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Diffstat (limited to 'src/battle/battle_4.c')
-rw-r--r--src/battle/battle_4.c903
1 files changed, 439 insertions, 464 deletions
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index a3b7ac41f..6f3be7804 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -19,6 +19,7 @@
#include "task.h"
#include "decompress.h"
#include "naming_screen.h"
+#include "ewram.h"
//extern needed variables
extern u8 gCritMultiplier;
@@ -220,18 +221,6 @@ extern u8 gUnknown_081D8C65[];
extern u8 gUnknown_081D9156[];
extern u8 gUnknown_081D9468[];
-
-//useful macros
-//read via orr
-#define BSScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
-#define BSScriptRead8(ptr) (((u8)((ptr)[0])))
-#define BSScriptReadPtr(ptr) ((void *)BSScriptRead32(ptr))
-
-//read via add
-#define BS2ScriptRead32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
-#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
-#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr))
-
#define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
//array entries for battle communication
@@ -271,14 +260,12 @@ extern u8 gUnknown_081D9468[];
#define sBYTE2_32(value)(( (u8) (((s32)(value) & (0x00FF0000)) >> 0x10)))
#define sBYTE3_32(value)(( (u8) (((s32)(value) & (0xFF000000)) >> 0x18)))
-#define USED_HELD_ITEM(bank)((((u16*)(&unk_2000000[bank * 2 + 0x160cc]))))
-
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special)))
-#define HP_ON_SWITCHOUT (((u16*)(0x020160bc)))
+#define HP_ON_SWITCHOUT (((u16*)(ewram_addr + 0x160BC)))
static void atk00_attackcanceler(void);
static void atk01_accuracycheck(void);
@@ -1119,7 +1106,7 @@ static void JumpIfMoveFailed(u8 adder, u16 move)
{
gMoveHitWith[gBankTarget] = 0;
gUnknown_02024C44[gBankTarget] = 0;
- to_store = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ to_store = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -1200,13 +1187,13 @@ static bool8 AccuracyCalcHelper(u16 move)
static void atk01_accuracycheck(void)
{
- u16 move = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+ u16 move = T2_READ_16(gBattlescriptCurrInstr + 5);
if (move == 0xFFFE || move == 0xFFFF)
{
if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
gBattlescriptCurrInstr += 7;
else if (gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER))
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else if (!JumpIfMoveAffectedByProtect(0))
gBattlescriptCurrInstr += 7;
}
@@ -1891,7 +1878,7 @@ static void atk0B_healthbarupdate(void)
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
goto END;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
{
@@ -1930,7 +1917,7 @@ static void atk0C_datahpupdate(void)
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
{
if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage)
@@ -1975,7 +1962,7 @@ static void atk0C_datahpupdate(void)
else
{
gTakenDmg[gActiveBank] += gBattleMoveDamage;
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
gTakenDmgBanks[gActiveBank] = gBankAttacker;
else
gTakenDmgBanks[gActiveBank] = gBankTarget;
@@ -1999,7 +1986,7 @@ static void atk0C_datahpupdate(void)
{
gProtectStructs[gActiveBank].physicalDmg = gHP_dealt;
gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHP_dealt;
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
{
