diff options
Diffstat (limited to 'src/battle/battle_2.c')
-rw-r--r-- | src/battle/battle_2.c | 3106 |
1 files changed, 3071 insertions, 35 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index b0654950b..ae84e5585 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -1,12 +1,18 @@ #include "global.h" #include "constants/abilities.h" #include "battle.h" +#include "battle_ai.h" #include "battle_interface.h" +#include "battle_message.h" #include "battle_setup.h" +#include "battle_util.h" #include "data2.h" +#include "event_data.h" +#include "evolution_scene.h" #include "item.h" #include "link.h" #include "main.h" +#include "m4a.h" #include "name_string_util.h" #include "palette.h" #include "party_menu.h" @@ -14,6 +20,7 @@ #include "pokedex.h" #include "pokemon.h" #include "random.h" +#include "roamer.h" #include "rom3.h" #include "rom_8077ABC.h" #include "rom_8094928.h" @@ -21,14 +28,18 @@ #include "sound.h" #include "constants/species.h" #include "sprite.h" +#include "string_util.h" #include "task.h" #include "text.h" +#include "trainer.h" #include "trig.h" +#include "tv.h" #include "unknown_task.h" #include "util.h" +#include "constants/battle_move_effects.h" #include "constants/items.h" #include "constants/hold_effects.h" -#include "constants/battle_move_effects.h" +#include "constants/moves.h" #include "ewram.h" struct UnknownStruct7 @@ -56,14 +67,16 @@ struct UnknownStruct12 extern const u16 gUnknown_08D004E0[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; +extern u8 gStatStageRatios[][2]; +extern u8 gActionsByTurnOrder[4]; extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; extern u8 gBattleBufferB[][0x200]; extern u8 gActiveBank; extern u32 gBattleExecBuffer; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; -extern u8 gFightStateTracker; -extern u8 gTurnOrder[]; +extern u8 gCurrentActionFuncId; +extern u8 gBanksByTurnOrder[]; extern struct UnknownStruct12 gUnknown_02024AD0[]; extern u8 gObjectBankIDs[]; extern u16 gCurrentMove; @@ -77,7 +90,7 @@ extern u16 gLastUsedMove[]; extern u16 gMoveHitWith[]; extern u16 gUnknown_02024C44[]; extern u16 gUnknown_02024C4C[]; -extern u16 gLockedMove[]; +extern u16 gLockedMoves[]; extern u8 gUnknown_02024C5C[]; extern u16 gChosenMovesByBanks[]; extern u32 gHitMarker; @@ -107,8 +120,8 @@ extern u16 gBattle_WIN0V; extern u16 gBattle_BG2_Y; extern u32 gUnknown_03004284; extern u16 gBattle_BG2_X; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG0_X; extern u16 gBattle_BG1_X; extern u16 gBattle_WIN0H; extern MainCallback gPreBattleCallback1; @@ -129,8 +142,52 @@ extern u16 gBattleWeather; extern u32 gBattleMoveDamage; extern struct BattlePokemon gBattleMons[]; extern u8 gBattleMoveFlags; +extern u8 BattleScript_FocusPunchSetUp[]; +extern u16 gDynamicBasePower; +extern u8 gCurrentTurnActionNumber; +extern void (* const gUnknown_081FA640[])(void); +extern void (* const gUnknown_081FA678[])(void); +extern u8* gBattlescriptCurrInstr; +extern u8 BattleScript_LinkBattleWonOrLost[]; +extern u8 BattleScript_PayDayMoneyAndPickUpItems[]; +extern u8 gUnknown_081D8E0D[]; +extern u8 BattleScript_LocalTrainerBattleWon[]; +extern u8 BattleScript_LocalBattleLost[]; +extern u8 BattleScript_GotAwaySafely[]; +extern u8 BattleScript_SmokeBallEscape[]; +extern u8 BattleScript_RanAwayUsingMonAbility[]; +extern u8 BattleScript_WildMonFled[]; +extern u8 BattleScript_ActionSwitch[]; +extern u8 BattleScript_PrintFailedToRunString[]; +extern const BattleCmdFunc gBattleScriptingCommandsTable[]; +extern u8 gCritMultiplier; +extern u8 gCurrMovePos; +extern u8 gUnknown_02024BE5; +extern u16 gChosenMove; +extern u8* gBattleScriptsForMoveEffects[]; +extern u16 gLastUsedItem; +extern u8 * const gBattlescriptsForBallThrow[]; +extern u8 * const gBattlescriptsForRunningByItem[]; +extern u8 * const gBattlescriptsForUsingItem[]; +extern u8 * const gBattlescriptsForSafariActions[]; +extern u8 gBattleTextBuff2[]; +extern u8 gNumSafariBalls; +extern u8 gUnknown_081FA70C[][3]; +extern u8 gUnknown_081FA71B[]; +extern u8 gUnknown_081FA71F[]; + static void BattlePrepIntroSlide(void); +void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); +void SetActionsAndBanksTurnOrder(void); +static void TurnValuesCleanUp(u8); +void SpecialStatusesClear(void); +static void RunTurnActionsFunctions(void); +void HandleEndTurn_FinishBattle(); +static void FreeResetData_ReturnToOvOrDoEvolutions(void); +void TryEvolvePokemon(void); +static void ReturnFromBattleToOverworld(void); +static void WaitForEvoSceneToFinish(void); void sub_800E7C4(void) { @@ -179,8 +236,8 @@ void InitBattle(void) sub_80895F8(gUnknown_081F9674); SetUpWindowConfig(&gWindowConfig_81E6C58); ResetPaletteFade(); - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; gBattle_BG2_X = 0; @@ -468,7 +525,7 @@ void sub_800EC9C(void) { gPreBattleCallback1 = gMain.callback1; gMain.callback1 = sub_8010824; - SetMainCallback2(sub_800F808); + SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { gTrainerBattleOpponent = 0x800; @@ -826,7 +883,7 @@ void sub_800F298(void) { gPreBattleCallback1 = gMain.callback1; gMain.callback1 = sub_8010824; - SetMainCallback2(sub_800F808); + SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { gTrainerBattleOpponent = 0x800; @@ -837,7 +894,7 @@ void sub_800F298(void) } } -void sub_800F808(void) +void BattleMainCB2(void) { AnimateSprites(); BuildOamBuffer(); @@ -1001,8 +1058,8 @@ void sub_800FCD4(void) void sub_800FCFC(void) { Random(); // unused return value - REG_BG0HOFS = gUnknown_030042A4; - REG_BG0VOFS = gUnknown_030042A0; + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; REG_BG1HOFS = gBattle_BG1_X; REG_BG1VOFS = gBattle_BG1_Y; REG_BG2HOFS = gBattle_BG2_X; @@ -1155,8 +1212,8 @@ void c2_8011A1C(void) } SetUpWindowConfig(&gWindowConfig_81E6C58); ResetPaletteFade(); - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; gBattle_BG2_X = 0; @@ -1526,7 +1583,7 @@ void sub_8010874(void) gUnknown_02024C44[i] = 0; gUnknown_02024C4C[i] = 0; gUnknown_02024C5C[i] = 0xFF; - gLockedMove[i] = 0; + gLockedMoves[i] = 0; gUnknown_02024C2C[i] = 0; eFlashFireArr.arr[i] = 0; } @@ -1534,7 +1591,7 @@ void sub_8010874(void) for (i = 0; i < 2; i++) { gSideAffecting[i] = 0; - MEMSET_ALT(&gSideTimer[i], 0, 12, j, r4); + MEMSET_ALT(&gSideTimers[i], 0, 12, j, r4); } gBankAttacker = 0; @@ -1787,7 +1844,7 @@ static void BattlePrepIntroSlide(void) { if (gBattleExecBuffer == 0) { - gActiveBank = GetBankByPlayerAI(0); + gActiveBank = GetBankByIdentity(0); EmitIntroSlide(0, gBattleTerrain); MarkBufferBankForExecution(gActiveBank); gBattleMainFunc = sub_8011384; @@ -1891,7 +1948,7 @@ void bc_801333C(void) hpStatus[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); } } - gActiveBank = GetBankByPlayerAI(1); + gActiveBank = GetBankByIdentity(1); EmitDrawPartyStatusSummary(0, hpStatus, 0x80); MarkBufferBankForExecution(gActiveBank); @@ -1909,7 +1966,7 @@ void bc_801333C(void) hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); } } - gActiveBank = GetBankByPlayerAI(0); + gActiveBank = GetBankByIdentity(0); EmitDrawPartyStatusSummary(0, hpStatus, 0x80); MarkBufferBankForExecution(gActiveBank); @@ -1944,7 +2001,7 @@ void bc_battle_begin_message(void) { if (gBattleExecBuffer == 0) { - gActiveBank = GetBankByPlayerAI(1); + gActiveBank = GetBankByIdentity(1); PrepareStringBattle(0, gActiveBank); gBattleMainFunc = sub_8011800; } @@ -1963,7 +2020,7 @@ void sub_8011800(void) { if (gBattleExecBuffer == 0) { - PrepareStringBattle(1, GetBankByPlayerAI(1)); + PrepareStringBattle(1, GetBankByIdentity(1)); gBattleMainFunc = sub_8011834; } } @@ -2015,7 +2072,7 @@ void sub_8011970(void) if (gBattleExecBuffer == 0) { if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) - PrepareStringBattle(1, GetBankByPlayerAI(0)); + PrepareStringBattle(1, GetBankByIdentity(0)); gBattleMainFunc = sub_80119B4; } } @@ -2075,13 +2132,13 @@ void BattleBeginFirstTurn(void) if (ewram16058 == 0) { for (i = 0; i < gNoOfAllBanks; i++) - gTurnOrder[i] = i; + gBanksByTurnOrder[i] = i; for (i = 0; i < gNoOfAllBanks - 1; i++) { for (j = i + 1; j < gNoOfAllBanks; j++) { - if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0) - sub_8012FBC(i, j); + if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 1) != 0) + SwapTurnOrder(i, j); } } } @@ -2092,7 +2149,7 @@ void BattleBeginFirstTurn(void) } while (ewram16058 < gNoOfAllBanks) { - if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0) + if (AbilityBattleEffects(0, gBanksByTurnOrder[ewram16058], 0, 0, 0) != 0) r9++; ewram16058++; if (r9 != 0) @@ -2104,7 +2161,7 @@ void BattleBeginFirstTurn(void) return; while (ewram160F9 < gNoOfAllBanks) { - if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0) + if (ItemBattleEffects(0, gBanksByTurnOrder[ewram160F9], 0) != 0) r9++; ewram160F9++; if (r9 != 0) @@ -2123,7 +2180,7 @@ void BattleBeginFirstTurn(void) SpecialStatusesClear(); ewram160A6 = gAbsentBankFlags; gBattleMainFunc = sub_8012324; - sub_80156DC(); + ResetSentPokesToOpponentValue(); for (i = 0; i < 8; i++) gBattleCommunication[i] = 0; for (i = 0; i < gNoOfAllBanks; i++) @@ -2176,10 +2233,10 @@ void BattleTurnPassed(void) if (TurnBasedEffects() != 0) return; } - if (sub_80173A4() != 0) + if (HandleFaintedMonActions() != 0) return; ewram16059 = 0; - if (sub_80170DC() != 0) + if (HandleWishPerishSongOnTurnEnd() != 0) return; TurnValuesCleanUp(0); gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; @@ -2195,8 +2252,8 @@ void BattleTurnPassed(void) gBattleCommunication[i] = 0; if (gBattleOutcome != 0) { - gFightStateTracker = 12; - gBattleMainFunc = sub_80138F0; + gCurrentActionFuncId = 12; + gBattleMainFunc = RunTurnActionsFunctions; return; } if (gBattleResults.battleTurnCounter < 0xFF) @@ -2319,8 +2376,8 @@ void sub_8012324(void) ewram16068arr(gActiveBank) = 6; if (!