diff options
Diffstat (limited to 'src/battle/anim')
-rw-r--r-- | src/battle/anim/bottle.c | 2 | ||||
-rw-r--r-- | src/battle/anim/copy_orb.c | 4 | ||||
-rw-r--r-- | src/battle/anim/current.c | 2 | ||||
-rw-r--r-- | src/battle/anim/dark.c | 6 | ||||
-rw-r--r-- | src/battle/anim/dragon.c | 2 | ||||
-rw-r--r-- | src/battle/anim/draw.c | 4 | ||||
-rw-r--r-- | src/battle/anim/espeed.c | 8 | ||||
-rw-r--r-- | src/battle/anim/flying.c | 18 | ||||
-rw-r--r-- | src/battle/anim/ghost.c | 10 | ||||
-rw-r--r-- | src/battle/anim/ground.c | 8 | ||||
-rw-r--r-- | src/battle/anim/lunge.c | 2 | ||||
-rw-r--r-- | src/battle/anim/normal.c | 8 | ||||
-rw-r--r-- | src/battle/anim/note_spin.c | 2 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 10 | ||||
-rw-r--r-- | src/battle/anim/ring.c | 2 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 4 | ||||
-rw-r--r-- | src/battle/anim/seed.c | 4 | ||||
-rw-r--r-- | src/battle/anim/shield.c | 2 | ||||
-rw-r--r-- | src/battle/anim/unused_2.c | 12 | ||||
-rw-r--r-- | src/battle/anim/unused_7.c | 2 |
20 files changed, 56 insertions, 56 deletions
diff --git a/src/battle/anim/bottle.c b/src/battle/anim/bottle.c index 13a3d538e..d1cee94d9 100644 --- a/src/battle/anim/bottle.c +++ b/src/battle/anim/bottle.c @@ -126,7 +126,7 @@ static void sub_80CCF70(struct Sprite* sprite) } break; case 3: - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0]++; break; case 4: diff --git a/src/battle/anim/copy_orb.c b/src/battle/anim/copy_orb.c index 9d078f440..b7b4239df 100644 --- a/src/battle/anim/copy_orb.c +++ b/src/battle/anim/copy_orb.c @@ -55,13 +55,13 @@ void sub_80CB4CC(struct Sprite* sprite) sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0]; sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1]; - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0]++; break; } case 1: { - sprite->invisible = 0; + sprite->invisible = FALSE; if (sprite->affineAnimEnded) { ChangeSpriteAffineAnim(sprite, 1); diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c index 12da95fa8..32d09ddf2 100644 --- a/src/battle/anim/current.c +++ b/src/battle/anim/current.c @@ -808,7 +808,7 @@ void sub_80D6E9C(u8 taskId) } break; case 3: - gSprites[task->data[15]].invisible = 0; + gSprites[task->data[15]].invisible = FALSE; DestroyAnimVisualTask(taskId); break; } diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c index 08aafe195..bae52d83f 100644 --- a/src/battle/anim/dark.c +++ b/src/battle/anim/dark.c @@ -233,7 +233,7 @@ static void sub_80DFC9C(u8 taskId) gTasks[taskId].data[2] = 0; if (r2 == 16) { - gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = 1; + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = TRUE; DestroyAnimVisualTask(taskId); } } @@ -797,12 +797,12 @@ void sub_80E0918(u8 taskId) { u8 toBG2 = GetBattlerPosition_permutated(gBattleAnimAttacker) ^ 1 ? 1 : 0; MoveBattlerSpriteToBG(gBattleAnimAttacker, toBG2); - gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = 0; + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = FALSE; if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2)) { MoveBattlerSpriteToBG(gBattleAnimAttacker ^ 2, toBG2 ^ 1); - gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].invisible = 0; + gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].invisible = FALSE; } DestroyAnimVisualTask(taskId); diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c index 6ac0746a3..d49f83952 100644 --- a/src/battle/anim/dragon.c +++ b/src/battle/anim/dragon.c @@ -214,7 +214,7 @@ void sub_80DF5A0(struct Sprite *sprite) sprite->data[1] = gBattleAnimArgs[3]; sprite->data[3] = gBattleAnimArgs[4]; sprite->data[5] = gBattleAnimArgs[5]; - sprite->invisible = 1; + sprite->invisible = TRUE; StoreSpriteCallbackInData(sprite, DestroySpriteAndMatrix); sprite->callback = sub_8078504; } diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c index 34f661f6a..a42d8617f 100644 --- a/src/battle/anim/draw.c +++ b/src/battle/anim/draw.c @@ -144,7 +144,7 @@ static void sub_80D0E8C(struct Sprite* sprite) } if (++sprite->data[1] > 16) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->data[0]++; } break; @@ -184,7 +184,7 @@ static void sub_80D0E8C(struct Sprite* sprite) } if (++sprite->data[1] > 16) { - sprite->invisible = 0; + sprite->invisible = FALSE; DestroyAnimSprite(sprite); } break; diff --git a/src/battle/anim/espeed.c b/src/battle/anim/espeed.c index cd3b70542..27dc47c21 100644 --- a/src/battle/anim/espeed.c +++ b/src/battle/anim/espeed.c @@ -73,7 +73,7 @@ void sub_80D15E0(u8 taskId) if (RunAffineAnimFromTaskData(task) == 0) { gSprites[task->data[0]].pos2.y = 0; - gSprites[task->data[0]].invisible = 1; + gSprites[task->data[0]].invisible = TRUE; DestroyAnimVisualTask(taskId); } } @@ -170,9 +170,9 @@ void sub_80D1808(u8 taskId) { task->data[1] = 0; if (++task->data[2] & 1) - gSprites[task->data[15]].invisible = 0; + gSprites[task->data[15]].invisible = FALSE; else - gSprites[task->data[15]].invisible = 1; + gSprites[task->data[15]].invisible = TRUE; if (++task->data[3] >= task->data[13]) { @@ -184,7 +184,7 @@ void sub_80D1808(u8 taskId) } else { - gSprites[task->data[15]].invisible = 0; + gSprites[task->data[15]].invisible = FALSE; DestroyAnimVisualTask(taskId); } } diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c index 50fc8ad87..422d748ee 100644 --- a/src/battle/anim/flying.c +++ b/src/battle/anim/flying.c @@ -498,7 +498,7 @@ static void sub_80DA300(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->callback = sub_80DA348; - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; } static void sub_80DA348(struct Sprite *sprite) @@ -558,7 +558,7 @@ static void sub_80DA410(struct Sprite *sprite) //The below if statement relies on overflow when cast to unsigned whenver pos1.x and pos2.x add up to less than 32. if ((u32) (sprite->pos1.x + sprite->pos2.x + 32) > 304 || sprite->pos1.y + sprite->pos2.y > 160) { - gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE; DestroyAnimSprite(sprite); } } @@ -1049,7 +1049,7 @@ static void sub_80DB194(struct Sprite *sprite) { case 0: InitAnimSpritePos(sprite, 1); - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; ++sprite->data[0]; break; case 1: @@ -1080,7 +1080,7 @@ static void sub_80DB1F4(struct Sprite *sprite) sprite->pos2.y -= 10; if (sprite->pos1.y + sprite->pos2.y < -32) { - gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE; DestroyAnimSprite(sprite); } } @@ -1092,7 +1092,7 @@ static void sub_80DB288(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->callback = sub_80DB2D0; - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; } static void sub_80DB2D0(struct Sprite *sprite) @@ -1108,7 +1108,7 @@ static void sub_80DB2D0(struct Sprite *sprite) } else { - sprite->invisible = 1; + sprite->invisible = TRUE; if (sprite->data[3]++ > 20) { sprite->callback = sub_80DB330; @@ -1122,7 +1122,7 @@ static void sub_80DB330(struct Sprite *sprite) if (sprite->pos1.y + sprite->pos2.y > -32) { - sprite->invisible = 0; + sprite->invisible = FALSE; } if (sprite->pos2.y > 0) @@ -1329,12 +1329,12 @@ void unref_sub_80DB6E4(u8 taskId) if (gBattleAnimArgs[0] == 0) { u8 spriteId = GetAnimBattlerSpriteId(0); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; } else { u8 spriteId = GetAnimBattlerSpriteId(0); - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; } DestroyAnimVisualTask(taskId); diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c index eddf4aac0..ed5445c10 100644 --- a/src/battle/anim/ghost.c +++ b/src/battle/anim/ghost.c @@ -723,7 +723,7 @@ static void sub_80DE6B0(u8 taskId) BlendPalette(task->data[4], 16, 0, RGB(13, 0, 15)); break; case 2: - gSprites[task->data[14]].invisible = 1; + gSprites[task->data[14]].invisible = TRUE; obj_delete_but_dont_free_vram(&gSprites[task->data[0]]); FreeSpritePaletteByTag(0x2771); REG_BLDCNT = 0; @@ -774,7 +774,7 @@ static void sub_80DE7B8(struct Sprite *sprite) sprite->pos1.x = battler1X; sprite->pos1.y = battler1Y; sprite->callback = sub_80DE8D8; - sprite->invisible = 1; + sprite->invisible = TRUE; } static void sub_80DE8D8(struct Sprite *sprite) @@ -1102,7 +1102,7 @@ static void