diff options
Diffstat (limited to 'src/battle/battle_2.c')
-rw-r--r-- | src/battle/battle_2.c | 2442 |
1 files changed, 2442 insertions, 0 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c new file mode 100644 index 000000000..770aa1209 --- /dev/null +++ b/src/battle/battle_2.c @@ -0,0 +1,2442 @@ +#include "global.h" +#include "abilities.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_setup.h" +#include "data2.h" +#include "item.h" +#include "link.h" +#include "main.h" +#include "name_string_util.h" +#include "palette.h" +#include "party_menu.h" +#include "pokeball.h" +#include "pokedex.h" +#include "pokemon.h" +#include "rng.h" +#include "rom3.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" +#include "songs.h" +#include "sound.h" +#include "species.h" +#include "sprite.h" +#include "task.h" +#include "text.h" +#include "trig.h" +#include "unknown_task.h" +#include "util.h" +#include "items.h" +#include "hold_effects.h" +#include "battle_move_effects.h" + +struct UnknownStruct6 +{ + u16 unk0[0xA0]; + u8 fillerA0[0x640]; + u16 unk780[0xA0]; +}; + +struct UnknownStruct7 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; +}; + +struct UnknownStruct8 +{ + u8 unk0[7]; + u8 unk7; + u8 unk8[18]; + u8 unk1A; +}; + +struct UnknownPokemonStruct2 +{ + /*0x00*/ u16 species; + /*0x02*/ u16 heldItem; + /*0x04*/ u8 nickname[11]; + /*0x0F*/ u8 level; + /*0x10*/ u16 hp; + /*0x12*/ u16 maxhp; + /*0x14*/ u32 status; + /*0x18*/ u32 personality; + /*0x1C*/ u8 gender; + /*0x1D*/ u8 language; +}; + +struct UnknownStruct12 +{ + u32 unk0; + u8 filler4[0x54]; +}; + +extern const u16 gUnknown_08D004E0[]; +extern const struct MonCoords gCastformFrontSpriteCoords[]; + +extern u8 ewram[]; +#define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0)) +#define ewram4 (*(struct UnknownStruct8 *)(ewram + 0x4)) +#define ewram16000 (ewram[0x16000]) +#define ewram16001 (ewram[0x16001]) +#define ewram16002 (ewram[0x16002]) +#define ewram16003 (ewram[0x16003]) +#define ewram1600C (ewram[0x1600C]) +#define ewram1600E (ewram[0x1600E]) +#define ewram1601B (ewram[0x1601B]) +#define ewram16020 ((u8 *)(ewram + 0x16020)) +#define ewram16056 (ewram[0x16056]) +#define ewram16058 (ewram[0x16058]) +#define ewram16059 (ewram[0x16059]) +#define ewram16078 (ewram[0x16078]) +#define ewram16084 (ewram[0x16084]) +#define ewram16086 (ewram[0x16086]) +#define ewram16087 (ewram[0x16087]) +#define ewram16088 (ewram[0x16088]) +#define ewram16089 (ewram[0x16089]) +#define ewram160A1 (ewram[0x160A1]) +#define ewram160A6 (ewram[0x160A6]) +#define ewram160AC ((u8 *)(ewram + 0x160AC)) +#define ewram160BC ((u16 *)(ewram + 0x160BC)) // hp +#define ewram160C8 (ewram[0x160C8]) +#define ewram160C9 (ewram[0x160C9]) +#define ewram160CB (ewram[0x160CB]) +#define ewram160CC ((u8 *)(ewram + 0x160CC)) +#define ewram160E6 (ewram[0x160E6]) +#define ewram160E8 ((u8 *)(ewram + 0x160E8)) +#define ewram160F0 ((u8 *)(ewram + 0x160F0)) +#define ewram160F9 (ewram[0x160F9]) +#define ewram16100 ((u8 *)(ewram + 0x16100)) +#define ewram16108 ((u8 *)(ewram + 0x16108)) +#define ewram16110 (ewram[0x16110]) +#define ewram16111 (ewram[0x16111]) +#define ewram16113 (ewram[0x16113]) +#define ewram17100 ((u32 *)(ewram + 0x17100)) +#define ewram17130 (ewram[0x17130]) +#define ewram17160 (ewram[0x17160]) +#define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000)) + +extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gFightStateTracker; +extern u8 gTurnOrder[]; +extern struct UnknownStruct12 gUnknown_02024AD0[]; +extern u8 gObjectBankIDs[]; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; +extern u8 gStringBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; +extern u8 gActionForBanks[]; +extern u16 gUnknown_02024C2C[]; +extern u16 gLastUsedMove[]; +extern u16 gMoveHitWith[]; +extern u16 gUnknown_02024C44[]; +extern u16 gUnknown_02024C4C[]; +extern u16 gLockedMove[]; +extern u8 gUnknown_02024C5C[]; +extern u16 gChosenMovesByBanks[]; +extern u32 gHitMarker; +extern u8 gUnknown_02024C70[]; +extern u16 gSideAffecting[]; +extern u32 gStatuses3[]; +//extern u8 gDisableStructs[][0x1C]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleCommunication[]; +extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. +extern u8 gBattleOutcome; +extern u16 gUnknown_02024DE8; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gUnknown_02038470[]; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern struct Window gUnknown_030041D0; +extern u16 gUnknown_03004200; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_03004244; +extern struct Window gUnknown_03004250; +extern u16 gUnknown_03004240; +extern u16 gUnknown_03004280; +extern u32 gUnknown_03004284; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u16 gUnknown_030042C4; +extern MainCallback gPreBattleCallback1; +extern void (*gBattleMainFunc)(void); +extern u8 gLeveledUpInBattle; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; +extern struct UnknownStruct6 gUnknown_03004DE0; +//extern u16 gUnknown_03004DE0[][0xA0]; // possibly? +extern u16 gBattleTypeFlags; +extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of BattleSetup_GetTerrain. +extern u8 gReservedSpritePaletteCount; +extern u16 gTrainerBattleOpponent; +extern struct BattleEnigmaBerry gEnigmaBerries[]; +extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; +extern u8 gBattleMonForms[]; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u16 gBattleWeather; +extern u32 gBattleMoveDamage; +extern struct BattlePokemon gBattleMons[]; +extern u8 gBattleMoveFlags; + +static void BattlePrepIntroSlide(void); + +void sub_800E7C4(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + sub_800B858(); + SetMainCallback2(sub_800F104); + gBattleCommunication[0] = 0; + } + else + { + InitBattle(); + } +} + +void InitBattle(void) +{ + s32 i; + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0xF0; + REG_WIN0V = 0x5051; + REG_WININ = 0; + REG_WINOUT = 0; + gUnknown_030042C4 = 