gProtectStructs[gActiveBank].physicalBank = gBankAttacker;
gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker;
@@ -2014,7 +2001,7 @@ static void atk0C_datahpupdate(void)
{
gProtectStructs[gActiveBank].specialDmg = gHP_dealt;
gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHP_dealt;
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
{
gProtectStructs[gActiveBank].specialBank = gBankAttacker;
gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker;
@@ -2033,7 +2020,7 @@ static void atk0C_datahpupdate(void)
}
else
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF;
}
@@ -2188,7 +2175,7 @@ static void atk10_printstring(void)
{
if (gBattleExecBuffer == 0)
{
- u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ u16 var = T2_READ_16(gBattlescriptCurrInstr + 1);
PrepareStringBattle(var, gBankAttacker);
gBattlescriptCurrInstr += 3;
gBattleCommunication[MSG_DISPLAY] = 1;
@@ -2198,7 +2185,7 @@ static void atk10_printstring(void)
static void atk11_printstring_playeronly(void)
{
gActiveBank = gBankAttacker;
- EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ EmitPrintStringPlayerOnly(0, T2_READ_16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
gBattleCommunication[MSG_DISPLAY] = 1;
@@ -2214,7 +2201,7 @@ static void atk12_waitmessage(void)
}
else
{
- u16 to_wait = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ u16 to_wait = T2_READ_16(gBattlescriptCurrInstr + 1);
if (++gPauseCounterBattle >= to_wait)
{
gPauseCounterBattle = 0;
@@ -2229,7 +2216,7 @@ static void atk13_printfromtable(void)
{
if (gBattleExecBuffer == 0)
{
- u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u16 *ptr = (u16 *)T1_READ_PTR(gBattlescriptCurrInstr + 1);
ptr += gBattleCommunication[MULTISTRING_CHOOSER];
PrepareStringBattle(*(u16*)ptr, gBankAttacker);
gBattlescriptCurrInstr += 5;
@@ -2241,7 +2228,7 @@ static void atk14_printfromtable_playeronly(void)
{
if (gBattleExecBuffer == 0)
{
- u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u16 *ptr = (u16 *)T1_READ_PTR(gBattlescriptCurrInstr + 1); // FIXME
ptr += gBattleCommunication[MULTISTRING_CHOOSER];
gActiveBank = gBankAttacker;
EmitPrintStringPlayerOnly(0, *(u16*)ptr);
@@ -2652,7 +2639,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{gBattlescriptCurrInstr++; return;}
gLastUsedItem = gBattleMons[gBankTarget].item;
- unk_2000000[gBankAttacker * 2 + 0x160cc] = gLastUsedItem;
+ USED_HELD_ITEM(bank) = gLastUsedItem;
gBattleMons[gBankTarget].item = 0;
gActiveBank = gBankAttacker;
@@ -2666,8 +2653,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_ItemSteal;
- ewram[gBankTarget * 2 + 0x160e8] = 0;
- //STORE_CHOICEMOVE(gBankTarget, 0);
+ CHOICED_MOVE(gBankTarget) = 0;
}
break;
case 32: //escape prevention
@@ -2742,8 +2728,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_KnockedOff;
- ewram[gEffectBank * 2 + 0x160e8] = 0;
- //STORE_CHOICEMOVE(gEffectBank, 0);
+ CHOICED_MOVE(gEffectBank) = 0;
}
break;
case 59: //overheat
@@ -2788,21 +2773,21 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
ands r0, r3\n\
strb r0, [r7, 0x3]\n\
movs r6, 0x40\n\
- ldr r0, _0801E43C @ =0x02000000\n\
+ ldr r0, _0801E43C @ =gSharedMem\n\
ldr r1, _0801E440 @ =gBankTarget\n\
b _0801E450\n\
.align 2, 0\n\
_0801E430: .4byte gBattleCommunication\n\
_0801E434: .4byte gEffectBank\n\
_0801E438: .4byte gBankAttacker\n\
