diff options
Diffstat (limited to 'src/battle/anim/energy_wave.c')
-rw-r--r-- | src/battle/anim/energy_wave.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c index b165a7f28..6e29ccc31 100644 --- a/src/battle/anim/energy_wave.c +++ b/src/battle/anim/energy_wave.c @@ -165,9 +165,9 @@ void sub_80D3554(struct Sprite *sprite) InitAnimSpritePos(sprite, 1); sprite->data[0] = 30; - sprite->data[1] = sprite->pos1.x; + sprite->data[1] = sprite->x; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[3] = sprite->pos1.y; + sprite->data[3] = sprite->y; sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); InitAnimLinearTranslation(sprite); @@ -196,7 +196,7 @@ static void sub_80D35DC(struct Sprite *sprite) DestroyAnimSprite(sprite); } - sprite->pos2.y += Sin(sprite->data[6] >> 8, sprite->data[7]); + sprite->y2 += Sin(sprite->data[6] >> 8, sprite->data[7]); if (((sprite->data[6] + sprite->data[5]) >> 8) > 127) { sprite->data[6] = 0; @@ -228,9 +228,9 @@ void sub_80D3698(struct Sprite *sprite) { u8 subpriority; - sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); - sprite->pos2.y = -10; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->y2 = -10; subpriority = GetBattlerSubpriority(gBattleAnimAttacker); @@ -238,18 +238,18 @@ void sub_80D3698(struct Sprite *sprite) { if (GetBattlerSide(gBattleAnimAttacker) == 0) { - sprite->pos2.x = 10; + sprite->x2 = 10; sprite->subpriority = subpriority + 2; } else { - sprite->pos2.x = -10; + sprite->x2 = -10; sprite->subpriority = subpriority - 2; } } else { - sprite->pos2.x = -10; + sprite->x2 = -10; sprite->subpriority = subpriority + 2; } |