0xF0; + gUnknown_03004240 = 0x5051; + dp12_8087EA4(); + + for (i = 0; i < 80; i++) + { + gUnknown_03004DE0.unk0[i] = 0xF0; + gUnknown_03004DE0.unk780[i] = 0xF0; + } + for (i = 80; i < 160; i++) + { + asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter + gUnknown_03004DE0.unk0[i] = 0xFF10; + gUnknown_03004DE0.unk780[i] = 0xFF10; + } + //sub_80895F8(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8); + sub_80895F8(gUnknown_081F9674); + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 0; + gUnknown_030041B8 = 0; + gBattleTerrain = BattleSetup_GetTerrain(); + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0); + InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC); + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + ResetTasks(); + sub_800E23C(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + SetVBlankCallback(sub_800FCFC); + setup_poochyena_battle(); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + SetMainCallback2(sub_800F298); + else + SetMainCallback2(sub_800EC9C); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent); + SetWildMonHeldItem(); + } + gMain.inBattle = TRUE; + for (i = 0; i < 6; i++) + AdjustFriendship(&gPlayerParty[i], 3); + gBattleCommunication[0] = 0; +} + +void sub_800E9EC(void) +{ + u16 r6 = 0; + u16 species; + u16 hp; + u32 status; + s32 i; + + for (i = 0; i < 6; i++) + { + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r6 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r6 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r6 |= 3 << i * 2; + } + ewram0.unk2 = r6; + ewram0.unk3 = r6 >> 8; +} + +void sub_800EAAC(void) +{ + s32 i; + struct UnknownStruct8 *_ewram4 = &ewram4; + + for (i = 0; i < 7; i++) + _ewram4->unk0[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + for (i = 0; i < 18; i++) + _ewram4->unk8[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + _ewram4->unk7 = gSaveBlock1.enigmaBerry.holdEffect; + _ewram4->unk1A = gSaveBlock1.enigmaBerry.holdEffectParam; +} + +void sub_800EB08(void) +{ + s32 i; + s32 j; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + for (i = 0; i < 7; i++) + { + gEnigmaBerries[0].name[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + gEnigmaBerries[2].name[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + } + for (i = 0; i < 18; i++) + { + gEnigmaBerries[0].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + gEnigmaBerries[2].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + } + gEnigmaBerries[0].holdEffect = gSaveBlock1.enigmaBerry.holdEffect; + gEnigmaBerries[2].holdEffect = gSaveBlock1.enigmaBerry.holdEffect; + gEnigmaBerries[0].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam; + gEnigmaBerries[2].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam; + } + else + { + s32 numPlayers; + struct BattleEnigmaBerry *src; + u8 r4; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + numPlayers = 4; + else + numPlayers = 2; + for (i = 0; i < numPlayers; i++) + { + src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2); + r4 = gLinkPlayers[i].lp_field_18; + + for (j = 0; j < 7; j++) + gEnigmaBerries[r4].name[j] = src->name[j]; + for (j = 0; j < 18; j++) + gEnigmaBerries[r4].itemEffect[j] = src->itemEffect[j]; + gEnigmaBerries[r4].holdEffect = src->holdEffect; + gEnigmaBerries[r4].holdEffectParam = src->holdEffectParam; + } + } +} + +void shedinja_something(struct Pokemon *pkmn) +{ + u8 nickname[POKEMON_NAME_LENGTH + 1]; + u8 language = 1; + + if (GetMonData(pkmn, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(pkmn, MON_DATA_LANGUAGE) != language) + { + GetMonData(pkmn, MON_DATA_NICKNAME, nickname); + if (StringCompareWithoutExtCtrlCodes(nickname, gUnknown_081F96C8) == 0) + SetMonData(pkmn, MON_DATA_LANGUAGE, &language); + } +} + +void sub_800EC9C(void) +{ + u8 playerId; + u8 enemyId; + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + playerId = GetMultiplayerId(); + ewram160CB = playerId; + enemyId = playerId ^ 1; + + switch (gBattleCommunication[0]) + { + case 0: + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + { + ewram0.unk0 = 1; + ewram0.unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), &ewram0, 32); + gBattleCommunication[0] = 1; + } + } + else + { + gBattleTypeFlags |= BATTLE_TYPE_WILD; + gBattleCommunication[0] = 8; + sub_800EB08(); + } + break; + case 1: + if ((GetBlockReceivedStatus() & 3) == 3) + { + s32 id; + u8 taskId; + + ResetBlockReceivedFlags(); + id = 0; + if (gBlockRecvBuffer[0][0] == 0x100) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + if (gBlockRecvBuffer[0][0] == gBlockRecvBuffer[1][0]) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + while (id < 2) + { + if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) + break; + id++; + } + if (id == 2) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + } + } + sub_800EB08(); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[3] = ewram0.unk2 | (ewram0.unk3 << 8); + gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1]; + gBattleCommunication[0]++; + } + break; + case 2: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 3: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + gBattleCommunication[0]++; + } + break; + case 4: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 5: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + gBattleCommunication[0]++; + } + break; + case 6: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 7: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty + 4, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + shedinja_something(&gEnemyParty[0]); + shedinja_something(&gEnemyParty[1]); + shedinja_something(&gEnemyParty[2]); + shedinja_something(&gEnemyParty[3]); + shedinja_something(&gEnemyParty[4]); + shedinja_something(&gEnemyParty[5]); + gBattleCommunication[0]++; + } + break; + case 8: + sub_800B950(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; + break; + case 9: + if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + { + gPreBattleCallback1 = gMain.callback1; + gMain.callback1 = sub_8010824; + SetMainCallback2(sub_800F808); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gTrainerBattleOpponent = 0x800; + gBattleTypeFlags |= BATTLE_TYPE_20; + } + } + break; + } +} + +void sub_800F02C(void) +{ + s32 i; + + for (i = 0; i < 3; i++) + { + u8 *nickname = gUnknown_02023A00[i].nickname; + + gUnknown_02023A00[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); + gUnknown_02023A00[i].heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nickname); + gUnknown_02023A00[i].