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path: root/src/battle/anim/unused_2.c
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Diffstat (limited to 'src/battle/anim/unused_2.c')
-rw-r--r--src/battle/anim/unused_2.c88
1 files changed, 87 insertions, 1 deletions
diff --git a/src/battle/anim/unused_2.c b/src/battle/anim/unused_2.c
index 71e5e92d7..f4ebe0e74 100644
--- a/src/battle/anim/unused_2.c
+++ b/src/battle/anim/unused_2.c
@@ -8,11 +8,97 @@ extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+void sub_80CCC50(struct Sprite* sprite);
static void sub_80CCCB4(struct Sprite* sprite);
// unused_2 (unknown effect with music notes.)
// possibly another unused effect. Unknown usage.
+const union AnimCmd gSpriteAnim_83D6B58[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B60[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B68[] =
+{
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B70[] =
+{
+ ANIMCMD_FRAME(12, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B78[] =
+{
+ ANIMCMD_FRAME(16, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B80[] =
+{
+ ANIMCMD_FRAME(20, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B88[] =
+{
+ ANIMCMD_FRAME(0, 1, .vFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B90[] =
+{
+ ANIMCMD_FRAME(4, 1, .vFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6B98[] =
+{
+ ANIMCMD_FRAME(8, 1, .vFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83D6BA0[] =
+{
+ ANIMCMD_FRAME(12, 1, .vFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D6BA8[] =
+{
+ gSpriteAnim_83D6B58,
+ gSpriteAnim_83D6B60,
+ gSpriteAnim_83D6B68,
+ gSpriteAnim_83D6B70,
+ gSpriteAnim_83D6B78,
+ gSpriteAnim_83D6B80,
+ gSpriteAnim_83D6B88,
+ gSpriteAnim_83D6B90,
+ gSpriteAnim_83D6B98,
+ gSpriteAnim_83D6BA0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83D6BD0 =
+{
+ .tileTag = 10072,
+ .paletteTag = 10072,
+ .oam = &gOamData_837DF2C,
+ .anims = gSpriteAnimTable_83D6BA8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80CCC50,
+};
+
void unref_sub_80CCB6C(struct Sprite* sprite)
{
if (sprite->data[2] > 1)
@@ -62,7 +148,7 @@ void sub_80CCC50(struct Sprite* sprite)
sub_80CCCB4(sprite);
}
-void sub_80CCCB4(struct Sprite* sprite)
+static void sub_80CCCB4(struct Sprite* sprite)
{
sprite->pos2.x = Cos(sprite->data[0], 100);
sprite->pos2.y = Sin(sprite->data[0], 20);