(gBattleTypeFlags & 0x40) && (r5 & 2) - && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)]) - && gBattleCommunication[GetBankByPlayerAI(r5)] != 4) + && !(ewram160A6 & gBitTable[GetBankByIdentity(r5 ^ 2)]) + && gBattleCommunication[GetBankByIdentity(r5)] != 4) break; //_080123F8 if (ewram160A6 & gBitTable[gActiveBank]) @@ -2352,3 +2409,2982 @@ void sub_8012324(void) } } */ +__attribute__((naked)) +void sub_8012324(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x1C\n\ + ldr r0, _08012340 @ =gBattleCommunication\n\ + movs r1, 0\n\ + strb r1, [r0, 0x4]\n\ + ldr r0, _08012344 @ =gActiveBank\n\ + strb r1, [r0]\n\ + ldr r0, _08012348 @ =gNoOfAllBanks\n\ + bl _08012F74\n\ + .align 2, 0\n\ +_08012340: .4byte gBattleCommunication\n\ +_08012344: .4byte gActiveBank\n\ +_08012348: .4byte gNoOfAllBanks\n\ +_0801234C:\n\ + ldr r4, _08012374 @ =gActiveBank\n\ + ldrb r0, [r4]\n\ + bl GetBankIdentity\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r1, _08012378 @ =gBattleCommunication\n\ + ldrb r0, [r4]\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x6\n\ + bls _08012368\n\ + bl _08012F66\n\ +_08012368:\n\ + lsls r0, 2\n\ + ldr r1, _0801237C @ =_08012380\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08012374: .4byte gActiveBank\n\ +_08012378: .4byte gBattleCommunication\n\ +_0801237C: .4byte _08012380\n\ + .align 2, 0\n\ +_08012380:\n\ + .4byte _0801239C\n\ + .4byte _080124C8\n\ + .4byte _08012A28\n\ + .4byte _08012DA8\n\ + .4byte _08012E50\n\ + .4byte _08012E94\n\ + .4byte _08012F38\n\ +_0801239C:\n\ + ldr r4, _08012434 @ =gSharedMem\n\ + ldr r0, _08012438 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + ldr r1, _0801243C @ =0x00016068\n\ + adds r0, r1\n\ + adds r0, r4\n\ + movs r1, 0x6\n\ + strb r1, [r0]\n\ + ldr r0, _08012440 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080123F8\n\ + movs r1, 0x2\n\ + movs r0, 0x2\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _080123F8\n\ + eors r5, r1\n\ + adds r0, r5, 0\n\ + bl GetBankByIdentity\n\ + ldr r2, _08012444 @ =0x000160a6\n\ + adds r1, r4, r2\n\ + ldrb r1, [r1]\n\ + ldr r2, _08012448 @ =gBitTable\n\ + lsls r0, 24\n\ + lsrs r0, 22\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _080123F8\n\ + ldr r4, _0801244C @ =gBattleCommunication\n\ + adds r0, r5, 0\n\ + bl GetBankByIdentity\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r0, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x4\n\ + beq _080123F8\n\ + bl _08012F66\n\ +_080123F8:\n\ + ldr r0, _08012434 @ =gSharedMem\n\ + ldr r3, _08012444 @ =0x000160a6\n\ + adds r0, r3\n\ + ldrb r3, [r0]\n\ + ldr r1, _08012448 @ =gBitTable\n\ + ldr r4, _08012438 @ =gActiveBank\n\ + ldrb r2, [r4]\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ands r3, r0\n\ + cmp r3, 0\n\ + beq _08012468\n\ + ldr r0, _08012450 @ =gActionForBanks\n\ + adds r0, r2, r0\n\ + movs r1, 0xD\n\ + strb r1, [r0]\n\ + ldr r0, _08012440 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08012454\n\ + ldr r0, _0801244C @ =gBattleCommunication\n\ + ldrb r1, [r4]\n\ + adds r1, r0\n\ + movs r0, 0x4\n\ + strb r0, [r1]\n\ + bl _08012F66\n\ + .align 2, 0\n\ +_08012434: .4byte gSharedMem\n\ +_08012438: .4byte gActiveBank\n\ +_0801243C: .4byte 0x00016068\n\ +_08012440: .4byte gBattleTypeFlags\n\ +_08012444: .4byte 0x000160a6\n\ +_08012448: .4byte gBitTable\n\ +_0801244C: .4byte gBattleCommunication\n\ +_08012450: .4byte gActionForBanks\n\ +_08012454:\n\ + ldr r0, _08012464 @ =gBattleCommunication\n\ + ldrb r1, [r4]\n\ + adds r1, r0\n\ + movs r0, 0x3\n\ + strb r0, [r1]\n\ + bl _08012F66\n\ + .align 2, 0\n\ +_08012464: .4byte gBattleCommunication\n\ +_08012468:\n\ + ldr r1, _0801249C @ =gBattleMons\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08012488\n\ + movs r0, 0x80\n\ + lsls r0, 15\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080124A8\n\ +_08012488:\n\ + ldr r0, _080124A0 @ =gActionForBanks\n\ + adds r0, r2, r0\n\ + strb r3, [r0]\n\ + ldr r1, _080124A4 @ =gBattleCommunication\n\ + ldrb r0, [r4]\n\ + adds r0, r1\n\ + movs r1, 0x3\n\ + strb r1, [r0]\n\ + bl _08012F66\n\ + .align 2, 0\n\ +_0801249C: .4byte gBattleMons\n\ +_080124A0: .4byte gActionForBanks\n\ +_080124A4: .4byte gBattleCommunication\n\ +_080124A8:\n\ + ldr r0, _080124C0 @ =gActionForBanks\n\ + ldrb r1, [r0]\n\ + ldr r0, _080124C4 @ =gBattleBufferB\n\ + ldrb r2, [r0, 0x1]\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 8\n\ + orrs r2, r0\n\ + movs r0, 0\n\ + bl Emitcmd18\n\ + bl _08012E32\n\ + .align 2, 0\n\ +_080124C0: .4byte gActionForBanks\n\ +_080124C4: .4byte gBattleBufferB\n\ +_080124C8:\n\ + ldr r4, _08012520 @ =gBattleExecBuffer\n\ + ldr r1, _08012524 @ =gBitTable\n\ + ldr r3, _08012528 @ =gActiveBank\n\ + ldrb r5, [r3]\n\ + lsls r0, r5, 2\n\ + adds r0, r1\n\ + ldr r2, [r0]\n\ + lsls r0, r2, 4\n\ + movs r1, 0xF0\n\ + lsls r1, 24\n\ + orrs r0, r1\n\ + orrs r0, r2\n\ + lsls r1, r2, 8\n\ + orrs r0, r1\n\ + lsls r2, 12\n\ + orrs r0, r2\n\ + ldr r1, [r4]\n\ + ands r1, r0\n\ + mov r8, r3\n\ + cmp r1, 0\n\ + beq _080124F6\n\ + bl _08012F66\n\ +_080124F6:\n\ + ldr r2, _0801252C @ =gActionForBanks\n\ + adds r2, r5, r2\n\ + ldr r1, _08012530 @ =gBattleBufferB\n\ + lsls r0, r5, 9\n\ + adds r1, 0x1\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + ldrb r0, [r3]\n\ + lsls r0, 9\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xC\n\ + bls _08012514\n\ + b _08012968\n\ +_08012514:\n\ + lsls r0, 2\n\ + ldr r1, _08012534 @ =_08012538\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08012520: .4byte gBattleExecBuffer\n\ +_08012524: .4byte gBitTable\n\ +_08012528: .4byte gActiveBank\n\ +_0801252C: .4byte gActionForBanks\n\ +_08012530: .4byte gBattleBufferB\n\ +_08012534: .4byte _08012538\n\ + .align 2, 0\n\ +_08012538:\n\ + .4byte _0801256C\n\ + .4byte _080126B4\n\ + .4byte _080126E0\n\ + .4byte _08012968\n\ + .4byte _08012968\n\ + .4byte _080128B0\n\ + .4byte _08012908\n\ + .4byte _08012968\n\ + .4byte _08012968\n\ + .4byte _08012968\n\ + .4byte _08012968\n\ + .4byte _08012968\n\ + .4byte _0801292C\n\ +_0801256C:\n\ + bl AreAllMovesUnusable\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080125D0\n\ + ldr r0, _080125B4 @ =gBattleCommunication\n\ + ldr r2, _080125B8 @ =gActiveBank\n\ + ldrb r1, [r2]\n\ + adds r1, r0\n\ + movs r4, 0\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r3, _080125BC @ =gSharedMem\n\ + ldrb r0, [r2]\n\ + ldr r1, _080125C0 @ =0x00016060\n\ + adds r0, r1\n\ + adds r0, r3\n\ + strb r4, [r0]\n\ + ldrb r0, [r2]\n\ + ldr r4, _080125C4 @ =0x00016094\n\ + adds r0, r4\n\ + adds r0, r3\n\ + movs r1, 0x3\n\ + strb r1, [r0]\n\ + ldrb r1, [r2]\n\ + ldr r0, _080125C8 @ =0x00016010\n\ + adds r2, r1, r0\n\ + adds r2, r3\n\ + ldr r0, _080125CC @ =gBattleBufferB\n\ + lsls r1, 9\n\ + adds r0, 0x3\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + strb r0, [r2]\n\ + bl _08012F90\n\ + .align 2, 0\n\ +_080125B4: .4byte gBattleCommunication\n\ +_080125B8: .4byte gActiveBank\n\ +_080125BC: .4byte gSharedMem\n\ +_080125C0: .4byte 0x00016060\n\ +_080125C4: .4byte 0x00016094\n\ +_080125C8: .4byte 0x00016010\n\ +_080125CC: .4byte gBattleBufferB\n\ +_080125D0:\n\ + ldr r1, _080125FC @ =gDisableStructs\n\ + ldr r5, _08012600 @ =gActiveBank\n\ + ldrb r4, [r5]\n\ + lsls r0, r4, 3\n\ + subs r0, r4\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrh r2, [r0, 0x6]\n\ + cmp r2, 0\n\ + beq _0801260C\n\ + ldr r1, _08012604 @ =gChosenMovesByBanks\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + strh r2, [r0]\n\ + ldr r1, _08012608 @ =gBattleCommunication\n\ + ldrb r0, [r5]\n\ + adds r0, r1\n\ + movs r1, 0x3\n\ + strb r1, [r0]\n\ + bl _08012F90\n\ + .align 2, 0\n\ +_080125FC: .4byte gDisableStructs\n\ +_08012600: .4byte gActiveBank\n\ +_08012604: .4byte gChosenMovesByBanks\n\ +_08012608: .4byte gBattleCommunication\n\ +_0801260C:\n\ + add r2, sp, 0x4\n\ + ldr r3, _080126AC @ =gBattleMons\n\ + movs r1, 0x58\n\ + adds r0, r4, 0\n\ + muls r0, r1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + strh r0, [r2, 0x10]\n\ + ldrb r0, [r5]\n\ + muls r0, r1\n\ + adds r0, r3\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + strb r0, [r2, 0x12]\n\ + ldrb r0, [r5]\n\ + muls r0, r1\n\ + adds r0, r3\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + strb r0, [r2, 0x13]\n\ + movs r4, 0\n\ + mov r1, sp\n\ + adds r1, 0xC\n\ + str r1, [sp, 0x18]\n\ + add r2, sp, 0x10\n\ + mov r10, r2\n\ + mov r8, r3\n\ + adds r7, r5, 0\n\ + movs r6, 0x58\n\ + movs r3, 0xC\n\ + add r3, r8\n\ + mov r9, r3\n\ + add r5, sp, 0x4\n\ +_0801264E:\n\ + lsls r2, r4, 1\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r2, r0\n\ + add r0, r9\n\ + ldrh r0, [r0]\n\ + strh r0, [r5]\n\ + ldr r0, [sp, 0x18]\n\ + adds r3, r0, r4\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r4, r0\n\ + mov r1, r8\n\ + adds r1, 0x24\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r3]\n\ + ldrb r0, [r7]\n\ + adds r1, r0, 0\n\ + muls r1, r6\n\ + adds r2, r1\n\ + add r2, r9\n\ + ldrh r0, [r2]\n\ + add r1, r8\n\ + adds r1, 0x3B\n\ + ldrb r1, [r1]\n\ + lsls r2, r4, 24\n\ + lsrs r2, 24\n\ + bl CalculatePPWithBonus\n\ + mov r2, r10\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + adds r5, 0x2\n\ + adds r4, 0x1\n\ + cmp r4, 0x3\n\ + ble _0801264E\n\ + ldr r0, _080126B0 @ =gBattleTypeFlags\n\ + ldrb r0, [r0]\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + movs r0, 0\n\ + movs r2, 0\n\ + add r3, sp, 0x4\n\ + bl Emitcmd20\n\ + b _0801289E\n\ + .align 2, 0\n\ +_080126AC: .4byte gBattleMons\n\ +_080126B0: .4byte gBattleTypeFlags\n\ +_080126B4:\n\ + ldr r0, _080126D0 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _080126D4 @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080126C2\n\ + b _08012908\n\ +_080126C2:\n\ + ldr r1, _080126D8 @ =gUnknown_02024C1C\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, _080126DC @ =BattleScript_ActionSelectionItemsCantBeUsed\n\ + b _080129CC\n\ + .align 2, 0\n\ +_080126D0: .4byte gBattleTypeFlags\n\ +_080126D4: .4byte 0x00000902\n\ +_080126D8: .4byte gUnknown_02024C1C\n\ +_080126DC: .4byte BattleScript_ActionSelectionItemsCantBeUsed\n\ +_080126E0:\n\ + ldr r3, _08012738 @ =gSharedMem\n\ + ldr r5, _0801273C @ =gActiveBank\n\ + ldrb r0, [r5]\n\ + ldr r4, _08012740 @ =0x00016064\n\ + adds r1, r0, r4\n\ + adds r1, r3\n\ + ldr r2, _08012744 @ =gBattlePartyID\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r7, _08012748 @ =gBattleMons\n\ + ldrb r2, [r5]\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + adds r1, r7, 0\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _0801274C @ =0x0400e000\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08012722\n\ + ldr r0, _08012750 @ =gStatuses3\n\ + lsls r1, r2, 2\n\ + adds r1, r0\n\ + ldr r1, [r1]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08012758\n\ +_08012722:\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + ldr r2, _08012754 @ =0x0001606c\n\ + adds r1, r3, r2\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0x6\n\ + b _0801286C\n\ + .align 2, 0\n\ +_08012738: .4byte gSharedMem\n\ +_0801273C: .4byte gActiveBank\n\ +_08012740: .4byte 0x00016064\n\ +_08012744: .4byte gBattlePartyID\n\ +_08012748: .4byte gBattleMons\n\ +_0801274C: .4byte 0x0400e000\n\ +_08012750: .4byte gStatuses3\n\ +_08012754: .4byte 0x0001606c\n\ +_08012758:\n\ + str r1, [sp]\n\ + movs r0, 0xC\n\ + adds r1, r2, 0\n\ + movs r2, 0x17\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0\n\ + bne _080127E0\n\ + ldrb r1, [r5]\n\ + str r4, [sp]\n\ + movs r0, 0xC\n\ + movs r2, 0x47\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0\n\ + beq _080127A8\n\ + ldrb r0, [r5]\n\ + muls r0, r6\n\ + adds r1, r0, r7\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x2\n\ + beq _080127A8\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x2\n\ + beq _080127A8\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1A\n\ + bne _080127E0\n\ +_080127A8:\n\ + ldr r5, _08012808 @ =gActiveBank\n\ + ldrb r1, [r5]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0xF\n\ + movs r2, 0x2A\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0\n\ + beq _08012818\n\ + ldr r2, _0801280C @ =gBattleMons\n\ + ldrb r1, [r5]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r1, r0, r2\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x8\n\ + beq _080127E0\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x8\n\ + bne _08012818\n\ +_080127E0:\n\ + subs r1, r4, 0x1\n\ + lsls r1, 4\n\ + movs r0, 0x4\n\ + orrs r1, r0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + ldr r0, _08012810 @ =gLastUsedAbility\n\ + ldrb r3, [r0]\n\ + ldr r0, _08012808 @ =gActiveBank\n\ + ldrb r2, [r0]\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + ldr r2, _08012814 @ =gSharedMem + 0x1606C\n\ + adds r0, r2\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r2, 0x6\n\ + bl EmitChoosePokemon\n\ + b _0801289E\n\ + .align 2, 0\n\ +_08012808: .4byte gActiveBank\n\ +_0801280C: .4byte gBattleMons\n\ +_08012810: .4byte gLastUsedAbility\n\ +_08012814: .4byte gSharedMem + 0x1606C\n\ +_08012818:\n\ + ldr r0, _08012830 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + mov r8, r0\n\ + cmp r1, 0x2\n\ + bne _08012840\n\ + ldr r0, _08012834 @ =gActionForBanks\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x2\n\ + bne _08012840\n\ + ldr r3, _08012838 @ =gSharedMem\n\ + ldr r4, _0801283C @ =0x00016068\n\ + b _08012854\n\ + .align 2, 0\n\ +_08012830: .4byte gActiveBank\n\ +_08012834: .4byte gActionForBanks\n\ +_08012838: .4byte gSharedMem\n\ +_0801283C: .4byte 0x00016068\n\ +_08012840:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + cmp r0, 0x3\n\ + bne _08012884\n\ + ldr r0, _08012874 @ =gActionForBanks\n\ + ldrb r0, [r0, 0x1]\n\ + cmp r0, 0x2\n\ + bne _08012884\n\ + ldr r3, _08012878 @ =gSharedMem\n\ + ldr r4, _0801287C @ =0x00016069\n\ +_08012854:\n\ + adds r0, r3, r4\n\ + ldrb r2, [r0]\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + ldr r1, _08012880 @ =0x0001606c\n\ + adds r3, r1\n\ + adds r0, r3\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0\n\ +_0801286C:\n\ + movs r3, 0\n\ + bl EmitChoosePokemon\n\ + b _0801289E\n\ + .align 2, 0\n\ +_08012874: .4byte gActionForBanks\n\ +_08012878: .4byte gSharedMem\n\ +_0801287C: .4byte 0x00016069\n\ +_08012880: .4byte 0x0001606c\n\ +_08012884:\n\ + ldr r0, _080128A8 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + ldr r1, _080128AC @ =gSharedMem + 0x1606C\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + movs r2, 0x6\n\ + movs r3, 0\n\ + bl EmitChoosePokemon\n\ +_0801289E:\n\ + ldr r0, _080128A8 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + b _08012968\n\ + .align 2, 0\n\ +_080128A8: .4byte gActiveBank\n\ +_080128AC: .4byte gSharedMem + 0x1606C\n\ +_080128B0:\n\ + bl PlayerPartyAndPokemonStorageFull\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08012968\n\ + ldr r1, _080128EC @ =gUnknown_02024C1C\n\ + ldr r2, _080128F0 @ =gActiveBank\n\ + ldrb r0, [r2]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, _080128F4 @ =BattleScript_PrintFullBox\n\ + str r1, [r0]\n\ + ldr r0, _080128F8 @ =gBattleCommunication\n\ + ldrb r1, [r2]\n\ + adds r1, r0\n\ + movs r3, 0\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r1, _080128FC @ =gSharedMem\n\ + ldrb r0, [r2]\n\ + ldr r4, _08012900 @ =0x00016060\n\ + adds r0, r4\n\ + adds r0, r1\n\ + strb r3, [r0]\n\ + ldrb r0, [r2]\n\ + ldr r2, _08012904 @ =0x00016094\n\ + adds r0, r2\n\ + adds r0, r1\n\ + strb r3, [r0]\n\ + b _08012F90\n\ + .align 2, 0\n\ +_080128EC: .4byte gUnknown_02024C1C\n\ +_080128F0: .4byte gActiveBank\n\ +_080128F4: .4byte BattleScript_PrintFullBox\n\ +_080128F8: .4byte gBattleCommunication\n\ +_080128FC: .4byte gSharedMem\n\ +_08012900: .4byte 0x00016060\n\ +_08012904: .4byte 0x00016094\n\ +_08012908:\n\ + ldr r4, _08012924 @ =gActiveBank\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + ldr r0, _08012928 @ =gSharedMem + 0x1606C\n\ + adds r1, r0\n\ + movs r0, 0\n\ + bl EmitOpenBag\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08012968\n\ + .align 2, 0\n\ +_08012924: .4byte gActiveBank\n\ +_08012928: .4byte gSharedMem + 0x1606C\n\ +_0801292C:\n\ + ldr r4, _08012964 @ =gBattleCommunication\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + adds r1, r4\n\ + movs r5, 0\n\ + movs r0, 0x6\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + bl GetBankIdentity\n\ + movs r1, 0x2\n\ + eors r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl GetBankByIdentity\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r0, r4\n\ + strb r5, [r0]\n\ + movs r0, 0\n\ + bl Emitcmd50\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08012F90\n\ + .align 2, 0\n\ +_08012964: .4byte gBattleCommunication\n\ +_08012968:\n\ + ldr r0, _08012994 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0xA\n\ + ands r0, r1\n\ + cmp r0, 0x8\n\ + bne _080129A8\n\ + ldr r0, _08012998 @ =gBattleBufferB\n\ + ldr r4, _0801299C @ =gActiveBank\n\ + ldrb r1, [r4]\n\ + lsls r1, 9\n\ + adds r0, 0x1\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x3\n\ + bne _080129A8\n\ + ldr r0, _080129A0 @ =BattleScript_PrintCantRunFromTrainer\n\ + bl BattleScriptExecute\n\ + ldr r1, _080129A4 @ =gBattleCommunication\n\ + ldrb r0, [r4]\n\ + adds r0, r1\n\ + b _08012BFE\n\ + .align 2, 0\n\ +_08012994: .4byte gBattleTypeFlags\n\ +_08012998: .4byte gBattleBufferB\n\ +_0801299C: .4byte gActiveBank\n\ +_080129A0: .4byte BattleScript_PrintCantRunFromTrainer\n\ +_080129A4: .4byte gBattleCommunication\n\ +_080129A8:\n\ + bl CanRunFromBattle\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08012A14\n\ + ldr r0, _080129F4 @ =gBattleBufferB\n\ + ldr r3, _080129F8 @ =gActiveBank\n\ + ldrb r2, [r3]\n\ + lsls r1, r2, 9\n\ + adds r0, 0x1\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x3\n\ + bne _08012A14\n\ + ldr r1, _080129FC @ =gUnknown_02024C1C\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r1, _08012A00 @ =BattleScript_PrintCantEscapeFromBattle\n\ +_080129CC:\n\ + str r1, [r0]\n\ + ldr r0, _08012A04 @ =gBattleCommunication\n\ + ldrb r1, [r3]\n\ + adds r1, r0\n\ + movs r2, 0\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r1, _08012A08 @ =gSharedMem\n\ + ldrb r0, [r3]\n\ + ldr r4, _08012A0C @ =0x00016060\n\ + adds r0, r4\n\ + adds r0, r1\n\ + strb r2, [r0]\n\ + ldrb r0, [r3]\n\ + ldr r3, _08012A10 @ =0x00016094\n\ + adds r0, r3\n\ + adds r0, r1\n\ + strb r2, [r0]\n\ + b _08012F90\n\ + .align 2, 0\n\ +_080129F4: .4byte gBattleBufferB\n\ +_080129F8: .4byte gActiveBank\n\ +_080129FC: .4byte gUnknown_02024C1C\n\ +_08012A00: .4byte BattleScript_PrintCantEscapeFromBattle\n\ +_08012A04: .4byte gBattleCommunication\n\ +_08012A08: .4byte gSharedMem\n\ +_08012A0C: .4byte 0x00016060\n\ +_08012A10: .4byte 0x00016094\n\ +_08012A14:\n\ + ldr r2, _08012A20 @ =gBattleCommunication\n\ + ldr r0, _08012A24 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012A20: .4byte gBattleCommunication\n\ +_08012A24: .4byte gActiveBank\n\ +_08012A28:\n\ + ldr r4, _08012A6C @ =gBattleExecBuffer\n\ + ldr r1, _08012A70 @ =gBitTable\n\ + ldr r3, _08012A74 @ =gActiveBank\n\ + ldrb r5, [r3]\n\ + lsls r0, r5, 2\n\ + adds r0, r1\n\ + ldr r2, [r0]\n\ + lsls r0, r2, 4\n\ + movs r1, 0xF0\n\ + lsls r1, 24\n\ + orrs r0, r1\n\ + orrs r0, r2\n\ + lsls r1, r2, 8\n\ + orrs r0, r1\n\ + lsls r2, 12\n\ + orrs r0, r2\n\ + ldr r1, [r4]\n\ + ands r1, r0\n\ + mov r8, r3\n\ + cmp r1, 0\n\ + beq _08012A54\n\ + b _08012F66\n\ +_08012A54:\n\ + ldr r1, _08012A78 @ =gActionForBanks\n\ + adds r0, r5, r1\n\ + ldrb r0, [r0]\n\ + adds r3, r1, 0\n\ + cmp r0, 0x9\n\ + bls _08012A62\n\ + b _08012F66\n\ +_08012A62:\n\ + lsls r0, 2\n\ + ldr r1, _08012A7C @ =_08012A80\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08012A6C: .4byte gBattleExecBuffer\n\ +_08012A70: .4byte gBitTable\n\ +_08012A74: .4byte gActiveBank\n\ +_08012A78: .4byte gActionForBanks\n\ +_08012A7C: .4byte _08012A80\n\ + .align 2, 0\n\ +_08012A80:\n\ + .4byte _08012AA8\n\ + .4byte _08012BB0\n\ + .4byte _08012BE8\n\ + .4byte _08012CE0\n\ + .4byte _08012D04\n\ + .4byte _08012D18\n\ + .4byte _08012D2C\n\ + .4byte _08012D5C\n\ + .4byte _08012D70\n\ + .4byte _08012D94\n\ +_08012AA8:\n\ + ldr r0, _08012AC8 @ =gBattleBufferB\n\ + mov r1, r8\n\ + ldrb r4, [r1]\n\ + lsls r1, r4, 9\n\ + adds r2, r0, 0x1\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + adds r6, r0, 0\n\ + cmp r1, 0x9\n\ + bgt _08012ACC\n\ + cmp r1, 0x3\n\ + blt _08012ACC\n\ + adds r0, r4, r3\n\ + strb r1, [r0]\n\ + b _08012F90\n\ + .align 2, 0\n\ +_08012AC8: .4byte gBattleBufferB\n\ +_08012ACC:\n\ + adds r3, r6, 0\n\ + mov r5, r8\n\ + ldrb r4, [r5]\n\ + lsls r1, r4, 9\n\ + adds r7, r3, 0x2\n\ + adds r0, r1, r7\n\ + ldrb r2, [r0]\n\ + adds r3, 0x3\n\ + mov r9, r3\n\ + add r1, r9\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r2, r0\n\ + ldr r0, _08012AF4 @ =0x0000ffff\n\ + cmp r2, r0\n\ + bne _08012AFC\n\ + ldr r0, _08012AF8 @ =gBattleCommunication\n\ + adds r0, r4, r0\n\ + b _08012BFE\n\ + .align 2, 0\n\ +_08012AF4: .4byte 0x0000ffff\n\ +_08012AF8: .4byte gBattleCommunication\n\ +_08012AFC:\n\ + bl TrySetCantSelectMoveBattleScript\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08012B48\n\ + ldr r0, _08012B38 @ =gBattleCommunication\n\ + ldrb r1, [r5]\n\ + adds r1, r0\n\ + movs r2, 0\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r3, _08012B3C @ =gSharedMem\n\ + ldrb r0, [r5]\n\ + ldr r4, _08012B40 @ =0x00016060\n\ + adds r0, r4\n\ + adds r0, r3\n\ + strb r2, [r0]\n\ + ldrb r0, [r5]\n\ + lsls r0, 9\n\ + adds r1, r6, 0x1\n\ + adds r0, r1\n\ + strb r2, [r0]\n\ + ldrb r0, [r5]\n\ + ldr r1, _08012B44 @ =0x00016094\n\ + adds r0, r1\n\ + adds r0, r3\n\ + movs r1, 0x1\n\ + strb r1, [r0]\n\ + b _08012F90\n\ + .align 2, 0\n\ +_08012B38: .4byte gBattleCommunication\n\ +_08012B3C: .4byte gSharedMem\n\ +_08012B40: .4byte 0x00016060\n\ +_08012B44: .4byte 0x00016094\n\ +_08012B48:\n\ + ldr r6, _08012B98 @ =gSharedMem\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + ldr r2, _08012B9C @ =0x0001608c\n\ + adds r1, r0, r2\n\ + adds r1, r6\n\ + lsls r0, 9\n\ + adds r0, r7\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, _08012BA0 @ =gChosenMovesByBanks\n\ + mov r4, r8\n\ + ldrb r3, [r4]\n\ + lsls r5, r3, 1\n\ + adds r5, r0\n\ + ldr r4, _08012BA4 @ =gBattleMons\n\ + adds r2, r3, r2\n\ + adds r2, r6\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + movs r1, 0x58\n\ + muls r1, r3\n\ + adds r0, r1\n\ + adds r4, 0xC\n\ + adds r0, r4\n\ + ldrh r0, [r0]\n\ + strh r0, [r5]\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + ldr r2, _08012BA8 @ =0x00016010\n\ + adds r1, r0, r2\n\ + adds r1, r6\n\ + lsls r0, 9\n\ + add r0, r9\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, _08012BAC @ =gBattleCommunication\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + b _08012E3C\n\ + .align 2, 0\n\ +_08012B98: .4byte gSharedMem\n\ +_08012B9C: .4byte 0x0001608c\n\ +_08012BA0: .4byte gChosenMovesByBanks\n\ +_08012BA4: .4byte gBattleMons\n\ +_08012BA8: .4byte 0x00016010\n\ +_08012BAC: .4byte gBattleCommunication\n\ +_08012BB0:\n\ + ldr r2, _08012BD8 @ =gBattleBufferB\n\ + ldr r5, _08012BDC @ =gActiveBank\n\ + ldrb r4, [r5]\n\ + lsls r1, r4, 9\n\ + adds r0, r2, 0x1\n\ + adds r0, r1, r0\n\ + ldrb r3, [r0]\n\ + adds r2, 0x2\n\ + adds r1, r2\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r3, r0\n\ + cmp r3, 0\n\ + bne _08012BCE\n\ + b _08012F60\n\ +_08012BCE:\n\ + ldr r0, _08012BE0 @ =gLastUsedItem\n\ + strh r3, [r0]\n\ + ldr r0, _08012BE4 @ =gBattleCommunication\n\ + ldrb r1, [r5]\n\ + b _08012E3C\n\ + .align 2, 0\n\ +_08012BD8: .4byte gBattleBufferB\n\ +_08012BDC: .4byte gActiveBank\n\ +_08012BE0: .4byte gLastUsedItem\n\ +_08012BE4: .4byte gBattleCommunication\n\ +_08012BE8:\n\ + ldr r4, _08012C04 @ =gBattleBufferB\n\ + ldr r7, _08012C08 @ =gActiveBank\n\ + ldrb r2, [r7]\n\ + lsls r0, r2, 9\n\ + adds r1, r4, 0x1\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x6\n\ + bne _08012C10\n\ + ldr r0, _08012C0C @ =gBattleCommunication\n\ + adds r0, r2, r0\n\ +_08012BFE:\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + b _08012F66\n\ + .align 2, 0\n\ +_08012C04: .4byte gBattleBufferB\n\ +_08012C08: .4byte gActiveBank\n\ +_08012C0C: .4byte gBattleCommunication\n\ +_08012C10:\n\ + ldr r0, _08012CC4 @ =gSharedMem\n\ + mov r12, r0\n\ + ldr r3, _08012CC8 @ =0x00016068\n\ + adds r0, r2, r3\n\ + add r0, r12\n\ + strb r1, [r0]\n\ + ldr r0, _08012CCC @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08012CBE\n\ + ldrb r0, [r7]\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + ldr r5, _08012CD0 @ =0x0001606c\n\ + adds r1, r5\n\ + add r1, r12\n\ + ldrb r2, [r1]\n\ + movs r0, 0xF\n\ + ands r0, r2\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + lsls r2, r0, 1\n\ + adds r2, r0\n\ + adds r2, r5\n\ + add r2, r12\n\ + lsls r0, 9\n\ + adds r6, r4, 0x2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r3, 0xF0\n\ + adds r0, r3, 0\n\ + ands r0, r1\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r7]\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + ldr r2, _08012CD4 @ =0x0001606d\n\ + adds r1, r2\n\ + add r1, r12\n\ + lsls r0, 9\n\ + adds r4, 0x3\n\ + mov r8, r4\n\ + add r0, r8\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + movs r4, 0x2\n\ + eors r0, r4\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + adds r1, r5\n\ + add r1, r12\n\ + ldrb r2, [r1]\n\ + adds r0, r3, 0\n\ + ands r0, r2\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + eors r0, r4\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + adds r1, r5\n\ + add r1, r12\n\ + ldrb r0, [r7]\n\ + lsls r0, 9\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + ands r3, r0\n\ + lsrs r3, 4\n\ + ldrb r0, [r1]\n\ + orrs r3, r0\n\ + strb r3, [r1]\n\ + ldrb r0, [r7]\n\ + eors r4, r0\n\ + lsls r1, r4, 1\n\ + adds r1, r4\n\ + ldr r3, _08012CD8 @ =0x0001606e\n\ + adds r1, r3\n\ + add r1, r12\n\ + ldrb r0, [r7]\n\ + lsls r0, 9\n\ + add r0, r8\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ +_08012CBE:\n\ + ldr r0, _08012CDC @ =gBattleCommunication\n\ + ldrb r1, [r7]\n\ + b _08012E3C\n\ + .align 2, 0\n\ +_08012CC4: .4byte gSharedMem\n\ +_08012CC8: .4byte 0x00016068\n\ +_08012CCC: .4byte gBattleTypeFlags\n\ +_08012CD0: .4byte 0x0001606c\n\ +_08012CD4: .4byte 0x0001606d\n\ +_08012CD8: .4byte 0x0001606e\n\ +_08012CDC: .4byte gBattleCommunication\n\ +_08012CE0:\n\ + ldr r2, _08012CF8 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 8\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _08012CFC @ =gBattleCommunication\n\ + ldr r0, _08012D00 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012CF8: .4byte gHitMarker\n\ +_08012CFC: .4byte gBattleCommunication\n\ +_08012D00: .4byte gActiveBank\n\ +_08012D04:\n\ + ldr r2, _08012D10 @ =gBattleCommunication\n\ + ldr r0, _08012D14 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012D10: .4byte gBattleCommunication\n\ +_08012D14: .4byte gActiveBank\n\ +_08012D18:\n\ + ldr r2, _08012D24 @ =gBattleCommunication\n\ + ldr r0, _08012D28 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012D24: .4byte gBattleCommunication\n\ +_08012D28: .4byte gActiveBank\n\ +_08012D2C:\n\ + ldr r2, _08012D50 @ =gBattleBufferB\n\ + ldr r0, _08012D54 @ =gActiveBank\n\ + ldrb r4, [r0]\n\ + lsls r1, r4, 9\n\ + adds r0, r2, 0x1\n\ + adds r0, r1, r0\n\ + ldrb r3, [r0]\n\ + adds r2, 0x2\n\ + adds r1, r2\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r3, r0\n\ + cmp r3, 0\n\ + bne _08012D4A\n\ + b _08012F60\n\ +_08012D4A:\n\ + ldr r1, _08012D58 @ =gBattleCommunication\n\ + adds r1, r4, r1\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012D50: .4byte gBattleBufferB\n\ +_08012D54: .4byte gActiveBank\n\ +_08012D58: .4byte gBattleCommunication\n\ +_08012D5C:\n\ + ldr r2, _08012D68 @ =gBattleCommunication\n\ + ldr r0, _08012D6C @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012D68: .4byte gBattleCommunication\n\ +_08012D6C: .4byte gActiveBank\n\ +_08012D70:\n\ + ldr r2, _08012D88 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 8\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _08012D8C @ =gBattleCommunication\n\ + ldr r0, _08012D90 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012D88: .4byte gHitMarker\n\ +_08012D8C: .4byte gBattleCommunication\n\ +_08012D90: .4byte gActiveBank\n\ +_08012D94:\n\ + ldr r2, _08012DA0 @ =gBattleCommunication\n\ + ldr r0, _08012DA4 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, r2\n\ + b _08012E3E\n\ + .align 2, 0\n\ +_08012DA0: .4byte gBattleCommunication\n\ +_08012DA4: .4byte gActiveBank\n\ +_08012DA8:\n\ + ldr r3, _08012E10 @ =gBattleExecBuffer\n\ + ldr r4, _08012E14 @ =gBitTable\n\ + ldr r0, _08012E18 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r2, [r0]\n\ + lsls r1, r2, 4\n\ + movs r0, 0xF0\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + orrs r1, r2\n\ + lsls r0, r2, 8\n\ + orrs r1, r0\n\ + lsls r2, 12\n\ + orrs r1, r2\n\ + ldr r0, [r3]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08012DD2\n\ + b _08012F66\n\ +_08012DD2:\n\ + ldr r0, _08012E1C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x41\n\ + ands r0, r1\n\ + cmp r0, 0x1\n\ + bne _08012E06\n\ + movs r1, 0x2\n\ + movs r0, 0x2\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08012E06\n\ + adds r0, r5, 0\n\ + eors r0, r1\n\ + bl GetBankByIdentity\n\ + ldr r1, _08012E20 @ =gSharedMem\n\ + ldr r2, _08012E24 @ =0x000160a6\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 22\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08012E28\n\ +_08012E06:\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl EmitLinkStandbyMsg\n\ + b _08012E30\n\ + .align 2, 0\n\ +_08012E10: .4byte gBattleExecBuffer\n\ +_08012E14: .4byte gBitTable\n\ +_08012E18: .4byte gActiveBank\n\ +_08012E1C: .4byte gBattleTypeFlags\n\ +_08012E20: .4byte gSharedMem\n\ +_08012E24: .4byte 0x000160a6\n\ +_08012E28:\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + bl EmitLinkStandbyMsg\n\ +_08012E30:\n\ + ldr r4, _08012E48 @ =gActiveBank\n\ +_08012E32:\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _08012E4C @ =gBattleCommunication\n\ + ldrb r1, [r4]\n\ +_08012E3C:\n\ + adds r1, r0\n\ +_08012E3E:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + b _08012F66\n\ + .align 2, 0\n\ +_08012E48: .4byte gActiveBank\n\ +_08012E4C: .4byte gBattleCommunication\n\ +_08012E50:\n\ + ldr r3, _08012E84 @ =gBattleExecBuffer\n\ + ldr r1, _08012E88 @ =gBitTable\n\ + ldr r0, _08012E8C @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r2, [r0]\n\ + lsls r1, r2, 4\n\ + movs r0, 0xF0\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + orrs r1, r2\n\ + lsls r0, r2, 8\n\ + orrs r1, r0\n\ + lsls r2, 12\n\ + orrs r1, r2\n\ + ldr r0, [r3]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08012F66\n\ + ldr r1, _08012E90 @ =gBattleCommunication\n\ + ldrb r0, [r1, 0x4]\n\ + adds r0, 0x1\n\ + strb r0, [r1, 0x4]\n\ + b _08012F66\n\ + .align 2, 0\n\ +_08012E84: .4byte gBattleExecBuffer\n\ +_08012E88: .4byte gBitTable\n\ +_08012E8C: .4byte gActiveBank\n\ +_08012E90: .4byte gBattleCommunication\n\ +_08012E94:\n\ + ldr r2, _08012EB8 @ =gSharedMem\n\ + ldr r5, _08012EBC @ =gActiveBank\n\ + ldrb r1, [r5]\n\ + ldr r3, _08012EC0 @ =0x00016060\n\ + adds r0, r1, r3\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08012ECC\n\ + ldr r0, _08012EC4 @ =gBattleCommunication\n\ + adds r0, r1, r0\n\ + ldr r4, _08012EC8 @ =0x00016094\n\ + adds r1, r4\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + b _08012F66\n\ + .align 2, 0\n\ +_08012EB8: .4byte gSharedMem\n\ +_08012EBC: .4byte gActiveBank\n\ +_08012EC0: .4byte 0x00016060\n\ +_08012EC4: .4byte gBattleCommunication\n\ +_08012EC8: .4byte 0x00016094\n\ +_08012ECC:\n\ + ldr r0, _08012F20 @ =gBankAttacker\n\ + strb r1, [r0]\n\ + ldr r7, _08012F24 @ =gBattlescriptCurrInstr\n\ + ldr r6, _08012F28 @ =gUnknown_02024C1C\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r4, [r0]\n\ + str r4, [r7]\n\ + ldr r3, _08012F2C @ =gBattleExecBuffer\n\ + ldr r1, _08012F30 @ =gBitTable\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r2, [r0]\n\ + lsls r1, r2, 4\n\ + movs r0, 0xF0\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + orrs r1, r2\n\ + lsls r0, r2, 8\n\ + orrs r1, r0\n\ + lsls r2, 12\n\ + orrs r1, r2\n\ + ldr r0, [r3]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08012F12\n\ + ldr r0, _08012F34 @ =gBattleScriptingCommandsTable\n\ + ldrb r1, [r4]\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldr r0, [r1]\n\ + bl _call_via_r0\n\ +_08012F12:\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r7]\n\ + str r1, [r0]\n\ + b _08012F66\n\ + .align 2, 0\n\ +_08012F20: .4byte gBankAttacker\n\ +_08012F24: .4byte gBattlescriptCurrInstr\n\ +_08012F28: .4byte gUnknown_02024C1C\n\ +_08012F2C: .4byte gBattleExecBuffer\n\ +_08012F30: .4byte gBitTable\n\ +_08012F34: .4byte gBattleScriptingCommandsTable\n\ +_08012F38:\n\ + ldr r3, _08012FA0 @ =gBattleExecBuffer\n\ + ldr r1, _08012FA4 @ =gBitTable\n\ + ldr r0, _08012FA8 @ =gActiveBank\n\ + ldrb r4, [r0]\n\ + lsls r0, r4, 2\n\ + adds r0, r1\n\ + ldr r2, [r0]\n\ + lsls r0, r2, 4\n\ + movs r1, 0xF0\n\ + lsls r1, 24\n\ + orrs r0, r1\n\ + orrs r0, r2\n\ + lsls r1, r2, 8\n\ + orrs r0, r1\n\ + lsls r2, 12\n\ + orrs r0, r2\n\ + ldr r3, [r3]\n\ + ands r3, r0\n\ + cmp r3, 0\n\ + bne _08012F66\n\ +_08012F60:\n\ + ldr r0, _08012FAC @ =gBattleCommunication\n\ + adds r0, r4, r0\n\ + strb r3, [r0]\n\ +_08012F66:\n\ + ldr r0, _08012FA8 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + adds r1, 0x1\n\ + strb r1, [r0]\n\ + ldr r0, _08012FB0 @ =gNoOfAllBanks\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ +_08012F74:\n\ + adds r2, r0, 0\n\ + ldrb r0, [r2]\n\ + cmp r1, r0\n\ + bcs _08012F80\n\ + bl _0801234C\n\ +_08012F80:\n\ + ldr r0, _08012FAC @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x4]\n\ + ldrb r2, [r2]\n\ + cmp r0, r2\n\ + bne _08012F90\n\ + ldr r1, _08012FB4 @ =gBattleMainFunc\n\ + ldr r0, _08012FB8 @ =SetActionsAndBanksTurnOrder\n\ + str r0, [r1]\n\ +_08012F90:\n\ + add sp, 0x1C\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08012FA0: .4byte gBattleExecBuffer\n\ +_08012FA4: .4byte gBitTable\n\ +_08012FA8: .4byte gActiveBank\n\ +_08012FAC: .4byte gBattleCommunication\n\ +_08012FB0: .4byte gNoOfAllBanks\n\ +_08012FB4: .4byte gBattleMainFunc\n\ +_08012FB8: .4byte SetActionsAndBanksTurnOrder\n\ + .syntax divided\n"); +} + +void SwapTurnOrder(u8 a, u8 b) +{ + int temp; + + temp = gActionsByTurnOrder[a]; + gActionsByTurnOrder[a] = gActionsByTurnOrder[b]; + gActionsByTurnOrder[b] = temp; + + temp = gBanksByTurnOrder[a]; + gBanksByTurnOrder[a] = gBanksByTurnOrder[b]; + gBanksByTurnOrder[b] = temp; +} + +// Determines which of the two given mons will strike first in a battle. +// Returns: +// 0 = first mon moves first +// 1 = second mon moves first +// 2 = second mon moves first because it won a 50/50 roll +u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities) +{ + int bank1SpeedMultiplier, bank2SpeedMultiplier; + u32 bank1AdjustedSpeed, bank2AdjustedSpeed; + u8 heldItemEffect; + u8 heldItemEffectParam; + u16 bank1Move; + u16 bank2Move; + u8 strikesFirst = 0; + + // Check for abilities that boost speed in weather. + if (WEATHER_HAS_EFFECT) + { + if ((gBattleMons[bank1].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY)) + || (gBattleMons[bank1].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY))) + bank1SpeedMultiplier = 2; + else + bank1SpeedMultiplier = 1; + + if ((gBattleMons[bank2].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY)) + || (gBattleMons[bank2].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY))) + bank2SpeedMultiplier = 2; + else + bank2SpeedMultiplier = 1; + } + else + { + bank1SpeedMultiplier = 1; + bank2SpeedMultiplier = 1; + } + + // Calculate adjusted speed for first mon. + bank1AdjustedSpeed = (gBattleMons[bank1].speed * bank1SpeedMultiplier) + * gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][1]; + + if (gBattleMons[bank1].item == ITEM_ENIGMA_BERRY) + { + heldItemEffect = gEnigmaBerries[bank1].holdEffect; + heldItemEffectParam = gEnigmaBerries[bank1].holdEffectParam; + } + else + { + heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank1].item); + heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank1].item); + } + + // Only give badge speed boost to the player's mon. + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank1) == 0) + bank1AdjustedSpeed = (bank1AdjustedSpeed * 110) / 100; + + if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE) + bank1AdjustedSpeed /= 2; + + if (gBattleMons[bank1].status1 & STATUS_PARALYSIS) + bank1AdjustedSpeed /= 4; + + if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100) + bank1AdjustedSpeed = UINT_MAX; + + // Calculate adjusted speed for second mon. + bank2AdjustedSpeed = gBattleMons[bank2].speed * bank2SpeedMultiplier + * gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][1]; + + if (gBattleMons[bank2].item == ITEM_ENIGMA_BERRY) + { + heldItemEffect = gEnigmaBerries[bank2].holdEffect; + heldItemEffectParam = gEnigmaBerries[bank2].holdEffectParam; + } + else + { + heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank2].item); + heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank2].item); + } + + // Only give badge speed boost to the player's mon. + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank2) == 0) + { + bank2AdjustedSpeed = (bank2AdjustedSpeed * 110) / 100; + } + + if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE) + bank2AdjustedSpeed /= 2; + + if (gBattleMons[bank2].status1 & STATUS_PARALYSIS) + bank2AdjustedSpeed /= 4; + + if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100) + bank2AdjustedSpeed = UINT_MAX; + + if (ignoreMovePriorities) + { + bank1Move = MOVE_NONE; + bank2Move = MOVE_NONE; + } + else + { + if (gActionForBanks[bank1] == 0) + { + if (gProtectStructs[bank1].onlyStruggle) + bank1Move = MOVE_STRUGGLE; + else + bank1Move = gBattleMons[bank1].moves[ewram1608Carr(bank1)]; + } + else + bank1Move = MOVE_NONE; + + if (gActionForBanks[bank2] == 0) + { + if (gProtectStructs[bank2].onlyStruggle) + bank2Move = MOVE_STRUGGLE; + else + bank2Move = gBattleMons[bank2].moves[ewram1608Carr(bank2)]; + } + else + bank2Move = MOVE_NONE; + } + + if (gBattleMoves[bank1Move].priority != 0 || gBattleMoves[bank2Move].priority != 0) + { + if (gBattleMoves[bank1Move].priority == gBattleMoves[bank2Move].priority) + { + if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1)) + strikesFirst = 2; + else if (bank1AdjustedSpeed < bank2AdjustedSpeed) + strikesFirst = 1; + } + else if (gBattleMoves[bank1Move].priority < gBattleMoves[bank2Move].priority) + strikesFirst = 1; + } + else + { + if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1)) + strikesFirst = 2; + else if (bank1AdjustedSpeed < bank2AdjustedSpeed) + strikesFirst = 1; + } + + return strikesFirst; +} + +void SetActionsAndBanksTurnOrder(void) +{ + s32 var = 0; + s32 i, j; + + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; + gBanksByTurnOrder[var] = gActiveBank; + var++; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (gActionForBanks[gActiveBank] == ACTION_RUN) + { + var = 5; + break; + } + } + } + else + { + if (gActionForBanks[0] == ACTION_RUN) + { + gActiveBank = 0; + var = 5; + } + } + + if (var == 5) + { + gActionsByTurnOrder[0] = gActionForBanks[gActiveBank]; + gBanksByTurnOrder[0] = gActiveBank; + var = 1; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (i != gActiveBank) + { + gActionsByTurnOrder[var] = gActionForBanks[i]; + gBanksByTurnOrder[var] = i; + var++; + } + } + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; + eFocusPunchBank = 0; + return; + } + else + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (gActionForBanks[gActiveBank] == ACTION_USE_ITEM || gActionForBanks[gActiveBank] == ACTION_SWITCH) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; + gBanksByTurnOrder[var] = gActiveBank; + var++; + } + } + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (gActionForBanks[gActiveBank] != ACTION_USE_ITEM && gActionForBanks[gActiveBank] != ACTION_SWITCH) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; + gBanksByTurnOrder[var] = gActiveBank; + var++; + } + } + for (i = 0; i < gNoOfAllBanks - 1; i++) + { + for (j = i + 1; j < gNoOfAllBanks; j++) + { + u8 bank1 = gBanksByTurnOrder[i]; + u8 bank2 = gBanksByTurnOrder[j]; + if (gActionsByTurnOrder[i] != ACTION_USE_ITEM + && gActionsByTurnOrder[j] != ACTION_USE_ITEM + && gActionsByTurnOrder[i] != ACTION_SWITCH + && gActionsByTurnOrder[j] != ACTION_SWITCH) + { + if (GetWhoStrikesFirst(bank1, bank2, FALSE)) + SwapTurnOrder(i, j); + } + } + } + } + } + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; + eFocusPunchBank = 0; +} + +static void TurnValuesCleanUp(bool8 var0) +{ + s32 i; + u8 *dataPtr; + + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (var0) + { + gProtectStructs[gActiveBank].protected = 0; + gProtectStructs[gActiveBank].endured = 0; + } + else + { + dataPtr = (u8*)(&gProtectStructs[gActiveBank]); + for (i = 0; i < sizeof(struct ProtectStruct); i++) + dataPtr[i] = 0; + + if (gDisableStructs[gActiveBank].isFirstTurn) + gDisableStructs[gActiveBank].isFirstTurn--; + + if (gDisableStructs[gActiveBank].rechargeCounter) + { + gDisableStructs[gActiveBank].rechargeCounter--; + if (gDisableStructs[gActiveBank].rechargeCounter == 0) + gBattleMons[gActiveBank].status2 &= ~(STATUS2_RECHARGE); + } + } + + if (gDisableStructs[gActiveBank].substituteHP == 0) + gBattleMons[gActiveBank].status2 &= ~(STATUS2_SUBSTITUTE); + } + + gSideTimers[0].followmeTimer = 0; + gSideTimers[1].followmeTimer = 0; +} + +void SpecialStatusesClear(void) +{ + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + s32 i; + u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBank]); + + for (i = 0; i < sizeof(struct SpecialStatus); i++) + dataPtr[i] = 0; + } +} + +void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) +{ + if (!(gHitMarker & HITMARKER_RUN)) + { + while (eFocusPunchBank < gNoOfAllBanks) + { + gActiveBank = gBankAttacker = eFocusPunchBank; + eFocusPunchBank++; + if (gChosenMovesByBanks[gActiveBank] == MOVE_FOCUS_PUNCH + && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + && !(gDisableStructs[gBankAttacker].truantCounter) + && !(gProtectStructs[gActiveBank].onlyStruggle)) + { + BattleScriptExecute(BattleScript_FocusPunchSetUp); + return; + } + } + } + + TryClearRageStatuses(); + gCurrentTurnActionNumber = 0; + { + // something stupid needed to match + u8 zero; + gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)]; + } + + gDynamicBasePower = 0; + BATTLE_STRUCT->dynamicMoveType = 0; + gBattleMainFunc = RunTurnActionsFunctions; + gBattleCommunication[3] = 0; + gBattleCommunication[4] = 0; + eMultihitMoveEffect = 0; + ewram17130 = 0; +} + +static void RunTurnActionsFunctions(void) +{ + if (gBattleOutcome != 0) + gCurrentActionFuncId = 12; + + BATTLE_STRUCT->unk16057 = gCurrentTurnActionNumber; + gUnknown_081FA640[gCurrentActionFuncId](); + + if (gCurrentTurnActionNumber >= gNoOfAllBanks) // everyone did their actions, turn finished + { + gHitMarker &= ~(HITMARKER_x100000); + gBattleMainFunc = gUnknown_081FA678[gBattleOutcome & 0x7F]; + } + else + { + if (BATTLE_STRUCT->unk16057 != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another bank + { + gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); + gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); + } + } +} + +void HandleEndTurn_BattleWon(void) +{ + gCurrentActionFuncId = 0; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gBattleTextBuff1[0] = gBattleOutcome; + gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; + gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + } + else if (gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)) + { + gBattlescriptCurrInstr = gUnknown_081D8E0D; + } + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + BattleMusicStop(); + gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon; + + switch (gTrainers[gTrainerBattleOpponent].trainerClass) + { + case TRAINER_CLASS_ELITE_FOUR: + case TRAINER_CLASS_CHAMPION: + PlayBGM(BGM_KACHI5); + break; + case TRAINER_CLASS_TEAM_AQUA: + case TRAINER_CLASS_TEAM_MAGMA: + case TRAINER_CLASS_AQUA_ADMIN: + case TRAINER_CLASS_AQUA_LEADER: + case TRAINER_CLASS_MAGMA_ADMIN: + case TRAINER_CLASS_MAGMA_LEADER: + PlayBGM(BGM_KACHI4); + break; + case TRAINER_CLASS_LEADER: + PlayBGM(BGM_KACHI3); + break; + default: + PlayBGM(BGM_KACHI1); + break; + } + } + else + { + gBattlescriptCurrInstr = BattleScript_PayDayMoneyAndPickUpItems; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_BattleLost(void) +{ + gCurrentActionFuncId = 0; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gBattleTextBuff1[0] = gBattleOutcome; + gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; + gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + } + else + { + gBattlescriptCurrInstr = BattleScript_LocalBattleLost; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_RanFromBattle(void) +{ + gCurrentActionFuncId = 0; + + switch (gProtectStructs[gBankAttacker].fleeFlag) + { + default: + gBattlescriptCurrInstr = BattleScript_GotAwaySafely; + break; + case 1: + gBattlescriptCurrInstr = BattleScript_SmokeBallEscape; + break; + case 2: + gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility; + break; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_MonFled(void) +{ + gCurrentActionFuncId = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]); + gBattlescriptCurrInstr = BattleScript_WildMonFled; + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_FinishBattle(void) +{ + if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + { + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_FIRST_BATTLE + | BATTLE_TYPE_SAFARI + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_WALLY_TUTORIAL + | BATTLE_TYPE_BATTLE_TOWER))) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + if (gBattleResults.poke1Species == SPECIES_NONE) + { + gBattleResults.poke1Species = gBattleMons[gActiveBank].species; + StringCopy(gBattleResults.pokeString1, gBattleMons[gActiveBank].nickname); + } + else + { + gBattleResults.opponentSpecies = gBattleMons[gActiveBank].species; + StringCopy(gBattleResults.pokeString2, gBattleMons[gActiveBank].nickname); + } + } + } + PutPokemonTodayCaughtOnAir(); + } + + BeginFastPaletteFade(3); + FadeOutMapMusic(5); + gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions; + gCB2_AfterEvolution = BattleMainCB2; + } + else + { + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); + } +} + +static void FreeResetData_ReturnToOvOrDoEvolutions(void) +{ + if (!gPaletteFade.active) + { + ResetSpriteData(); + if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON) + { + gBattleMainFunc = ReturnFromBattleToOverworld; + return; + } + else + { + gBattleMainFunc = TryEvolvePokemon; + } + } +} + +void TryEvolvePokemon(void) +{ + s32 i; + + while (gLeveledUpInBattle != 0) + { + for (i = 0; i < 6; i++) + { + if (gLeveledUpInBattle & gBitTable[i]) + { + u16 species; + u8 levelUpBits = gLeveledUpInBattle; + + levelUpBits &= ~(gBitTable[i]); + gLeveledUpInBattle = levelUpBits; + + species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits); + if (species != SPECIES_NONE) + { + gBattleMainFunc = WaitForEvoSceneToFinish; + EvolutionScene(&gPlayerParty[i], species, 0x81, i); + return; + } + } + } + } + + gBattleMainFunc = ReturnFromBattleToOverworld; +} + +static void WaitForEvoSceneToFinish(void) +{ + if (gMain.callback2 == BattleMainCB2) + gBattleMainFunc = TryEvolvePokemon; +} + +static void ReturnFromBattleToOverworld(void) +{ + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + RandomlyGivePartyPokerus(gPlayerParty); + PartySpreadPokerus(gPlayerParty); + } + + if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0) + return; + + gSpecialVar_Result = gBattleOutcome; + gMain.inBattle = 0; + gMain.callback1 = gPreBattleCallback1; + + if (gBattleTypeFlags & BATTLE_TYPE_ROAMER) + { + UpdateRoamerHPStatus(&gEnemyParty[0]); + if (gBattleOutcome == BATTLE_WON || gBattleOutcome == BATTLE_CAUGHT) + SetRoamerInactive(); + } + + m4aSongNumStop(0x5A); + SetMainCallback2(gMain.savedCallback); +} + +void RunBattleScriptCommands_PopCallbacksStack(void) +{ + if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + { + if (B_FUNCTION_STACK->size != 0) + B_FUNCTION_STACK->size--; + gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size]; + } + else + { + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); + } +} + +void RunBattleScriptCommands(void) +{ + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); +} + +void HandleAction_UseMove(void) +{ + u8 side; + u8 var = 4; + + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + + if (ewram160A6 & gBitTable[gBankAttacker]) + { + gCurrentActionFuncId = ACTION_FINISHED; + return; + } + + gCritMultiplier = 1; + eDmgMultiplier = 1; + ewram160E7 = 0; + gBattleMoveFlags = 0; + gMultiHitCounter = 0; + gBattleCommunication[6] = 0; + gCurrMovePos = gUnknown_02024BE5 = ewram1608Carr(gBankAttacker); + + // choose move + if (gProtectStructs[gBankAttacker].onlyStruggle) + { + gProtectStructs[gBankAttacker].onlyStruggle = 0; + gCurrentMove = gChosenMove = MOVE_STRUGGLE; + gHitMarker |= HITMARKER_NO_PPDEDUCT; + ewram16010arr(gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); + } + else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + { + gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker]; + } + // encore forces you to use the same move + else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + { + gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove; + gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + // check if the encored move wasn't overwritten + else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + { + gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE; + gDisableStructs[gBankAttacker].encoredMovePos = 0; + gDisableStructs[gBankAttacker].encoreTimer1 = 0; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker]) + { + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + else + { + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + } + + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + gBattleResults.lastUsedMove = gCurrentMove; + else + gBattleResults.opponentMove = gCurrentMove; + + // choose target + side = GetBankSide(gBankAttacker) ^ BIT_SIDE; + if (gSideTimers[side].followmeTimer != 0 + && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED + && GetBankSide(gBankAttacker) != GetBankSide(gSideTimers[side].followmeTarget) + && gBattleMons[gSideTimers[side].followmeTarget].hp != 0) + { + gBankTarget = gSideTimers[side].followmeTarget; + } + else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && gSideTimers[side].followmeTimer == 0 + && (gBattleMoves[gCurrentMove].power != 0 + || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) + && gBattleMons[ewram16010arr(gBankAttacker)].ability != ABILITY_LIGHTNING_ROD + && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + { + side = GetBankSide(gBankAttacker); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (side != GetBankSide(gActiveBank) + && ewram16010arr(gBankAttacker) != gActiveBank + && gBattleMons[gActiveBank].ability == ABILITY_LIGHTNING_ROD + && BankGetTurnOrder(gActiveBank) < var) + { + var = BankGetTurnOrder(gActiveBank); + } + } + if (var == 4) + { + if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) + { + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + { + if (Random() & 1) + gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + else + gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + } + else + { + if (Random() & 1) + gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); + else + gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + } + } + else + { + gBankTarget = ewram16010arr(gBankAttacker); + } + + if (gAbsentBankFlags & gBitTable[gBankTarget]) + { + if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + { + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + } + else + { + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE); + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + } + } + } + else + { + gActiveBank = gBanksByTurnOrder[var]; + RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability); + gSpecialStatuses[gActiveBank].lightningRodRedirected = 1; + gBankTarget = gActiveBank; + } + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE + && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) + { + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + { + if (Random() & 1) + gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + else + gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + } + else + { + if (Random() & 1) + gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); + else + gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + } + + if (gAbsentBankFlags & gBitTable[gBankTarget] + && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + { + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + } + } + else + { + gBankTarget = ewram16010arr(gBankAttacker); + if (gAbsentBankFlags & gBitTable[gBankTarget]) + { + if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + { + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + } + else + { + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE); + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + } + } + } + + gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_Switch(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gActionSelectionCursor[gBankAttacker] = 0; + gMoveSelectionCursor[gBankAttacker] = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, ewram16064arr(gBankAttacker)) + + ewram16003 = gBankAttacker; + gBattlescriptCurrInstr = BattleScript_ActionSwitch; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + + if (gBattleResults.unk2 < 255) + gBattleResults.unk2++; +} + +#ifdef NONMATCHING +void HandleAction_UseItem(void) +{ + gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gDisableStructs[gBankAttacker].furyCutterCounter = 0; + gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8); + + if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball + { + gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem]; + } + else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL) + { + gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0]; + } + else if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + { + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0]; + } + else + { + ewram16003 = gBankAttacker; + + switch (ewram160D8(gBankAttacker)) + { + case AI_ITEM_FULL_RESTORE: + case AI_ITEM_HEAL_HP: + break; + case AI_ITEM_CURE_CONDITION: + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (ewram160DA(gBankAttacker) & 1) + { + if (ewram160DA(gBankAttacker) & 0x3E) + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + else + { + while (!(ewram160DA(gBankAttacker) & 1)) + { + ewram160DA(gBankAttacker) /= 2; + gBattleCommunication[MULTISTRING_CHOOSER]++; + } + } + break; + case AI_ITEM_X_STAT: + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + if (ewram160DA(gBankAttacker) & 0x80) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + else + { + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) + PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) + + while (!(ewram160DA(gBankAttacker) & 1)) + { + ewram160DA(gBankAttacker) /= 2; + gBattleTextBuff1[2]++; + } + + ewram160A4 = gBattleTextBuff1[2] + 14; + ewram160A5 = 0; + } + break; + case AI_ITEM_GUARD_SPECS: + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + break; + } + + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[ewram160D8(gBankAttacker)]; + } + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} +#else +__attribute__((naked)) +void HandleAction_UseItem(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r4, _08014804 @ =gBankAttacker\n\ + ldr r2, _08014808 @ =gBankTarget\n\ + ldr r1, _0801480C @ =gBanksByTurnOrder\n\ + ldr r0, _08014810 @ =gCurrentTurnActionNumber\n\ + ldrb r0, [r0]\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + strb r0, [r4]\n\ + ldr r0, _08014814 @ =gBattle_BG0_X\n\ + movs r2, 0\n\ + strh r2, [r0]\n\ + ldr r0, _08014818 @ =gBattle_BG0_Y\n\ + strh r2, [r0]\n\ + ldr r3, _0801481C @ =gDisableStructs\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 3\n\ + subs r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + strb r2, [r0, 0x10]\n\ + ldr r5, _08014820 @ =gLastUsedItem\n\ + ldr r2, _08014824 @ =gBattleBufferB\n\ + ldrb r1, [r4]\n\ + lsls r1, 9\n\ + adds r0, r2, 0x1\n\ + adds r0, r1, r0\n\ + ldrb r3, [r0]\n\ + adds r2, 0x2\n\ + adds r1, r2\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r3, r0\n\ + strh r3, [r5]\n\ + cmp r3, 0xC\n\ + bhi _08014830\n\ + ldr r2, _08014828 @ =gBattlescriptCurrInstr\n\ + ldr r1, _0801482C @ =gBattlescriptsForBallThrow\n\ + ldrh r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + str r0, [r2]\n\ + b _08014A8C\n\ + .align 2, 0\n\ +_08014804: .4byte gBankAttacker\n\ +_08014808: .4byte gBankTarget\n\ +_0801480C: .4byte gBanksByTurnOrder\n\ +_08014810: .4byte gCurrentTurnActionNumber\n\ +_08014814: .4byte gBattle_BG0_X\n\ +_08014818: .4byte gBattle_BG0_Y\n\ +_0801481C: .4byte gDisableStructs\n\ +_08014820: .4byte gLastUsedItem\n\ +_08014824: .4byte gBattleBufferB\n\ +_08014828: .4byte gBattlescriptCurrInstr\n\ +_0801482C: .4byte gBattlescriptsForBallThrow\n\ +_08014830:\n\ + adds r0, r3, 0\n\ + subs r0, 0x50\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x1\n\ + bhi _0801484C\n\ + ldr r0, _08014844 @ =gBattlescriptCurrInstr\n\ + ldr r1, _08014848 @ =gBattlescriptsForRunningByItem\n\ + b _0801485C\n\ + .align 2, 0\n\ +_08014844: .4byte gBattlescriptCurrInstr\n\ +_08014848: .4byte gBattlescriptsForRunningByItem\n\ +_0801484C:\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0801486C\n\ + ldr r0, _08014864 @ =gBattlescriptCurrInstr\n\ + ldr r1, _08014868 @ =gBattlescriptsForUsingItem\n\ +_0801485C:\n\ + ldr r1, [r1]\n\ + str r1, [r0]\n\ + b _08014A8C\n\ + .align 2, 0\n\ +_08014864: .4byte gBattlescriptCurrInstr\n\ +_08014868: .4byte gBattlescriptsForUsingItem\n\ +_0801486C:\n\ + ldr r2, _080148A0 @ =gSharedMem\n\ + ldrb r0, [r4]\n\ + ldr r3, _080148A4 @ =0x00016003\n\ + adds r1, r2, r3\n\ + strb r0, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 25\n\ + ldr r1, _080148A8 @ =0x000160d8\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + subs r0, 0x1\n\ + mov r8, r4\n\ + ldr r3, _080148AC @ =gBattlescriptCurrInstr\n\ + mov r9, r3\n\ + ldr r1, _080148B0 @ =gBattlescriptsForUsingItem\n\ + mov r10, r1\n\ + adds r7, r2, 0\n\ + cmp r0, 0x4\n\ + bls _08014896\n\ + b _08014A74\n\ +_08014896:\n\ + lsls r0, 2\n\ + ldr r1, _080148B4 @ =_080148B8\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_080148A0: .4byte gSharedMem\n\ +_080148A4: .4byte 0x00016003\n\ +_080148A8: .4byte 0x000160d8\n\ +_080148AC: .4byte gBattlescriptCurrInstr\n\ +_080148B0: .4byte