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Diffstat (limited to 'src/battle/battle_2.c')
-rw-r--r--src/battle/battle_2.c3264
1 files changed, 871 insertions, 2393 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index e37c33d0f..2bbae20dc 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -18,6 +18,7 @@
#include "event_data.h"
#include "evolution_scene.h"
#include "item.h"
+#include "item_menu.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
@@ -26,6 +27,7 @@
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
+#include "pokeblock.h"
#include "pokedex.h"
#include "pokemon.h"
#include "random.h"
@@ -33,6 +35,7 @@
#include "rom3.h"
#include "rom_8077ABC.h"
#include "rom_8094928.h"
+#include "safari_zone.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
@@ -1356,7 +1359,6 @@ void c2_081284E0(void)
}
}
-// A LOT of debug code!
#if DEBUG
extern u8 gUnknown_Debug_2023B62[];
@@ -1379,6 +1381,7 @@ void debug_nullsub_3(void);
void debug_sub_80125A0(void);
void debug_sub_80125E4(void);
void debug_sub_8012628(void);
+void debug_sub_8012658(void);
void debug_sub_8012688(void);
void debug_sub_8012878(void);
void debug_sub_8012D10(u8);
@@ -1386,7 +1389,6 @@ u32 debug_sub_8013294(u8, void *, u32);
void debug_sub_80132C8(u8, void *, u32);
extern s16 gUnknown_Debug_2023A76[][0x23];
-extern s16 gUnknown_Debug_2023A76_[][7][5];
extern s16 gUnknown_Debug_2023B02[][6][4];
extern u8 gUnknown_Debug_03004360;
extern struct Window gUnknown_Debug_03004370;
@@ -1498,31 +1500,6 @@ void debug_sub_8010A7C(u8 a, u8 b)
gBattleTextBuff1[i] = EOS;
}
-// gUnknown_Debug_2023A76_ seems like a 3D array, but this function refuses to match when I do that.
-#ifdef NONMATCHING
-void debug_sub_8010AAC(u8 a)
-{
- switch (gBaseStats[gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][0]].genderRatio)
- {
- case 0:
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 2;
- break;
- case 0xFE:
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 3;
- break;
- case 0xFF:
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 4;
- break;
- default:
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] &= 1;
- if (a != 0)
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] ^= 1;
- else
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 0;
- break;
- }
-}
-#else
void debug_sub_8010AAC(u8 a)
{
switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio)
@@ -1545,19 +1522,19 @@ void debug_sub_8010AAC(u8 a)
break;
}
}
-#endif
+// gUnknown_Debug_2023A76 2D array
void debug_sub_8010B80(u8 a)
{
s8 r12 = 0;
- s8 r7 = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0];
-
+ s8 r7 = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5];
+
while (r7 >= 10)
{
r7 -= 10;
r12++;
}
-
+
if (a & 2)
{
if (a & 1)
@@ -1580,18 +1557,326 @@ void debug_sub_8010B80(u8 a)
if (r7 > 9)
r7 = 1;
}
- gUnknown_Debug_2023A76_[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
- = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]
+ = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]
= r12 * 10 + r7;
}
+// For some unexplainable reason, code in various functions will cause SetActionsAndBanksTurnOrder,
+// a completely separate and unrelated function, to use different registers. I have
+// absolutely no clue as to why this phenomenon occurs. For example,
+// I have to make debug_sub_8010CAC access gUnknown_Debug_2023A76 as a 3D array.
+// If I use a 2D array, SetActionsAndBanksTurnOrder will no longer match.
+#ifdef NONMATCHING
+void debug_sub_8010CAC(void)
+{
+ s32 r5;
+
+ if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON))
+ DoSoftReset();
+ if (gMain.newKeysRaw == SELECT_BUTTON)
+ {
+ if (gUnknown_Debug_030043A4 < 6)
+ {
+ gUnknown_Debug_030043A8 = 0;
+ debug_sub_8012628();
+ SetMainCallback2(debug_sub_8011498);
+ }
+ if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6)
+ {
+ gMain.savedCallback = debug_sub_80108B8;
+ CreateMon(
+ &gPlayerParty[0],
+ gUnknown_Debug_2023A76[0][0 * 5 + 0],
+ gUnknown_Debug_2023A76[0][0 * 5 + 1],
+ 32,
+ 0, 0, 0, 0);
+ for (r5 = 0; r5 < 4; r5++)
+ {
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]);
+ SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp);
+ }
+ switch (gUnknown_Debug_2023A76[0][6 * 5 + 0])
+ {
+ case 1:
+ gCB2_AfterEvolution = debug_sub_80108B8;
+ EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76[0][1 * 5 + 0], 1, 0);
+ break;
+ case 2:
+ debug_sub_8012688();
+ break;
+ }
+ }
+ if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6)
+ {
+ // This is really weird
+ r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1));
+ r5++;
+ if (r5 == 4)
+ r5 = 0;
+ gSaveBlock2.optionsBattleSceneOff = (r5 & 1);
+ gSaveBlock2.optionsSound = (r5 & 2) >> 1;
+ SetPokemonCryStereo(gSaveBlock2.optionsSound);
+ debug_nullsub_3();
+ }
+ }
+ if (gMain.newKeysRaw == START_BUTTON)
+ debug_sub_801174C();
+ if (gMain.newKeysRaw == DPAD_UP)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 != 0)
+ gUnknown_Debug_030043A4--;
+ else
+ gUnknown_Debug_030043A4 = 6;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ if (gMain.newKeysRaw == DPAD_DOWN)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 == 6)
+ gUnknown_Debug_030043A4 = 0;
+ else
+ gUnknown_Debug_030043A4++;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ if (gMain.newKeysRaw == DPAD_LEFT)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 0)
+ {
+ gUnknown_Debug_030043A0--;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 != 0)
+ {
+ gUnknown_Debug_03004360 = 0;
+ gUnknown_Debug_030043A0 = 4;
+ gBattle_BG1_X = 0;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ debug_sub_80125A0();
+ }
+ if (gMain.newKeysRaw == DPAD_RIGHT)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 4)
+ {
+ gUnknown_Debug_030043A0++;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 == 0)
+ {
+ gUnknown_Debug_03004360 = 1;
+ gUnknown_Debug_030043A0 = 0;
+ gBattle_BG1_X = 0x100;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ debug_sub_80125A0();
+ }
+ if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76[0][6 * 5 + 4] != 0)
+ {
+ gUnknown_Debug_2023A76[0][6 * 5 + 4]--;
+ gUnknown_Debug_2023A76[1][6 * 5 + 4]--;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[0][6 * 5 + 4] = 8;
+ gUnknown_Debug_2023A76[1][6 * 5 + 4] = 8;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76[0][6 * 5 + 4] < 8)
+ {
+ gUnknown_Debug_2023A76[0][6 * 5 + 4]++;
+ gUnknown_Debug_2023A76[1][6 * 5 + 4]++;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[0][6 * 5 + 4] = 0;
+ gUnknown_Debug_2023A76[1][6 * 5 + 4] = 0;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(1);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4];
+ }
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ if (gMain.newAndRepeatedKeys & L_BUTTON)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(2);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ if (gMain.newAndRepeatedKeys & R_BUTTON)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(3);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ AnimateSprites();
+ BuildOamBuffer();
+}
+#else
+
+// 3D array
+extern s16 gUnknown_Debug_2023A76_[][7][5];
+
void debug_sub_8010CAC(void)
{
s32 r5;
- if (gMain.heldKeysRaw == 0x204)
+ if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON))
DoSoftReset();
- if (gMain.newKeysRaw == 4)
+ if (gMain.newKeysRaw == SELECT_BUTTON)
{
if (gUnknown_Debug_030043A4 < 6)
{
@@ -1599,7 +1884,6 @@ void debug_sub_8010CAC(void)
debug_sub_8012628();
SetMainCallback2(debug_sub_8011498);
}
- //_546
if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6)
{
gMain.savedCallback = debug_sub_80108B8;
@@ -1616,16 +1900,15 @@ void debug_sub_8010CAC(void)
}
switch (gUnknown_Debug_2023A76_[0][6][0])
{
- case 1: //_550
+ case 1:
gCB2_AfterEvolution = debug_sub_80108B8;
EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0);
break;
- case 2: //_551
+ case 2:
debug_sub_8012688();
break;
}
}
- //_555
if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6)
{
// This is really weird
@@ -1639,10 +1922,9 @@ void debug_sub_8010CAC(void)
debug_nullsub_3();
}
}
- //_559
- if (gMain.newKeysRaw == 8)
+ if (gMain.newKeysRaw == START_BUTTON)
debug_sub_801174C();
- if (gMain.newKeysRaw == 0x40)
+ if (gMain.newKeysRaw == DPAD_UP)
{
debug_sub_80125E4();
if (gUnknown_Debug_030043A4 != 0)
@@ -1653,8 +1935,7 @@ void debug_sub_8010CAC(void)
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
debug_sub_80125A0();
}
- //_562
- if (gMain.newKeysRaw == 0x80)
+ if (gMain.newKeysRaw == DPAD_DOWN)
{
debug_sub_80125E4();
if (gUnknown_Debug_030043A4 == 6)
@@ -1665,8 +1946,7 @@ void debug_sub_8010CAC(void)
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
debug_sub_80125A0();
}
- //_567
- if (gMain.newKeysRaw == 0x20)
+ if (gMain.newKeysRaw == DPAD_LEFT)
{
debug_sub_80125E4();
if (gUnknown_Debug_030043A0 != 0)
@@ -1685,11 +1965,9 @@ void debug_sub_8010CAC(void)
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
}
}
- //_577
debug_sub_80125A0();
}
- //_572
- if (gMain.newKeysRaw == 0x10)
+ if (gMain.newKeysRaw == DPAD_RIGHT)
{
debug_sub_80125E4();
if (gUnknown_Debug_030043A0 != 4)
@@ -1710,7 +1988,6 @@ void debug_sub_8010CAC(void)
}
debug_sub_80125A0();
}
- //_578
if (gMain.newAndRepeatedKeys & B_BUTTON)
{
switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
@@ -1762,7 +2039,6 @@ void debug_sub_8010CAC(void)
if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
}
- //_613
if (gUnknown_Debug_030043A0 == 0)
{
debug_sub_8010AAC(0);
@@ -1773,7 +2049,6 @@ void debug_sub_8010CAC(void)
break;
}
}
- //_607
if (gMain.newAndRepeatedKeys & A_BUTTON)
{
switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
@@ -1825,33 +2100,28 @@ void debug_sub_8010CAC(void)
if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4];
}
- //_644
if (gUnknown_Debug_030043A0 == 0)
{
debug_sub_8010AAC(0);
debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
}
- //_645
debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
break;
}
}
- //_638
- if (gMain.newAndRepeatedKeys & 0x200)
+ if (gMain.newAndRepeatedKeys & L_BUTTON)
