diff options
Diffstat (limited to 'src/battle/anim')
-rw-r--r-- | src/battle/anim/current.c | 2 | ||||
-rw-r--r-- | src/battle/anim/devil.c | 2 | ||||
-rw-r--r-- | src/battle/anim/energy_wave.c | 2 | ||||
-rw-r--r-- | src/battle/anim/flying_path.c | 2 | ||||
-rw-r--r-- | src/battle/anim/ghost.c | 2 | ||||
-rw-r--r-- | src/battle/anim/hidden_power_orbit.c | 2 | ||||
-rw-r--r-- | src/battle/anim/orbit.c | 4 | ||||
-rw-r--r-- | src/battle/anim/orbs.c | 6 | ||||
-rw-r--r-- | src/battle/anim/shadow_minimize.c | 2 | ||||
-rw-r--r-- | src/battle/anim/sonic.c | 8 |
10 files changed, 16 insertions, 16 deletions
diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c index 41b7dda42..94d74b96e 100644 --- a/src/battle/anim/current.c +++ b/src/battle/anim/current.c @@ -1298,7 +1298,7 @@ void sub_80D759C(u8 taskId) } task->data[13] = GetBattlerSpriteCoord(gAnimBankTarget, 2); - task->data[12] = sub_8079E90(gAnimBankTarget) - 2; + task->data[12] = GetBattlerSubpriority(gAnimBankTarget) - 2; task->data[0]++; break; case 1: diff --git a/src/battle/anim/devil.c b/src/battle/anim/devil.c index ebec1f58e..8e1010d2b 100644 --- a/src/battle/anim/devil.c +++ b/src/battle/anim/devil.c @@ -45,7 +45,7 @@ void sub_80D2ABC(struct Sprite *sprite) sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; StartSpriteAnim(sprite, 0); - sprite->subpriority = sub_8079E90(gAnimBankTarget) - 1; + sprite->subpriority = GetBattlerSubpriority(gAnimBankTarget) - 1; sprite->data[2] = 1; } sprite->data[0] += sprite->data[2]; diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c index 7118b5acc..cdf3e3ced 100644 --- a/src/battle/anim/energy_wave.c +++ b/src/battle/anim/energy_wave.c @@ -232,7 +232,7 @@ void sub_80D3698(struct Sprite *sprite) sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1); sprite->pos2.y = -10; - subpriority = sub_8079E90(gAnimBankAttacker); + subpriority = GetBattlerSubpriority(gAnimBankAttacker); if (!IsContest()) { diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c index d2f85ad35..c9c506919 100644 --- a/src/battle/anim/flying_path.c +++ b/src/battle/anim/flying_path.c @@ -84,7 +84,7 @@ void sub_80CBDF4(u8 taskId) { struct Task *task = &gTasks[taskId]; - task->data[4] = sub_8079E90(gAnimBankTarget) - 1; + task->data[4] = GetBattlerSubpriority(gAnimBankTarget) - 1; task->data[6] = GetBattlerSpriteCoord(gAnimBankTarget, 2); task->data[7] = GetBattlerSpriteCoord(gAnimBankTarget, 3); task->data[10] = sub_807A100(gAnimBankTarget, 1); diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c index cd2b4eb0c..130e7ff92 100644 --- a/src/battle/anim/ghost.c +++ b/src/battle/anim/ghost.c @@ -1219,7 +1219,7 @@ void sub_80DF1A4(u8 taskId) task->data[11] = (sub_807A100(gAnimBankAttacker, 1) / 2) + 8; task->data[7] = 0; task->data[5] = sub_8079ED4(gAnimBankAttacker); - task->data[6] = sub_8079E90(gAnimBankAttacker) - 2; + task->data[6] = GetBattlerSubpriority(gAnimBankAttacker) - 2; task->data[3] = 0; task->data[4] = 16; REG_BLDCNT = 0x3F40; diff --git a/src/battle/anim/hidden_power_orbit.c b/src/battle/anim/hidden_power_orbit.c index 2fce2da37..3d1cd74c0 100644 --- a/src/battle/anim/hidden_power_orbit.c +++ b/src/battle/anim/hidden_power_orbit.c @@ -58,7 +58,7 @@ void AnimOrbitFast(struct Sprite* sprite) sprite->affineAnimPaused = 