gBattlescriptsForUsingItem\n\ +_080148B4: .4byte _080148B8\n\ + .align 2, 0\n\ +_080148B8:\n\ + .4byte _08014A74\n\ + .4byte _08014A74\n\ + .4byte _080148CC\n\ + .4byte _08014958\n\ + .4byte _08014A30\n\ +_080148CC:\n\ + ldr r2, _08014904 @ =gBattleCommunication\n\ + movs r0, 0\n\ + strb r0, [r2, 0x5]\n\ + ldr r1, _08014908 @ =gBankAttacker\n\ + ldrb r0, [r1]\n\ + lsrs r0, 1\n\ + ldr r6, _0801490C @ =0x000160da\n\ + adds r0, r6\n\ + adds r0, r7\n\ + ldrb r3, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r3\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _08014918\n\ + movs r0, 0x3E\n\ + ands r0, r3\n\ + ldr r3, _08014910 @ =gBattlescriptCurrInstr\n\ + mov r9, r3\n\ + ldr r1, _08014914 @ =gBattlescriptsForUsingItem\n\ + mov r10, r1\n\ + cmp r0, 0\n\ + bne _080148FC\n\ + b _08014A74\n\ +_080148FC:\n\ + movs r0, 0x5\n\ + strb r0, [r2, 0x5]\n\ + b _08014A74\n\ + .align 2, 0\n\ +_08014904: .4byte gBattleCommunication\n\ +_08014908: .4byte gBankAttacker\n\ +_0801490C: .4byte 0x000160da\n\ +_08014910: .4byte gBattlescriptCurrInstr\n\ +_08014914: .4byte gBattlescriptsForUsingItem\n\ +_08014918:\n\ + ldr r3, _08014950 @ =gBattlescriptCurrInstr\n\ + mov r9, r3\n\ + ldr r0, _08014954 @ =gBattlescriptsForUsingItem\n\ + mov r10, r0\n\ + adds r5, r7, 0\n\ + mov r4, r8\n\ + adds r3, r6, 0\n\ +_08014926:\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + adds r0, r3\n\ + adds r0, r5\n\ + ldrb r1, [r0]\n\ + lsrs r1, 1\n\ + strb r1, [r0]\n\ + ldrb r0, [r2, 0x5]\n\ + adds r0, 0x1\n\ + strb r0, [r2, 0x5]\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + adds r0, r3\n\ + adds r0, r5\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08014926\n\ + b _08014A74\n\ + .align 2, 0\n\ +_08014950: .4byte gBattlescriptCurrInstr\n\ +_08014954: .4byte gBattlescriptsForUsingItem\n\ +_08014958:\n\ + ldr r3, _0801498C @ =gBattleCommunication\n\ + movs r0, 0x4\n\ + strb r0, [r3, 0x5]\n\ + ldr r2, _08014990 @ =gBankAttacker\n\ + ldrb r0, [r2]\n\ + lsrs r0, 1\n\ + ldr r1, _08014994 @ =0x000160da\n\ + mov r12, r1\n\ + add r0, r12\n\ + adds r6, r0, r7\n\ + ldrb r1, [r6]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + mov r8, r2\n\ + cmp r5, 0\n\ + beq _080149A0\n\ + movs r0, 0x5\n\ + strb r0, [r3, 0x5]\n\ + ldr r2, _08014998 @ =gBattlescriptCurrInstr\n\ + mov r9, r2\n\ + ldr r3, _0801499C @ =gBattlescriptsForUsingItem\n\ + mov r10, r3\n\ + b _08014A74\n\ + .align 2, 0\n\ +_0801498C: .4byte gBattleCommunication\n\ +_08014990: .4byte gBankAttacker\n\ +_08014994: .4byte 0x000160da\n\ +_08014998: .4byte gBattlescriptCurrInstr\n\ +_0801499C: .4byte gBattlescriptsForUsingItem\n\ +_080149A0:\n\ + ldr r3, _08014A18 @ =gBattleTextBuff1\n\ + movs r4, 0xFD\n\ + strb r4, [r3]\n\ + movs r0, 0x5\n\ + strb r0, [r3, 0x1]\n\ + movs r2, 0x1\n\ + strb r2, [r3, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r3, 0x3]\n\ + ldr r1, _08014A1C @ =gBattleTextBuff2\n\ + strb r4, [r1]\n\ + strb r5, [r1, 0x1]\n\ + movs r0, 0xD2\n\ + strb r0, [r1, 0x2]\n\ + strb r5, [r1, 0x3]\n\ + subs r0, 0xD3\n\ + strb r0, [r1, 0x4]\n\ + ldrb r0, [r6]\n\ + ands r2, r0\n\ + ldr r0, _08014A20 @ =gBattlescriptCurrInstr\n\ + mov r9, r0\n\ + ldr r1, _08014A24 @ =gBattlescriptsForUsingItem\n\ + mov r10, r1\n\ + adds r6, r3, 0\n\ + cmp r2, 0\n\ + bne _08014A02\n\ + adds r3, r7, 0\n\ + mov r5, r8\n\ + mov r4, r12\n\ + adds r2, r6, 0\n\ +_080149DC:\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + adds r0, r4\n\ + adds r0, r3\n\ + ldrb r1, [r0]\n\ + lsrs r1, 1\n\ + strb r1, [r0]\n\ + ldrb r0, [r2, 0x2]\n\ + adds r0, 0x1\n\ + strb r0, [r2, 0x2]\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + adds r0, r4\n\ + adds r0, r3\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080149DC\n\ +_08014A02:\n\ + ldrb r0, [r6, 0x2]\n\ + adds r0, 0xE\n\ + ldr r2, _08014A28 @ =0x000160a4\n\ + adds r1, r7, r2\n\ + movs r2, 0\n\ + strb r0, [r1]\n\ + ldr r3, _08014A2C @ =0x000160a5\n\ + adds r0, r7, r3\n\ + strb r2, [r0]\n\ + b _08014A74\n\ + .align 2, 0\n\ +_08014A18: .4byte gBattleTextBuff1\n\ +_08014A1C: .4byte gBattleTextBuff2\n\ +_08014A20: .4byte gBattlescriptCurrInstr\n\ +_08014A24: .4byte gBattlescriptsForUsingItem\n\ +_08014A28: .4byte 0x000160a4\n\ +_08014A2C: .4byte 0x000160a5\n\ +_08014A30:\n\ + ldr r0, _08014A50 @ =gBattleTypeFlags\n\ + ldrh r0, [r0]\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08014A64\n\ + ldr r1, _08014A54 @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x5]\n\ + ldr r0, _08014A58 @ =gBankAttacker\n\ + mov r8, r0\n\ + ldr r1, _08014A5C @ =gBattlescriptCurrInstr\n\ + mov r9, r1\n\ + ldr r2, _08014A60 @ =gBattlescriptsForUsingItem\n\ + mov r10, r2\n\ + b _08014A74\n\ + .align 2, 0\n\ +_08014A50: .4byte gBattleTypeFlags\n\ +_08014A54: .4byte gBattleCommunication\n\ +_08014A58: .4byte gBankAttacker\n\ +_08014A5C: .4byte gBattlescriptCurrInstr\n\ +_08014A60: .4byte gBattlescriptsForUsingItem\n\ +_08014A64:\n\ + ldr r0, _08014AA0 @ =gBattleCommunication\n\ + strb r1, [r0, 0x5]\n\ + ldr r3, _08014AA4 @ =gBankAttacker\n\ + mov r8, r3\n\ + ldr r0, _08014AA8 @ =gBattlescriptCurrInstr\n\ + mov r9, r0\n\ + ldr r1, _08014AAC @ =gBattlescriptsForUsingItem\n\ + mov r10, r1\n\ +_08014A74:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + lsrs r0, 1\n\ + ldr r3, _08014AB0 @ =0x000160d8\n\ + adds r0, r3\n\ + adds r0, r7\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + add r0, r10\n\ + ldr r0, [r0]\n\ + mov r1, r9\n\ + str r0, [r1]\n\ +_08014A8C:\n\ + movs r0, 0xA\n\ + ldr r2, _08014AB4 @ =gCurrentActionFuncId\n\ + strb r0, [r2]\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08014AA0: .4byte gBattleCommunication\n\ +_08014AA4: .4byte gBankAttacker\n\ +_08014AA8: .4byte gBattlescriptCurrInstr\n\ +_08014AAC: .4byte gBattlescriptsForUsingItem\n\ +_08014AB0: .4byte 0x000160d8\n\ +_08014AB4: .4byte gCurrentActionFuncId\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +bool8 TryRunFromBattle(u8 bank) +{ + bool8 effect = FALSE; + u8 holdEffect; + u8 speedVar; + + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[bank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + + gStringBank = bank; + + if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) + { + gLastUsedItem = gBattleMons[bank].item ; + gProtectStructs[bank].fleeFlag = 1; + effect++; + } + else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY) + { + gLastUsedAbility = ABILITY_RUN_AWAY; + gProtectStructs[bank].fleeFlag = 2; + effect++; + } + else + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed) + { + speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (ewram16078 * 30); + if (speedVar > (Random() & 0xFF)) + effect++; + } + else // same speed or faster + { + effect++; + } + } + + ewram16078++; + } + + if (effect) + { + gCurrentTurnActionNumber = gNoOfAllBanks; + gBattleOutcome = BATTLE_RAN; + } + + return effect; +} + +void HandleAction_Run(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gCurrentTurnActionNumber = gNoOfAllBanks; + + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + if (gActionForBanks[gActiveBank] == ACTION_RUN) + gBattleOutcome |= BATTLE_LOST; + } + else + { + if (gActionForBanks[gActiveBank] == ACTION_RUN) + gBattleOutcome |= BATTLE_WON; + } + } + + gBattleOutcome |= OUTCOME_LINK_BATTLE_RUN; + } + else + { + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + { + if (!TryRunFromBattle(gBankAttacker)) // failed to run away + { + gBattleMons[gBankAttacker].status2 &= ~STATUS2_DESTINY_BOND; + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + } + else + { + if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + else + { + gCurrentTurnActionNumber = gNoOfAllBanks; + gBattleOutcome = BATTLE_POKE_FLED; + } + } + } +} + +void HandleAction_WatchesCarefully(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafariZoneBallThrow(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gNumSafariBalls--; + gLastUsedItem = ITEM_SAFARI_BALL; + gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_ThrowPokeblock(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1; + gLastUsedItem = gBattleBufferB[gBankAttacker][2]; + + if (ewram16087 < 3) + ewram16087++; + if (ewram16088 > 1) + { + if (ewram16088 < gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]]) + ewram16088 = 1; + else + ewram16088 -= gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]]; + } + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_GoNear(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + ewram16089 += gUnknown_081FA71B[ewram16086]; + if (ewram16089 > 20) + ewram16089 = 20; + + ewram16088 += gUnknown_081FA71F[ewram16086]; + if (ewram16088 > 20) + ewram16088 = 20; + + if (ewram16086 < 3) + { + ewram16086++; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafriZoneRun(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + PlaySE(SE_NIGERU); + gCurrentTurnActionNumber = gNoOfAllBanks; + gBattleOutcome = BATTLE_RAN; +} + +void HandleAction_Action9(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]) + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gActionsByTurnOrder[1] = ACTION_FINISHED; +} + +void HandleAction_Action11(void) +{ + if (!HandleFaintedMonActions()) + { + ewram16059 = 0; + gCurrentActionFuncId = ACTION_FINISHED; + } +} + +void HandleAction_NothingIsFainted(void) +{ + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); +} + +void HandleAction_ActionFinished(void) +{ + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + SpecialStatusesClear(); + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); + + gBattleMoveDamage = 0; + ewram16002 = 0; + ewram160A1 = 0; + gMoveHitWith[gBankAttacker] = 0; + gUnknown_02024C44[gBankAttacker] = 0; + eDynamicMoveType = 0; + gDynamicBasePower = 0; + ewram1600C = 0; + gBattleCommunication[3] = 0; + gBattleCommunication[4] = 0; + eMultihitMoveEffect = 0; + ewram17130 = 0; +} |