{
if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
{
debug_sub_8010AAC(1);
}
- //_648
else
{
if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
{
debug_sub_8010B80(2);
}
- //_652
else
{
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10;
@@ -1859,31 +2129,26 @@ void debug_sub_8010CAC(void)
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
}
}
- //_653
if (gUnknown_Debug_030043A0 == 0)
{
debug_sub_8010AAC(0);
debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
}
- //_658
debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
}
- //_646
- if (gMain.newAndRepeatedKeys & 0x100)
+ if (gMain.newAndRepeatedKeys & R_BUTTON)
{
if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
{
debug_sub_8010AAC(1);
}
- //_661
else
{
if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
{
debug_sub_8010B80(3);
}
- //_665
else
{
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10;
@@ -1891,1107 +2156,295 @@ void debug_sub_8010CAC(void)
gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
}
}
- //_666
if (gUnknown_Debug_030043A0 == 0)
{
debug_sub_8010AAC(0);
debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
}
- //_671
debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
}
- //_659
AnimateSprites();
BuildOamBuffer();
}
+#endif
-__attribute__((naked))
-void debug_sub_8011498()
-{
- asm(
- " push {r4, r5, r6, r7, lr}\n"
- " mov r7, sl\n"
- " mov r6, r9\n"
- " mov r5, r8\n"
- " push {r5, r6, r7}\n"
- " ldr r2, ._687 @ gUnknown_Debug_030043A0\n"
- " ldr r0, ._687 + 4 @ gUnknown_Debug_030043A4\n"
- " ldrb r1, [r0]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " ldrb r2, [r2]\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x18\n"
- " mov r9, r0\n"
- " ldr r4, ._687 + 8 @ gMain\n"
- " ldrh r1, [r4, #0x28]\n"
- " mov r0, #0x81\n"
- " lsl r0, r0, #0x2\n"
- " cmp r1, r0\n"
- " bne ._674 @cond_branch\n"
- " bl DoSoftReset\n"
- "._674:\n"
- " ldrh r0, [r4, #0x2a]\n"
- " cmp r0, #0x4\n"
- " bne ._675 @cond_branch\n"
- " bl debug_sub_8012658\n"
- " ldr r0, ._687 + 12 @ debug_sub_8010CAC\n"
- " bl SetMainCallback2\n"
- "._675:\n"
- " ldrh r0, [r4, #0x2a]\n"
- " cmp r0, #0x8\n"
- " bne ._676 @cond_branch\n"
- " bl debug_sub_801174C\n"
- "._676:\n"
- " ldrh r0, [r4, #0x2a]\n"
- " cmp r0, #0x40\n"
- " beq ._677 @cond_branch\n"
- " cmp r0, #0x80\n"
- " bne ._678 @cond_branch\n"
- "._677:\n"
- " bl debug_sub_8012658\n"
- " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x2\n"
- " eor r1, r1, r2\n"
- " strb r1, [r0]\n"
- " bl debug_sub_8012628\n"
- "._678:\n"
- " ldr r0, ._687 + 8 @ gMain\n"
- " ldrh r0, [r0, #0x2a]\n"
- " cmp r0, #0x20\n"
- " beq ._679 @cond_branch\n"
- " cmp r0, #0x10\n"
- " bne ._680 @cond_branch\n"
- "._679:\n"
- " bl debug_sub_8012658\n"
- " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x1\n"
- " eor r1, r1, r2\n"
- " strb r1, [r0]\n"
- " bl debug_sub_8012628\n"
- "._680:\n"
- " ldr r0, ._687 + 8 @ gMain\n"
- " ldrh r1, [r0, #0x30]\n"
- " mov r0, #0x2\n"
- " and r0, r0, r1\n"
- " cmp r0, #0\n"
- " beq ._681 @cond_branch\n"
- " ldr r0, ._687 + 20 @ gUnknown_Debug_2023B02\n"
- " mov r8, r0\n"
- " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
- " ldrb r4, [r6]\n"
- " lsl r4, r4, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r5]\n"
- " lsl r1, r2, #0x1\n"
- " add r1, r1, r2\n"
- " lsl r1, r1, #0x4\n"
- " add r4, r4, r1\n"
- " add r4, r4, r8\n"
- " ldrh r1, [r4]\n"
- " sub r1, r1, #0x1\n"
- " strh r1, [r4]\n"
- " ldrb r3, [r6]\n"
- " lsl r1, r3, #0x1\n"
- " add r1, r1, r0\n"
- " ldrb r2, [r5]\n"
- " lsl r0, r2, #0x1\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x4\n"
- " add r1, r1, r0\n"
- " mov r0, r8\n"
- " add r4, r1, r0\n"
- " mov r0, #0x0\n"
- " ldsh r1, [r4, r0]\n"
- " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
- " lsl r0, r3, #0x2\n"
- " add r0, r0, r3\n"
- " lsl r2, r0, #0x1\n"
- " add r0, r5, #0\n"
- " add r0, r0, #0x8\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " cmp r1, r0\n"
- " bge ._682 @cond_branch\n"
- " add r0, r5, #6\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " strh r0, [r4]\n"
- "._682:\n"
- " bl debug_sub_8012294\n"
- "._681:\n"
- " ldr r0, ._687 + 8 @ gMain\n"
- " ldrh r1, [r0, #0x30]\n"
- " mov r0, #0x1\n"
- " and r0, r0, r1\n"
- " cmp r0, #0\n"
- " beq ._683 @cond_branch\n"
- " ldr r1, ._687 + 20 @ gUnknown_Debug_2023B02\n"
- " mov r8, r1\n"
- " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
- " ldrb r4, [r6]\n"
- " lsl r4, r4, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r5]\n"
- " lsl r1, r2, #0x1\n"
- " add r1, r1, r2\n"
- " lsl r1, r1, #0x4\n"
- " add r4, r4, r1\n"
- " add r4, r4, r8\n"
- " ldrh r1, [r4]\n"
- " add r1, r1, #0x1\n"
- " strh r1, [r4]\n"
- " ldrb r3, [r6]\n"
- " lsl r1, r3, #0x1\n"
- " add r1, r1, r0\n"
- " ldrb r2, [r5]\n"
- " lsl r0, r2, #0x1\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x4\n"
- " add r1, r1, r0\n"
- " mov r0, r8\n"
- " add r4, r1, r0\n"
- " mov r0, #0x0\n"
- " ldsh r1, [r4, r0]\n"
- " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
- " lsl r0, r3, #0x2\n"
- " add r0, r0, r3\n"
- " lsl r2, r0, #0x1\n"
- " add r0, r5, #6\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " cmp r1, r0\n"
- " ble ._684 @cond_branch\n"
- " add r0, r5, #0\n"
- " add r0, r0, #0x8\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " strh r0, [r4]\n"
- "._684:\n"
- " bl debug_sub_8012294\n"
- "._683:\n"
- " ldr r0, ._687 + 8 @ gMain\n"
- " ldrh r1, [r0, #0x30]\n"
- " mov r0, #0x80\n"
- " lsl r0, r0, #0x2\n"
- " and r0, r0, r1\n"
- " cmp r0, #0\n"
- " beq ._685 @cond_branch\n"
- " ldr r6, ._687 + 20 @ gUnknown_Debug_2023B02\n"
- " ldr r5, ._687 + 16 @ gUnknown_Debug_030043A8\n"
- " ldrb r4, [r5]\n"
- " lsl r4, r4, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldr r2, ._687 + 24 @ gUnknown_Debug_03004360\n"
- " ldrb r1, [r2]\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x4\n"
- " add r4, r4, r0\n"
- " add r4, r4, r6\n"
- " ldrh r0, [r4]\n"
- " sub r0, r0, #0xa\n"
- " strh r0, [r4]\n"
- " mov sl, r5\n"
- " mov r8, r6\n"
- " add r7, r2, #0\n"
- " ldr r6, ._687 + 28 @ gUnknown_Debug_821F564\n"
- " b ._686\n"
- "._688:\n"
- " .align 2, 0\n"
- "._687:\n"
- " .word gUnknown_Debug_030043A0\n"
- " .word gUnknown_Debug_030043A4\n"
- " .word gMain\n"
- " .word debug_sub_8010CAC+1\n"
- " .word gUnknown_Debug_030043A8\n"
- " .word gUnknown_Debug_2023B02\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_821F564\n"
- "._689:\n"
- " add r0, r6, #6\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " ldrh r1, [r4]\n"
- " add r0, r0, r1\n"
- " strh r0, [r4]\n"
- "._686:\n"
- " mov r0, sl\n"
- " ldrb r5, [r0]\n"
- " lsl r4, r5, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldrb r1, [r7]\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x4\n"
- " add r4, r4, r0\n"
- " add r4, r4, r8\n"
- " mov r0, #0x0\n"
- " ldsh r1, [r4, r0]\n"
- " lsl r0, r5, #0x2\n"
- " add r0, r0, r5\n"
- " lsl r2, r0, #0x1\n"
- " add r0, r6, #0\n"
- " add r0, r0, #0x8\n"
- " add r0, r2, r0\n"
- " ldrh r0, [r0]\n"
- " cmp r1, r0\n"
- " blt ._689 @cond_branch\n"
- " bl debug_sub_8012294\n"
- "._685:\n"
- " ldr r0, ._692 @ gMain\n"
- " ldrh r1, [r0, #0x30]\n"
- " mov r0, #0x80\n"
- " lsl r0, r0, #0x1\n"
- " and r0, r0, r1\n"
- " cmp r0, #0\n"
- " beq ._690 @cond_branch\n"
- " ldr r6, ._692 + 4 @ gUnknown_Debug_2023B02\n"
- " ldr r5, ._692 + 8 @ gUnknown_Debug_030043A8\n"
- " ldrb r4, [r5]\n"
- " lsl r4, r4, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldr r2, ._692 + 12 @ gUnknown_Debug_03004360\n"
- " ldrb r1, [r2]\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x4\n"
- " add r4, r4, r0\n"
- " add r4, r4, r6\n"
- " ldrh r0, [r4]\n"
- " add r0, r0, #0xa\n"
- " strh r0, [r4]\n"
- " mov sl, r5\n"
- " mov r8, r6\n"
- " add r7, r2, #0\n"
- " ldr r6, ._692 + 16 @ gUnknown_Debug_821F564\n"
- " b ._691\n"
- "._693:\n"
- " .align 2, 0\n"
- "._692:\n"
- " .word gMain\n"
- " .word gUnknown_Debug_2023B02\n"
- " .word gUnknown_Debug_030043A8\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_821F564\n"
- "._694:\n"
- " ldrh r0, [r4]\n"
- " sub r0, r0, r1\n"
- " strh r0, [r4]\n"
- "._691:\n"
- " mov r1, sl\n"
- " ldrb r5, [r1]\n"
- " lsl r4, r5, #0x1\n"
- " mov r0, r9\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " lsl r0, r0, #0x18\n"
- " lsr r0, r0, #0x15\n"
- " add r4, r4, r0\n"
- " ldrb r1, [r7]\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x4\n"
- " add r4, r4, r0\n"
- " add r4, r4, r8\n"
- " mov r0, #0x0\n"
- " ldsh r2, [r4, r0]\n"
- " lsl r0, r5, #0x2\n"
- " add r0, r0, r5\n"
- " lsl r0, r0, #0x1\n"
- " add r1, r6, #6\n"
- " add r0, r0, r1\n"
- " ldrh r1, [r0]\n"
- " cmp r2, r1\n"
- " bgt ._694 @cond_branch\n"
- " bl debug_sub_8012294\n"
- "._690:\n"
- " bl AnimateSprites\n"
- " bl BuildOamBuffer\n"
- " pop {r3, r4, r5}\n"
- " mov r8, r3\n"
- " mov r9, r4\n"
- " mov sl, r5\n"
- " pop {r4, r5, r6, r7}\n"
- " pop {r0}\n"
- " bx r0\n"
- "\n"
- );
+extern u16 gUnknown_Debug_821F564[][5];
+
+void debug_sub_8011498(void)
+{
+ u8 r9 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5;
+
+ if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON))
+ DoSoftReset();
+ if (gMain.newKeysRaw == SELECT_BUTTON)
+ {
+ debug_sub_8012658();
+ SetMainCallback2(debug_sub_8010CAC);
+ }
+ if (gMain.newKeysRaw == START_BUTTON)
+ debug_sub_801174C();
+ if (gMain.newKeysRaw == DPAD_UP || gMain.newKeysRaw == DPAD_DOWN)
+ {
+ debug_sub_8012658();
+ gUnknown_Debug_030043A8 ^= 2;
+ debug_sub_8012628();
+ }
+ if (gMain.newKeysRaw == DPAD_LEFT || gMain.newKeysRaw == DPAD_RIGHT)
+ {
+ debug_sub_8012658();
+ gUnknown_Debug_030043A8 ^= 1;
+ debug_sub_8012628();
+ }
+ if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]--;
+ if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4])
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3];
+ debug_sub_8012294();
+ }
+ if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]++;
+ if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3])
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4];
+ debug_sub_8012294();
+ }
