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-rw-r--r--src/battle/battle_2.c2442
1 files changed, 2442 insertions, 0 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
new file mode 100644
index 000000000..770aa1209
--- /dev/null
+++ b/src/battle/battle_2.c
@@ -0,0 +1,2442 @@
+#include "global.h"
+#include "abilities.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "battle_setup.h"
+#include "data2.h"
+#include "item.h"
+#include "link.h"
+#include "main.h"
+#include "name_string_util.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "pokeball.h"
+#include "pokedex.h"
+#include "pokemon.h"
+#include "rng.h"
+#include "rom3.h"
+#include "rom_8077ABC.h"
+#include "rom_8094928.h"
+#include "songs.h"
+#include "sound.h"
+#include "species.h"
+#include "sprite.h"
+#include "task.h"
+#include "text.h"
+#include "trig.h"
+#include "unknown_task.h"
+#include "util.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "battle_move_effects.h"
+
+struct UnknownStruct6
+{
+ u16 unk0[0xA0];
+ u8 fillerA0[0x640];
+ u16 unk780[0xA0];
+};
+
+struct UnknownStruct7
+{
+ u8 unk0;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+};
+
+struct UnknownStruct8
+{
+ u8 unk0[7];
+ u8 unk7;
+ u8 unk8[18];
+ u8 unk1A;
+};
+
+struct UnknownPokemonStruct2
+{
+ /*0x00*/ u16 species;
+ /*0x02*/ u16 heldItem;
+ /*0x04*/ u8 nickname[11];
+ /*0x0F*/ u8 level;
+ /*0x10*/ u16 hp;
+ /*0x12*/ u16 maxhp;
+ /*0x14*/ u32 status;
+ /*0x18*/ u32 personality;
+ /*0x1C*/ u8 gender;
+ /*0x1D*/ u8 language;
+};
+
+struct UnknownStruct12
+{
+ u32 unk0;
+ u8 filler4[0x54];
+};
+
+extern const u16 gUnknown_08D004E0[];
+extern const struct MonCoords gCastformFrontSpriteCoords[];
+
+extern u8 ewram[];
+#define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0))
+#define ewram4 (*(struct UnknownStruct8 *)(ewram + 0x4))
+#define ewram16000 (ewram[0x16000])
+#define ewram16001 (ewram[0x16001])
+#define ewram16002 (ewram[0x16002])
+#define ewram16003 (ewram[0x16003])
+#define ewram1600C (ewram[0x1600C])
+#define ewram1600E (ewram[0x1600E])
+#define ewram1601B (ewram[0x1601B])
+#define ewram16020 ((u8 *)(ewram + 0x16020))
+#define ewram16056 (ewram[0x16056])
+#define ewram16058 (ewram[0x16058])
+#define ewram16059 (ewram[0x16059])
+#define ewram16078 (ewram[0x16078])
+#define ewram16084 (ewram[0x16084])
+#define ewram16086 (ewram[0x16086])
+#define ewram16087 (ewram[0x16087])
+#define ewram16088 (ewram[0x16088])
+#define ewram16089 (ewram[0x16089])
+#define ewram160A1 (ewram[0x160A1])
+#define ewram160A6 (ewram[0x160A6])
+#define ewram160AC ((u8 *)(ewram + 0x160AC))
+#define ewram160BC ((u16 *)(ewram + 0x160BC)) // hp
+#define ewram160C8 (ewram[0x160C8])
+#define ewram160C9 (ewram[0x160C9])
+#define ewram160CB (ewram[0x160CB])
+#define ewram160CC ((u8 *)(ewram + 0x160CC))
+#define ewram160E6 (ewram[0x160E6])
+#define ewram160E8 ((u8 *)(ewram + 0x160E8))
+#define ewram160F0 ((u8 *)(ewram + 0x160F0))
+#define ewram160F9 (ewram[0x160F9])
+#define ewram16100 ((u8 *)(ewram + 0x16100))
+#define ewram16108 ((u8 *)(ewram + 0x16108))
+#define ewram16110 (ewram[0x16110])
+#define ewram16111 (ewram[0x16111])
+#define ewram16113 (ewram[0x16113])
+#define ewram17100 ((u32 *)(ewram + 0x17100))
+#define ewram17130 (ewram[0x17130])
+#define ewram17160 (ewram[0x17160])
+#define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000))
+
+extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
+extern u8 gBattleBufferB[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gFightStateTracker;
+extern u8 gTurnOrder[];
+extern struct UnknownStruct12 gUnknown_02024AD0[];
+extern u8 gObjectBankIDs[];
+extern u16 gCurrentMove;
+extern u8 gLastUsedAbility;
+extern u8 gStringBank;
+extern u8 gAbsentBankFlags;
+extern u8 gMultiHitCounter;
+extern u8 gActionForBanks[];
+extern u16 gUnknown_02024C2C[];
+extern u16 gLastUsedMove[];
+extern u16 gMoveHitWith[];
+extern u16 gUnknown_02024C44[];
+extern u16 gUnknown_02024C4C[];
+extern u16 gLockedMove[];
+extern u8 gUnknown_02024C5C[];
+extern u16 gChosenMovesByBanks[];
+extern u32 gHitMarker;
+extern u8 gUnknown_02024C70[];
+extern u16 gSideAffecting[];
+extern u32 gStatuses3[];
+//extern u8 gDisableStructs[][0x1C];
+extern u16 gPauseCounterBattle;
+extern u16 gPaydayMoney;
+extern u16 gRandomTurnNumber;
+extern u8 gBattleCommunication[];
+extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is.
+extern u8 gBattleOutcome;
+extern u16 gUnknown_02024DE8;
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gUnknown_02038470[];
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern struct Window gUnknown_030041D0;
+extern u16 gUnknown_03004200;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004244;
+extern struct Window gUnknown_03004250;
+extern u16 gUnknown_03004240;
+extern u16 gUnknown_03004280;
+extern u32 gUnknown_03004284;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030042C4;
+extern MainCallback gPreBattleCallback1;
+extern void (*gBattleMainFunc)(void);
+extern u8 gLeveledUpInBattle;
+extern void (*gBattleBankFunc[])(void);
+extern u8 gHealthboxIDs[];
+extern struct UnknownStruct6 gUnknown_03004DE0;
+//extern u16 gUnknown_03004DE0[][0xA0]; // possibly?
+extern u16 gBattleTypeFlags;
+extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of BattleSetup_GetTerrain.
