diff options
Diffstat (limited to 'src/battle/anim/sonic.c')
-rw-r--r-- | src/battle/anim/sonic.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c index cef255eda..2ece3c602 100644 --- a/src/battle/anim/sonic.c +++ b/src/battle/anim/sonic.c @@ -139,7 +139,7 @@ void AnimSonicBoomProjectile(struct Sprite* sprite) InitAnimSpritePos(sprite, 1); targetXPos = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; targetYPos = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; - rotation = ArcTan2Neg(targetXPos - sprite->pos1.x, targetYPos - sprite->pos1.y); + rotation = ArcTan2Neg(targetXPos - sprite->x, targetYPos - sprite->y); rotation += 0xF000; if (IsContest()) rotation -= 0x6000; @@ -178,14 +178,14 @@ void sub_80CF814(struct Sprite* sprite) sprite->data[1] += sprite->data[5]; sprite->data[2] += sprite->data[6]; if (1 & task->data[7]) - sprite->pos2.x = ((u16)sprite->data[1] >> 8) * -1; + sprite->x2 = ((u16)sprite->data[1] >> 8) * -1; else - sprite->pos2.x = (u16)sprite->data[1] >> 8; + sprite->x2 = (u16)sprite->data[1] >> 8; if (1 & task->data[8]) - sprite->pos2.y = ((u16)sprite->data[2] / 256u) * -1; + sprite->y2 = ((u16)sprite->data[2] / 256u) * -1; else - sprite->pos2.y = (u16)sprite->data[2] / 256u; + sprite->y2 = (u16)sprite->data[2] / 256u; if (sprite->data[0]-- <= 0) { @@ -204,33 +204,33 @@ void sub_80CF8B8(struct Sprite* sprite) sprite->data[1] += (-2 & task->data[7]); sprite->data[2] += (-2 & task->data[8]); if (1 & task->data[7]) - sprite->pos2.x = ((u16)sprite->data[1] >> 8) * -1; + sprite->x2 = ((u16)sprite->data[1] >> 8) * -1; else - sprite->pos2.x = (u16)sprite->data[1] >> 8; + sprite->x2 = (u16)sprite->data[1] >> 8; if (1 & task->data[8]) - sprite->pos2.y = ((u16)sprite->data[2] / 256u) * -1; + sprite->y2 = ((u16)sprite->data[2] / 256u) * -1; else - sprite->pos2.y = (u16)sprite->data[2] / 256u; + sprite->y2 = (u16)sprite->data[2] / 256u; if (sprite->data[0]-- <= 0) { sprite->data[0] = 8; task->data[5] = 4; a = sub_81174E0(0x1000); - sprite->pos1.x += sprite->pos2.x; - sprite->pos1.y += sprite->pos2.y; - sprite->pos2.y = 0; - sprite->pos2.x = 0; - if (task->data[11] >= sprite->pos1.x) - b = (task->data[11] - sprite->pos1.x) << 8; + sprite->x += sprite->x2; + sprite->y += sprite->y2; + sprite->y2 = 0; + sprite->x2 = 0; + if (task->data[11] >= sprite->x) + b = (task->data[11] - sprite->x) << 8; else - b = (sprite->pos1.x - task->data[11]) << 8; + b = (sprite->x - task->data[11]) << 8; - if (task->data[12] >= sprite->pos1.y) - c = (task->data[12] - sprite->pos1.y) << 8; + if (task->data[12] >= sprite->y) + c = (task->data[12] - sprite->y) << 8; else - c = (sprite->pos1.y - task->data[12]) << 8; + c = (sprite->y - task->data[12]) << 8; sprite->data[2] = 0; sprite->data[1] = 0; |