diff options
Diffstat (limited to 'src/battle/anim/brace.c')
-rw-r--r-- | src/battle/anim/brace.c | 28 |
1 files changed, 27 insertions, 1 deletions
diff --git a/src/battle/anim/brace.c b/src/battle/anim/brace.c index a81af73ac..89330788c 100644 --- a/src/battle/anim/brace.c +++ b/src/battle/anim/brace.c @@ -8,11 +8,37 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80CDF0C(struct Sprite* sprite); static void sub_80CDF70(struct Sprite* sprite); // brace (the Pokemon prepares to endure a hit) // Used in Endure. +const union AnimCmd gSpriteAnim_83D6E80[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83D6E94[] = +{ + gSpriteAnim_83D6E80, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_EndureFlame = +{ + .tileTag = 10184, + .paletteTag = 10184, + .oam = &gOamData_837DF74, + .anims = gSpriteAnimTable_83D6E94, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80CDF0C, +}; + void sub_80CDF0C(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) @@ -31,7 +57,7 @@ void sub_80CDF0C(struct Sprite* sprite) sprite->callback = sub_80CDF70; } -void sub_80CDF70(struct Sprite* sprite) +static void sub_80CDF70(struct Sprite* sprite) { if (++sprite->data[0] > sprite->data[1]) { |