+extern u8 gReservedSpritePaletteCount;
+extern u16 gTrainerBattleOpponent;
+extern struct BattleEnigmaBerry gEnigmaBerries[];
+extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
+extern u8 gBattleMonForms[];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u16 gBattleWeather;
+extern u32 gBattleMoveDamage;
+extern struct BattlePokemon gBattleMons[];
+extern u8 gBattleMoveFlags;
+
+static void BattlePrepIntroSlide(void);
+
+void sub_800E7C4(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ sub_800B858();
+ SetMainCallback2(sub_800F104);
+ gBattleCommunication[0] = 0;
+ }
+ else
+ {
+ InitBattle();
+ }
+}
+
+void InitBattle(void)
+{
+ s32 i;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0xF0;
+ REG_WIN0V = 0x5051;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ gUnknown_030042C4 = 0xF0;
+ gUnknown_03004240 = 0x5051;
+ dp12_8087EA4();
+
+ for (i = 0; i < 80; i++)
+ {
+ gUnknown_03004DE0.unk0[i] = 0xF0;
+ gUnknown_03004DE0.unk780[i] = 0xF0;
+ }
+ for (i = 80; i < 160; i++)
+ {
+ asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
+ gUnknown_03004DE0.unk0[i] = 0xFF10;
+ gUnknown_03004DE0.unk780[i] = 0xFF10;
+ }
+ //sub_80895F8(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8);
+ sub_80895F8(gUnknown_081F9674);
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ gBattleTerrain = BattleSetup_GetTerrain();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0);
+ InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC);
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ ResetTasks();
+ sub_800E23C();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ SetVBlankCallback(sub_800FCFC);
+ setup_poochyena_battle();
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ SetMainCallback2(sub_800F298);
+ else
+ SetMainCallback2(sub_800EC9C);
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent);
+ SetWildMonHeldItem();
+ }
+ gMain.inBattle = TRUE;
+ for (i = 0; i < 6; i++)
+ AdjustFriendship(&gPlayerParty[i], 3);
+ gBattleCommunication[0] = 0;
+}
+
+void sub_800E9EC(void)
+{
+ u16 r6 = 0;
+ u16 species;
+ u16 hp;
+ u32 status;
+ s32 i;
+
+ for (i = 0; i < 6; i++)
+ {
+ species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r6 |= 1 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r6 |= 2 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r6 |= 3 << i * 2;
+ }
+ ewram0.unk2 = r6;
+ ewram0.unk3 = r6 >> 8;
+}
+
+void sub_800EAAC(void)
+{
+ s32 i;
+ struct UnknownStruct8 *_ewram4 = &ewram4;
+
+ for (i = 0; i < 7; i++)
+ _ewram4->unk0[i] = gSaveBlock1.enigmaBerry.berry.name[i];
+ for (i = 0; i < 18; i++)
+ _ewram4->unk8[i] = gSaveBlock1.enigmaBerry.itemEffect[i];
+ _ewram4->unk7 = gSaveBlock1.enigmaBerry.holdEffect;
+ _ewram4->unk1A = gSaveBlock1.enigmaBerry.holdEffectParam;
+}
+
+void sub_800EB08(void)
+{
+ s32 i;
+ s32 j;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ for (i = 0; i < 7; i++)
+ {
+ gEnigmaBerries[0].name[i] = gSaveBlock1.enigmaBerry.berry.name[i];
+ gEnigmaBerries[2].name[i] = gSaveBlock1.enigmaBerry.berry.name[i];
+ }
+ for (i = 0; i < 18; i++)
+ {
+ gEnigmaBerries[0].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i];
+ gEnigmaBerries[2].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i];
+ }
+ gEnigmaBerries[0].holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
+ gEnigmaBerries[2].holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
+ gEnigmaBerries[0].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam;
+ gEnigmaBerries[2].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam;
+ }
+ else
+ {
+ s32 numPlayers;
+ struct BattleEnigmaBerry *src;
+ u8 r4;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ numPlayers = 4;
+ else
+ numPlayers = 2;
+ for (i = 0; i < numPlayers; i++)
+ {
+ src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2);
+ r4 = gLinkPlayers[i].lp_field_18;
+
+ for (j = 0; j < 7; j++)
+ gEnigmaBerries[r4].name[j] = src->name[j];
+ for (j = 0; j < 18; j++)
+ gEnigmaBerries[r4].itemEffect[j] = src->itemEffect[j];
+ gEnigmaBerries[r4].holdEffect = src->holdEffect;
+ gEnigmaBerries[r4].holdEffectParam = src->holdEffectParam;
+ }
+ }
+}
+
+void shedinja_something(struct Pokemon *pkmn)
+{
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+ u8 language = 1;
+
+ if (GetMonData(pkmn, MON_DATA_SPECIES) == SPECIES_SHEDINJA
+ && GetMonData(pkmn, MON_DATA_LANGUAGE) != language)
+ {
+ GetMonData(pkmn, MON_DATA_NICKNAME, nickname);
+ if (StringCompareWithoutExtCtrlCodes(nickname, gUnknown_081F96C8) == 0)
+ SetMonData(pkmn, MON_DATA_LANGUAGE, &language);
+ }
+}
+
+void sub_800EC9C(void)
+{
+ u8 playerId;
+ u8 enemyId;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ playerId = GetMultiplayerId();
+ ewram160CB = playerId;
+ enemyId = playerId ^ 1;
+
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ {
+ ewram0.unk0 = 1;
+ ewram0.unk1 = 1;
+ sub_800E9EC();
+ sub_800EAAC();
+ SendBlock(bitmask_all_link_players_but_self(), &ewram0, 32);
+ gBattleCommunication[0] = 1;
+ }
+ }
+ else
+ {
+ gBattleTypeFlags |= BATTLE_TYPE_WILD;
+ gBattleCommunication[0] = 8;
+ sub_800EB08();
+ }
+ break;
+ case 1:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ s32 id;
+ u8 taskId;
+
+ ResetBlockReceivedFlags();
+ id = 0;
+ if (gBlockRecvBuffer[0][0] == 0x100)
+ {
+ if (playerId == 0)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ id++;
+ }
+ if (id == 0)
+ {
+ if (gBlockRecvBuffer[0][0] == gBlockRecvBuffer[1][0])
+ {
+ if (playerId == 0)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ id++;
+ }
+ if (id == 0)
+ {
+ while (id < 2)
+ {
+ if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId)
+ break;
+ id++;
+ }
+ if (id == 2)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ }
+ }
+ sub_800EB08();
+ taskId = CreateTask(sub_800DE30, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[3] = ewram0.unk2 | (ewram0.unk3 << 8);
+ gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1];
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 2:
+ if (sub_8007ECC())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 3:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 4:
+ if (sub_8007ECC())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 5:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 6:
+ if (sub_8007ECC())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 7:
+ if ((GetBlockReceivedStatus() & 3) == 3)
+ {
+ ResetBlockReceivedFlags();
+ memcpy(gEnemyParty + 4, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2);
+ shedinja_something(&gEnemyParty[0]);
+ shedinja_something(&gEnemyParty[1]);
+ shedinja_something(&gEnemyParty[2]);
+ shedinja_something(&gEnemyParty[3]);
+ shedinja_something(&gEnemyParty[4]);
+ shedinja_something(&gEnemyParty[5]);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 8:
+ sub_800B950();
+ gBattleCommunication[0]++;
+ gBattleCommunication[1] = 0;
+ gBattleCommunication[2] = 0;
+ break;
+ case 9:
+ if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0)
+ {
+ gPreBattleCallback1 = gMain.callback1;
+ gMain.callback1 = sub_8010824;
+ SetMainCallback2(sub_800F808);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTrainerBattleOpponent = 0x800;
+ gBattleTypeFlags |= BATTLE_TYPE_20;
+ }
+ }
+ break;
+ }
+}
+
+void sub_800F02C(void)
+{
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ u8 *nickname = gUnknown_02023A00[i].nickname;
+
+ gUnknown_02023A00[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
+ gUnknown_02023A00[i].heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+ GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nickname);
+ gUnknown_02023A00[i].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+ gUnknown_02023A00[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ gUnknown_02023A00[i].maxhp = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP);
+ gUnknown_02023A00[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+ gUnknown_02023A00[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
+ gUnknown_02023A00[i].gender = GetMonGender(&gPlayerParty[i]);
+ StripExtCtrlCodes(nickname);
+ gUnknown_02023A00[i].language = GetMonData(&gPlayerParty[i], MON_DATA_LANGUAGE);
+ if (gUnknown_02023A00[i].language != 1)
+ PadNameString(nickname, 0);
+ }
+ memcpy(ewram, gUnknown_02023A00, 0x60);
+}
+
+void sub_800F104(void)
+{
+ u8 playerId;
+ MainCallback *pSavedCallback;
+ u16 *pSavedBattleTypeFlags;
+
+ playerId = GetMultiplayerId();
+ ewram160CB = playerId;
+ // Seriously, Game Freak?