1; sprite->data[0] = gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; - sprite->data[7] = sub_8079E90(gAnimBankAttacker); + sprite->data[7] = GetBattlerSubpriority(gAnimBankAttacker); sprite->callback = AnimOrbitFastStep; sprite->callback(sprite); } diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c index 1c5ba144d..d59adde08 100644 --- a/src/battle/anim/orbit.c +++ b/src/battle/anim/orbit.c @@ -172,11 +172,11 @@ static void sub_80CADA8(struct Sprite* sprite) sprite->pos2.y += Cos(sprite->data[5], -5); if ((u16)(sprite->data[5] - 0x40) < 0x80) { - sprite->subpriority = sub_8079E90(gAnimBankAttacker) - 1; + sprite->subpriority = GetBattlerSubpriority(gAnimBankAttacker) - 1; } else { - sprite->subpriority = sub_8079E90(gAnimBankAttacker) + 1; + sprite->subpriority = GetBattlerSubpriority(gAnimBankAttacker) + 1; } sprite->data[5] = (sprite->data[5] + 5) & 0xFF; diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index e78d8f974..3301990ec 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -235,11 +235,11 @@ static void sub_80CA8B4(struct Sprite* sprite) { if (sprite->data[5] > 0x7F) { - sprite->subpriority = sub_8079E90(gAnimBankTarget) + 1; + sprite->subpriority = GetBattlerSubpriority(gAnimBankTarget) + 1; } else { - sprite->subpriority = sub_8079E90(gAnimBankTarget) + 6; + sprite->subpriority = GetBattlerSubpriority(gAnimBankTarget) + 6; } sprite->pos2.x += Sin(sprite->data[5], 5); sprite->pos2.y += Cos(sprite->data[5], 14); @@ -258,7 +258,7 @@ void sub_80CA928(u8 taskId) gBattleAnimArgs[1] = 0; gBattleAnimArgs[2] = 80; gBattleAnimArgs[3] = 0; - CreateSpriteAndAnimate(&gSpriteTemplate_83D631C, 0, 0, sub_8079E90(gAnimBankTarget) + 1); + CreateSpriteAndAnimate(&gSpriteTemplate_83D631C, 0, 0, GetBattlerSubpriority(gAnimBankTarget) + 1); } if (gTasks[taskId].data[1] == 15) diff --git a/src/battle/anim/shadow_minimize.c b/src/battle/anim/shadow_minimize.c index 1a04fd58a..224896d86 100644 --- a/src/battle/anim/shadow_minimize.c +++ b/src/battle/anim/shadow_minimize.c @@ -27,7 +27,7 @@ void sub_80D0488(u8 taskId) task->data[4] = 0x100; task->data[5] = 0; task->data[6] = 0; - task->data[7] = sub_8079E90(gAnimBankAttacker); + task->data[7] = GetBattlerSubpriority(gAnimBankAttacker); task->func = sub_80D04E0; } diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c index d1e7f2e6b..1de546780 100644 --- a/src/battle/anim/sonic.c +++ b/src/battle/anim/sonic.c @@ -347,12 +347,12 @@ void sub_80CFB04(u8 taskId) gBattleAnimArgs[4] ^= 0x80; if (gBattleAnimArgs[4] >= 64) { - u16 var = sub_8079E90(gAnimBankTarget) + (gBattleAnimArgs[4] - 64); + u16 var = GetBattlerSubpriority(gAnimBankTarget) + (gBattleAnimArgs[4] - 64); gTasks[taskId].data[2] = var; } else { - u16 var = sub_8079E90(gAnimBankTarget) - gBattleAnimArgs[4]; + u16 var = GetBattlerSubpriority(gAnimBankTarget) - gBattleAnimArgs[4]; gTasks[taskId].data[2] = var; } } @@ -360,12 +360,12 @@ void sub_80CFB04(u8 taskId) { if (gBattleAnimArgs[4] >= 64) { - u16 var = sub_8079E90(gAnimBankTarget) + (gBattleAnimArgs[4] - 64); + u16 var = GetBattlerSubpriority(gAnimBankTarget) + (gBattleAnimArgs[4] - 64); gTasks[taskId].data[2] = var; } else { - u16 var = sub_8079E90(gAnimBankTarget) - gBattleAnimArgs[4]; + u16 var = GetBattlerSubpriority(gAnimBankTarget) - gBattleAnimArgs[4]; gTasks[taskId].data[2] = var; } } |