diff options
Diffstat (limited to 'src/battle/anim/bullet.c')
-rw-r--r-- | src/battle/anim/bullet.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c index 043e70563..9038cbc35 100644 --- a/src/battle/anim/bullet.c +++ b/src/battle/anim/bullet.c @@ -55,10 +55,10 @@ static void sub_80D0030(struct Sprite* sprite) u16 rand; s16* ptr; PlaySE12WithPanning(0xA6, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); - sprite->pos1.x += sprite->pos2.x; - sprite->pos1.y += sprite->pos2.y; - sprite->pos2.y = 0; - sprite->pos2.x = 0; + sprite->x += sprite->x2; + sprite->y += sprite->y2; + sprite->y2 = 0; + sprite->x2 = 0; ptr = &sprite->data[7]; for (i = 0; i < 8; i++) { @@ -76,11 +76,11 @@ static void sub_80D0030(struct Sprite* sprite) static void sub_80D00B4(struct Sprite* sprite) { sprite->data[0] += sprite->data[7]; - sprite->pos2.x = sprite->data[0] >> 8; + sprite->x2 = sprite->data[0] >> 8; if (sprite->data[7] & 1) - sprite->pos2.x = -sprite->pos2.x; + sprite->x2 = -sprite->x2; - sprite->pos2.y = Sin(sprite->data[1], sprite->data[6]); + sprite->y2 = Sin(sprite->data[1], sprite->data[6]); sprite->data[1] += 8; if (sprite->data[1] > 0x7E) { |