+ pSavedCallback = (MainCallback *)(ewram + 0x160C4);
+ pSavedBattleTypeFlags = (u16 *)(ewram + 0x160C2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ {
+ sub_800F02C();
+ SendBlock(bitmask_all_link_players_but_self(), ewram, 0x60);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 1:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ s32 i;
+
+ ResetBlockReceivedFlags();
+ for (i = 0; i < 4; i++)
+ {
+ if (i != playerId)
+ {
+ if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1))
+ || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1)))
+ memcpy(gUnknown_02023A00, gBlockRecvBuffer[i], 0x60);
+ }
+ }
+ gBattleCommunication[0]++;
+ *pSavedCallback = gMain.savedCallback;
+ *pSavedBattleTypeFlags = gBattleTypeFlags;
+ gMain.savedCallback = sub_800F104;
+ OpenPartyMenu(5, 0);
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ {
+ gBattleCommunication[0] = 3;
+ sub_800832C();
+ }
+ break;
+ case 3:
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ gBattleTypeFlags = *pSavedBattleTypeFlags;
+ gMain.savedCallback = *pSavedCallback;
+ SetMainCallback2(InitBattle);
+ }
+ break;
+ }
+}
+
+void sub_800F298(void)
+{
+ u8 playerId;
+ s32 id;
+
+ playerId = GetMultiplayerId();
+ ewram160CB = playerId;
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ {
+ ewram0.unk0 = 1;
+ ewram0.unk1 = 1;
+ sub_800E9EC();
+ sub_800EAAC();
+ SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 1:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ u8 taskId;
+
+ ResetBlockReceivedFlags();
+ id = 0;
+ if (gBlockRecvBuffer[0][0] == 0x100)
+ {
+ if (playerId == 0)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ id++;
+ }
+ if (id == 0)
+ {
+ s32 i;
+
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0])
+ break;
+ }
+ if (i == MAX_LINK_PLAYERS)
+ {
+ if (playerId == 0)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ id++;
+ }
+ if (id == 0)
+ {
+ while (id < MAX_LINK_PLAYERS)
+ {
+ if (gBlockRecvBuffer[id][0] == 0x0101 && id != playerId)
+ if (id < playerId)
+ break;
+ if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId)
+ break;
+ id++;
+ }
+ if (id == MAX_LINK_PLAYERS)
+ gBattleTypeFlags |= 12;
+ else
+ gBattleTypeFlags |= 8;
+ }
+ }
+ sub_800EB08();
+ memcpy(ewram1D000, gPlayerParty, sizeof(struct Pokemon) * 3);
+ taskId = CreateTask(sub_800DE30, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 0;
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ gTasks[taskId].data[3] |= gBlockRecvBuffer[id][1] & 0x3F;
+ break;
+ case 1:
+ gTasks[taskId].data[4] |= gBlockRecvBuffer[id][1] & 0x3F;
+ break;
+ case 2:
+ gTasks[taskId].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6;
+ break;
+ case 3:
+ gTasks[taskId].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6;
+ break;
+ }
+ }
+ ZeroPlayerPartyMons();
+ ZeroEnemyPartyMons();
+ gBattleCommunication[0]++;
+ goto step_2;
+ }
+ break;
+ case 2:
+ step_2:
+ if (sub_8007ECC())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 3:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ if (id == playerId)
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1))
+ || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1)))
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ case 1:
+ case 2:
+ memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2);
+ break;
+ }
+ }
+ }
+ }
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 4:
+ if (sub_8007ECC())
+ {
+ SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon));
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 5:
+ if ((GetBlockReceivedStatus() & 0xF) == 0xF)
+ {
+ ResetBlockReceivedFlags();
+ for (id = 0; id < MAX_LINK_PLAYERS; id++)
+ {
+ if (id == playerId)
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ else
+ {
+ if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1))
+ || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1)))
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ else
+ {
+ switch (gLinkPlayers[id].lp_field_18)
+ {
+ case 0:
+ case 3:
+ memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ case 1:
+ case 2:
+ memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon));
+ break;
+ }
+ }
+ }
+ }
+
+ shedinja_something(&gPlayerParty[0]);
+ shedinja_something(&gPlayerParty[1]);
+ shedinja_something(&gPlayerParty[2]);
+ shedinja_something(&gPlayerParty[3]);
+ shedinja_something(&gPlayerParty[4]);
+ shedinja_something(&gPlayerParty[5]);
+
+ shedinja_something(&gEnemyParty[0]);
+ shedinja_something(&gEnemyParty[1]);
+ shedinja_something(&gEnemyParty[2]);
+ shedinja_something(&gEnemyParty[3]);
+ shedinja_something(&gEnemyParty[4]);
+ shedinja_something(&gEnemyParty[5]);
+
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 6:
+ sub_800B950();
+ gBattleCommunication[0]++;
+ gBattleCommunication[1] = 0;
+ gBattleCommunication[2] = 0;
+ break;
+ case 7:
+ if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0)
+ {
+ gPreBattleCallback1 = gMain.callback1;
+ gMain.callback1 = sub_8010824;
+ SetMainCallback2(sub_800F808);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTrainerBattleOpponent = 0x800;
+ gBattleTypeFlags |= BATTLE_TYPE_20;
+ }
+ }
+ break;
+ }
+}
+
+void sub_800F808(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_800374C(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void sub_800F828(struct Sprite *sprite)
+{
+ sprite->data0 = 0;
+ sprite->callback = sub_800F838;
+}
+
+void sub_800F838(struct Sprite *sprite)
+{
+ u16 *arr = (u16 *)ewram;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data0++;
+ sprite->data1 = 0;
+ sprite->data2 = 0x281;
+ sprite->data3 = 0;
+ sprite->data4 = 1;
+ // fall through
+ case 1:
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ s32 i;
+ s32 r2;
+ s32 r0;
+
+ sprite->data4 = 2;
+ r2 = sprite->data1 + sprite->data3 * 32;
+ r0 = sprite->data2 - sprite->data3 * 32;
+ for (i = 0; i < 29; i += 2)
+ {
+ arr[r2 + i] = 0x3D;