+ if (gMain.newAndRepeatedKeys & L_BUTTON)
+ {
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= 10;
+ while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4])
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3];
+ debug_sub_8012294();
+ }
+ if (gMain.newAndRepeatedKeys & R_BUTTON)
+ {
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += 10;
+ while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3])
+ gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3];
+ debug_sub_8012294();
+ }
+ AnimateSprites();
+ BuildOamBuffer();
}
-__attribute__((naked))
-void debug_sub_801174C()
-{
- asm(
- " push {r4, r5, r6, r7, lr}\n"
- " mov r7, sl\n"
- " mov r6, r9\n"
- " mov r5, r8\n"
- " push {r5, r6, r7}\n"
- " add sp, sp, #0xffffffe8\n"
- " mov r0, #0x0\n"
- " mov r9, r0\n"
- " ldr r1, ._704 @ gUnknown_020297ED\n"
- " mov r0, #0x1\n"
- " strb r0, [r1]\n"
- " bl Random\n"
- " add r4, r0, #0\n"
- " lsl r4, r4, #0x10\n"
- " lsr r4, r4, #0x10\n"
- " mov r0, #0x3\n"
- " and r4, r4, r0\n"
- " lsl r4, r4, #0x18\n"
- " lsr r6, r4, #0x18\n"
- " ldr r5, ._704 + 4 @ gSaveBlock2\n"
- " lsl r1, r6, #0x1\n"
- " add r1, r1, r6\n"
- " lsl r1, r1, #0x1\n"
- " ldr r0, ._704 + 8 @ str_821F631\n"
- " add r1, r1, r0\n"
- " add r0, r5, #0\n"
- " bl StringCopy\n"
- " lsr r4, r4, #0x19\n"
- " strb r4, [r5, #0x8]\n"
- " bl ZeroPlayerPartyMons\n"
- " bl ZeroEnemyPartyMons\n"
- " ldr r0, ._704 + 12 @ gUnknown_Debug_2023A76\n"
- " mov r1, #0x3c\n"
- " ldsh r7, [r0, r1]\n"
- " mov r2, r9\n"
- " str r2, [sp, #0xc]\n"
- " cmp r7, #0x9\n"
- " ble ._695 @cond_branch\n"
- " mov r0, #0x0\n"
- "._696:\n"
- " sub r7, r7, #0xa\n"
- " add r0, r0, #0x1\n"
- " cmp r7, #0x9\n"
- " bgt ._696 @cond_branch\n"
- " str r0, [sp, #0xc]\n"
- "._695:\n"
- " ldr r2, ._704 + 16 @ gBattleTypeFlags\n"
- " ldr r1, ._704 + 20 @ gUnknown_Debug_821F598\n"
- " sub r0, r7, #1\n"
- " lsl r0, r0, #0x1\n"
- " add r0, r0, r1\n"
- " ldrh r3, [r0]\n"
- " strh r3, [r2]\n"
- " ldr r1, ._704 + 24 @ gUnknown_02023A14_50\n"
- " mov r0, #0x8\n"
- " strb r0, [r1]\n"
- " ldr r1, ._704 + 28 @ gBattleTerrain\n"
- " add r0, sp, #0xc\n"
- " ldrb r0, [r0]\n"
- " strb r0, [r1]\n"
- " mov r0, #0x80\n"
- " and r0, r0, r3\n"
- " cmp r0, #0\n"
- " beq ._697 @cond_branch\n"
- " bl EnterSafariMode\n"
- "._697:\n"
- " ldr r5, ._704 + 12 @ gUnknown_Debug_2023A76\n"
- " ldrh r0, [r5, #0x3c]\n"
- " sub r0, r0, #0x2\n"
- " lsl r0, r0, #0x10\n"
- " lsr r0, r0, #0x10\n"
- " cmp r0, #0x2\n"
- " bhi ._698 @cond_branch\n"
- " ldr r4, ._704 + 32 @ gTrainerBattleOpponent\n"
- " bl Random\n"
- " mov r1, #0x7\n"
- " and r1, r1, r0\n"
- " add r1, r1, #0x1\n"
- " strh r1, [r4]\n"
- "._698:\n"
- " ldr r1, ._704 + 36 @ gPlayerPartyCount\n"
- " mov r0, #0x0\n"
- " strb r0, [r1]\n"
- " mov r7, #0x0\n"
- "._745:\n"
- " lsl r0, r7, #0x1\n"
- " ldr r3, ._704 + 12 @ gUnknown_Debug_2023A76\n"
- " add r1, r0, r3\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r1, r2]\n"
- " add r2, r3, #0\n"
- " mov r8, r0\n"
- " add r3, r7, #5\n"
- " mov sl, r3\n"
- " cmp r1, #0\n"
- " beq ._699 @cond_branch\n"
- " add r0, r7, #4\n"
- " lsl r0, r0, #0x1\n"
- " add r1, r2, #0\n"
- " add r0, r0, r1\n"
- " mov r3, #0x0\n"
- " ldsh r0, [r0, r3]\n"
- " cmp r0, #0x1\n"
- " beq ._707 @cond_branch\n"
- " cmp r0, #0x1\n"
- " bgt ._701 @cond_branch\n"
- " cmp r0, #0\n"
- " beq ._706 @cond_branch\n"
- " b ._708\n"
- "._705:\n"
- " .align 2, 0\n"
- "._704:\n"
- " .word gUnknown_020297ED\n"
- " .word gSaveBlock2\n"
- " .word str_821F631\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gBattleTypeFlags\n"
- " .word gUnknown_Debug_821F598\n"
- " .word gUnknown_02023A14_50\n"
- " .word gBattleTerrain\n"
- " .word gTrainerBattleOpponent\n"
- " .word gPlayerPartyCount\n"
- "._701:\n"
- " cmp r0, #0x2\n"
- " beq ._706 @cond_branch\n"
- " cmp r0, #0x3\n"
- " beq ._707 @cond_branch\n"
- " b ._708\n"
- "._706:\n"
- " mov r6, #0x0\n"
- " b ._710\n"
- "._707:\n"
- " mov r6, #0xfe\n"
- " b ._710\n"
- "._708:\n"
- " mov r6, #0xff\n"
- "._710:\n"
- " mov r1, r8\n"
- " add r0, r1, r2\n"
- " mov r3, #0x0\n"
- " ldsh r0, [r0, r3]\n"
- " add r1, r7, #5\n"
- " mov sl, r1\n"
- " cmp r0, #0xc9\n"
- " bne ._712 @cond_branch\n"
- " cmp r1, #0x1d\n"
- " bgt ._712 @cond_branch\n"
- " add r0, r7, #7\n"
- " lsl r0, r0, #0x1\n"
- " add r0, r0, r2\n"
- " ldrb r0, [r0]\n"
- " mov r9, r0\n"
- " b ._713\n"
- "._712:\n"
- " mov r2, #0x0\n"
- " mov r9, r2\n"
- "._713:\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r3, #0x64\n"
- " mul r0, r0, r3\n"
- " ldr r1, ._719 @ gEnemyParty\n"
- " add r0, r0, r1\n"
- " ldr r1, ._719 + 4 @ gUnknown_Debug_2023A76\n"
- " add r1, r1, r8\n"
- " ldrh r1, [r1]\n"
- " add r2, r7, #1\n"
- " lsl r2, r2, #0x1\n"
- " ldr r3, ._719 + 4 @ gUnknown_Debug_2023A76\n"
- " add r2, r2, r3\n"
- " ldrb r2, [r2]\n"
- " str r6, [sp]\n"
- " mov r3, #0x0\n"
- " str r3, [sp, #0x4]\n"
- " mov r3, r9\n"
- " str r3, [sp, #0x8]\n"
- " mov r3, #0x0\n"
- " bl CreateMonWithGenderNatureLetter\n"
- "._699:\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r2, #0x64\n"
- " add r1, r0, #0\n"
- " mul r1, r1, r2\n"
- " ldr r0, ._719 @ gEnemyParty\n"
- " add r5, r1, r0\n"
- " ldr r4, ._719 + 8 @ gUnknown_Debug_2023A7A\n"
- " mov r3, r8\n"
- " add r6, r3, r4\n"
- " add r0, r5, #0\n"
- " mov r1, #0xc\n"
- " add r2, r6, #0\n"
- " bl SetMonData\n"
- " sub r4, r4, #0x4\n"
- " add r1, r7, #2\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r4\n"
- " ldrh r0, [r0]\n"
- " sub r0, r0, #0x1\n"
- " lsl r0, r0, #0x10\n"
- " lsr r0, r0, #0x10\n"
- " str r1, [sp, #0x10]\n"
- " cmp r0, #0xb\n"
- " bhi ._714 @cond_branch\n"
- " add r0, r5, #0\n"
- " mov r1, #0x26\n"
- " add r2, r6, #0\n"
- " bl SetMonData\n"
- "._714:\n"
- " add r1, r7, #3\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r4\n"
- " mov r3, #0x0\n"
- " ldsh r2, [r0, r3]\n"
- " str r1, [sp, #0x14]\n"
- " cmp r2, #0\n"
- " beq ._716 @cond_branch\n"
- " cmp r2, #0x3\n"
- " beq ._716 @cond_branch\n"
- " cmp r2, #0x2\n"
- " bgt ._717 @cond_branch\n"
- " mov r1, #0x0\n"
- " ldsh r0, [r0, r1]\n"
- " sub r0, r0, #0x1\n"
- " b ._718\n"
- "._720:\n"
- " .align 2, 0\n"
- "._719:\n"
- " .word gEnemyParty\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_2023A7A\n"
- "._717:\n"
- " mov r2, #0x0\n"
- " ldsh r0, [r0, r2]\n"
- " sub r0, r0, #0x4\n"
- "._718:\n"
- " str r0, [sp, #0xc]\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r3, #0x64\n"
- " mul r0, r0, r3\n"
- " ldr r1, ._726 @ gEnemyParty\n"
- " add r0, r0, r1\n"
- " mov r1, #0x2e\n"
- " add r2, sp, #0xc\n"
- " bl SetMonData\n"
- "._716:\n"
- " ldr r1, ._726 + 4 @ gUnknown_Debug_2023A76\n"
- " add r1, r1, #0x46\n"
- " mov r2, r8\n"
- " add r0, r2, r1\n"
- " mov r3, #0x0\n"
- " ldsh r0, [r0, r3]\n"
- " ldr r2, ._726 + 4 @ gUnknown_Debug_2023A76\n"
- " cmp r0, #0\n"
- " beq ._721 @cond_branch\n"
- " add r0, r7, #4\n"
- " lsl r0, r0, #0x1\n"
- " add r0, r0, r1\n"
- " mov r1, #0x0\n"
- " ldsh r0, [r0, r1]\n"
- " cmp r0, #0x1\n"
- " beq ._729 @cond_branch\n"
- " cmp r0, #0x1\n"
- " bgt ._723 @cond_branch\n"
- " cmp r0, #0\n"
- " beq ._728 @cond_branch\n"
- " b ._730\n"
- "._727:\n"
- " .align 2, 0\n"
- "._726:\n"
- " .word gEnemyParty\n"
- " .word gUnknown_Debug_2023A76\n"
- "._723:\n"
- " cmp r0, #0x2\n"
- " beq ._728 @cond_branch\n"
- " cmp r0, #0x3\n"
- " beq ._729 @cond_branch\n"
- " b ._730\n"
- "._728:\n"
- " mov r6, #0x0\n"
- " b ._732\n"
- "._729:\n"
- " mov r6, #0xfe\n"
- " b ._732\n"
- "._730:\n"
- " mov r6, #0xff\n"
- "._732:\n"
- " add r1, r2, #0\n"
- " add r1, r1, #0x46\n"
- " mov r2, r8\n"
- " add r0, r2, r1\n"
- " mov r3, #0x0\n"
- " ldsh r0, [r0, r3]\n"
- " cmp r0, #0xc9\n"
- " bne ._734 @cond_branch\n"
- " mov r0, sl\n"
- " cmp r0, #0x1d\n"
- " bgt ._734 @cond_branch\n"
- " add r0, r7, #7\n"
- " lsl r0, r0, #0x1\n"
- " add r0, r0, r1\n"
- " ldrb r0, [r0]\n"
- " mov r9, r0\n"
- " b ._735\n"
- "._734:\n"
- " mov r1, #0x0\n"
- " mov r9, r1\n"
- "._735:\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r2, #0x64\n"
- " mul r0, r0, r2\n"
- " ldr r1, ._741 @ gPlayerParty\n"
- " add r0, r0, r1\n"
- " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
- " add r1, r1, r8\n"
- " ldrh r1, [r1]\n"
- " add r2, r7, #1\n"
- " lsl r2, r2, #0x1\n"
- " ldr r3, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
- " add r2, r2, r3\n"
- " ldrb r2, [r2]\n"
- " str r6, [sp]\n"
- " mov r3, #0x0\n"
- " str r3, [sp, #0x4]\n"
- " mov r3, r9\n"
- " str r3, [sp, #0x8]\n"
- " mov r3, #0x0\n"
- " bl CreateMonWithGenderNatureLetter\n"
- " ldr r1, ._741 + 8 @ gPlayerPartyCount\n"
- " ldrb r0, [r1]\n"
- " add r0, r0, #0x1\n"
- " strb r0, [r1]\n"
- "._721:\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r2, #0x64\n"
- " add r1, r0, #0\n"
- " mul r1, r1, r2\n"
- " ldr r0, ._741 @ gPlayerParty\n"
- " add r4, r1, r0\n"
- " ldr r0, ._741 + 12 @ gUnknown_Debug_2023AC0\n"
- " mov r3, r8\n"
- " add r5, r3, r0\n"
- " add r0, r4, #0\n"
- " mov r1, #0xc\n"
- " add r2, r5, #0\n"
- " bl SetMonData\n"
- " ldr r1, [sp, #0x10]\n"
- " lsl r0, r1, #0x1\n"
- " ldr r2, ._741 + 16 @ gUnknown_Debug_2023A76\n"
- " add r0, r0, r2\n"
- " ldrh r0, [r0]\n"
- " sub r0, r0, #0x1\n"
- " lsl r0, r0, #0x10\n"
- " lsr r0, r0, #0x10\n"
- " cmp r0, #0xb\n"
- " bhi ._736 @cond_branch\n"
- " add r0, r4, #0\n"
- " mov r1, #0x26\n"
- " add r2, r5, #0\n"
- " bl SetMonData\n"
- "._736:\n"
- " ldr r3, [sp, #0x14]\n"
- " lsl r0, r3, #0x1\n"
- " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
- " add r0, r0, r1\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r0, r2]\n"
- " cmp r1, #0\n"
- " beq ._738 @cond_branch\n"
- " cmp r1, #0x3\n"
- " beq ._738 @cond_branch\n"
- " cmp r1, #0x2\n"
- " bgt ._739 @cond_branch\n"
- " add r0, r1, #0\n"
- " sub r0, r0, #0x1\n"
- " b ._740\n"
- "._742:\n"
- " .align 2, 0\n"
- "._741:\n"
- " .word gPlayerParty\n"
- " .word gUnknown_Debug_2023ABC\n"
- " .word gPlayerPartyCount\n"
- " .word gUnknown_Debug_2023AC0\n"
- " .word gUnknown_Debug_2023A76\n"
- "._739:\n"
- " mov r1, #0x0\n"
- " ldsh r0, [r0, r1]\n"
- " sub r0, r0, #0x4\n"
- "._740:\n"