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + gUnknown_02023A00[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + gUnknown_02023A00[i].maxhp = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + gUnknown_02023A00[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + gUnknown_02023A00[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); + gUnknown_02023A00[i].gender = GetMonGender(&gPlayerParty[i]); + StripExtCtrlCodes(nickname); + gUnknown_02023A00[i].language = GetMonData(&gPlayerParty[i], MON_DATA_LANGUAGE); + if (gUnknown_02023A00[i].language != 1) + PadNameString(nickname, 0); + } + memcpy(ewram, gUnknown_02023A00, 0x60); +} + +void sub_800F104(void) +{ + u8 playerId; + MainCallback *pSavedCallback; + u16 *pSavedBattleTypeFlags; + + playerId = GetMultiplayerId(); + ewram160CB = playerId; + // Seriously, Game Freak? + pSavedCallback = (MainCallback *)(ewram + 0x160C4); + pSavedBattleTypeFlags = (u16 *)(ewram + 0x160C2); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + + switch (gBattleCommunication[0]) + { + case 0: + if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + { + sub_800F02C(); + SendBlock(bitmask_all_link_players_but_self(), ewram, 0x60); + gBattleCommunication[0]++; + } + break; + case 1: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + s32 i; + + ResetBlockReceivedFlags(); + for (i = 0; i < 4; i++) + { + if (i != playerId) + { + if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + memcpy(gUnknown_02023A00, gBlockRecvBuffer[i], 0x60); + } + } + gBattleCommunication[0]++; + *pSavedCallback = gMain.savedCallback; + *pSavedBattleTypeFlags = gBattleTypeFlags; + gMain.savedCallback = sub_800F104; + OpenPartyMenu(5, 0); + } + break; + case 2: + if (!gPaletteFade.active) + { + gBattleCommunication[0] = 3; + sub_800832C(); + } + break; + case 3: + if (gReceivedRemoteLinkPlayers == 0) + { + gBattleTypeFlags = *pSavedBattleTypeFlags; + gMain.savedCallback = *pSavedCallback; + SetMainCallback2(InitBattle); + } + break; + } +} + +void sub_800F298(void) +{ + u8 playerId; + s32 id; + + playerId = GetMultiplayerId(); + ewram160CB = playerId; + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + switch (gBattleCommunication[0]) + { + case 0: + if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + { + ewram0.unk0 = 1; + ewram0.unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20); + gBattleCommunication[0]++; + } + break; + case 1: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + u8 taskId; + + ResetBlockReceivedFlags(); + id = 0; + if (gBlockRecvBuffer[0][0] == 0x100) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + s32 i; + + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0]) + break; + } + if (i == MAX_LINK_PLAYERS) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + while (id < MAX_LINK_PLAYERS) + { + if (gBlockRecvBuffer[id][0] == 0x0101 && id != playerId) + if (id < playerId) + break; + if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) + break; + id++; + } + if (id == MAX_LINK_PLAYERS) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + } + } + sub_800EB08(); + memcpy(ewram1D000, gPlayerParty, sizeof(struct Pokemon) * 3); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + gTasks[taskId].data[3] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 1: + gTasks[taskId].data[4] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 2: + gTasks[taskId].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; + case 3: + gTasks[taskId].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; + } + } + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + gBattleCommunication[0]++; + goto step_2; + } + break; + case 2: + step_2: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); + gBattleCommunication[0]++; + } + break; + case 3: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + if (id == playerId) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + else + { + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + else + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + } + } + gBattleCommunication[0]++; + } + break; + case 4: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); + gBattleCommunication[0]++; + } + break; + case 5: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + if (id == playerId) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + else + { + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + else + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + } + } + + shedinja_something(&gPlayerParty[0]); + shedinja_something(&gPlayerParty[1]); + shedinja_something(&gPlayerParty[2]); + shedinja_something(&gPlayerParty[3]); + shedinja_something(&gPlayerParty[4]); + shedinja_something(&gPlayerParty[5]); + + shedinja_something(&gEnemyParty[0]); + shedinja_something(&gEnemyParty[1]); + shedinja_something(&gEnemyParty[2]); + shedinja_something(&gEnemyParty[3]); + shedinja_something(&gEnemyParty[4]); + shedinja_something(&gEnemyParty[5]); + + gBattleCommunication[0]++; + } + break; + case 6: + sub_800B950(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; + break; + case 7: + if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + { + gPreBattleCallback1 = gMain.callback1; + gMain.callback1 = sub_8010824; + SetMainCallback2(sub_800F808); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gTrainerBattleOpponent = 0x800; + gBattleTypeFlags |= BATTLE_TYPE_20; + } + } + break; + } +} + +void