+ arr[r0 + i] = 0x3D;
+ }
+ sprite->data3++;
+ if (sprite->data3 == 21)
+ {
+ sprite->data0++;
+ sprite->data1 = 32;
+ }
+ }
+ break;
+ case 2:
+ sprite->data1--;
+ if (sprite->data1 == 20)
+ SetMainCallback2(sub_800E7C4);
+ break;
+ }
+}
+
+u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum)
+{
+ u32 nameHash = 0;
+ s32 i;
+
+ if (trainerNum == 0x400)
+ return 0;
+
+ if ((gBattleTypeFlags & 0x908) == 8)
+ {
+ ZeroEnemyPartyMons();
+ for (i = 0; i < gTrainers[trainerNum].partySize; i++)
+ {
+ u32 personalityValue;
+ s32 j;
+ u8 fixedIV;
+
+ if (gTrainers[trainerNum].doubleBattle == TRUE)
+ personalityValue = 0x80;
+ else if (gTrainers[trainerNum].encounterMusic_gender & 0x80)
+ personalityValue = 0x78;
+ else
+ personalityValue = 0x88;
+
+ for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++)
+ nameHash += gTrainers[trainerNum].trainerName[j];
+
+ switch (gTrainers[trainerNum].partyFlags)
+ {
+ case 0:
+ {
+ struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+ break;
+ }
+ case 1:
+ {
+ struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ case 2:
+ {
+ struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ break;
+ }
+ case 3:
+ {
+ struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ }
+ }
+ gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle;
+ }
+ return gTrainers[trainerNum].partySize;
+}
+
+void sub_800FCD4(void)
+{
+ if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F )
+ REG_BG0CNT = 0x9800;
+}
+
+void sub_800FCFC(void)
+{
+ Random(); // unused return value
+ REG_BG0HOFS = gUnknown_030042A4;
+ REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG1HOFS = gUnknown_030042C0;
+ REG_BG1VOFS = gUnknown_030041B4;
+ REG_BG2HOFS = gUnknown_03004288;
+ REG_BG2VOFS = gUnknown_03004280;
+ REG_BG3HOFS = gUnknown_030041B0;
+ REG_BG3VOFS = gUnknown_030041B8;
+ REG_WIN0H = gUnknown_030042C4;
+ REG_WIN0V = gUnknown_03004240;
+ REG_WIN1H = gUnknown_03004200;
+ REG_WIN1V = gUnknown_03004244;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_8089668();
+}
+
+void nullsub_36(struct Sprite *sprite)
+{
+}
+
+void sub_800FDB0(struct Sprite *sprite)
+{
+ if (sprite->data0 != 0)
+ sprite->pos1.x = sprite->data1 + ((sprite->data2 & 0xFF00) >> 8);
+ else
+ sprite->pos1.x = sprite->data1 - ((sprite->data2 & 0xFF00) >> 8);
+ sprite->data2 += 0x180;
+ if (sprite->affineAnimEnded)
+ {
+ FreeSpriteTilesByTag(0x2710);
+ FreeSpritePaletteByTag(0x2710);
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+void sub_800FE20(struct Sprite *sprite)
+{
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_800FDB0;
+ PlaySE(SE_BT_START);
+}
+
+void sub_800FE40(u8 taskId)
+{
+ struct Pokemon *sp4 = NULL;
+ struct Pokemon *sp8 = NULL;
+ u8 r2 = ewram160CB;
+ u32 r7;
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gLinkPlayers[r2].lp_field_18)
+ {
+ case 0:
+ case 2:
+ sp4 = gPlayerParty;
+ sp8 = gEnemyParty;
+ break;
+ case 1:
+ case 3:
+ sp4 = gEnemyParty;
+ sp8 = gPlayerParty;
+ break;
+ }
+ }
+ else
+ {
+ sp4 = gPlayerParty;
+ sp8 = gEnemyParty;
+ }
+
+ r7 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2);
+ u16 hp = GetMonData(&sp4[i], MON_DATA_HP);
+ u32 status = GetMonData(&sp4[i], MON_DATA_STATUS);
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r7 |= 1 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r7 |= 2 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r7 |= 3 << i * 2;
+ }
+ gTasks[taskId].data[3] = r7;
+
+ r7 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2);
+ u16 hp = GetMonData(&sp8[i], MON_DATA_HP);
+ u32 status = GetMonData(&sp8[i], MON_DATA_STATUS);
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp != 0 && status == 0)
+ r7 |= 1 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (hp != 0 && (species == SPECIES_EGG || status != 0))
+ r7 |= 2 << i * 2;
+
+ if (species == 0)
+ continue;
+ if (species != SPECIES_EGG && hp == 0)
+ r7 |= 3 << i * 2;
+ }
+ gTasks[taskId].data[4] = r7;
+}
+
+void c2_8011A1C(void)
+{
+ s32 i;
+ u8 taskId;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0xF0;
+ REG_WIN0V = 0x5051;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ gUnknown_030042C4 = 0xF0;
+ gUnknown_03004240 = 0x5051;
+ dp12_8087EA4();
+
+ for (i = 0; i < 80; i++)
+ {
+ gUnknown_03004DE0.unk0[i] = 0xF0;
+ gUnknown_03004DE0.unk780[i] = 0xF0;
+ }
+ for (i = 80; i < 160; i++)
+ {
+ asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
+ gUnknown_03004DE0.unk0[i] = 0xFF10;
+ gUnknown_03004DE0.unk780[i] = 0xFF10;
+ }
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0);
+ InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC);
+ sub_800D6D4();
+ LoadCompressedPalette(gUnknown_08D004E0, 0, 64);
+ sub_800D74C();
+ ResetSpriteData();
+ ResetTasks();
+ sub_800E23C();
+ REG_WINOUT = 0x37;
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ SetVBlankCallback(sub_800FCFC);
+ taskId = CreateTask(sub_800DE30, 0);
+ gTasks[taskId].data[1] = 0x10E;
+ gTasks[taskId].data[2] = 0x5A;
+ gTasks[taskId].data[5] = 1;
+ sub_800FE40(taskId);
+ SetMainCallback2(sub_80101B8);
+ gBattleCommunication[0] = 0;
+}
+
+void sub_80101B8(void)
+{
+ c2_081284E0();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void c2_081284E0(void)
+{
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ gBattleCommunication[1] = 0xFF;
+ gBattleCommunication[0]++;
+ break;
+ case 1:
+ gBattleCommunication[1]--;
+ if (gBattleCommunication[1] == 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleCommunication[0]++;
+ }
+ break;
+ case 2:
+ if (!gPaletteFade.active)
+ SetMainCallback2(gMain.savedCallback);
+ break;
+ }
+}
+
+void oac_poke_opponent(struct Sprite *sprite)
+{
+ sprite->callback = sub_8010278;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ BeginNormalPaletteFade(0x00020000, 0, 10, 10, 0x3DEF);
+}
+
+void sub_8010278(struct Sprite *sprite)
+{
+ if ((gUnknown_02024DE8 & 1) == 0)
+ {
+ sprite->pos2.x += 2;