- " str r0, [sp, #0xc]\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r2, #0x64\n"
- " mul r0, r0, r2\n"
- " ldr r1, ._750 @ gPlayerParty\n"
- " add r0, r0, r1\n"
- " mov r1, #0x2e\n"
- " add r2, sp, #0xc\n"
- " bl SetMonData\n"
- "._738:\n"
- " ldr r3, [sp, #0x14]\n"
- " lsl r0, r3, #0x1\n"
- " ldr r1, ._750 + 4 @ gUnknown_Debug_2023ABC\n"
- " add r0, r0, r1\n"
- " mov r2, #0x0\n"
- " ldsh r0, [r0, r2]\n"
- " cmp r0, #0x2\n"
- " ble ._743 @cond_branch\n"
- " add r0, r7, #0\n"
- " mov r1, #0x5\n"
- " bl __divsi3\n"
- " mov r3, #0x64\n"
- " mul r0, r0, r3\n"
- " ldr r1, ._750 @ gPlayerParty\n"
- " add r0, r0, r1\n"
- " mov r1, #0x7\n"
- " ldr r2, ._750 + 8 @ Str_821F649\n"
- " bl SetMonData\n"
- " ldr r2, ._750 + 12 @ gUnknown_02023A14_50\n"
- " ldrb r0, [r2]\n"
- " mov r1, #0x40\n"
- " orr r0, r0, r1\n"
- " strb r0, [r2]\n"
- "._743:\n"
- " mov r7, sl\n"
- " cmp r7, #0x1d\n"
- " bgt ._744 @cond_branch\n"
- " b ._745\n"
- "._744:\n"
- " mov r0, #0x0\n"
- " str r0, [sp, #0xc]\n"
- " mov r0, #0x64\n"
- " mov r8, r0\n"
- " ldr r1, ._750 + 16 @ gUnknown_Debug_2023B02\n"
- " mov r9, r1\n"
- " ldr r2, ._750 @ gPlayerParty\n"
- " mov sl, r2\n"
- "._747:\n"
- " mov r7, #0x0\n"
- "._746:\n"
- " ldr r2, [sp, #0xc]\n"
- " mov r0, r8\n"
- " mul r0, r0, r2\n"
- " ldr r3, ._750 + 20 @ gEnemyParty\n"
- " add r0, r0, r3\n"
- " add r5, r7, #0\n"
- " add r5, r5, #0xd\n"
- " lsl r2, r2, #0x3\n"
- " lsl r4, r7, #0x1\n"
- " mov r3, r9\n"
- " add r1, r4, r3\n"
- " add r2, r2, r1\n"
- " add r1, r5, #0\n"
- " bl SetMonData\n"
- " ldr r1, [sp, #0xc]\n"
- " mov r0, r8\n"
- " mul r0, r0, r1\n"
- " ldr r2, ._750 + 20 @ gEnemyParty\n"
- " add r0, r0, r2\n"
- " add r6, r7, #0\n"
- " add r6, r6, #0x11\n"
- " lsl r1, r1, #0x3\n"
- " add r1, r4, r1\n"
- " add r1, r1, r9\n"
- " mov r3, #0x0\n"
- " ldsh r1, [r1, r3]\n"
- " lsl r2, r1, #0x1\n"
- " add r2, r2, r1\n"
- " lsl r2, r2, #0x2\n"
- " ldr r1, ._750 + 24 @ gBattleMoves\n"
- " add r2, r2, r1\n"
- " add r1, r6, #0\n"
- " bl SetMonData\n"
- " ldr r2, [sp, #0xc]\n"
- " mov r0, r8\n"
- " mul r0, r0, r2\n"
- " add r0, r0, sl\n"
- " lsl r2, r2, #0x3\n"
- " ldr r3, ._750 + 28 @ gUnknown_Debug_2023B32\n"
- " add r1, r4, r3\n"
- " add r2, r2, r1\n"
- " add r1, r5, #0\n"
- " bl SetMonData\n"
- " ldr r1, [sp, #0xc]\n"
- " mov r0, r8\n"
- " mul r0, r0, r1\n"
- " add r0, r0, sl\n"
- " lsl r1, r1, #0x3\n"
- " add r4, r4, r1\n"
- " ldr r1, ._750 + 28 @ gUnknown_Debug_2023B32\n"
- " add r4, r4, r1\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r4, r2]\n"
- " lsl r2, r1, #0x1\n"
- " add r2, r2, r1\n"
- " lsl r2, r2, #0x2\n"
- " ldr r3, ._750 + 24 @ gBattleMoves\n"
- " add r2, r2, r3\n"
- " add r1, r6, #0\n"
- " bl SetMonData\n"
- " add r7, r7, #0x1\n"
- " cmp r7, #0x3\n"
- " ble ._746 @cond_branch\n"
- " ldr r0, [sp, #0xc]\n"
- " add r0, r0, #0x1\n"
- " str r0, [sp, #0xc]\n"
- " cmp r0, #0x5\n"
- " ble ._747 @cond_branch\n"
- " ldr r3, ._750 + 32 @ gUnknown_Debug_2023A76\n"
- " add r4, r3, #0\n"
- " add r4, r4, #0x44\n"
- " ldrh r1, [r4]\n"
- " mov r2, #0x0\n"
- " ldsh r0, [r4, r2]\n"
- " cmp r0, #0x8\n"
- " bne ._748 @cond_branch\n"
- " ldr r0, ._750 + 12 @ gUnknown_02023A14_50\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x80\n"
- " b ._753\n"
- "._751:\n"
- " .align 2, 0\n"
- "._750:\n"
- " .word gPlayerParty\n"
- " .word gUnknown_Debug_2023ABC\n"
- " .word Str_821F649\n"
- " .word gUnknown_02023A14_50\n"
- " .word gUnknown_Debug_2023B02\n"
- " .word gEnemyParty\n"
- " .word gBattleMoves+0x4\n"
- " .word gUnknown_Debug_2023B32\n"
- " .word gUnknown_Debug_2023A76\n"
- "._748:\n"
- " cmp r0, #0x7\n"
- " bne ._752 @cond_branch\n"
- " ldr r0, ._754 @ gUnknown_02023A14_50\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x20\n"
- " b ._753\n"
- "._755:\n"
- " .align 2, 0\n"
- "._754:\n"
- " .word gUnknown_02023A14_50\n"
- "._752:\n"
- " cmp r0, #0x6\n"
- " bne ._756 @cond_branch\n"
- " ldr r2, ._759 @ gUnknown_02023A14_50\n"
- " ldrb r0, [r2]\n"
- " mov r1, #0x10\n"
- " orr r0, r0, r1\n"
- " strb r0, [r2]\n"
- " ldrh r1, [r3, #0x4]\n"
- " mov r2, #0x4\n"
- " ldsh r0, [r3, r2]\n"
- " cmp r0, #0x5\n"
- " ble ._757 @cond_branch\n"
- " ldr r0, ._759 + 4 @ gSharedMem\n"
- " sub r1, r1, #0x2\n"
- " ldr r3, ._759 + 8 @ 0x160a3\n"
- " add r0, r0, r3\n"
- " b ._761\n"
- "._760:\n"
- " .align 2, 0\n"
- "._759:\n"
- " .word gUnknown_02023A14_50\n"
- " .word gSharedMem\n"
- " .word 0x160a3\n"
- "._757:\n"
- " ldr r0, ._762 @ gSharedMem\n"
- " ldr r2, ._762 + 4 @ 0x160a3\n"
- " add r0, r0, r2\n"
- " b ._761\n"
- "._763:\n"
- " .align 2, 0\n"
- "._762:\n"
- " .word gSharedMem\n"
- " .word 0x160a3\n"
- "._756:\n"
- " cmp r0, #0x5\n"
- " bne ._764 @cond_branch\n"
- " ldr r0, ._766 @ gUnknown_02023A14_50\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x21\n"
- "._753:\n"
- " orr r1, r1, r2\n"
- "._761:\n"
- " strb r1, [r0]\n"
- " bl sub_80408BC\n"
- " b ._770\n"
- "._767:\n"
- " .align 2, 0\n"
- "._766:\n"
- " .word gUnknown_02023A14_50\n"
- "._764:\n"
- " mov r0, #0x1\n"
- " and r0, r0, r1\n"
- " cmp r0, #0\n"
- " bne ._768 @cond_branch\n"
- " bl sub_80408BC\n"
- "._768:\n"
- " ldrh r3, [r4]\n"
- " mov r0, #0x2\n"
- " and r0, r0, r3\n"
- " cmp r0, #0\n"
- " beq ._769 @cond_branch\n"
- " ldr r0, ._772 @ gUnknown_02023A14_50\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x4\n"
- " orr r1, r1, r2\n"
- " strb r1, [r0]\n"
- "._769:\n"
- " mov r0, #0x4\n"
- " and r0, r0, r3\n"
- " cmp r0, #0\n"
- " beq ._770 @cond_branch\n"
- " ldr r0, ._772 @ gUnknown_02023A14_50\n"
- " ldrb r1, [r0]\n"
- " mov r2, #0x6\n"
- " orr r1, r1, r2\n"
- " strb r1, [r0]\n"
- "._770:\n"
- " ldr r0, ._772 + 4 @ gMain\n"
- " ldr r1, ._772 + 8 @ debug_sub_80108B8\n"
- " str r1, [r0, #0x8]\n"
- " ldr r0, ._772 + 12 @ unref_sub_800D684\n"
- " bl SetMainCallback2\n"
- " bl ClearBag\n"
- " mov r0, #0x1\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x2\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x3\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x4\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x5\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x6\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x7\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x8\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x9\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0xa\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0xb\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0xc\n"
- " mov r1, #0xa\n"
- " bl AddBagItem\n"
- " mov r0, #0x13\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x14\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x19\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x22\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x23\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x25\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x49\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x4a\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x4b\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x4c\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x4d\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x4e\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " mov r0, #0x50\n"
- " mov r1, #0x63\n"
- " bl AddBagItem\n"
- " ldr r4, ._772 + 16 @ gUnknown_Debug_821F5AC\n"
- " mov r7, #0xe\n"
- "._771:\n"
- " add r0, r4, #0\n"
- " bl sub_810CA34\n"
- " add r4, r4, #0x8\n"
- " sub r7, r7, #0x1\n"
- " cmp r7, #0\n"
- " bge ._771 @cond_branch\n"
- " add sp, sp, #0x18\n"
- " pop {r3, r4, r5}\n"
- " mov r8, r3\n"
- " mov r9, r4\n"
- " mov sl, r5\n"
- " pop {r4, r5, r6, r7}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._773:\n"
- " .align 2, 0\n"
- "._772:\n"
- " .word gUnknown_02023A14_50\n"
- " .word gMain\n"
- " .word debug_sub_80108B8+1\n"
- " .word unref_sub_800D684+1\n"
- " .word gUnknown_Debug_821F5AC\n"
- "\n"
- );
+extern const u16 gUnknown_Debug_821F598[];
+extern const u8 str_821F631[][6];
+extern const u8 Str_821F649[];
+extern const struct Pokeblock gUnknown_Debug_821F5AC[];
+
+extern u8 gUnknown_020297ED;
+
+extern void unref_sub_800D684(void);
+
+void debug_sub_801174C(void)
+{
+ u8 r9 = 0;
+ u8 r6;
+ s32 i;
+ s32 spC;
+ u16 sp10;
+
+ gUnknown_020297ED = 1;
+ r6 = Random() % 4;
+ StringCopy(gSaveBlock2.playerName, str_821F631[r6]);
+ gSaveBlock2.playerGender = r6 >> 1;
+ ZeroPlayerPartyMons();
+ ZeroEnemyPartyMons();
+ i = gUnknown_Debug_2023A76[0][30];
+ spC = 0;
+ if (i >= 10)
+ {
+ spC = 0;
+ while (i >= 10)
+ {
+ i -= 10;
+ spC++;
+ }
+ }
+ gBattleTypeFlags = gUnknown_Debug_821F598[i - 1];
+ gUnknown_02023A14_50 = 8;
+ gBattleTerrain = spC;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ EnterSafariMode();
+ if (gUnknown_Debug_2023A76[0][30] >= 2 && gUnknown_Debug_2023A76[0][30] <= 4)
+ gTrainerBattleOpponent = (Random() & 7) + 1;
+
+ gPlayerPartyCount = 0;
+ for (i = 0; i < 30; i += 5)
+ {
+ if (gUnknown_Debug_2023A76[0][i] != 0)
+ {
+ switch (gUnknown_Debug_2023A76[0][i + 4])
+ {
+ case 0:
+ case 2:
+ r6 = 0;
+ break;
+ case 1:
+ case 3:
+ r6 = 0xFE;
+ break;
+ default:
+ r6 = 0xFF;
+ break;
+ }
+ if (gUnknown_Debug_2023A76[0][i] == 0xC9 && i + 5 < 30)
+ r9 = gUnknown_Debug_2023A76[0][i + 7];
+ else
+ r9 = 0;
+ CreateMonWithGenderNatureLetter(
+ &gEnemyParty[i / 5],
+ gUnknown_Debug_2023A76[0][i],
+ gUnknown_Debug_2023A76[0][i + 1],
+ 0,
+ r6,
+ 0,
+ r9);
+ }
+ SetMonData(&gEnemyParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[0][i + 2]);
+ sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1;
+ if (sp10 <= 11)
+ SetMonData(&gEnemyParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[0][i + 2]);
+ if (gUnknown_Debug_2023A76[0][i + 3] != 0 && gUnknown_Debug_2023A76[0][i + 3] != 3)
+ {
+ if (gUnknown_Debug_2023A76[0][i + 3] <= 2)
+ spC = gUnknown_Debug_2023A76[0][i + 3] - 1;
+ else
+ spC = gUnknown_Debug_2023A76[0][i + 3] - 4;
+ SetMonData(&gEnemyParty[i / 5], MON_DATA_ALT_ABILITY, &spC);
+ }
+
+ if (gUnknown_Debug_2023A76[1][i] != 0)
+ {
+ switch (gUnknown_Debug_2023A76[1][i + 4])
+ {
+ case 0:
+ case 2:
+ r6 = 0;
+ break;