sub_800F808(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_800374C(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); +} + +void sub_800F828(struct Sprite *sprite) +{ + sprite->data0 = 0; + sprite->callback = sub_800F838; +} + +void sub_800F838(struct Sprite *sprite) +{ + u16 *arr = (u16 *)ewram; + + switch (sprite->data0) + { + case 0: + sprite->data0++; + sprite->data1 = 0; + sprite->data2 = 0x281; + sprite->data3 = 0; + sprite->data4 = 1; + // fall through + case 1: + sprite->data4--; + if (sprite->data4 == 0) + { + s32 i; + s32 r2; + s32 r0; + + sprite->data4 = 2; + r2 = sprite->data1 + sprite->data3 * 32; + r0 = sprite->data2 - sprite->data3 * 32; + for (i = 0; i < 29; i += 2) + { + arr[r2 + i] = 0x3D; + arr[r0 + i] = 0x3D; + } + sprite->data3++; + if (sprite->data3 == 21) + { + sprite->data0++; + sprite->data1 = 32; + } + } + break; + case 2: + sprite->data1--; + if (sprite->data1 == 20) + SetMainCallback2(sub_800E7C4); + break; + } +} + +u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) +{ + u32 nameHash = 0; + s32 i; + + if (trainerNum == 0x400) + return 0; + + if ((gBattleTypeFlags & 0x908) == 8) + { + ZeroEnemyPartyMons(); + for (i = 0; i < gTrainers[trainerNum].partySize; i++) + { + u32 personalityValue; + s32 j; + u8 fixedIV; + + if (gTrainers[trainerNum].doubleBattle == TRUE) + personalityValue = 0x80; + else if (gTrainers[trainerNum].encounterMusic_gender & 0x80) + personalityValue = 0x78; + else + personalityValue = 0x88; + + for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++) + nameHash += gTrainers[trainerNum].trainerName[j]; + + switch (gTrainers[trainerNum].partyFlags) + { + case 0: + { + struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + break; + } + case 1: + { + struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + case 2: + { + struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + break; + } + case 3: + { + struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + } + } + gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle; + } + return gTrainers[trainerNum].partySize; +} + +void sub_800FCD4(void) +{ + if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F ) + REG_BG0CNT = 0x9800; +} + +void sub_800FCFC(void) +{ + Random(); // unused return value + REG_BG0HOFS = gUnknown_030042A4; + REG_BG0VOFS = gUnknown_030042A0; + REG_BG1HOFS = gUnknown_030042C0; + REG_BG1VOFS = gUnknown_030041B4; + REG_BG2HOFS = gUnknown_03004288; + REG_BG2VOFS = gUnknown_03004280; + REG_BG3HOFS = gUnknown_030041B0; + REG_BG3VOFS = gUnknown_030041B8; + REG_WIN0H = gUnknown_030042C4; + REG_WIN0V = gUnknown_03004240; + REG_WIN1H = gUnknown_03004200; + REG_WIN1V = gUnknown_03004244; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_8089668(); +} + +void nullsub_36(struct Sprite *sprite) +{ +} + +void sub_800FDB0(struct Sprite *sprite) +{ + if (sprite->data0 != 0) + sprite->pos1.x = sprite->data1 + ((sprite->data2 & 0xFF00) >> 8); + else + sprite->pos1.x = sprite->data1 - ((sprite->data2 & 0xFF00) >> 8); + sprite->data2 += 0x180; + if (sprite->affineAnimEnded) + { + FreeSpriteTilesByTag(0x2710); + FreeSpritePaletteByTag(0x2710); + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } +} + +void sub_800FE20(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_800FDB0; + PlaySE(SE_BT_START); +} + +void sub_800FE40(u8 taskId) +{ + struct Pokemon *sp4 = NULL; + struct Pokemon *sp8 = NULL; + u8 r2 = ewram160CB; + u32 r7; + s32 i; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + switch (gLinkPlayers[r2].lp_field_18) + { + case 0: + case 2: + sp4 = gPlayerParty; + sp8 = gEnemyParty; + break; + case 1: + case 3: + sp4 = gEnemyParty; + sp8 = gPlayerParty; + break; + } + } + else + { + sp4 = gPlayerParty; + sp8 = gEnemyParty; + } + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp4[i], MON_DATA_HP); + u32 status = GetMonData(&sp4[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[3] = r7; + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp8[i], MON_DATA_HP); + u32 status = GetMonData(&sp8[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[4] = r7; +} + +void c2_8011A1C(void) +{ + s32 i; + u8 taskId; + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0xF0; + REG_WIN0V = 0x5051; + REG_WININ = 0; + REG_WINOUT = 0; + gUnknown_030042C4 = 0xF0; + gUnknown_03004240 = 0x5051; + dp12_8087EA4(); + + for (i = 0; i < 80; i++) + { + gUnknown_03004DE0.unk0[i] = 0xF0; + gUnknown_03004DE0.unk780[i] = 0xF0; + } + for (i = 80; i < 160; i++) + { + asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter + gUnknown_03004DE0.unk0[i] = 0xFF10; + gUnknown_03004DE0.unk780[i] = 0xFF10; + } + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 0; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0); + InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC); + sub_800D6D4(); + LoadCompressedPalette(gUnknown_08D004E0, 0, 64); + sub_800D74C(); + ResetSpriteData(); + ResetTasks(); + sub_800E23C(); + REG_WINOUT = 0x37; + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + SetVBlankCallback(sub_800FCFC); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 1; + sub_800FE40(taskId); + SetMainCallback2(sub_80101B8); + gBattleCommunication[0] = 0; +} + +void sub_80101B8(void) +{ + c2_081284E0(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + RunTasks(); +} + +void c2_081284E0(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + gBattleCommunication[1] = 0xFF; + gBattleCommunication[0]++; + break; + case 1: + gBattleCommunication[1]--; + if (gBattleCommunication[1] == 0) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleCommunication[0]++; + } + break; + case 2: + if (!gPaletteFade.active) + SetMainCallback2(gMain.savedCallback); + break; + } +} + +void oac_poke_opponent(struct Sprite *sprite) +{ + sprite->callback = sub_8010278; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 10, 0x3DEF); +} + +void sub_8010278(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += 2; + if (sprite->pos2.x == 0) + { + sprite->callback = sub_80102AC; + PlayCry1(sprite->data2, 25); + } + } +} + +void sub_80102AC(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sub_804777C(sprite->data0); + sub_8043DFC(gHealthboxIDs[sprite->data0]); + sprite->callback = nullsub_37; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 0, 0x3DEF); + } +} + +void nullsub_37(struct Sprite *sprite) +{ +} + +void unref_sub_801030C(struct Sprite *sprite) +{ + sprite->data3 = 6; + sprite->data4 = 1; + sprite->callback = sub_8010320; +} + +void sub_8010320(struct Sprite *sprite) +{ + sprite->data4--; + if (sprite->data4 == 0) + { + sprite->data4 = 8; + sprite->invisible ^= 1; + sprite->data3--; + if (sprite->data3 == 0) + { + sprite->invisible = FALSE; + sprite->callback = nullsub_37; + gUnknown_03004284 = 0; + } + } +} + +void sub_8010384(struct Sprite *sprite) +{ + u8 r6 = sprite->data0; + u16 species; + u8 yOffset; + + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; + else + species = sprite->data2; + + GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); // Unused return value + + if (species == SPECIES_UNOWN) + { + u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); + u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); + u16 unownSpecies; + + if (unownForm == 0) + unownSpecies = SPECIES_UNOWN; // Use the A Unown form + else + unownSpecies = NUM_SPECIES + unownForm; // Use one of the other Unown letters + + yOffset = gMonFrontPicCoords[unownSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + yOffset = gCastformFrontSpriteCoords[gBattleMonForms[r6]].y_offset; + } + else if (species > NUM_SPECIES) + { + yOffset = gMonFrontPicCoords[SPECIES_NONE].y_offset; + } + else + { + yOffset = gMonFrontPicCoords[species].y_offset; + } + + sprite->data3 = 8 - yOffset / 8; + sprite->data4 = 1; + sprite->callback = sub_8010494; +} + +void sub_8010494(struct Sprite *sprite) +{ + s32 i; + + sprite->data4--; + if (sprite->data4 == 0) + { + sprite->data4 = 2; + sprite->pos2.y += 8; + sprite->data3--; + if (sprite->data3 < 0) + { + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } + else + { + u8 *dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); + + for (i = 0; i < 0x100; i++) + *(dst++) = 0; + StartSpriteAnim(sprite, gBattleMonForms[sprite->data0]); + } + } +} + +void sub_8010520(struct Sprite *sprite) +{ + sprite->data3 = 8; + sprite->data4 = sprite->invisible; + sprite->callback = sub_801053C; +} + +void sub_801053C(struct Sprite *sprite) +{ + sprite->data3--; + if (sprite->data3 == 0) + { + sprite->invisible ^= 1; + sprite->data3 = 8; + } +} + +void sub_8010574(struct Sprite *sprite) +{ + sprite->invisible = sprite->data4; + sprite->data4 = FALSE; + sprite->callback = nullsub_37; +} + +void sub_80105A0(struct Sprite *sprite) +{ + sprite->callback = oac_poke_ally_; +} + +void oac_poke_ally_(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x -= 2; + if (sprite->pos2.x == 0) + { + sprite->callback = nullsub_86; + sprite->data1 = 0; + } + } +} + +void sub_80105DC(struct Sprite *sprite) +{ + sprite->callback = nullsub_86; +} + +void nullsub_86(struct Sprite *sprite) +{ +} + +void sub_80105EC(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += sprite->data1; + sprite->pos2.y += sprite->data2; + } +} + +void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) +{ + u8 spriteId; + u8 objectID; + + if (b) + { + if (ewram17810[bank].unk0_1) + return; + } + else + { + if (ewram17810[bank].unk0_2) + return; + } + + spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong); + if (b == TRUE) + { + objectID = gHealthboxIDs[bank]; + ewram17810[bank].unk2 = spriteId; + ewram17810[bank].unk0_1 = 1; + gSprites[spriteId].data0 = 0x80; + } + else + { + objectID = gObjectBankIDs[bank]; + ewram17810[bank].unk3 = spriteId; + ewram17810[bank].unk0_2 = 1; + gSprites[spriteId].data0 = 0xC0; + } + gSprites[spriteId].data1 = c; + gSprites[spriteId].data2 = d; + gSprites[spriteId].data3 = objectID; + gSprites[spriteId].data4 = b; + gSprites[objectID].pos2.x = 0; + gSprites[objectID].pos2.y = 0; +} + +void dp11b_obj_free(u8 a, u8 b) +{ + u8 r4; + + if (b == TRUE) + { + if (!ewram17810[a].unk0_1) + return; + r4 = gSprites[ewram17810[a].unk2].data3; + DestroySprite(&gSprites[ewram17810[a].unk2]); + ewram17810[a].unk0_1 = 0; + } + else + { + if (!ewram17810[a].unk0_2) + return; + r4 = gSprites[ewram17810[a].unk3].data3; + DestroySprite(&gSprites[ewram17810[a].unk3]); + ewram17810[a].unk0_2 = 0; + } + gSprites[r4].pos2.x = 0; + gSprites[r4].pos2.y = 0; +} + +void objc_dp11b_pingpong(struct Sprite *sprite) +{ + u8 spriteId = sprite->data3; + s32 var; + + if (sprite->data4 == 1) + var = sprite->data0; + else + var = sprite->data0; + + gSprites[spriteId].pos2.y = Sin(var, sprite->data2) + sprite->data2; + sprite->data0 = (sprite->data0 + sprite->data1) & 0xFF; +} + +void nullsub_41(void) +{ +} + +void sub_8010800(void) +{ + sub_8010874(); + gBattleCommunication[1] = 0; + gBattleMainFunc = bc_8012FAC; +} + +void sub_8010824(void) +{ + gBattleMainFunc(); + + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); +} + +void sub_8010874(void) +{ + s32 i; + u32 j; + u8 *r4; + + TurnValuesCleanUp(0); + SpecialStatusesClear(); + + for (i = 0; i < 4; i++) + { + gStatuses3[i] = 0; + + r4 = (u8 *)&gDisableStructs[i]; + for (j = 0; j < (u32)0x1C; j++) + r4[j] = 0; + + gDisableStructs[i].isFirstTurn= 2; + gUnknown_02024C70[i] = 0; + gLastUsedMove[i] = 0; + gMoveHitWith[i] = 0; + gUnknown_02024C44[i] = 0; + gUnknown_02024C4C[i] = 0; + gUnknown_02024C5C[i] = 0xFF; + gLockedMove[i] = 0; + gUnknown_02024C2C[i] = 0; + ewram17100[i] = 0; + } + + for (i = 0; i < 2; i++) + { + gSideAffecting[i] = 0; + + r4 = (u8 *)&gSideTimer[i]; + for (j = 0; j < 12; j++) + r4[j] = 0; + } + + gBankAttacker = 0; + gBankTarget = 0; + gBattleWeather = 0; + + r4 = (u8 *)&gWishFutureKnock; + for (i = 0; i < (u32)0x2C; i++) + r4[i] = 0; + + gHitMarker = 0; + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) + gHitMarker = HITMARKER_NO_ANIMATIONS; + ewram16084 = gSaveBlock2.optionsBattleStyle; + gMultiHitCounter = 0; + gBattleOutcome = 0; + gBattleExecBuffer = 0; + gPaydayMoney = 0; + ewram17130 = 0; + ewram17160 = 0; + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + gPauseCounterBattle = 0; + gBattleMoveDamage = 0; + gUnknown_02024DE8 = 0; + ewram16002 = 0; + ewram160A1 = 0; + gLeveledUpInBattle = 0; + gAbsentBankFlags = 0; + ewram16078 = 0; + ewram16086 = 0; + ewram16087 = 0; + ewram16089 = gBaseStats[GetMonData(&gEnemyParty[0], MON_DATA_SPECIES)].catchRate * 100 / 1275; + ewram16088 = 3; + ewram1601B = 0; + ewram16056 = 1; + + for (i = 0; i < 8; i++) + { + ewram[i + 0x160AC] = 0; + ewram[i + 0x160CC] = 0; + ewram[i + 0x160E8] = 0; + ewram[i + 0x160F0] = 0; + ewram[i + 0x16100] = 0; + ewram[i + 0x16108] = 0; + } + + ewram160C8 = 6; + ewram160C9 = 6; + ewram16113 = 0; + for (i = 0; i < 11; i++) + gBattleResults.unk36[i] = 0; + gBattleResults.battleTurnCounter = 0; + gBattleResults.playerFaintCounter = 0; + gBattleResults.opponentFaintCounter = 0; + gBattleResults.unk2 = 0; + gBattleResults.unk3 = 0; + gBattleResults.unk4 = 0; + gBattleResults.unk5_0 = 0; + gBattleResults.unk5_1 = 0; + gBattleResults.lastOpponentSpecies = 0; + gBattleResults.lastUsedMove = 0; + gBattleResults.opponentMove = 0; + gBattleResults.poke1Species = 0; + gBattleResults.opponentSpecies = 0; + gBattleResults.caughtPoke = 0; + for (i = 0; i < 10; i++) + { + gBattleResults.pokeString1[i] = 0; + gBattleResults.pokeString2[i] = 0; + gBattleResults.caughtNick[i] = 0; + } +} + +void SwitchInClearStructs(void) +{ + struct DisableStruct sp0 = gDisableStructs[gActiveBank]; + s32 i; + u8 *ptr; + u32 *ptr2; + + if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) + { + for (i = 0; i < 8; i++) + gBattleMons[gActiveBank].statStages[i] = 6; + for (i = 0; i < gNoOfAllBanks; i++) + { + struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; + + if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].bankPreventingEscape == gActiveBank) + sp20->unk0 &= ~0x04000000; + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank) + { + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; + gDisableStructs[i].bankWithSureHit = 0; + } + } + } + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); + gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(gActiveBank) != GetBankSide(i) + && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 + && (gDisableStructs[i].bankWithSureHit == gActiveBank)) + { + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; + gStatuses3[i] |= 0x10; + } + } + } + else + { + gBattleMons[gActiveBank].status2 = 0; + gStatuses3[gActiveBank] = 0; + } + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gUnknown_02024AD0[i].unk0 & (gBitTable[gActiveBank] << 16)) + gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gActiveBank] << 16); + if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gActiveBank) + gUnknown_02024AD0[i].unk0 &= ~0xE000; + } + + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + + ptr = (u8 *)&gDisableStructs[gActiveBank]; + for (i = 0; i < (u32)0x1C; i++) + ptr[i] = 0; + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + gDisableStructs[gActiveBank].substituteHP = sp0.substituteHP; + gDisableStructs[gActiveBank].bankWithSureHit = sp0.bankWithSureHit; + gDisableStructs[gActiveBank].perishSong1 = sp0.perishSong1; + gDisableStructs[gActiveBank].perishSong2 = sp0.perishSong2; + } + + gDisableStructs[gActiveBank].isFirstTurn= 2; + gLastUsedMove[gActiveBank] = 0; + gMoveHitWith[gActiveBank] = 0; + gUnknown_02024C44[gActiveBank] = 0; + gUnknown_02024C4C[gActiveBank] = 0; + gUnknown_02024C2C[gActiveBank] = 0; + gUnknown_02024C5C[gActiveBank] = 0xFF; + + ewram[0x160AC + gActiveBank * 2 + 0] = 0; + ewram[0x160AC + gActiveBank * 2 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 0] = 0; + ewram[0x16100 + gActiveBank * 4 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 2] = 0; + ewram[0x16100 + gActiveBank * 4 + 3] = 0; + ewram[0x160E8 + gActiveBank * 2 + 0] = 0; + ewram[0x160E8 + gActiveBank * 2 + 1] = 0; + + ptr2 = (u32 *)(ewram + 0x17100); + ptr2[gActiveBank] = 0; + + gCurrentMove = 0; +} + +void UndoEffectsAfterFainting(void) +{ + s32 i; + u8 *ptr; + u32 *ptr2; + + for (i = 0; i < 8; i++) + gBattleMons[gActiveBank].statStages[i] = 6; + gBattleMons[gActiveBank].status2 = 0; + gStatuses3[gActiveBank] = 0; + for (i = 0; i < gNoOfAllBanks; i++) + { + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank) + gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; + if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16)) + gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16); + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank) + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; + } + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + + ptr = (u8 *)&gDisableStructs[gActiveBank]; + for (i = 0; i < (u32)0x1C; i++) + ptr[i] = 0; + gProtectStructs[gActiveBank].protected = 0; + gProtectStructs[gActiveBank].endured = 0; + gProtectStructs[gActiveBank].onlyStruggle = 0; + gProtectStructs[gActiveBank].helpingHand = 0; + gProtectStructs[gActiveBank].bounceMove = 0; + gProtectStructs[gActiveBank].stealMove = 0; + gProtectStructs[gActiveBank].flag0Unknown = 0; + gProtectStructs[gActiveBank].prlzImmobility = 0; + gProtectStructs[gActiveBank].confusionSelfDmg = 0; + gProtectStructs[gActiveBank].notEffective = 0; + gProtectStructs[gActiveBank].chargingTurn = 0; + gProtectStructs[gActiveBank].fleeFlag = 0; + gProtectStructs[gActiveBank].usedImprisionedMove = 0; + gProtectStructs[gActiveBank].loveImmobility = 0; + gProtectStructs[gActiveBank].usedDisabledMove = 0; + gProtectStructs[gActiveBank].usedTauntedMove = 0; + gProtectStructs[gActiveBank].flag2Unknown = 0; + gProtectStructs[gActiveBank].flinchImmobility = 0; + gProtectStructs[gActiveBank].notFirstStrike = 