+ if (sprite->pos2.x == 0)
+ {
+ sprite->callback = sub_80102AC;
+ PlayCry1(sprite->data2, 25);
+ }
+ }
+}
+
+void sub_80102AC(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ sub_804777C(sprite->data0);
+ sub_8043DFC(gHealthboxIDs[sprite->data0]);
+ sprite->callback = nullsub_37;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ BeginNormalPaletteFade(0x00020000, 0, 10, 0, 0x3DEF);
+ }
+}
+
+void nullsub_37(struct Sprite *sprite)
+{
+}
+
+void unref_sub_801030C(struct Sprite *sprite)
+{
+ sprite->data3 = 6;
+ sprite->data4 = 1;
+ sprite->callback = sub_8010320;
+}
+
+void sub_8010320(struct Sprite *sprite)
+{
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ sprite->data4 = 8;
+ sprite->invisible ^= 1;
+ sprite->data3--;
+ if (sprite->data3 == 0)
+ {
+ sprite->invisible = FALSE;
+ sprite->callback = nullsub_37;
+ gUnknown_03004284 = 0;
+ }
+ }
+}
+
+void sub_8010384(struct Sprite *sprite)
+{
+ u8 r6 = sprite->data0;
+ u16 species;
+ u8 yOffset;
+
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
+ else
+ species = sprite->data2;
+
+ GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); // Unused return value
+
+ if (species == SPECIES_UNOWN)
+ {
+ u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY);
+ u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C);
+ u16 unownSpecies;
+
+ if (unownForm == 0)
+ unownSpecies = SPECIES_UNOWN; // Use the A Unown form
+ else
+ unownSpecies = NUM_SPECIES + unownForm; // Use one of the other Unown letters
+
+ yOffset = gMonFrontPicCoords[unownSpecies].y_offset;
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
+ yOffset = gCastformFrontSpriteCoords[gBattleMonForms[r6]].y_offset;
+ }
+ else if (species > NUM_SPECIES)
+ {
+ yOffset = gMonFrontPicCoords[SPECIES_NONE].y_offset;
+ }
+ else
+ {
+ yOffset = gMonFrontPicCoords[species].y_offset;
+ }
+
+ sprite->data3 = 8 - yOffset / 8;
+ sprite->data4 = 1;
+ sprite->callback = sub_8010494;
+}
+
+void sub_8010494(struct Sprite *sprite)
+{
+ s32 i;
+
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ sprite->data4 = 2;
+ sprite->pos2.y += 8;
+ sprite->data3--;
+ if (sprite->data3 < 0)
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u8 *dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8);
+
+ for (i = 0; i < 0x100; i++)
+ *(dst++) = 0;
+ StartSpriteAnim(sprite, gBattleMonForms[sprite->data0]);
+ }
+ }
+}
+
+void sub_8010520(struct Sprite *sprite)
+{
+ sprite->data3 = 8;
+ sprite->data4 = sprite->invisible;
+ sprite->callback = sub_801053C;
+}
+
+void sub_801053C(struct Sprite *sprite)
+{
+ sprite->data3--;
+ if (sprite->data3 == 0)
+ {
+ sprite->invisible ^= 1;
+ sprite->data3 = 8;
+ }
+}
+
+void sub_8010574(struct Sprite *sprite)
+{
+ sprite->invisible = sprite->data4;
+ sprite->data4 = FALSE;
+ sprite->callback = nullsub_37;
+}
+
+void sub_80105A0(struct Sprite *sprite)
+{
+ sprite->callback = oac_poke_ally_;
+}
+
+void oac_poke_ally_(struct Sprite *sprite)
+{
+ if ((gUnknown_02024DE8 & 1) == 0)
+ {
+ sprite->pos2.x -= 2;
+ if (sprite->pos2.x == 0)
+ {
+ sprite->callback = nullsub_86;
+ sprite->data1 = 0;
+ }
+ }
+}
+
+void sub_80105DC(struct Sprite *sprite)
+{
+ sprite->callback = nullsub_86;
+}
+
+void nullsub_86(struct Sprite *sprite)
+{
+}
+
+void sub_80105EC(struct Sprite *sprite)
+{
+ if ((gUnknown_02024DE8 & 1) == 0)
+ {
+ sprite->pos2.x += sprite->data1;
+ sprite->pos2.y += sprite->data2;
+ }
+}
+
+void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d)
+{
+ u8 spriteId;
+ u8 objectID;
+
+ if (b)
+ {
+ if (ewram17810[bank].unk0_1)
+ return;
+ }
+ else
+ {
+ if (ewram17810[bank].unk0_2)
+ return;
+ }
+
+ spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong);
+ if (b == TRUE)
+ {
+ objectID = gHealthboxIDs[bank];
+ ewram17810[bank].unk2 = spriteId;
+ ewram17810[bank].unk0_1 = 1;
+ gSprites[spriteId].data0 = 0x80;
+ }
+ else
+ {
+ objectID = gObjectBankIDs[bank];
+ ewram17810[bank].unk3 = spriteId;
+ ewram17810[bank].unk0_2 = 1;
+ gSprites[spriteId].data0 = 0xC0;
+ }
+ gSprites[spriteId].data1 = c;
+ gSprites[spriteId].data2 = d;
+ gSprites[spriteId].data3 = objectID;
+ gSprites[spriteId].data4 = b;
+ gSprites[objectID].pos2.x = 0;
+ gSprites[objectID].pos2.y = 0;
+}
+
+void dp11b_obj_free(u8 a, u8 b)
+{
+ u8 r4;
+
+ if (b == TRUE)
+ {
+ if (!ewram17810[a].unk0_1)
+ return;
+ r4 = gSprites[ewram17810[a].unk2].data3;
+ DestroySprite(&gSprites[ewram17810[a].unk2]);
+ ewram17810[a].unk0_1 = 0;
+ }
+ else
+ {
+ if (!ewram17810[a].unk0_2)
+ return;
+ r4 = gSprites[ewram17810[a].unk3].data3;
+ DestroySprite(&gSprites[ewram17810[a].unk3]);
+ ewram17810[a].unk0_2 = 0;
+ }
+ gSprites[r4].pos2.x = 0;
+ gSprites[r4].pos2.y = 0;
+}
+
+void objc_dp11b_pingpong(struct Sprite *sprite)
+{
+ u8 spriteId = sprite->data3;
+ s32 var;
+
+ if (sprite->data4 == 1)
+ var = sprite->data0;
+ else
+ var = sprite->data0;
+
+ gSprites[spriteId].pos2.y = Sin(var, sprite->data2) + sprite->data2;
+ sprite->data0 = (sprite->data0 + sprite->data1) & 0xFF;
+}
+
+void nullsub_41(void)
+{
+}
+
+void sub_8010800(void)
+{
+ sub_8010874();
+ gBattleCommunication[1] = 0;
+ gBattleMainFunc = bc_8012FAC;
+}
+
+void sub_8010824(void)
+{
+ gBattleMainFunc();
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+}
+
+void sub_8010874(void)
+{
+ s32 i;
+ u32 j;
+ u8 *r4;
+
+ TurnValuesCleanUp(0);
+ SpecialStatusesClear();
+
+ for (i = 0; i < 4; i++)
+ {
+ gStatuses3[i] = 0;
+
+ r4 = (u8 *)&gDisableStructs[i];
+ for (j = 0; j < (u32)0x1C; j++)
+ r4[j] = 0;
+
+ gDisableStructs[i].isFirstTurn= 2;
+ gUnknown_02024C70[i] = 0;
+ gLastUsedMove[i] = 0;
+ gMoveHitWith[i] = 0;
+ gUnknown_02024C44[i] = 0;
+ gUnknown_02024C4C[i] = 0;
+ gUnknown_02024C5C[i] = 0xFF;
+ gLockedMove[i] = 0;
+ gUnknown_02024C2C[i] = 0;
+ ewram17100[i] = 0;
+ }
+
+ for (i = 0; i < 2; i++)
+ {
+ gSideAffecting[i] = 0;
+
+ r4 = (u8 *)&gSideTimer[i];
+ for (j = 0; j < 12; j++)