+ case 1:
+ case 3:
+ r6 = 0xFE;
+ break;
+ default:
+ r6 = 0xFF;
+ break;
+ }
+ if (gUnknown_Debug_2023A76[1][i] == 0xC9 && i + 5 < 30)
+ r9 = gUnknown_Debug_2023A76[1][i + 7];
+ else
+ r9 = 0;
+ CreateMonWithGenderNatureLetter(
+ &gPlayerParty[i / 5],
+ gUnknown_Debug_2023A76[1][i],
+ gUnknown_Debug_2023A76[1][i + 1],
+ 0,
+ r6,
+ 0,
+ r9);
+ gPlayerPartyCount++;
+ }
+ SetMonData(&gPlayerParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[1][i + 2]);
+ sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1;
+ if (sp10 <= 11)
+ SetMonData(&gPlayerParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[1][i + 2]);
+ if (gUnknown_Debug_2023A76[1][i + 3] != 0 && gUnknown_Debug_2023A76[1][i + 3] != 3)
+ {
+ if (gUnknown_Debug_2023A76[1][i + 3] <= 2)
+ spC = gUnknown_Debug_2023A76[1][i + 3] - 1;
+ else
+ spC = gUnknown_Debug_2023A76[1][i + 3] - 4;
+ SetMonData(&gPlayerParty[i / 5], MON_DATA_ALT_ABILITY, &spC);
+ }
+ if (gUnknown_Debug_2023A76[1][i + 3] > 2)
+ {
+ SetMonData(&gPlayerParty[i / 5], MON_DATA_OT_NAME, Str_821F649);
+ gUnknown_02023A14_50 |= 0x40;
+ }
+ }
+
+ for (spC = 0; spC < 6; spC++)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[0][spC][i]);
+ SetMonData(&gEnemyParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[0][spC][i]].pp);
+ SetMonData(&gPlayerParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[1][spC][i]);
+ SetMonData(&gPlayerParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[1][spC][i]].pp);
+ }
+ }
+
+ if (gUnknown_Debug_2023A76[0][0x22] == 8)
+ {
+ gUnknown_02023A14_50 |= 0x80;
+ sub_80408BC();
+ }
+ else if (gUnknown_Debug_2023A76[0][0x22] == 7)
+ {
+ gUnknown_02023A14_50 |= 0x20;
+ sub_80408BC();
+ }
+ else if (gUnknown_Debug_2023A76[0][0x22] == 6)
+ {
+ gUnknown_02023A14_50 |= 0x10;
+ if (gUnknown_Debug_2023A76[0][2] > 5)
+ gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2] - 2;
+ else
+ gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2];
+ sub_80408BC();
+ }
+ else if (gUnknown_Debug_2023A76[0][0x22] == 5)
+ {
+ gUnknown_02023A14_50 |= 0x21;
+ sub_80408BC();
+ }
+ else
+ {
+ if (!(gUnknown_Debug_2023A76[0][0x22] & 1))
+ sub_80408BC();
+ if (gUnknown_Debug_2023A76[0][0x22] & 2)
+ gUnknown_02023A14_50 |= 4;
+ if (gUnknown_Debug_2023A76[0][0x22] & 4)
+ gUnknown_02023A14_50 |= 6;
+ }
+
+ gMain.savedCallback = debug_sub_80108B8;
+ SetMainCallback2(unref_sub_800D684);
+
+ ClearBag();
+
+ AddBagItem(ITEM_MASTER_BALL, 10);
+ AddBagItem(ITEM_ULTRA_BALL, 10);
+ AddBagItem(ITEM_GREAT_BALL, 10);
+ AddBagItem(ITEM_POKE_BALL, 10);
+ AddBagItem(ITEM_SAFARI_BALL, 10);
+ AddBagItem(ITEM_NET_BALL, 10);
+ AddBagItem(ITEM_DIVE_BALL, 10);
+ AddBagItem(ITEM_NEST_BALL, 10);
+ AddBagItem(ITEM_REPEAT_BALL, 10);
+ AddBagItem(ITEM_TIMER_BALL, 10);
+ AddBagItem(ITEM_LUXURY_BALL, 10);
+ AddBagItem(ITEM_PREMIER_BALL, 10);
+
+ AddBagItem(ITEM_FULL_RESTORE, 99);
+ AddBagItem(ITEM_MAX_POTION, 99);
+ AddBagItem(ITEM_MAX_REVIVE, 99);
+ AddBagItem(ITEM_ETHER, 99);
+ AddBagItem(ITEM_MAX_ETHER, 99);
+ AddBagItem(ITEM_MAX_ELIXIR, 99);
+
+ AddBagItem(ITEM_GUARD_SPEC, 99);
+ AddBagItem(ITEM_DIRE_HIT, 99);
+ AddBagItem(ITEM_X_ATTACK, 99);
+ AddBagItem(ITEM_X_DEFEND, 99);
+ AddBagItem(ITEM_X_SPEED, 99);
+ AddBagItem(ITEM_X_ACCURACY, 99);
+ // hmm... no X Special? Why do we need Poke Doll?
+ AddBagItem(ITEM_POKE_DOLL, 99);
+
+ for (i = 0; i < 15; i++)
+ sub_810CA34(&gUnknown_Debug_821F5AC[i]);
}
void debug_sub_8011D40(void)
@@ -3055,918 +2508,289 @@ void debug_sub_8011E74(void)
gUnknown_Debug_030043A8 = r5;
}
-__attribute__((naked))
+extern const u8 Str_821F624[];
+
void debug_sub_8011EA0(u8 a)
{
- asm(
- " push {r4, r5, r6, r7, lr}\n"
- " mov r7, sl\n"
- " mov r6, r9\n"
- " mov r5, r8\n"
- " push {r5, r6, r7}\n"
- " add sp, sp, #0xfffffff4\n"
- " lsl r0, r0, #0x18\n"
- " lsr r7, r0, #0x18\n"
- " cmp r7, #0x22\n"
- " bls ._782 @cond_branch\n"
- " b ._815\n"
- "._782:\n"
- " lsl r0, r7, #0x2\n"
- " ldr r1, ._785 @ \n"
- " add r1, r0, r1\n"
- " ldr r1, [r1]\n"
- " str r0, [sp, #0x8]\n"
- " mov pc, r1\n"
- "._786:\n"
- " .align 2, 0\n"
- "._785:\n"
- " .word ._784\n"
- "._784:\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._812\n"
- " .word ._817\n"
- " .word ._814\n"
- " .word ._815\n"
- " .word ._816\n"
- " .word ._817\n"
- " .word ._848\n"
- " .word ._848\n"
- " .word ._848\n"
- " .word ._848\n"
- "._812:\n"
- " mov r0, #0x0\n"
- " mov r1, #0x14\n"
- " bl debug_sub_8010A7C\n"
- " ldr r6, ._823 @ gBattleTextBuff1\n"
- " ldr r2, ._823 + 4 @ gUnknown_Debug_821F424\n"
- " ldr r0, [sp, #0x8]\n"
- " add r1, r0, r7\n"
- " lsl r1, r1, #0x1\n"
- " add r0, r1, r2\n"
- " ldrh r0, [r0]\n"
- " str r0, [sp, #0x4]\n"
- " add r0, r2, #2\n"
- " add r0, r1, r0\n"
- " ldrb r0, [r0]\n"
- " mov r8, r0\n"
- " add r2, r2, #0x4\n"
- " add r1, r1, r2\n"
- " ldrb r1, [r1]\n"
- " mov r9, r1\n"
- " str r1, [sp]\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " add r1, r6, #0\n"
- " ldr r2, [sp, #0x4]\n"
- " mov r3, r8\n"
- " bl Text_InitWindow\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " bl Text_PrintWindow8002F44\n"
- " ldr r1, ._823 + 12 @ gUnknown_Debug_2023A76\n"
- " mov sl, r1\n"
- " lsl r4, r7, #0x1\n"
- " ldr r5, ._823 + 16 @ gUnknown_Debug_03004360\n"
- " ldrb r0, [r5]\n"
- " mov r7, #0x46\n"
- " mul r0, r0, r7\n"
- " add r0, r4, r0\n"
- " add r0, r0, sl\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r0, r2]\n"
- " add r0, r6, #0\n"
- " mov r2, #0x2\n"
- " mov r3, #0x3\n"
- " bl ConvertIntToDecimalStringN\n"
- " mov r2, #0xd3\n"
- " lsl r2, r2, #0x1\n"
- " ldrb r3, [r5]\n"
- " lsl r3, r3, #0x5\n"
- " add r3, r3, #0x19\n"
- " lsl r3, r3, #0x18\n"
- " lsr r3, r3, #0x18\n"
- " mov r0, #0x0\n"
- " str r0, [sp]\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " bl Text_PrintWindow8002F44\n"
- " mov r0, #0xff\n"
- " strb r0, [r6]\n"
- " ldrb r0, [r5]\n"
- " mul r0, r0, r7\n"
- " add r4, r4, r0\n"
- " add r4, r4, sl\n"
- " mov r0, #0x0\n"
- " ldsh r1, [r4, r0]\n"
- " mov r0, #0xb\n"
- " mul r1, r1, r0\n"
- " ldr r0, ._823 + 20 @ gSpeciesNames\n"
- " add r1, r1, r0\n"
- " add r0, r6, #0\n"
- " bl StringAppend\n"
- " mov r1, r9\n"
- " str r1, [sp]\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " add r1, r6, #0\n"
- " ldr r2, [sp, #0x4]\n"
- " mov r3, r8\n"
- " bl Text_InitWindow\n"
- " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
- " bl Text_PrintWindow8002F44\n"
- " b ._848\n"
- "._824:\n"
- " .align 2, 0\n"
- "._823:\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F424\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gSpeciesNames\n"
- "._817:\n"
- " ldr r6, ._826 @ gBattleTextBuff1\n"
- " ldr r3, ._826 + 4 @ gUnknown_Debug_2023A76\n"
- " lsl r1, r7, #0x1\n"
- " ldr r0, ._826 + 8 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r0]\n"
- " mov r0, #0x46\n"
- " mul r0, r0, r2\n"
- " add r1, r1, r0\n"
- " add r1, r1, r3\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r1, r2]\n"
- " add r0, r6, #0\n"
- " mov r2, #0x2\n"
- " mov r3, #0x3\n"
- " bl ConvertIntToDecimalStringN\n"
- " b ._825\n"
- "._827:\n"
- " .align 2, 0\n"
- "._826:\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_03004360\n"
- "._814:\n"
- " mov r0, #0x0\n"
- " mov r1, #0x18\n"
- " bl debug_sub_8010A7C\n"
- " ldr r6, ._830 @ gUnknown_Debug_03004370\n"
- " ldr r1, ._830 + 4 @ gBattleTextBuff1\n"
- " mov sl, r1\n"
- " ldr r4, ._830 + 8 @ gUnknown_Debug_821F424\n"
- " ldr r2, [sp, #0x8]\n"
- " add r1, r2, r7\n"
- " lsl r1, r1, #0x1\n"
- " add r0, r1, r4\n"
- " ldrh r2, [r0]\n"
- " add r0, r4, #2\n"
- " add r0, r1, r0\n"
- " ldrb r3, [r0]\n"
- " add r4, r4, #0x4\n"
- " add r1, r1, r4\n"
- " ldrb r0, [r1]\n"
- " str r0, [sp]\n"
- " add r0, r6, #0\n"
- " mov r1, sl\n"
- " bl Text_InitWindow\n"
- " add r0, r6, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " lsl r4, r7, #0x1\n"
- " ldr r5, ._830 + 12 @ gUnknown_Debug_03004360\n"
- " ldrb r0, [r5]\n"
- " mov r1, #0x46\n"
- " mul r0, r0, r1\n"
- " add r0, r4, r0\n"
- " ldr r2, ._830 + 16 @ gUnknown_Debug_2023A76\n"
- " add r0, r0, r2\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r0, r2]\n"
- " mov r0, sl\n"
- " mov r2, #0x2\n"
- " mov r3, #0x3\n"
- " bl ConvertIntToDecimalStringN\n"
- " mov r2, #0xd3\n"
- " lsl r2, r2, #0x1\n"
- " ldrb r3, [r5]\n"
- " lsl r3, r3, #0x5\n"
- " add r3, r3, #0x19\n"
- " lsl r3, r3, #0x18\n"
- " lsr r3, r3, #0x18\n"
- " mov r0, #0x0\n"
- " str r0, [sp]\n"
- " add r0, r6, #0\n"
- " mov r1, sl\n"
- " bl Text_InitWindow\n"
- " add r0, r6, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " mov r0, #0xff\n"
- " mov r1, sl\n"
- " strb r0, [r1]\n"
- " ldrb r0, [r5]\n"
- " mov r2, #0x46\n"
- " mul r0, r0, r2\n"
- " add r4, r4, r0\n"
- " ldr r0, ._830 + 16 @ gUnknown_Debug_2023A76\n"
- " add r4, r4, r0\n"
- " mov r1, #0x0\n"
- " ldsh r0, [r4, r1]\n"
- " cmp r0, #0\n"
- " beq ._828 @cond_branch\n"
- " ldrh r0, [r4]\n"
- " bl ItemId_GetItem\n"
- " add r1, r0, #0\n"
- " mov r0, sl\n"
- " bl StringAppend\n"
- " b ._829\n"
- "._831:\n"
- " .align 2, 0\n"
- "._830:\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F424\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_2023A76\n"
- "._828:\n"
- " ldr r1, ._833 @ Str_821F624\n"
- " mov r0, sl\n"
- " bl StringAppend\n"
- "._829:\n"
- " ldr r6, ._833 + 4 @ gUnknown_Debug_03004370\n"
- " ldr r1, ._833 + 8 @ gBattleTextBuff1\n"
- " ldr r5, ._833 + 12 @ gUnknown_Debug_821F424\n"
- " ldr r2, [sp, #0x8]\n"
- " add r4, r2, r7\n"
- " lsl r4, r4, #0x1\n"
- " add r0, r4, r5\n"
- " ldrh r2, [r0]\n"
- " add r0, r5, #2\n"
- " add r0, r4, r0\n"
- " ldrb r3, [r0]\n"
- " add r5, r5, #0x4\n"
- " add r4, r4, r5\n"
- " ldrb r0, [r4]\n"
- " str r0, [sp]\n"
- " add r0, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r6, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " b ._848\n"
- "._834:\n"
- " .align 2, 0\n"
- "._833:\n"
- " .word Str_821F624\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F424\n"
- "._816:\n"
- " mov r0, #0x0\n"
- " mov r1, #0x4\n"
- " bl debug_sub_8010A7C\n"
- " ldr r5, ._839 @ gUnknown_Debug_03004370\n"
- " ldr r6, ._839 + 4 @ gBattleTextBuff1\n"
