diff options
Diffstat (limited to 'src/battle/anim/breath.c')
-rw-r--r-- | src/battle/anim/breath.c | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/battle/anim/breath.c b/src/battle/anim/breath.c index 58b5066c0..87c737fac 100644 --- a/src/battle/anim/breath.c +++ b/src/battle/anim/breath.c @@ -8,9 +8,46 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80D0930(struct Sprite* sprite); + // breath (a puff of smoke, usually from the mouth or nose of the Pokemon.) // Used in Swagger and Bulk Up. +const union AnimCmd gSpriteAnim_83D7734[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(4, 40, .hFlip = TRUE), + ANIMCMD_FRAME(8, 4, .hFlip = TRUE), + ANIMCMD_FRAME(12, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D7748[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 40), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83D775C[] = +{ + gSpriteAnim_83D7734, + gSpriteAnim_83D7748, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7764 = +{ + .tileTag = 10086, + .paletteTag = 10086, + .oam = &gOamData_837DF2C, + .anims = gSpriteAnimTable_83D775C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D0930, +}; + void sub_80D0930(struct Sprite* sprite) { if (GetBattlerSide(gAnimBankAttacker) == 0) |