+ r4[j] = 0;
+ }
+
+ gBankAttacker = 0;
+ gBankTarget = 0;
+ gBattleWeather = 0;
+
+ r4 = (u8 *)&gWishFutureKnock;
+ for (i = 0; i < (u32)0x2C; i++)
+ r4[i] = 0;
+
+ gHitMarker = 0;
+ if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
+ gHitMarker = HITMARKER_NO_ANIMATIONS;
+ ewram16084 = gSaveBlock2.optionsBattleStyle;
+ gMultiHitCounter = 0;
+ gBattleOutcome = 0;
+ gBattleExecBuffer = 0;
+ gPaydayMoney = 0;
+ ewram17130 = 0;
+ ewram17160 = 0;
+ for (i = 0; i < 8; i++)
+ gBattleCommunication[i] = 0;
+ gPauseCounterBattle = 0;
+ gBattleMoveDamage = 0;
+ gUnknown_02024DE8 = 0;
+ ewram16002 = 0;
+ ewram160A1 = 0;
+ gLeveledUpInBattle = 0;
+ gAbsentBankFlags = 0;
+ ewram16078 = 0;
+ ewram16086 = 0;
+ ewram16087 = 0;
+ ewram16089 = gBaseStats[GetMonData(&gEnemyParty[0], MON_DATA_SPECIES)].catchRate * 100 / 1275;
+ ewram16088 = 3;
+ ewram1601B = 0;
+ ewram16056 = 1;
+
+ for (i = 0; i < 8; i++)
+ {
+ ewram[i + 0x160AC] = 0;
+ ewram[i + 0x160CC] = 0;
+ ewram[i + 0x160E8] = 0;
+ ewram[i + 0x160F0] = 0;
+ ewram[i + 0x16100] = 0;
+ ewram[i + 0x16108] = 0;
+ }
+
+ ewram160C8 = 6;
+ ewram160C9 = 6;
+ ewram16113 = 0;
+ for (i = 0; i < 11; i++)
+ gBattleResults.unk36[i] = 0;
+ gBattleResults.battleTurnCounter = 0;
+ gBattleResults.playerFaintCounter = 0;
+ gBattleResults.opponentFaintCounter = 0;
+ gBattleResults.unk2 = 0;
+ gBattleResults.unk3 = 0;
+ gBattleResults.unk4 = 0;
+ gBattleResults.unk5_0 = 0;
+ gBattleResults.unk5_1 = 0;
+ gBattleResults.lastOpponentSpecies = 0;
+ gBattleResults.lastUsedMove = 0;
+ gBattleResults.opponentMove = 0;
+ gBattleResults.poke1Species = 0;
+ gBattleResults.opponentSpecies = 0;
+ gBattleResults.caughtPoke = 0;
+ for (i = 0; i < 10; i++)
+ {
+ gBattleResults.pokeString1[i] = 0;
+ gBattleResults.pokeString2[i] = 0;
+ gBattleResults.caughtNick[i] = 0;
+ }
+}
+
+void SwitchInClearStructs(void)
+{
+ struct DisableStruct sp0 = gDisableStructs[gActiveBank];
+ s32 i;
+ u8 *ptr;
+ u32 *ptr2;
+
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS)
+ {
+ for (i = 0; i < 8; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i];
+
+ if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].bankPreventingEscape == gActiveBank)
+ sp20->unk0 &= ~0x04000000;
+ if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank)
+ {
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gDisableStructs[i].bankWithSureHit = 0;
+ }
+ }
+ }
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
+ {
+ gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED);
+ gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(gActiveBank) != GetBankSide(i)
+ && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0
+ && (gDisableStructs[i].bankWithSureHit == gActiveBank))
+ {
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gStatuses3[i] |= 0x10;
+ }
+ }
+ }
+ else
+ {
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
+ }
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gUnknown_02024AD0[i].unk0 & (gBitTable[gActiveBank] << 16))
+ gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gActiveBank] << 16);
+ if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
+ gUnknown_02024AD0[i].unk0 &= ~0xE000;
+ }
+
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
+ for (i = 0; i < (u32)0x1C; i++)
+ ptr[i] = 0;
+
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
+ {
+ gDisableStructs[gActiveBank].substituteHP = sp0.substituteHP;
+ gDisableStructs[gActiveBank].bankWithSureHit = sp0.bankWithSureHit;
+ gDisableStructs[gActiveBank].perishSong1 = sp0.perishSong1;
+ gDisableStructs[gActiveBank].perishSong2 = sp0.perishSong2;
+ }
+
+ gDisableStructs[gActiveBank].isFirstTurn= 2;
+ gLastUsedMove[gActiveBank] = 0;
+ gMoveHitWith[gActiveBank] = 0;
+ gUnknown_02024C44[gActiveBank] = 0;
+ gUnknown_02024C4C[gActiveBank] = 0;
+ gUnknown_02024C2C[gActiveBank] = 0;
+ gUnknown_02024C5C[gActiveBank] = 0xFF;
+
+ ewram[0x160AC + gActiveBank * 2 + 0] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 0] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 2] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 3] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
+
+ ptr2 = (u32 *)(ewram + 0x17100);
+ ptr2[gActiveBank] = 0;
+
+ gCurrentMove = 0;
+}
+
+void UndoEffectsAfterFainting(void)
+{
+ s32 i;
+ u8 *ptr;
+ u32 *ptr2;
+
+ for (i = 0; i < 8; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
+ if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16))
+ gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16);
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_WRAPPED;
+ }
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
+ for (i = 0; i < (u32)0x1C; i++)
+ ptr[i] = 0;
+ gProtectStructs[gActiveBank].protected = 0;
+ gProtectStructs[gActiveBank].endured = 0;
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ gProtectStructs[gActiveBank].helpingHand = 0;
+ gProtectStructs[gActiveBank].bounceMove = 0;
+ gProtectStructs[gActiveBank].stealMove = 0;
+ gProtectStructs[gActiveBank].flag0Unknown = 0;
+ gProtectStructs[gActiveBank].prlzImmobility = 0;
+ gProtectStructs[gActiveBank].confusionSelfDmg = 0;
+ gProtectStructs[gActiveBank].notEffective = 0;
+ gProtectStructs[gActiveBank].chargingTurn = 0;
+ gProtectStructs[gActiveBank].fleeFlag = 0;
+ gProtectStructs[gActiveBank].usedImprisionedMove = 0;
+ gProtectStructs[gActiveBank].loveImmobility = 0;
+ gProtectStructs[gActiveBank].usedDisabledMove = 0;
+ gProtectStructs[gActiveBank].usedTauntedMove = 0;
+ gProtectStructs[gActiveBank].flag2Unknown = 0;
+ gProtectStructs[gActiveBank].flinchImmobility = 0;
+ gProtectStructs[gActiveBank].notFirstStrike = 0;
+
+ gDisableStructs[gActiveBank].isFirstTurn= 2;
+ gLastUsedMove[gActiveBank] = 0;
+ gMoveHitWith[gActiveBank] = 0;
+ gUnknown_02024C44[gActiveBank] = 0;
+ gUnknown_02024C4C[gActiveBank] = 0;
+ gUnknown_02024C2C[gActiveBank] = 0;
+ gUnknown_02024C5C[gActiveBank] = 0xFF;