- " ldr r4, ._839 + 8 @ gUnknown_Debug_821F424\n"
- " ldr r0, [sp, #0x8]\n"
- " add r1, r0, r7\n"
- " lsl r1, r1, #0x1\n"
- " add r0, r1, r4\n"
- " ldrh r2, [r0]\n"
- " add r0, r4, #2\n"
- " add r0, r1, r0\n"
- " ldrb r3, [r0]\n"
- " add r4, r4, #0x4\n"
- " add r1, r1, r4\n"
- " ldrb r0, [r1]\n"
- " str r0, [sp]\n"
- " add r0, r5, #0\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r5, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " mov r4, #0x0\n"
- " ldr r3, ._839 + 12 @ gUnknown_Debug_2023A76\n"
- " lsl r1, r7, #0x1\n"
- " ldr r0, ._839 + 16 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r0]\n"
- " mov r0, #0x46\n"
- " mul r0, r0, r2\n"
- " add r1, r1, r0\n"
- " add r1, r1, r3\n"
- " mov r2, #0x0\n"
- " ldsh r0, [r1, r2]\n"
- " cmp r0, #0x1\n"
- " beq ._835 @cond_branch\n"
- " cmp r0, #0x1\n"
- " bgt ._836 @cond_branch\n"
- " cmp r0, #0\n"
- " beq ._837 @cond_branch\n"
- " b ._843\n"
- "._840:\n"
- " .align 2, 0\n"
- "._839:\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F424\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_03004360\n"
- "._836:\n"
- " cmp r0, #0x2\n"
- " beq ._841 @cond_branch\n"
- " cmp r0, #0x3\n"
- " beq ._842 @cond_branch\n"
- " b ._843\n"
- "._837:\n"
- " mov r0, #0xb5\n"
- " b ._844\n"
- "._835:\n"
- " mov r0, #0xb6\n"
- "._844:\n"
- " strb r0, [r6]\n"
- " mov r4, #0x1\n"
- " b ._847\n"
- "._841:\n"
- " mov r0, #0xb5\n"
- " b ._846\n"
- "._842:\n"
- " mov r0, #0xb6\n"
- "._846:\n"
- " strb r0, [r6]\n"
- " strb r0, [r6, #0x1]\n"
- " mov r4, #0x2\n"
- " b ._847\n"
- "._843:\n"
- " ldr r2, ._849 @ gBattleTextBuff1\n"
- " add r1, r4, r2\n"
- " mov r0, #0xac\n"
- " strb r0, [r1]\n"
- " add r4, r4, #0x1\n"
- " add r6, r2, #0\n"
- "._847:\n"
- " add r1, r4, r6\n"
- " mov r0, #0xff\n"
- " strb r0, [r1]\n"
- "._825:\n"
- " ldr r5, ._849 + 4 @ gUnknown_Debug_03004370\n"
- " ldr r4, ._849 + 8 @ gUnknown_Debug_821F424\n"
- " ldr r0, [sp, #0x8]\n"
- " add r1, r0, r7\n"
- " lsl r1, r1, #0x1\n"
- " add r0, r1, r4\n"
- " ldrh r2, [r0]\n"
- " add r0, r4, #2\n"
- " add r0, r1, r0\n"
- " ldrb r3, [r0]\n"
- " add r4, r4, #0x4\n"
- " add r1, r1, r4\n"
- " ldrb r0, [r1]\n"
- " str r0, [sp]\n"
- " add r0, r5, #0\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r5, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " b ._848\n"
- "._850:\n"
- " .align 2, 0\n"
- "._849:\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gUnknown_Debug_821F424\n"
- "._815:\n"
- " ldr r6, ._851 @ gBattleTextBuff1\n"
- " ldr r3, ._851 + 4 @ gUnknown_Debug_2023A76\n"
- " lsl r1, r7, #0x1\n"
- " ldr r0, ._851 + 8 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r0]\n"
- " mov r0, #0x46\n"
- " mul r0, r0, r2\n"
- " add r1, r1, r0\n"
- " add r1, r1, r3\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r1, r2]\n"
- " add r0, r6, #0\n"
- " mov r2, #0x2\n"
- " mov r3, #0x1\n"
- " bl ConvertIntToDecimalStringN\n"
- " ldr r5, ._851 + 12 @ gUnknown_Debug_03004370\n"
- " ldr r4, ._851 + 16 @ gUnknown_Debug_821F424\n"
- " lsl r1, r7, #0x2\n"
- " add r1, r1, r7\n"
- " lsl r1, r1, #0x1\n"
- " add r0, r1, r4\n"
- " ldrh r2, [r0]\n"
- " add r0, r4, #2\n"
- " add r0, r1, r0\n"
- " ldrb r3, [r0]\n"
- " add r4, r4, #0x4\n"
- " add r1, r1, r4\n"
- " ldrb r0, [r1]\n"
- " str r0, [sp]\n"
- " add r0, r5, #0\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r5, #0\n"
- " bl Text_PrintWindow8002F44\n"
- "._848:\n"
- " add sp, sp, #0xc\n"
- " pop {r3, r4, r5}\n"
- " mov r8, r3\n"
- " mov r9, r4\n"
- " mov sl, r5\n"
- " pop {r4, r5, r6, r7}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._852:\n"
- " .align 2, 0\n"
- "._851:\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gUnknown_Debug_821F424\n"
- "\n"
- );
+ u32 length;
+
+ switch (a)
+ {
+ case 0:
+ case 5:
+ case 10:
+ case 15:
+ case 20:
+ case 25:
+ debug_sub_8010A7C(0, 20);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ 422,
+ gUnknown_Debug_03004360 * 32 + 25,
+ 0);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ gBattleTextBuff1[0] = EOS;
+ StringAppend(gBattleTextBuff1, gSpeciesNames[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]]);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ break;
+ case 1:
+ case 6:
+ case 11:
+ case 16:
+ case 21:
+ case 26:
+ case 30:
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ break;
+ case 2:
+ case 7:
+ case 12:
+ case 17:
+ case 22:
+ case 27:
+ debug_sub_8010A7C(0, 24);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ 422,
+ gUnknown_Debug_03004360 * 32 + 25,
+ 0);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ gBattleTextBuff1[0] = EOS;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a] != 0)
+ StringAppend(gBattleTextBuff1, ItemId_GetName(gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]));
+ else
+ StringAppend(gBattleTextBuff1, Str_821F624);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ break;
+ case 4:
+ case 9:
+ case 14:
+ case 19:
+ case 24:
+ case 29:
+ debug_sub_8010A7C(0, 4);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ length = 0;
+ switch (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a])
+ {
+ case 0:
+ gBattleTextBuff1[0] = CHAR_MALE;
+ length = 1;
+ break;
+ case 1:
+ gBattleTextBuff1[0] = CHAR_FEMALE;
+ length = 1;
+ break;
+ case 2:
+ gBattleTextBuff1[0] = CHAR_MALE;
+ gBattleTextBuff1[1] = CHAR_MALE;
+ length = 2;
+ break;
+ case 3:
+ gBattleTextBuff1[0] = CHAR_FEMALE;
+ gBattleTextBuff1[1] = CHAR_FEMALE;
+ length = 2;
+ break;
+ default:
+ gBattleTextBuff1[length] = CHAR_QUESTION_MARK;
+ length++;
+ break;
+ }
+ gBattleTextBuff1[length] = EOS;
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ break;
+ case 3:
+ case 8:
+ case 13:
+ case 18:
+ case 23:
+ case 28:
+ default:
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 1);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[a][0],
+ gUnknown_Debug_821F424[a][1],
+ gUnknown_Debug_821F424[a][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ break;
+ case 31:
+ case 32:
+ case 33:
+ case 34:
+ break;
+ }
}
-__attribute__((naked))
-void debug_sub_8012294()
-{
- asm(
- " push {r4, r5, r6, r7, lr}\n"
- " mov r7, sl\n"
- " mov r6, r9\n"
- " mov r5, r8\n"
- " push {r5, r6, r7}\n"
- " add sp, sp, #0xfffffffc\n"
- " ldr r2, ._854 @ gUnknown_Debug_030043A0\n"
- " ldr r0, ._854 + 4 @ gUnknown_Debug_030043A4\n"
- " ldrb r1, [r0]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " ldrb r2, [r2]\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x18\n"
- " lsr r5, r0, #0x18\n"
- " cmp r5, #0x1d\n"
- " bhi ._853 @cond_branch\n"
- " mov r0, #0x0\n"
- " mov r1, #0x18\n"
- " bl debug_sub_8010A7C\n"
- " ldr r0, ._854 + 8 @ gUnknown_Debug_03004370\n"
- " mov sl, r0\n"
- " ldr r1, ._854 + 12 @ gBattleTextBuff1\n"
- " mov r9, r1\n"
- " ldr r2, ._854 + 16 @ gUnknown_Debug_821F564\n"
- " mov r8, r2\n"
- " ldr r7, ._854 + 20 @ gUnknown_Debug_030043A8\n"
- " ldrb r1, [r7]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x1\n"
- " add r1, r0, r2\n"
- " ldrh r2, [r1]\n"
- " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
- " add r1, r0, r3\n"
- " ldrb r3, [r1]\n"
- " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
- " add r0, r0, r1\n"
- " ldrb r0, [r0]\n"
- " str r0, [sp]\n"
- " mov r0, sl\n"
- " mov r1, r9\n"
- " bl Text_InitWindow\n"
- " mov r0, sl\n"
- " bl Text_PrintWindow8002F44\n"
- " ldrb r4, [r7]\n"
- " lsl r4, r4, #0x1\n"
- " add r0, r5, #0\n"
- " mov r1, #0x5\n"
- " bl __udivsi3\n"
- " add r5, r0, #0\n"
- " lsl r5, r5, #0x18\n"
- " lsr r5, r5, #0x15\n"
- " add r4, r4, r5\n"
- " ldr r6, ._854 + 32 @ gUnknown_Debug_03004360\n"
- " ldrb r1, [r6]\n"
- " lsl r0, r1, #0x1\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x4\n"
- " add r4, r4, r0\n"
- " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
- " add r4, r4, r2\n"
- " mov r3, #0x0\n"
- " ldsh r1, [r4, r3]\n"
- " mov r0, r9\n"
- " mov r2, #0x2\n"
- " mov r3, #0x3\n"
- " bl ConvertIntToDecimalStringN\n"
- " mov r2, #0xd3\n"
- " lsl r2, r2, #0x1\n"
- " ldrb r3, [r6]\n"
- " lsl r3, r3, #0x5\n"
- " add r3, r3, #0x19\n"
- " lsl r3, r3, #0x18\n"
- " lsr r3, r3, #0x18\n"
- " mov r0, #0x0\n"
- " str r0, [sp]\n"
- " mov r0, sl\n"
- " mov r1, r9\n"
- " bl Text_InitWindow\n"
- " mov r0, sl\n"
- " bl Text_PrintWindow8002F44\n"
- " mov r0, #0xff\n"
- " mov r1, r9\n"
- " strb r0, [r1]\n"
- " ldrb r1, [r7]\n"
- " lsl r1, r1, #0x1\n"
- " add r1, r1, r5\n"
- " ldrb r2, [r6]\n"
- " lsl r0, r2, #0x1\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x4\n"
- " add r1, r1, r0\n"
- " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
- " add r1, r1, r2\n"
- " mov r3, #0x0\n"
- " ldsh r1, [r1, r3]\n"
- " mov r0, #0xd\n"
- " mul r1, r1, r0\n"
- " ldr r0, ._854 + 40 @ gMoveNames\n"
- " add r1, r1, r0\n"
- " mov r0, r9\n"
- " bl StringAppend\n"
- " ldrb r1, [r7]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " lsl r0, r0, #0x1\n"
- " add r8, r8, r0\n"
- " mov r1, r8\n"
- " ldrh r2, [r1]\n"
- " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
- " add r1, r0, r3\n"
- " ldrb r3, [r1]\n"
- " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
- " add r0, r0, r1\n"
- " ldrb r0, [r0]\n"
- " str r0, [sp]\n"
- " mov r0, sl\n"
- " mov r1, r9\n"
- " bl Text_InitWindow\n"
- " mov r0, sl\n"
- " bl Text_PrintWindow8002F44\n"
- "._853:\n"
- " add sp, sp, #0x4\n"
- " pop {r3, r4, r5}\n"
- " mov r8, r3\n"
- " mov r9, r4\n"
- " mov sl, r5\n"
- " pop {r4, r5, r6, r7}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._855:\n"
- " .align 2, 0\n"
- "._854:\n"
- " .word gUnknown_Debug_030043A0\n"
- " .word gUnknown_Debug_030043A4\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F564\n"
- " .word gUnknown_Debug_030043A8\n"
- " .word gUnknown_Debug_821F566\n"
- " .word gUnknown_Debug_821F568\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_2023B02\n"
- " .word gMoveNames\n"
- "\n"
- );
+void debug_sub_8012294(void)
+{
+ u8 r5 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5;
+
+ if (r5 < 30)
+ {
+ debug_sub_8010A7C(0, 24);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0],