0; + + gDisableStructs[gActiveBank].isFirstTurn= 2; + gLastUsedMove[gActiveBank] = 0; + gMoveHitWith[gActiveBank] = 0; + gUnknown_02024C44[gActiveBank] = 0; + gUnknown_02024C4C[gActiveBank] = 0; + gUnknown_02024C2C[gActiveBank] = 0; + gUnknown_02024C5C[gActiveBank] = 0xFF; + + ewram[0x160E8 + gActiveBank * 2 + 0] = 0; + ewram[0x160E8 + gActiveBank * 2 + 1] = 0; + ewram[0x160AC + gActiveBank * 2 + 0] = 0; + ewram[0x160AC + gActiveBank * 2 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 0] = 0; + ewram[0x16100 + gActiveBank * 4 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 2] = 0; + ewram[0x16100 + gActiveBank * 4 + 3] = 0; + + ptr2 = (u32 *)(ewram + 0x17100); + ptr2[gActiveBank] = 0; + + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; +} + +void bc_8012FAC(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + gActiveBank = gBattleCommunication[1]; + EmitGetAttributes(0, 0, 0); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[0]++; + break; + case 1: + if (gBattleExecBuffer == 0) + { + gBattleCommunication[1]++; + if (gBattleCommunication[1] == gNoOfAllBanks) + gBattleMainFunc = BattlePrepIntroSlide; + else + gBattleCommunication[0] = 0; + } + break; + } +} + +static void BattlePrepIntroSlide(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBankByPlayerAI(0); + EmitIntroSlide(0, gBattleTerrain); + MarkBufferBankForExecution(gActiveBank); + gBattleMainFunc = sub_8011384; + gBattleCommunication[0] = 0; + gBattleCommunication[1] = 0; + } +} + +void sub_8011384(void) +{ + u8 *ptr; + s32 i; + + if (gBattleExecBuffer == 0) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) + && GetBankSide(gActiveBank) == 0) + { + ptr = (u8 *)&gBattleMons[gActiveBank]; + for (i = 0; i < (u32)0x58; i++) + ptr[i] = 0; + } + else + { + u8 r0; + + ptr = (u8 *)&gBattleMons[gActiveBank]; + for (i = 0; i < (u32)0x58; i++) + ptr[i] = gBattleBufferB[gActiveBank][4 + i]; + + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; + gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); + r0 = GetBankSide(gActiveBank); + ewram160BC[r0] = gBattleMons[gActiveBank].hp; + for (i = 0; i < 8; i++) + gBattleMons[gActiveBank].statStages[i] = 6; + gBattleMons[gActiveBank].status2 = 0; + } + + if (GetBankIdentity(gActiveBank) == 0) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (GetBankIdentity(gActiveBank) == 1) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + if (GetBankSide(gActiveBank) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + } + else + { + if (GetBankSide(gActiveBank) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + { + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + EmitLoadPokeSprite(0); + MarkBufferBankForExecution(gActiveBank); + } + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) == 2 + || GetBankIdentity(gActiveBank) == 3) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + } + } + gBattleMainFunc = bc_801333C; + } +} + +void bc_801333C(void) +{ + s32 i; + + if (gBattleExecBuffer == 0) + { + struct + { + u16 hp; + u32 status; + } sp0[6]; + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + for (i = 0; i < 6; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; + } + else + { + sp0[i].hp = GetMonData(&gEnemyParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); + } + } + gActiveBank = GetBankByPlayerAI(1); + Emitcmd48(0, (u8 *)sp0, 0x80); + MarkBufferBankForExecution(gActiveBank); + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; + } + else + { + sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } + gActiveBank = GetBankByPlayerAI(0); + Emitcmd48(0, (u8 *)sp0, 0x80); + MarkBufferBankForExecution(gActiveBank); + + gBattleMainFunc = bc_battle_begin_message; + } + else + { + // The array gets set here, but nothing is ever done with it. + // Likely unfinished code. + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; + } + else + { + sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } + + gBattleMainFunc = bc_8013568; + } + } +} + +void bc_battle_begin_message(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBankByPlayerAI(1); + PrepareStringBattle(0, gActiveBank); + gBattleMainFunc = sub_8011800; + } +} + +void bc_8013568(void) +{ + if (gBattleExecBuffer == 0) + { + gBattleMainFunc = sub_8011970; + PrepareStringBattle(0, 0); + } +} + +void sub_8011800(void) +{ + if (gBattleExecBuffer == 0) + { + PrepareStringBattle(1, GetBankByPlayerAI(1)); + gBattleMainFunc = sub_8011834; + } +} + +void sub_8011834(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankIdentity(gActiveBank) == 1) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && GetBankIdentity(gActiveBank) == 3) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + } + gBattleMainFunc = bc_801362C; + } +} + +void bc_801362C(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankSide(gActiveBank) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + } + gBattleMainFunc = sub_8011970; + } +} + +void unref_sub_8011950(void) +{ + if (gBattleExecBuffer == 0) + gBattleMainFunc = sub_8011970; +} + +void sub_8011970(void) +{ + if (gBattleExecBuffer == 0) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + PrepareStringBattle(1, GetBankByPlayerAI(0)); + gBattleMainFunc = sub_80119B4; + } +} + +void sub_80119B4(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankIdentity(gActiveBank) == 0) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && GetBankIdentity(gActiveBank) == 2) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBank); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gBattleMainFunc = BattleBeginFirstTurn; + } +} + +void unref_sub_8011A68(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (GetBankSide(gActiveBank) == 0) + { + EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0); + MarkBufferBankForExecution(gActiveBank); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gBattleMainFunc = BattleBeginFirstTurn; + } +} + +void BattleBeginFirstTurn(void) +{ + s32 i; + s32 j; + u8 r9 = 0; + + if (gBattleExecBuffer == 0) + { + if (ewram16058 == 0) + { + for (i = 0; i < gNoOfAllBanks; i++) + gTurnOrder[i] = i; + for (i = 0; i < gNoOfAllBanks - 1; i++) + { + for (j = i + 1; j < gNoOfAllBanks; j++) + { + if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0) + sub_8012FBC(i, j); + } + } + } + if (ewram160E6 == 0 && AbilityBattleEffects(0, 0, 0, 0xFF, 0) != 0) + { + ewram160E6 = 1; + return; + } + while (ewram16058 < gNoOfAllBanks) + { + if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0) + r9++; + ewram16058++; + if (r9 != 0) + return; + } + if (AbilityBattleEffects(9, 0, 0, 0, 0) != 0) + return; + if (AbilityBattleEffects(11, 0, 0, 0, 0) != 0) + return; + while (ewram160F9 < gNoOfAllBanks) + { + if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0) + r9++; + ewram160F9++; + if (r9 != 0) + return; + } + // Absolutely pointless for-loop that somehow doesn't get optimized out + for (i = 0; i < gNoOfAllBanks; i++) + ; + for (i = 0; i < 4; i++) + { + ewram[0x16068 + i] = 6; + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; + } + TurnValuesCleanUp(0); + SpecialStatusesClear(); + ewram160A6 = gAbsentBankFlags; + gBattleMainFunc = sub_8012324; + sub_80156DC(); + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gNoOfAllBanks; i++) + gBattleMons[i].status2 &= ~8; + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600C = 0; + ewram16059 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + gRandomTurnNumber = Random(); + } +} + +void bc_8013B1C(void) +{ + s32 i; + + if (gBattleExecBuffer == 0) + { + gBattleMainFunc = BattleTurnPassed; + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gNoOfAllBanks; i++) + { + gBattleMons[i].status2 &= ~8; + if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000)) + CancelMultiTurnMoves(i); + } + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + } +} + +void BattleTurnPassed(void) +{ + s32 i; + + TurnValuesCleanUp(1); + if (gBattleOutcome == 0) + { + if (UpdateTurnCounters() != 0) + return; + if (TurnBasedEffects() != 0) + return; + } + if (sub_80173A4() != 0) + return; + ewram16059 = 0; + if (sub_80170DC() != 0) + return; + TurnValuesCleanUp(0); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~0x80000; + gHitMarker &= ~0x400000; + gHitMarker &= ~0x100000; + ewram16002 = 0; + ewram160A1 = 0; + ewram1600C = 0; + gBattleMoveDamage = 0; + gBattleMoveFlags = 0; + for (i = 0; i < 5; i++) + gBattleCommunication[i] = 0; + if (gBattleOutcome != 0) + { + gFightStateTracker = 12; + gBattleMainFunc = sub_80138F0; + return; + } + if (gBattleResults.battleTurnCounter < 0xFF) + gBattleResults.battleTurnCounter++; + for (i = 0; i < gNoOfAllBanks; i++) + { + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; + } + for (i = 0; i < 4; i++) + ewram[0x16068 + i] = 6; + ewram160A6 = gAbsentBankFlags; + gBattleMainFunc = sub_8012324; + gRandomTurnNumber = Random(); +} + +u8 CanRunFromBattle(void) +{ + u8 r2; + u8 r6; + s32 i; + + if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) + r2 = gEnigmaBerries[gActiveBank].holdEffect; + else + r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + gStringBank = gActiveBank; + if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + return 0; + if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY) + return 0; + r6 = GetBankSide(gActiveBank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (r6 != GetBankSide(i) + && gBattleMons[i].ability == ABILITY_SHADOW_TAG) + { + ewram16003 = i; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; + return 2; + } + if (r6 != GetBankSide(i) + && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE + && gBattleMons[gActiveBank].type1 != 2 + && gBattleMons[gActiveBank].type2 != 2 + && gBattleMons[i].ability == ABILITY_ARENA_TRAP) + { + ewram16003 = i; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; + return 2; + } + } + i = AbilityBattleEffects(15, gActiveBank, ABILITY_MAGNET_PULL, 0, 0); + if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8)) + { + ewram16003 = i - 1; + gLastUsedAbility = gBattleMons[i - 1].ability; + gBattleCommunication[5] = 2; + return 2; + } + if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBank] & STATUS3_ROOTED)) + { + gBattleCommunication[5] = 0; + return 1; + } + if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) + { + gBattleCommunication[5] = 1; + return 1; + } + return 0; +} + +void sub_8012258(u8 a) +{ + s32 i; + u8 r4; + u8 r1; + + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = ewram[0x1606C + i + a * 3]; + r4 = pokemon_order_func(gBattlePartyID[a]); + r1 = pokemon_order_func(ewram[0x16068 + a]); + sub_8094C98(r4, r1); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + for (i = 0; i < 3; i++) + { + ewram[0x1606C + i + a * 3] = gUnknown_02038470[i]; + ewram[0x1606C + i + (a ^ 2) * 3] = gUnknown_02038470[i]; + } + } + else + { + for (i = 0; i < 3; i++) + { + ewram[0x1606C + i + a * 3] = gUnknown_02038470[i]; + } + } +} + +/* +void sub_8012324(void) +{ + u8 r5; + + gBattleCommunication[4] = 0; + // inverted loop + //_0801234C + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + r5 = GetBankIdentity(gActiveBank); + switch (gBattleCommunication[gActiveBank]) + { + case 0: + ewram[0x016068 + gActiveBank] = 6; + if (!(gBattleTypeFlags & 0x40) + && (r5 & 2) + && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)]) + && gBattleCommunication[GetBankByPlayerAI(r5)] != 4) + break; + //_080123F8 + if (ewram160A6 & gBitTable[gActiveBank]) + { + gActionForBanks[gActiveBank] = 13; + if (!(gBattleTypeFlags & 0x40)) + gBattleCommunication[gActiveBank] = 4; + //_08012454 + else + gBattleCommunication[gActiveBank] = 3; + break; + } + //_08012468 + if ((gBattleMons[gActiveBank].status2 & 0x1000) + || (gBattleMons[gActiveBank].status2 & 0x10000000)) + { + gActionForBanks[gActiveBank] = 0; + gBattleCommunication[gActiveBank] = 3; + } + else + { + Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[gActiveBank]++; + } + break; + case 1: + } + } +} +*/ |