+
+ ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 0] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 0] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 2] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 3] = 0;
+
+ ptr2 = (u32 *)(ewram + 0x17100);
+ ptr2[gActiveBank] = 0;
+
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+}
+
+void bc_8012FAC(void)
+{
+ switch (gBattleCommunication[0])
+ {
+ case 0:
+ gActiveBank = gBattleCommunication[1];
+ EmitGetAttributes(0, 0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[0]++;
+ break;
+ case 1:
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleCommunication[1]++;
+ if (gBattleCommunication[1] == gNoOfAllBanks)
+ gBattleMainFunc = BattlePrepIntroSlide;
+ else
+ gBattleCommunication[0] = 0;
+ }
+ break;
+ }
+}
+
+static void BattlePrepIntroSlide(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBankByPlayerAI(0);
+ EmitIntroSlide(0, gBattleTerrain);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleMainFunc = sub_8011384;
+ gBattleCommunication[0] = 0;
+ gBattleCommunication[1] = 0;
+ }
+}
+
+void sub_8011384(void)
+{
+ u8 *ptr;
+ s32 i;
+
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ && GetBankSide(gActiveBank) == 0)
+ {
+ ptr = (u8 *)&gBattleMons[gActiveBank];
+ for (i = 0; i < (u32)0x58; i++)
+ ptr[i] = 0;
+ }
+ else
+ {
+ u8 r0;
+
+ ptr = (u8 *)&gBattleMons[gActiveBank];
+ for (i = 0; i < (u32)0x58; i++)
+ ptr[i] = gBattleBufferB[gActiveBank][4 + i];
+
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+ gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
+ r0 = GetBankSide(gActiveBank);
+ ewram160BC[r0] = gBattleMons[gActiveBank].hp;
+ for (i = 0; i < 8; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ gBattleMons[gActiveBank].status2 = 0;
+ }
+
+ if (GetBankIdentity(gActiveBank) == 0)
+ {
+ EmitTrainerThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (GetBankIdentity(gActiveBank) == 1)
+ {
+ EmitTrainerThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ if (GetBankSide(gActiveBank) == 1
+ && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == 1
+ && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
+ {
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ EmitLoadPokeSprite(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) == 2
+ || GetBankIdentity(gActiveBank) == 3)
+ {
+ EmitTrainerThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ }
+ gBattleMainFunc = bc_801333C;
+ }
+}
+
+void bc_801333C(void)
+{
+ s32 i;
+
+ if (gBattleExecBuffer == 0)
+ {
+ struct
+ {
+ u16 hp;
+ u32 status;
+ } sp0[6];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == 0
+ || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ sp0[i].hp = 0xFFFF;
+ sp0[i].status = 0;
+ }
+ else
+ {
+ sp0[i].hp = GetMonData(&gEnemyParty[i], MON_DATA_HP);
+ sp0[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS);
+ }
+ }
+ gActiveBank = GetBankByPlayerAI(1);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
+ MarkBufferBankForExecution(gActiveBank);
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0
+ || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ sp0[i].hp = 0xFFFF;
+ sp0[i].status = 0;
+ }
+ else
+ {
+ sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+ }
+ }
+ gActiveBank = GetBankByPlayerAI(0);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
+ MarkBufferBankForExecution(gActiveBank);
+
+ gBattleMainFunc = bc_battle_begin_message;
+ }
+ else
+ {
+ // The array gets set here, but nothing is ever done with it.
+ // Likely unfinished code.
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0
+ || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
+ {
+ sp0[i].hp = 0xFFFF;
+ sp0[i].status = 0;
+ }
+ else
+ {
+ sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+ sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
+ }
+ }
+
+ gBattleMainFunc = bc_8013568;
+ }
+ }
+}
+
+void bc_battle_begin_message(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gActiveBank = GetBankByPlayerAI(1);
+ PrepareStringBattle(0, gActiveBank);
+ gBattleMainFunc = sub_8011800;
+ }
+}
+
+void bc_8013568(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleMainFunc = sub_8011970;
+ PrepareStringBattle(0, 0);
+ }
+}
+
+void sub_8011800(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ PrepareStringBattle(1, GetBankByPlayerAI(1));
+ gBattleMainFunc = sub_8011834;
+ }
+}
+
+void sub_8011834(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == 1)
+ {
+ EmitTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ && GetBankIdentity(gActiveBank) == 3)
+ {
+ EmitTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ gBattleMainFunc = bc_801362C;
+ }
+}
+
+void bc_801362C(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == 1
+ && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
+ }
+ gBattleMainFunc = sub_8011970;
+ }
+}
+
+void unref_sub_8011950(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleMainFunc = sub_8011970;
+}
+
+void sub_8011970(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ PrepareStringBattle(1, GetBankByPlayerAI(0));
+ gBattleMainFunc = sub_80119B4;
+ }
+}
+
+void sub_80119B4(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankIdentity(gActiveBank) == 0)
+ {
+ EmitTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ && GetBankIdentity(gActiveBank) == 2)
+ {
+ EmitTrainerBallThrow(0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ ewram16058 = 0;
+ ewram160F9 = 0;
+ ewram160E6 = 0;
+ gBattleMainFunc = BattleBeginFirstTurn;
+ }
+}
+
+void unref_sub_8011A68(void)
+{
+ if (gBattleExecBuffer == 0)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ }
+ ewram16058 = 0;
+ ewram160F9 = 0;
+ ewram160E6 = 0;
+ gBattleMainFunc = BattleBeginFirstTurn;
+ }
+}
+
+void BattleBeginFirstTurn(void)
+{
+ s32 i;
+ s32 j;
+ u8 r9 = 0;
+
+ if (gBattleExecBuffer == 0)
+ {
