diff options
Diffstat (limited to 'src/battle/anim/orbs.c')
-rw-r--r-- | src/battle/anim/orbs.c | 207 |
1 files changed, 190 insertions, 17 deletions
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index 6f1bba9c3..af6568bd8 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -8,11 +8,184 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80CA7B0(struct Sprite* sprite); +void sub_80CA800(struct Sprite* sprite); +void sub_80CA858(struct Sprite* sprite); +void sub_80CA9A8(struct Sprite* sprite); +void sub_80CAA14(struct Sprite* sprite); static void sub_80CA8B4(struct Sprite* sprite); static void sub_80CA9F8(struct Sprite* sprite); static void sub_80CAACC(struct Sprite* sprite); -extern struct SpriteTemplate gSpriteTemplate_83D631C; +const union AnimCmd gSpriteAnim_83D626C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D6274[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D627C[] = +{ + ANIMCMD_FRAME(2, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D6284[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D628C[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D6294[] = +{ + ANIMCMD_FRAME(5, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D629C[] = +{ + ANIMCMD_FRAME(6, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D62A4[] = +{ + ANIMCMD_FRAME(7, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_83D62AC[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_83D62B4[] = +{ + gSpriteAnim_83D626C, + gSpriteAnim_83D6274, + gSpriteAnim_83D627C, + gSpriteAnim_83D6284, + gSpriteAnim_83D628C, + gSpriteAnim_83D6294, + gSpriteAnim_83D629C, +}; + +const union AnimCmd *const gSpriteAnimTable_83D62D0[] = +{ + gSpriteAnim_83D62A4, +}; + +const union AnimCmd *const gSpriteAnimTable_83D62D4[] = +{ + gSpriteAnim_83D62AC, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83D62D8[] = { + AFFINEANIMCMD_FRAME(-5, -5, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83D62E8[] = { + gSpriteAffineAnim_83D62D8, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D62EC = +{ + .tileTag = 10147, + .paletteTag = 10147, + .oam = &gOamData_837E0AC, + .anims = gSpriteAnimTable_83D62D4, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83D62E8, + .callback = sub_80CA7B0, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6304 = +{ + .tileTag = 10147, + .paletteTag = 10147, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_83D62B4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80CA800, +}; + +const struct SpriteTemplate gSpriteTemplate_83D631C = +{ + .tileTag = 10147, + .paletteTag = 10147, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_83D62D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80CA858, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83D6334[] = { + AFFINEANIMCMD_FRAME(320, 320, 0, 0), + AFFINEANIMCMD_FRAME(-14, -14, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83D634C[] = { + gSpriteAffineAnim_83D6334, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6350 = +{ + .tileTag = 10235, + .paletteTag = 10235, + .oam = &gOamData_837DFE4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83D634C, + .callback = sub_80CA7B0, +}; + +const union AffineAnimCmd gSpriteAffineAnim_83D6368[] = { + AFFINEANIMCMD_FRAME(-5, -5, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83D6378[] = { + gSpriteAffineAnim_83D6368, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D637C = +{ + .tileTag = 10147, + .paletteTag = 10147, + .oam = &gOamData_837E0AC, + .anims = gSpriteAnimTable_83D62D4, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83D6378, + .callback = sub_80CA9A8, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6394 = +{ + .tileTag = 10147, + .paletteTag = 10147, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_83D62B4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80CAA14, +}; + // orbs // Used by Solar Beam, Absorb, Hyper Beam, and Leech Seed. @@ -21,8 +194,8 @@ void sub_80CA7B0(struct Sprite* sprite) { InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); - sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } @@ -32,8 +205,8 @@ void sub_80CA800(struct Sprite* sprite) InitAnimSpritePos(sprite, 1); StartSpriteAnim(sprite, gBattleAnimArgs[3]); sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); - sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -43,16 +216,16 @@ void sub_80CA858(struct Sprite* sprite) InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; - sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; - sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CA8B4; sub_80CA8B4(sprite); } -void sub_80CA8B4(struct Sprite* sprite) +static void sub_80CA8B4(struct Sprite* sprite) { if (TranslateAnimSpriteByDeltas(sprite)) { @@ -96,14 +269,14 @@ void sub_80CA9A8(struct Sprite* sprite) { sub_8078764(sprite, 1); sprite->data[0] = gBattleAnimArgs[3]; - sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); - sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); sprite->data[5] = gBattleAnimArgs[2]; InitAnimSpriteTranslationOverDuration(sprite); sprite->callback = sub_80CA9F8; } -void sub_80CA9F8(struct Sprite* sprite) +static void sub_80CA9F8(struct Sprite* sprite) { if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); @@ -115,9 +288,9 @@ void sub_80CAA14(struct Sprite* sprite) u16 b; StartSpriteAnim(sprite, a & 7); - sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); - sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); - if (GetBankSide(gAnimBankAttacker)) + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + if (GetBattlerSide(gAnimBankAttacker)) { sprite->pos1.x -= 20; } @@ -129,9 +302,9 @@ void sub_80CAA14(struct Sprite* sprite) b = Random(); sprite->data[0] = (b & 31) + 64; sprite->data[1] = sprite->pos1.x; - sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; - sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); sub_8078D60(sprite); sprite->data[5] = Random() & 0xFF; sprite->data[6] = sprite->subpriority; @@ -139,7 +312,7 @@ void sub_80CAA14(struct Sprite* sprite) sub_80CAACC(sprite); } -void sub_80CAACC(struct Sprite* sprite) +static void sub_80CAACC(struct Sprite* sprite) { if (sub_8078CE8(sprite)) { |