diff options
Diffstat (limited to 'src/battle/anim/money.c')
-rw-r--r-- | src/battle/anim/money.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/money.c b/src/battle/anim/money.c index e23b38012..03af2f8e1 100644 --- a/src/battle/anim/money.c +++ b/src/battle/anim/money.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; void sub_80CFE9C(struct Sprite* sprite); void sub_80CFF50(struct Sprite* sprite); @@ -66,9 +66,9 @@ void sub_80CFE9C(struct Sprite* sprite) u16 var; InitAnimSpritePos(sprite, 1); - r6 = GetBattlerSpriteCoord(gAnimBankTarget, 2); - r7 = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - if (GetBattlerSide(gAnimBankAttacker) != 0) + r6 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + r7 = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + if (GetBattlerSide(gBattleAnimAttacker) != 0) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; r6 += gBattleAnimArgs[2]; @@ -93,7 +93,7 @@ static void sub_80CFF68(struct Sprite* sprite) { sprite->data[0] += 0x80; sprite->pos2.x = sprite->data[0] >> 8; - if (GetBattlerSide(gAnimBankAttacker) == 0) + if (GetBattlerSide(gBattleAnimAttacker) == 0) sprite->pos2.x = -sprite->pos2.x; sprite->pos2.y = Sin(sprite->data[1], sprite->data[2]); |