diff options
Diffstat (limited to 'src/battle/anim/normal.c')
-rw-r--r-- | src/battle/anim/normal.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c index 9053d7844..6961dcbc1 100644 --- a/src/battle/anim/normal.c +++ b/src/battle/anim/normal.c @@ -310,8 +310,8 @@ const u16 gUnknown_083DB568 = RGB(31, 31, 31); // arg 4: duration static void AnimConfusionDuck(struct Sprite *sprite) { - sprite->pos1.x += gBattleAnimArgs[0]; - sprite->pos1.y += gBattleAnimArgs[1]; + sprite->x += gBattleAnimArgs[0]; + sprite->y += gBattleAnimArgs[1]; sprite->data[0] = gBattleAnimArgs[2]; if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { @@ -332,8 +332,8 @@ static void AnimConfusionDuck(struct Sprite *sprite) static void AnimConfusionDuckStep(struct Sprite *sprite) { - sprite->pos2.x = Cos(sprite->data[0], 30); - sprite->pos2.y = Sin(sprite->data[0], 10); + sprite->x2 = Cos(sprite->data[0], 30); + sprite->y2 = Sin(sprite->data[0], 10); if ((u16)sprite->data[0] < 128) sprite->oam.priority = 1; @@ -449,8 +449,8 @@ static void sub_80E1F0C(struct Sprite *sprite) static void sub_80E1F3C(struct Sprite *sprite) { - sprite->pos1.x += gBattleAnimArgs[0]; - sprite->pos1.y += gBattleAnimArgs[1]; + sprite->x += gBattleAnimArgs[0]; + sprite->y += gBattleAnimArgs[1]; sprite->data[0] = 0; sprite->data[1] = 10; sprite->data[2] = 8; @@ -904,8 +904,8 @@ static void sub_80E2870(struct Sprite *sprite) else sub_8078764(sprite, FALSE); - sprite->pos2.x += (Random() % 48) - 24; - sprite->pos2.y += (Random() % 24) - 12; + sprite->x2 += (Random() % 48) - 24; + sprite->y2 += (Random() % 24) - 12; StoreSpriteCallbackInData(sprite, DestroySpriteAndMatrix); sprite->callback = sub_80785E4; @@ -914,10 +914,10 @@ static void sub_80E2870(struct Sprite *sprite) static void sub_80E2908(struct Sprite *sprite) { sprite->data[0] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - sprite->pos1.x = gSprites[sprite->data[0]].pos1.x + gSprites[sprite->data[0]].pos2.x; - sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + gSprites[sprite->data[0]].pos2.y; - sprite->pos2.x = gBattleAnimArgs[1]; - sprite->pos2.y = gBattleAnimArgs[2]; + sprite->x = gSprites[sprite->data[0]].x + gSprites[sprite->data[0]].x2; + sprite->y = gSprites[sprite->data[0]].y + gSprites[sprite->data[0]].y2; + sprite->x2 = gBattleAnimArgs[1]; + sprite->y2 = gBattleAnimArgs[2]; StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); StoreSpriteCallbackInData(sprite, DestroySpriteAndMatrix); sprite->callback = sub_80785E4; @@ -1227,7 +1227,7 @@ void sub_80E2F2C(u8 taskId) if (IsContest()) { - species = eWRAM_19348Struct->species2; + species = gContestResources__moveAnim.species; } else { @@ -1248,8 +1248,8 @@ void sub_80E2F2C(u8 taskId) LZDecompressVram(&gUnknown_08D20A14, subStruct.field_0); LoadPalette(&gUnknown_083DB568, subStruct.field_8 * 16 + 1, 2); - gBattle_BG1_X = -gSprites[spriteId].pos1.x + 32; - gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32; + gBattle_BG1_X = -gSprites[spriteId].x + 32; + gBattle_BG1_Y = -gSprites[spriteId].y + 32; gTasks[taskId].data[0] = newSpriteId; gTasks[taskId].data[6] = var0; gTasks[taskId].func = sub_80E3194; @@ -1364,7 +1364,7 @@ static void sub_80E3338(u8 taskId) if (IsContest()) { - species = eWRAM_19348Struct->species2; + species = gContestResources__moveAnim.species; } else { @@ -1694,7 +1694,7 @@ void sub_80E3C4C(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, if (IsContest()) { - species = eWRAM_19348Struct->species2; + species = gContestResources__moveAnim.species; } else { @@ -1816,7 +1816,7 @@ void sub_80E4028(u8 taskId) } offset = gBattleAnimArgs[1] * 32; - dest = IsContest() ? &ewram14800[offset] : &ewram18000_2[offset]; + dest = IsContest() ? &((u8 *)eBattleAnimPalBackup_Contest)[offset] : &((u8 *)eBattleAnimPalBackup_Battle)[offset]; // This doesn't match when u16* is used. memcpy(dest, &((u8 *)gPlttBufferUnfaded)[i * 32], 32); DestroyAnimVisualTask(taskId); @@ -1851,7 +1851,7 @@ void sub_80E40D0(u8 taskId) dest = &((u8 *)gPlttBufferUnfaded)[i * 32]; offset = gBattleAnimArgs[1] * 32; - src = IsContest() ? &ewram14800[offset] : &ewram18000_2[offset]; + src = IsContest() ? &((u8 *)eBattleAnimPalBackup_Contest)[offset] : &((u8 *)eBattleAnimPalBackup_Battle)[offset]; // This doesn't match when u16* is used. memcpy(dest, src, 32); DestroyAnimVisualTask(taskId); @@ -1932,8 +1932,8 @@ void sub_80E4300(u8 taskId) } else { - gTasks[taskId].data[0] = ewram17800[gBattleAnimAttacker].invisible; - ewram17800[gBattleAnimAttacker].invisible = TRUE; + gTasks[taskId].data[0] = gBattleSpriteInfo[gBattleAnimAttacker].invisible; + gBattleSpriteInfo[gBattleAnimAttacker].invisible = TRUE; gTasks[taskId].func = sub_80E4368; gAnimVisualTaskCount--; } @@ -1943,7 +1943,7 @@ static void sub_80E4368(u8 taskId) { if (gBattleAnimArgs[7] == 0x1000) { - ewram17800[gBattleAnimAttacker].invisible = gTasks[taskId].data[0] & 1; + gBattleSpriteInfo[gBattleAnimAttacker].invisible = gTasks[taskId].data[0] & 1; DestroyTask(taskId); } } |