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1],
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8], 2, 3);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ 422,
+ gUnknown_Debug_03004360 * 32 + 25,
+ 0);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ gBattleTextBuff1[0] = EOS;
+ StringAppend(gBattleTextBuff1, gMoveNames[gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8]]);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0],
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1],
+ gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ }
}
-__attribute__((naked))
+extern const u16 gUnknown_Debug_821F58C[];
+
void debug_sub_80123D8(u8 a)
{
- asm(
- " push {r4, r5, r6, r7, lr}\n"
- " mov r7, sl\n"
- " mov r6, r9\n"
- " mov r5, r8\n"
- " push {r5, r6, r7}\n"
- " add sp, sp, #0xfffffffc\n"
- " lsl r0, r0, #0x18\n"
- " lsr r5, r0, #0x18\n"
- " cmp r5, #0x1d\n"
- " bhi ._856 @cond_branch\n"
- " mov r0, #0x0\n"
- " mov r1, #0x12\n"
- " bl debug_sub_8010A7C\n"
- " ldr r4, ._858 @ gUnknown_Debug_03004370\n"
- " ldr r0, ._858 + 4 @ gBattleTextBuff1\n"
- " mov r8, r0\n"
- " ldr r6, ._858 + 8 @ gUnknown_Debug_821F58C\n"
- " ldrh r1, [r6]\n"
- " mov sl, r1\n"
- " ldrb r7, [r6, #0x2]\n"
- " ldrb r2, [r6, #0x4]\n"
- " mov r9, r2\n"
- " str r2, [sp]\n"
- " add r0, r4, #0\n"
- " mov r1, r8\n"
- " mov r2, sl\n"
- " add r3, r7, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r4, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " lsl r5, r5, #0x1\n"
- " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
- " ldrb r0, [r1]\n"
- " mov r2, #0x46\n"
- " mul r0, r0, r2\n"
- " add r0, r5, r0\n"
- " ldr r1, ._858 + 16 @ gUnknown_Debug_2023A76\n"
- " add r0, r0, r1\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r0, r2]\n"
- " lsl r0, r1, #0x3\n"
- " sub r0, r0, r1\n"
- " lsl r0, r0, #0x2\n"
- " ldr r1, ._858 + 20 @ gBaseStats\n"
- " add r0, r0, r1\n"
- " ldrb r0, [r0, #0x16]\n"
- " mov r2, #0xd\n"
- " add r1, r0, #0\n"
- " mul r1, r1, r2\n"
- " ldr r0, ._858 + 24 @ gAbilityNames\n"
- " add r1, r1, r0\n"
- " mov r0, r8\n"
- " bl StringCopy\n"
- " mov r1, r9\n"
- " str r1, [sp]\n"
- " add r0, r4, #0\n"
- " mov r1, r8\n"
- " mov r2, sl\n"
- " add r3, r7, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r4, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " mov r0, #0x0\n"
- " mov r1, #0x12\n"
- " bl debug_sub_8010A7C\n"
- " ldrh r2, [r6, #0x6]\n"
- " mov r9, r2\n"
- " ldrb r0, [r6, #0x8]\n"
- " mov sl, r0\n"
- " ldrb r6, [r6, #0xa]\n"
- " str r6, [sp]\n"
- " add r0, r4, #0\n"
- " mov r1, r8\n"
- " mov r3, sl\n"
- " bl Text_InitWindow\n"
- " add r0, r4, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
- " ldrb r0, [r1]\n"
- " mov r2, #0x46\n"
- " mul r0, r0, r2\n"
- " add r5, r5, r0\n"
- " ldr r0, ._858 + 16 @ gUnknown_Debug_2023A76\n"
- " add r5, r5, r0\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r5, r2]\n"
- " lsl r0, r1, #0x3\n"
- " sub r0, r0, r1\n"
- " lsl r0, r0, #0x2\n"
- " ldr r1, ._858 + 20 @ gBaseStats\n"
- " add r0, r0, r1\n"
- " ldrb r0, [r0, #0x17]\n"
- " mov r2, #0xd\n"
- " add r1, r0, #0\n"
- " mul r1, r1, r2\n"
- " ldr r0, ._858 + 24 @ gAbilityNames\n"
- " add r1, r1, r0\n"
- " mov r0, r8\n"
- " bl StringCopy\n"
- " str r6, [sp]\n"
- " add r0, r4, #0\n"
- " mov r1, r8\n"
- " mov r2, r9\n"
- " mov r3, sl\n"
- " bl Text_InitWindow\n"
- " add r0, r4, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " b ._857\n"
- "._859:\n"
- " .align 2, 0\n"
- "._858:\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_821F58C\n"
- " .word gUnknown_Debug_03004360\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gBaseStats\n"
- " .word gAbilityNames\n"
- "._856:\n"
- " ldr r6, ._860 @ gBattleTextBuff1\n"
- " ldr r1, ._860 + 4 @ gAbilityNames\n"
- " add r0, r6, #0\n"
- " bl StringCopy\n"
- " ldr r5, ._860 + 8 @ gUnknown_Debug_03004370\n"
- " ldr r4, ._860 + 12 @ gUnknown_Debug_821F58C\n"
- " ldrh r2, [r4]\n"
- " ldrb r3, [r4, #0x2]\n"
- " ldrb r0, [r4, #0x4]\n"
- " str r0, [sp]\n"
- " add r0, r5, #0\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r5, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " ldrh r2, [r4, #0x6]\n"
- " ldrb r3, [r4, #0x8]\n"
- " ldrb r0, [r4, #0xa]\n"
- " str r0, [sp]\n"
- " add r0, r5, #0\n"
- " add r1, r6, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r5, #0\n"
- " bl Text_PrintWindow8002F44\n"
- "._857:\n"
- " add sp, sp, #0x4\n"
- " pop {r3, r4, r5}\n"
- " mov r8, r3\n"
- " mov r9, r4\n"
- " mov sl, r5\n"
- " pop {r4, r5, r6, r7}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._861:\n"
- " .align 2, 0\n"
- "._860:\n"
- " .word gBattleTextBuff1\n"
- " .word gAbilityNames\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gUnknown_Debug_821F58C\n"
- "\n"
- );
+ if (a < 30)
+ {
+ debug_sub_8010A7C(0, 18);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[0],
+ gUnknown_Debug_821F58C[1],
+ gUnknown_Debug_821F58C[2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability1]);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[0],
+ gUnknown_Debug_821F58C[1],
+ gUnknown_Debug_821F58C[2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ debug_sub_8010A7C(0, 18);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[3],
+ gUnknown_Debug_821F58C[4],
+ gUnknown_Debug_821F58C[5]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability2]);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[3],
+ gUnknown_Debug_821F58C[4],
+ gUnknown_Debug_821F58C[5]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ }
+ else
+ {
+ StringCopy(gBattleTextBuff1, gAbilityNames[0]);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[0],
+ gUnknown_Debug_821F58C[1],
+ gUnknown_Debug_821F58C[2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F58C[3],
+ gUnknown_Debug_821F58C[4],
+ gUnknown_Debug_821F58C[5]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
+ }
}
-__attribute__((naked))
-void debug_sub_8012540()
-{
- asm(
- " push {r4, r5, r6, lr}\n"
- " add sp, sp, #0xfffffffc\n"
- " ldr r5, ._862 @ gBattleTextBuff1\n"
- " ldr r0, ._862 + 4 @ gUnknown_Debug_2023A76\n"
- " add r0, r0, #0x44\n"
- " mov r2, #0x0\n"
- " ldsh r1, [r0, r2]\n"
- " add r0, r5, #0\n"
- " mov r2, #0x0\n"
- " mov r3, #0x1\n"
- " bl ConvertIntToDecimalStringN\n"
- " ldr r4, ._862 + 8 @ gUnknown_Debug_03004370\n"
- " ldr r1, ._862 + 12 @ gUnknown_Debug_821F424\n"
- " mov r3, #0x9b\n"
- " lsl r3, r3, #0x1\n"
- " add r0, r1, r3\n"
- " ldrh r2, [r0]\n"
- " mov r6, #0x9c\n"
- " lsl r6, r6, #0x1\n"
- " add r0, r1, r6\n"
- " ldrb r3, [r0]\n"
- " add r6, r6, #0x2\n"
- " add r0, r1, r6\n"
- " ldrb r0, [r0]\n"
- " str r0, [sp]\n"
- " add r0, r4, #0\n"
- " add r1, r5, #0\n"
- " bl Text_InitWindow\n"
- " add r0, r4, #0\n"
- " bl Text_PrintWindow8002F44\n"
- " add sp, sp, #0x4\n"
- " pop {r4, r5, r6}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._863:\n"
- " .align 2, 0\n"
- "._862:\n"
- " .word gBattleTextBuff1\n"
- " .word gUnknown_Debug_2023A76\n"
- " .word gUnknown_Debug_03004370\n"
- " .word gUnknown_Debug_821F424\n"
- "\n"
- );
+void debug_sub_8012540(void)
+{
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[0][0x22], 0, 1);
+ Text_InitWindow(
+ &gUnknown_Debug_03004370,
+ gBattleTextBuff1,
+ gUnknown_Debug_821F424[31][0],
+ gUnknown_Debug_821F424[31][1],
+ gUnknown_Debug_821F424[31][2]);
+ Text_PrintWindow8002F44(&gUnknown_Debug_03004370);
}
-__attribute__((naked))
-void debug_nullsub_3()
+void debug_nullsub_3(void)
{
- asm(
- " bx lr\n"
- "\n"
- );
}
-__attribute__((naked))
-void debug_sub_80125A0()
-{
- asm(
- " push {r4, lr}\n"
- " ldr r4, ._864 @ gSharedMem\n"
- " ldr r3, ._864 + 4 @ gUnknown_Debug_821F680\n"
- " ldr r2, ._864 + 8 @ gUnknown_Debug_030043A0\n"
- " ldr r0, ._864 + 12 @ gUnknown_Debug_030043A4\n"
- " ldrb r1, [r0]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " ldrb r2, [r2]\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x2\n"
- " ldr r1, ._864 + 16 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r1]\n"
- " mov r1, #0x8c\n"
- " mul r1, r1, r2\n"
- " add r0, r0, r1\n"
- " add r0, r0, r3\n"
- " ldr r0, [r0]\n"
- " add r0, r0, r4\n"
- " mov r1, #0x6d\n"
- " strb r1, [r0]\n"
- " pop {r4}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._865:\n"
- " .align 2, 0\n"
- "._864:\n"
- " .word gSharedMem\n"
- " .word gUnknown_Debug_821F680\n"
- " .word gUnknown_Debug_030043A0\n"
- " .word gUnknown_Debug_030043A4\n"
- " .word gUnknown_Debug_03004360\n"
- "\n"
- );
+extern const u32 gUnknown_Debug_821F680[][0x23];
+
+void debug_sub_80125A0(void)
+{
+ gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x6D;
}
-__attribute__((naked))
-void debug_sub_80125E4()
-{
- asm(
- " push {r4, lr}\n"
- " ldr r4, ._866 @ gSharedMem\n"
- " ldr r3, ._866 + 4 @ gUnknown_Debug_821F680\n"
- " ldr r2, ._866 + 8 @ gUnknown_Debug_030043A0\n"
- " ldr r0, ._866 + 12 @ gUnknown_Debug_030043A4\n"
- " ldrb r1, [r0]\n"
- " lsl r0, r1, #0x2\n"
- " add r0, r0, r1\n"
- " ldrb r2, [r2]\n"
- " add r0, r0, r2\n"
- " lsl r0, r0, #0x2\n"
- " ldr r1, ._866 + 16 @ gUnknown_Debug_03004360\n"
- " ldrb r2, [r1]\n"
- " mov r1, #0x8c\n"
- " mul r1, r1, r2\n"
- " add r0, r0, r1\n"
- " add r0, r0, r3\n"
- " ldr r0, [r0]\n"
- " add r0, r0, r4\n"
- " mov r1, #0x81\n"
- " strb r1, [r0]\n"
- " pop {r4}\n"
- " pop {r0}\n"
- " bx r0\n"
- "._867:\n"
- " .align 2, 0\n"
- "._866:\n"
- " .word gSharedMem\n"
- " .word gUnknown_Debug_821F680\n"
- " .word gUnknown_Debug_030043A0\n"
- " .word gUnknown_Debug_030043A4\n"
- " .word gUnknown_Debug_03004360\n"
- "\n"
- );
+void debug_sub_80125E4(void)
+{
+ gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x81;
}
void debug_sub_8012628(void)
@@ -3984,7 +2808,7 @@ void debug_sub_8012688(void)
s32 i;
u8 spriteId;
u8 taskId;
-
+
for (i = 0; i < 411; i++)
gUnknown_Debug_2023B62[i] = 0;
SetHBlankCallback(NULL);
@@ -7288,351 +6112,6 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities)
return strikesFirst;
}
-// The debug version should be identical, but has a strange register swap, and
-// seems to be affected by other functions, which is bizarre.
