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path: root/src/battle/anim/draw.c
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Diffstat (limited to 'src/battle/anim/draw.c')
-rw-r--r--src/battle/anim/draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c
index a42d8617f..20fc15782 100644
--- a/src/battle/anim/draw.c
+++ b/src/battle/anim/draw.c
@@ -120,8 +120,8 @@ static void sub_80D0D68(u8 taskId)
void sub_80D0E30(struct Sprite* sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) - 16;
- sprite->pos1.y = sub_8077FC0(gBattleAnimTarget) + 16;
+ sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) - 16;
+ sprite->y = sub_8077FC0(gBattleAnimTarget) + 16;
sprite->data[0] = 0;
sprite->data[1] = 0;
sprite->data[2] = 0;
@@ -152,7 +152,7 @@ static void sub_80D0E8C(struct Sprite* sprite)
if (++sprite->data[1] > 3 && sprite->data[2] < sprite->data[5])
{
sprite->data[1] = 0;
- sprite->pos1.y -= 1;
+ sprite->y -= 1;
sprite->data[2]++;
if (sprite->data[2] % 10 == 0)
PlaySE12WithPanning(0xCD, sprite->data[6]);
@@ -168,7 +168,7 @@ static void sub_80D0E8C(struct Sprite* sprite)
sprite->data[4] = -0x40 - sprite->data[4];
sprite->data[3] *= -1;
}
- sprite->pos2.x = sprite->data[4];
+ sprite->x2 = sprite->data[4];
if (sprite->data[5] == sprite->data[2])
{
sprite->data[1] = 0;