+ if (ewram16058 == 0)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gTurnOrder[i] = i;
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0)
+ sub_8012FBC(i, j);
+ }
+ }
+ }
+ if (ewram160E6 == 0 && AbilityBattleEffects(0, 0, 0, 0xFF, 0) != 0)
+ {
+ ewram160E6 = 1;
+ return;
+ }
+ while (ewram16058 < gNoOfAllBanks)
+ {
+ if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0)
+ r9++;
+ ewram16058++;
+ if (r9 != 0)
+ return;
+ }
+ if (AbilityBattleEffects(9, 0, 0, 0, 0) != 0)
+ return;
+ if (AbilityBattleEffects(11, 0, 0, 0, 0) != 0)
+ return;
+ while (ewram160F9 < gNoOfAllBanks)
+ {
+ if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0)
+ r9++;
+ ewram160F9++;
+ if (r9 != 0)
+ return;
+ }
+ // Absolutely pointless for-loop that somehow doesn't get optimized out
+ for (i = 0; i < gNoOfAllBanks; i++)
+ ;
+ for (i = 0; i < 4; i++)
+ {
+ ewram[0x16068 + i] = 6;
+ gActionForBanks[i] = 0xFF;
+ gChosenMovesByBanks[i] = 0;
+ }
+ TurnValuesCleanUp(0);
+ SpecialStatusesClear();
+ ewram160A6 = gAbsentBankFlags;
+ gBattleMainFunc = sub_8012324;
+ sub_80156DC();
+ for (i = 0; i < 8; i++)
+ gBattleCommunication[i] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleMons[i].status2 &= ~8;
+ ewram16000 = 0;
+ ewram16001 = 0;
+ ewram16110 = 0;
+ ewram16111 = 0;
+ ewram1600C = 0;
+ ewram16059 = 0;
+ ewram1600E = 0;
+ gBattleMoveFlags = 0;
+ gRandomTurnNumber = Random();
+ }
+}
+
+void bc_8013B1C(void)
+{
+ s32 i;
+
+ if (gBattleExecBuffer == 0)
+ {
+ gBattleMainFunc = BattleTurnPassed;
+ for (i = 0; i < 8; i++)
+ gBattleCommunication[i] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gBattleMons[i].status2 &= ~8;
+ if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000))
+ CancelMultiTurnMoves(i);
+ }
+ ewram16000 = 0;
+ ewram16001 = 0;
+ ewram16110 = 0;
+ ewram16111 = 0;
+ ewram1600E = 0;
+ gBattleMoveFlags = 0;
+ }
+}
+
+void BattleTurnPassed(void)
+{
+ s32 i;
+
+ TurnValuesCleanUp(1);
+ if (gBattleOutcome == 0)
+ {
+ if (UpdateTurnCounters() != 0)
+ return;
+ if (TurnBasedEffects() != 0)
+ return;
+ }
+ if (sub_80173A4() != 0)
+ return;
+ ewram16059 = 0;
+ if (sub_80170DC() != 0)
+ return;
+ TurnValuesCleanUp(0);
+ gHitMarker &= ~HITMARKER_NO_ATTACKSTRING;
+ gHitMarker &= ~0x80000;
+ gHitMarker &= ~0x400000;
+ gHitMarker &= ~0x100000;
+ ewram16002 = 0;
+ ewram160A1 = 0;
+ ewram1600C = 0;
+ gBattleMoveDamage = 0;
+ gBattleMoveFlags = 0;
+ for (i = 0; i < 5; i++)
+ gBattleCommunication[i] = 0;
+ if (gBattleOutcome != 0)
+ {
+ gFightStateTracker = 12;
+ gBattleMainFunc = sub_80138F0;
+ return;
+ }
+ if (gBattleResults.battleTurnCounter < 0xFF)
+ gBattleResults.battleTurnCounter++;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gActionForBanks[i] = 0xFF;
+ gChosenMovesByBanks[i] = 0;
+ }
+ for (i = 0; i < 4; i++)
+ ewram[0x16068 + i] = 6;
+ ewram160A6 = gAbsentBankFlags;
+ gBattleMainFunc = sub_8012324;
+ gRandomTurnNumber = Random();
+}
+
+u8 CanRunFromBattle(void)
+{
+ u8 r2;
+ u8 r6;
+ s32 i;
+
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ r2 = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+ gStringBank = gActiveBank;
+ if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ return 0;
+ if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY)
+ return 0;
+ r6 = GetBankSide(gActiveBank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (r6 != GetBankSide(i)
+ && gBattleMons[i].ability == ABILITY_SHADOW_TAG)
+ {
+ ewram16003 = i;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[5] = 2;
+ return 2;
+ }
+ if (r6 != GetBankSide(i)
+ && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE
+ && gBattleMons[gActiveBank].type1 != 2
+ && gBattleMons[gActiveBank].type2 != 2
+ && gBattleMons[i].ability == ABILITY_ARENA_TRAP)
+ {
+ ewram16003 = i;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[5] = 2;
+ return 2;
+ }
+ }
+ i = AbilityBattleEffects(15, gActiveBank, ABILITY_MAGNET_PULL, 0, 0);
+ if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8))
+ {
+ ewram16003 = i - 1;
+ gLastUsedAbility = gBattleMons[i - 1].ability;
+ gBattleCommunication[5] = 2;
+ return 2;
+ }
+ if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBank] & STATUS3_ROOTED))
+ {
+ gBattleCommunication[5] = 0;
+ return 1;
+ }
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ gBattleCommunication[5] = 1;
+ return 1;
+ }
+ return 0;
+}
+
+void sub_8012258(u8 a)
+{
+ s32 i;
+ u8 r4;
+ u8 r1;
+
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = ewram[0x1606C + i + a * 3];
+ r4 = pokemon_order_func(gBattlePartyID[a]);
+ r1 = pokemon_order_func(ewram[0x16068 + a]);
+ sub_8094C98(r4, r1);
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ ewram[0x1606C + i + a * 3] = gUnknown_02038470[i];
+ ewram[0x1606C + i + (a ^ 2) * 3] = gUnknown_02038470[i];
+ }
+ }
+ else
+ {
+ for (i = 0; i < 3; i++)
+ {
+ ewram[0x1606C + i + a * 3] = gUnknown_02038470[i];
+ }
+ }
+}
+
+/*
+void sub_8012324(void)
+{
+ u8 r5;
+
+ gBattleCommunication[4] = 0;
+ // inverted loop
+ //_0801234C
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ r5 = GetBankIdentity(gActiveBank);
+ switch (gBattleCommunication[gActiveBank])
+ {
+ case 0:
+ ewram[0x016068 + gActiveBank] = 6;
+ if (!(gBattleTypeFlags & 0x40)
+ && (r5 & 2)
+ && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)])
+ && gBattleCommunication[GetBankByPlayerAI(r5)] != 4)
+ break;
+ //_080123F8
+ if (ewram160A6 & gBitTable[gActiveBank])
+ {
+ gActionForBanks[gActiveBank] = 13;
+ if (!(gBattleTypeFlags & 0x40))
+ gBattleCommunication[gActiveBank] = 4;
+ //_08012454
+ else
+ gBattleCommunication[gActiveBank] = 3;
+ break;
+ }
+ //_08012468
+ if ((gBattleMons[gActiveBank].status2 & 0x1000)
+ || (gBattleMons[gActiveBank].status2 & 0x10000000))
+ {
+ gActionForBanks[gActiveBank] = 0;
+ gBattleCommunication[gActiveBank] = 3;
+ }
+ else
+ {
+ Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[gActiveBank]++;
+ }
+ break;
+ case 1:
+ }
+ }
+}
+*/