diff options
Diffstat (limited to 'src/battle/anim/devil.c')
-rw-r--r-- | src/battle/anim/devil.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle/anim/devil.c b/src/battle/anim/devil.c index cc96cc455..b083241e0 100644 --- a/src/battle/anim/devil.c +++ b/src/battle/anim/devil.c @@ -42,8 +42,8 @@ void sub_80D2ABC(struct Sprite *sprite) { if (sprite->data[3] == 0) { - sprite->pos1.x += gBattleAnimArgs[0]; - sprite->pos1.y += gBattleAnimArgs[1]; + sprite->x += gBattleAnimArgs[0]; + sprite->y += gBattleAnimArgs[1]; StartSpriteAnim(sprite, 0); sprite->subpriority = GetBattlerSubpriority(gBattleAnimTarget) - 1; sprite->data[2] = 1; @@ -52,8 +52,8 @@ void sub_80D2ABC(struct Sprite *sprite) sprite->data[1] = (sprite->data[0] * 4) % 256; if (sprite->data[1] < 0) sprite->data[1] = 0; - sprite->pos2.x = Cos(sprite->data[1], 30 - sprite->data[0] / 4); - sprite->pos2.y = Sin(sprite->data[1], 10 - sprite->data[0] / 8); + sprite->x2 = Cos(sprite->data[1], 30 - sprite->data[0] / 4); + sprite->y2 = Sin(sprite->data[1], 10 - sprite->data[0] / 8); if (sprite->data[1] > 128 && sprite->data[2] > 0) sprite->data[2] = -1; if (sprite->data[1] == 0 && sprite->data[2] < 0) |