, u8 top, u8 c, u8 paletteNum, u16 e, u8 bgMap, u8 g) s32 y; u8 bank = GetBattlerAtPosition(c); - DmaCopy16(3, gUnknown_081FAF4C[c] + gBattleMonForms[bank] * 0x800, (void *)(VRAM + e), 0x800); + DmaCopy16(3, gMonSpriteGfx_Sprite_ptr[c] + gBattleMonForms[bank] * 0x800, (void *)(VRAM + e), 0x800); tileNum = e / 32 - g * 512; for (y = top; y < top + 8; y++) { @@ -481,7 +481,7 @@ void unref_sub_80E4FDC(u8 left, u8 top, u8 c, u8 form, u8 paletteNum, u16 f, u8 s32 x; s32 y; - DmaCopy16(3, gUnknown_081FAF4C[c] + form * 0x800, (void *)(VRAM + f), 0x800); + DmaCopy16(3, gMonSpriteGfx_Sprite_ptr[c] + form * 0x800, (void *)(VRAM + f), 0x800); tileNum = f / 32 - h * 512; for (y = top; y < top + 8; y++) { |