sub_80DF018(struct Sprite *sprite) REG_BLDALPHA = (16 - sprite->data[2]) | (sprite->data[2] << 8); if (sprite->data[2] == 16) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_80DF090; } } @@ -1153,7 +1153,7 @@ static void sub_80DF0B8(struct Sprite *sprite) sprite->data[6] = (coeffB << 8) | coeffA; if (coeffB == 16 && coeffA == 0) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_80DF18C; } } @@ -1301,7 +1301,7 @@ static void sub_80DF3D8(struct Sprite *sprite) static void sub_80DF49C(struct Sprite *sprite) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[5] = gBattlerSpriteIds[gBattleAnimAttacker]; sprite->data[0] = 128; sprite->data[1] = 10; diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c index 8d342a2f6..eebba4810 100644 --- a/src/battle/anim/ground.c +++ b/src/battle/anim/ground.c @@ -337,7 +337,7 @@ static void sub_80E1284(u8 taskId) if (task->data[14] < 0) task->data[14] = 0; - gSprites[task->data[10]].invisible = 1; + gSprites[task->data[10]].invisible = TRUE; task->data[0]++; break; case 1: @@ -376,7 +376,7 @@ static void sub_80E1284(u8 taskId) break; case 4: DestroyAnimVisualTask(taskId); - gSprites[task->data[10]].invisible = 1; + gSprites[task->data[10]].invisible = TRUE; break; } } @@ -384,7 +384,7 @@ static void sub_80E1284(u8 taskId) static void sub_80E143C(u8 taskId) { u8 spriteId = GetAnimBattlerSpriteId(0); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; gSprites[spriteId].pos2.x = 0; gSprites[spriteId].pos2.y = 0; @@ -416,7 +416,7 @@ static void sub_80E14DC(u8 taskId) { case 0: task->data[10] = GetAnimBattlerSpriteId(0); - gSprites[task->data[10]].invisible = 0; + gSprites[task->data[10]].invisible = FALSE; gSprites[task->data[10]].pos2.x = 0; gSprites[task->data[10]].pos2.y = 160 - gSprites[task->data[10]].pos1.y; task->data[0]++; diff --git a/src/battle/anim/lunge.c b/src/battle/anim/lunge.c index f23b34efc..da3eda56a 100644 --- a/src/battle/anim/lunge.c +++ b/src/battle/anim/lunge.c @@ -49,7 +49,7 @@ const struct SpriteTemplate gSpriteTemplate_83D6DFC = void sub_80CD774(struct Sprite* sprite) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0] = 0; switch (gBattleAnimArgs[0]) { diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c index 40aaba4b8..c3100a15d 100644 --- a/src/battle/anim/normal.c +++ b/src/battle/anim/normal.c @@ -355,7 +355,7 @@ static void AnimSimplePaletteBlend(struct Sprite *sprite) { u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gBattleAnimArgs[0]); BeginNormalPaletteFade(selectedPalettes, gBattleAnimArgs[1], gBattleAnimArgs[2], gBattleAnimArgs[3], gBattleAnimArgs[4]); - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = AnimSimplePaletteBlendStep; } @@ -401,7 +401,7 @@ static void sub_80E1E2C(struct Sprite *sprite) selectedPalettes = UnpackSelectedBattleAnimPalettes(sprite->data[7]); BlendPalettes(selectedPalettes, gBattleAnimArgs[4], gBattleAnimArgs[3]); - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_80E1E80; } @@ -724,7 +724,7 @@ static void sub_80E24B8(struct Sprite *sprite) { u16 var0; - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0] = -gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; sprite->data[2] = gBattleAnimArgs[1]; @@ -1921,7 +1921,7 @@ void sub_80E4300(u8 taskId) else { gTasks[taskId].data[0] = ewram17800[gBattleAnimAttacker].invisible; - ewram17800[gBattleAnimAttacker].invisible = 1; + ewram17800[gBattleAnimAttacker].invisible = TRUE; gTasks[taskId].func = sub_80E4368; gAnimVisualTaskCount--; } diff --git a/src/battle/anim/note_spin.c b/src/battle/anim/note_spin.c index 165820cc1..c2b4e169c 100644 --- a/src/battle/anim/note_spin.c +++ b/src/battle/anim/note_spin.c @@ -69,7 +69,7 @@ void sub_80D2E68(struct Sprite *sprite) if (sprite->data[0] == 0) { sprite->data[1] = 120 - gBattleAnimArgs[0]; - sprite->invisible = 1; + sprite->invisible = TRUE; } if (++sprite->data[0] == sprite->data[1]) diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c index 714f93030..8bff55f47 100644 --- a/src/battle/anim/psychic.c +++ b/src/battle/anim/psychic.c @@ -524,14 +524,14 @@ static void sub_80DB92C(struct Sprite *sprite) u8 bank = bankCopy = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); if (IsAnimBankSpriteVisible(bank)) - gSprites[gBattlerSpriteIds[bank]].invisible = 0; + gSprites[gBattlerSpriteIds[bank]].invisible = FALSE; bank = bankCopy ^ 2; if (IsAnimBankSpriteVisible(bank)) - gSprites[gBattlerSpriteIds[bank]].invisible = 0; + gSprites[gBattlerSpriteIds[bank]].invisible = FALSE; } - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_80DB9E4; } } @@ -721,7 +721,7 @@ static void sub_80DBD58(u8 taskId) } else { - gSprites[task->data[0]].invisible = 1; + gSprites[task->data[0]].invisible = TRUE; gSprites[task->data[0]].pos1.x = 272; sub_8078F40(task->data[0]); DestroyAnimVisualTask(taskId); @@ -1144,7 +1144,7 @@ void sub_80DC700(struct Sprite *sprite) if (sprite->data[1] == 0) { sprite->data[0]++; - sprite->invisible = 1; + sprite->invisible = TRUE; } } diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c index 69e903921..999d10a59 100644 --- a/src/battle/anim/ring.c +++ b/src/battle/anim/ring.c @@ -432,7 +432,7 @@ static void sub_80D154C(struct Sprite* sprite) { if ((u16)gBattleAnimArgs[7] == 0xFFFF) { - sprite->invisible = 1; + sprite->invisible = TRUE; if (sprite->data[7] == 0) sprite->callback = sub_80D158C; else diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c index 6f0ed4616..a16be68e5 100644 --- a/src/battle/anim/rock.c +++ b/src/battle/anim/rock.c @@ -782,12 +782,12 @@ void sub_80DD8E8(struct Sprite *sprite) sprite->data[0] = 3; sprite->data[1] = gBattleAnimArgs[3]; sprite->callback = sub_80DD928; - sprite->invisible = 1; + sprite->invisible = TRUE; } static void sub_80DD928(struct Sprite *sprite) { - sprite->invisible = 0; + sprite->invisible = FALSE; if (sprite->data[3] != 0) { sprite->pos2.y = sprite->data[2] + sprite->data[3]; diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c index 9b0d87eca..2f679a454 100644 --- a/src/battle/anim/seed.c +++ b/src/battle/anim/seed.c @@ -69,7 +69,7 @@ static void AnimLeechSeedStep(struct Sprite* sprite) { if (TranslateAnimArc(sprite)) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->data[0] = 10; sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, AnimLeechSeedSprouts); @@ -78,7 +78,7 @@ static void AnimLeechSeedStep(struct Sprite* sprite) static void AnimLeechSeedSprouts(struct Sprite* sprite) { - sprite->invisible = 0; + sprite->invisible = FALSE; StartSpriteAnim(sprite, 1); sprite->data[0] = 60; sprite->callback = WaitAnimForDuration; diff --git a/src/battle/anim/shield.c b/src/battle/anim/shield.c index 6e601efa3..4babfee65 100644 --- a/src/battle/anim/shield.c +++ b/src/battle/anim/shield.c @@ -86,7 +86,7 @@ static void sub_80CCE0C(struct Sprite* sprite) REG_BLDALPHA = (sprite->data[7] << 8) | (16 - sprite->data[7]); if (sprite->data[7] == 16) { - sprite->invisible = 1; + sprite->invisible = TRUE; sprite->callback = sub_807861C; } } diff --git a/src/battle/anim/unused_2.c b/src/battle/anim/unused_2.c index 0209823b8..a1c1a0785 100644 --- a/src/battle/anim/unused_2.c +++ b/src/battle/anim/unused_2.c @@ -105,15 +105,15 @@ void unref_sub_80CCB6C(struct Sprite* sprite) { if (sprite->data[3] & 1) { - sprite->invisible = 0; - gSprites[sprite->data[0]].invisible = 0; - gSprites[sprite->data[1]].invisible = 0; + sprite->invisible = FALSE; + gSprites[sprite->data[0]].invisible = FALSE; + gSprites[sprite->data[1]].invisible = FALSE; } else { - sprite->invisible = 1; - gSprites[sprite->data[0]].invisible = 1; - gSprites[sprite->data[1]].invisible = 1; + sprite->invisible = TRUE; + gSprites[sprite->data[0]].invisible = TRUE; + gSprites[sprite->data[1]].invisible = TRUE; } sprite->data[2] = 0; diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c index 1ab6663f1..5b4781842 100644 --- a/src/battle/anim/unused_7.c +++ b/src/battle/anim/unused_7.c @@ -60,5 +60,5 @@ void sub_80CF3C4(struct Sprite* sprite) sprite->data[1] = gBattleAnimArgs[3]; sprite->data[2] = a; sprite->callback = sub_80CF374; - sprite->invisible = 1; + sprite->invisible = TRUE; } |