-#if DEBUG
-__attribute__((naked))
-void SetActionsAndBanksTurnOrder(void)
-{
- asm("\
- push {r4, r5, r6, r7, lr}\n\
- mov r7, sl\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5, r6, r7}\n\
- mov r3, #0x0\n\
- ldr r0, ._L1550\n\
- ldrh r1, [r0]\n\
- mov r0, #0x80\n\
- and r0, r0, r1\n\
- cmp r0, #0\n\
- beq ._L1499 @cond_branch\n\
- ldr r0, ._L1550+0x4\n\
- strb r3, [r0]\n\
- ldr r4, ._L1550+0x8\n\
- mov r8, r0\n\
- ldrb r0, [r4]\n\
- cmp r3, r0\n\
- bcc ._LCB12758\n\
- b ._L1505 @long jump\n\
-._LCB12758:\n\
- ldr r7, ._L1550+0xc\n\
- ldr r6, ._L1550+0x10\n\
- mov r2, r8\n\
- ldr r5, ._L1550+0x14\n\
-._L1503:\n\
- add r1, r3, r7\n\
- ldrb r0, [r2]\n\
- add r0, r0, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- add r1, r3, r5\n\
- ldrb r0, [r2]\n\
- strb r0, [r1]\n\
- add r3, r3, #0x1\n\
- ldrb r0, [r2]\n\
- add r0, r0, #0x1\n\
- strb r0, [r2]\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- ldrb r1, [r4]\n\
- cmp r0, r1\n\
- bcc ._L1503 @cond_branch\n\
- b ._L1505\n\
-._L1551:\n\
- .align 2, 0\n\
-._L1550:\n\
- .word gBattleTypeFlags\n\
- .word gActiveBank\n\
- .word gNoOfAllBanks\n\
- .word gActionsByTurnOrder\n\
- .word gActionForBanks\n\
- .word gBanksByTurnOrder\n\
-._L1499:\n\
- mov r0, #0x2\n\
- and r0, r0, r1\n\
- cmp r0, #0\n\
- beq ._L1506 @cond_branch\n\
- ldr r0, ._L1552\n\
- strb r3, [r0]\n\
- ldr r1, ._L1552+0x4\n\
- mov r8, r0\n\
- add r2, r1, #0\n\
- ldrb r2, [r2]\n\
- cmp r3, r2\n\
- bcs ._L1513 @cond_branch\n\
- ldr r0, ._L1552+0x8\n\
- ldrb r1, [r0]\n\
- add r4, r0, #0\n\
- cmp r1, #0x3\n\
- beq ._L1548 @cond_branch\n\
-._L1509:\n\
- mov r7, r8\n\
- ldrb r0, [r7]\n\
- add r0, r0, #0x1\n\
- strb r0, [r7]\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- ldr r1, ._L1552+0x4\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcs ._L1513 @cond_branch\n\
- ldrb r0, [r7]\n\
- add r0, r0, r4\n\
- ldrb r0, [r0]\n\
- cmp r0, #0x3\n\
- bne ._L1509 @cond_branch\n\
- b ._L1548\n\
-._L1553:\n\
- .align 2, 0\n\
-._L1552:\n\
- .word gActiveBank\n\
- .word gNoOfAllBanks\n\
- .word gActionForBanks\n\
-._L1506:\n\
- ldr r0, ._L1554\n\
- ldrb r0, [r0]\n\
- ldr r2, ._L1554+0x4\n\
- mov r8, r2\n\
- cmp r0, #0x3\n\
- bne ._L1513 @cond_branch\n\
- strb r3, [r2]\n\
-._L1548:\n\
- mov r3, #0x5\n\
-._L1513:\n\
- cmp r3, #0x5\n\
- bne ._L1515 @cond_branch\n\
- ldr r6, ._L1554+0x8\n\
- ldr r1, ._L1554\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- add r0, r0, r1\n\
- ldrb r0, [r0]\n\
- strb r0, [r6]\n\
- ldr r2, ._L1554+0xc\n\
- ldrb r0, [r3]\n\
- strb r0, [r2]\n\
- mov r3, #0x1\n\
- mov r5, #0x0\n\
- add r4, r1, #0\n\
- ldr r7, ._L1554+0x10\n\
- mov r9, r7\n\
- ldr r0, ._L1554+0x14\n\
- mov ip, r0\n\
- ldr r1, ._L1554+0x18\n\
- mov sl, r1\n\
- ldr r7, ._L1554+0x1c\n\
- ldrb r7, [r7]\n\
- cmp r5, r7\n\
- bge ._L1517 @cond_branch\n\
- add r7, r6, #0\n\
- add r6, r4, #0\n\
- add r4, r2, #0\n\
- ldr r2, ._L1554+0x1c\n\
-._L1519:\n\
- mov r0, r8\n\
- ldrb r0, [r0]\n\
- cmp r5, r0\n\
- beq ._L1518 @cond_branch\n\
- add r1, r3, r7\n\
- add r0, r5, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- add r0, r3, r4\n\
- strb r5, [r0]\n\
- add r3, r3, #0x1\n\
-._L1518:\n\
- add r5, r5, #0x1\n\
- ldrb r1, [r2]\n\
- cmp r5, r1\n\
- blt ._L1519 @cond_branch\n\
-._L1517:\n\
- mov r2, ip\n\
- mov r3, r9\n\
- str r2, [r3]\n\
- ldr r1, ._L1554+0x20\n\
- add r1, r1, sl\n\
- mov r0, #0x0\n\
- strb r0, [r1]\n\
- b ._L1498\n\
-._L1555:\n\
- .align 2, 0\n\
-._L1554:\n\
- .word gActionForBanks\n\
- .word gActiveBank\n\
- .word gActionsByTurnOrder\n\
- .word gBanksByTurnOrder\n\
- .word gBattleMainFunc\n\
- .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
- .word gSharedMem\n\
- .word gNoOfAllBanks\n\
- .word 0x1601d\n\
-._L1515:\n\
- mov r0, #0x0\n\
- mov r7, r8\n\
- strb r0, [r7]\n\
- ldr r1, ._L1556\n\
- ldrb r0, [r1]\n\
- cmp r0, #0\n\
- beq ._L1524 @cond_branch\n\
- ldr r6, ._L1556+0x4\n\
- mov r2, r8\n\
- ldr r5, ._L1556+0x8\n\
- ldr r4, ._L1556+0xc\n\
-._L1526:\n\
- ldrb r0, [r2]\n\
- add r0, r0, r6\n\
- ldrb r1, [r0]\n\
- sub r0, r1, #0x1\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- cmp r0, #0x1\n\
- bhi ._L1525 @cond_branch\n\
- add r0, r3, r5\n\
- strb r1, [r0]\n\
- add r1, r3, r4\n\
- mov r7, r8\n\
- ldrb r0, [r7]\n\
- strb r0, [r1]\n\
- add r3, r3, #0x1\n\
-._L1525:\n\
- ldrb r0, [r2]\n\
- add r0, r0, #0x1\n\
- strb r0, [r2]\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- ldr r1, ._L1556\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc ._L1526 @cond_branch\n\
-._L1524:\n\
- mov r0, #0x0\n\
- mov r2, r8\n\
- strb r0, [r2]\n\
- ldr r7, ._L1556\n\
- ldrb r0, [r7]\n\
- cmp r0, #0\n\
- beq ._L1530 @cond_branch\n\
- ldr r6, ._L1556+0x4\n\
- ldr r5, ._L1556+0x8\n\
- ldr r4, ._L1556+0xc\n\
-._L1532:\n\
- ldrb r0, [r2]\n\
- add r0, r0, r6\n\
- ldrb r1, [r0]\n\
- sub r0, r1, #0x1\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- cmp r0, #0x1\n\
- bls ._L1531 @cond_branch\n\
- add r0, r3, r5\n\
- strb r1, [r0]\n\
- add r1, r3, r4\n\
- mov r7, r8\n\
- ldrb r0, [r7]\n\
- strb r0, [r1]\n\
- add r3, r3, #0x1\n\
-._L1531:\n\
- ldrb r0, [r2]\n\
- add r0, r0, #0x1\n\
- strb r0, [r2]\n\
- lsl r0, r0, #0x18\n\
- lsr r0, r0, #0x18\n\
- ldr r1, ._L1556\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc ._L1532 @cond_branch\n\
-._L1530:\n\
- mov r5, #0x0\n\
- b ._L1549\n\
-._L1557:\n\
- .align 2, 0\n\
-._L1556:\n\
- .word gNoOfAllBanks\n\
- .word gActionForBanks\n\
- .word gActionsByTurnOrder\n\
- .word gBanksByTurnOrder\n\
-._L1538:\n\
- add r4, r5, #0x1\n\
- add r7, r4, #0\n\
- ldrb r1, [r1]\n\
- cmp r7, r1\n\
- bge ._L1537 @cond_branch\n\
- ldr r6, ._L1558\n\
- lsl r2, r5, #0x18\n\
- mov r8, r2\n\
-._L1542:\n\
- ldr r0, ._L1558+0x4\n\
- add r1, r5, r0\n\
- ldrb r3, [r1]\n\
- add r0, r4, r0\n\
- ldrb r1, [r0]\n\
- add r0, r5, r6\n\
- ldrb r2, [r0]\n\
- cmp r2, #0x1\n\
- beq ._L1541 @cond_branch\n\
- add r0, r4, r6\n\
- ldrb r0, [r0]\n\
- cmp r0, #0x1\n\
- beq ._L1541 @cond_branch\n\
- cmp r2, #0x2\n\
- beq ._L1541 @cond_branch\n\
- cmp r0, #0x2\n\
- beq ._L1541 @cond_branch\n\
- add r0, r3, #0\n\
- mov r2, #0x0\n\
- bl GetWhoStrikesFirst\n\
- lsl r0, r0, #0x18\n\
- cmp r0, #0\n\
- beq ._L1541 @cond_branch\n\
- lsl r1, r4, #0x18\n\
- lsr r1, r1, #0x18\n\
- mov r3, r8\n\
- lsr r0, r3, #0x18\n\
- bl SwapTurnOrder\n\
-._L1541:\n\
- add r4, r4, #0x1\n\
- ldr r0, ._L1558+0x8\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt ._L1542 @cond_branch\n\
-._L1537:\n\
- add r5, r7, #0\n\
-._L1549:\n\
- ldr r1, ._L1558+0x8\n\
- ldrb r0, [r1]\n\
- sub r0, r0, #0x1\n\
- cmp r5, r0\n\
- blt ._L1538 @cond_branch\n\
-._L1505:\n\
- ldr r1, ._L1558+0xc\n\
- ldr r0, ._L1558+0x10\n\
- str r0, [r1]\n\
- ldr r0, ._L1558+0x14\n\
- ldr r7, ._L1558+0x18\n\
- add r0, r0, r7\n\
- mov r1, #0x0\n\
- strb r1, [r0]\n\
-._L1498:\n\
- pop {r3, r4, r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov sl, r5\n\
- pop {r4, r5, r6, r7}\n\
- pop {r0}\n\
- bx r0\n\
-._L1559:\n\
- .align 2, 0\n\
-._L1558:\n\
- .word gActionsByTurnOrder\n\
- .word gBanksByTurnOrder\n\
- .word gNoOfAllBanks\n\
- .word gBattleMainFunc\n\
- .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
- .word gSharedMem\n\
- .word 0x1601d");
-}
-#else
void SetActionsAndBanksTurnOrder(void)
{
s32 var = 0;
@@ -7729,7 +6208,6 @@ void SetActionsAndBanksTurnOrder(void)
gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
eFocusPunchBank = 0;
}
-#endif
static void TurnValuesCleanUp(bool8 var0)
{