-_0801E43C: .4byte 0x02000000\n\
+_0801E43C: .4byte gSharedMem\n\
_0801E440: .4byte gBankTarget\n\
_0801E444:\n\
ldr r2, _0801E538 @ =gEffectBank\n\
ldr r0, _0801E53C @ =gBankTarget\n\
ldrb r0, [r0]\n\
strb r0, [r2]\n\
- ldr r0, _0801E540 @ =0x02000000\n\
+ ldr r0, _0801E540 @ =gSharedMem\n\
ldr r1, _0801E544 @ =gBankAttacker\n\
_0801E450:\n\
ldrb r1, [r1]\n\
@@ -2926,7 +2911,7 @@ _0801E536:\n\
.align 2, 0\n\
_0801E538: .4byte gEffectBank\n\
_0801E53C: .4byte gBankTarget\n\
-_0801E540: .4byte 0x02000000\n\
+_0801E540: .4byte gSharedMem\n\
_0801E544: .4byte gBankAttacker\n\
_0801E548: .4byte 0x00016003\n\
_0801E54C: .4byte gBattleMons\n\
@@ -3669,7 +3654,7 @@ _0801EAFA:\n\
beq _0801EB14\n\
bl _0801F5FA\n\
_0801EB14:\n\
- ldr r0, _0801EB30 @ =0x02000000\n\
+ ldr r0, _0801EB30 @ =gSharedMem\n\
ldrb r1, [r7, 0x3]\n\
ldr r2, _0801EB34 @ =0x000160ca\n\
adds r0, r2\n\
@@ -3681,7 +3666,7 @@ _0801EB14:\n\
bl _0801F4F2\n\
.align 2, 0\n\
_0801EB2C: .4byte gBattleCommunication\n\
-_0801EB30: .4byte 0x02000000\n\
+_0801EB30: .4byte gSharedMem\n\
_0801EB34: .4byte 0x000160ca\n\
_0801EB38: .4byte gHitMarker\n\
_0801EB3C:\n\
@@ -4090,7 +4075,7 @@ _0801EEE8:\n\
ldr r0, [r2]\n\
orrs r0, r1\n\
str r0, [r2]\n\
- ldr r2, _0801EF80 @ =0x02000000\n\
+ ldr r2, _0801EF80 @ =gSharedMem\n\
mov r3, r8\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
@@ -4155,7 +4140,7 @@ _0801EF70:\n\
bne _0801EF60\n\
b _0801F5FA\n\
.align 2, 0\n\
-_0801EF80: .4byte 0x02000000\n\
+_0801EF80: .4byte gSharedMem\n\
_0801EF84: .4byte 0x00016004\n\
_0801EF88: .4byte gCurrentMove\n\
_0801EF8C: .4byte 0x00016005\n\
@@ -4212,7 +4197,7 @@ _0801EFEC:\n\
beq _0801F008\n\
b _0801F5DC\n\
_0801F008:\n\
- ldr r2, _0801F02C @ =0x02000000\n\
+ ldr r2, _0801F02C @ =gSharedMem\n\
ldrb r1, [r7, 0x3]\n\
movs r0, 0x3F\n\
ands r0, r1\n\
@@ -4229,7 +4214,7 @@ _0801F008:\n\
ldr r0, _0801F03C @ =BattleScript_StatUp\n\
b _0801F5F8\n\
.align 2, 0\n\
-_0801F02C: .4byte 0x02000000\n\
+_0801F02C: .4byte gSharedMem\n\
_0801F030: .4byte 0x000160a4\n\
_0801F034: .4byte 0x000160a5\n\
_0801F038: .4byte gBattlescriptCurrInstr\n\
@@ -4250,7 +4235,7 @@ _0801F040:\n\
beq _0801F05E\n\
b _0801F5DC\n\
_0801F05E:\n\
- ldr r2, _0801F080 @ =0x02000000\n\
+ ldr r2, _0801F080 @ =gSharedMem\n\
ldrb r1, [r7, 0x3]\n\
movs r0, 0x3F\n\
ands r0, r1\n\
@@ -4267,7 +4252,7 @@ _0801F05E:\n\
ldr r0, _0801F090 @ =BattleScript_StatDown\n\
b _0801F5F8\n\
.align 2, 0\n\
-_0801F080: .4byte 0x02000000\n\
+_0801F080: .4byte gSharedMem\n\
_0801F084: .4byte 0x000160a4\n\
_0801F088: .4byte 0x000160a5\n\
_0801F08C: .4byte gBattlescriptCurrInstr\n\
@@ -4287,7 +4272,7 @@ _0801F094:\n\
beq _0801F0B0\n\
b _0801F5DC\n\
_0801F0B0:\n\
- ldr r2, _0801F0D4 @ =0x02000000\n\
+ ldr r2, _0801F0D4 @ =gSharedMem\n\
ldrb r1, [r7, 0x3]\n\
movs r0, 0x3F\n\
ands r0, r1\n\
@@ -4304,7 +4289,7 @@ _0801F0B0:\n\
ldr r0, _0801F0E4 @ =BattleScript_StatUp\n\
b _0801F5F8\n\
.align 2, 0\n\
-_0801F0D4: .4byte 0x02000000\n\
+_0801F0D4: .4byte gSharedMem\n\
_0801F0D8: .4byte 0x000160a4\n\
_0801F0DC: .4byte 0x000160a5\n\
_0801F0E0: .4byte gBattlescriptCurrInstr\n\
@@ -4325,7 +4310,7 @@ _0801F0E8:\n\
beq _0801F106\n\
b _0801F5DC\n\
_0801F106:\n\
- ldr r2, _0801F128 @ =0x02000000\n\
+ ldr r2, _0801F128 @ =gSharedMem\n\
ldrb r1, [r7, 0x3]\n\
movs r0, 0x3F\n\
ands r0, r1\n\
@@ -4342,7 +4327,7 @@ _0801F106:\n\
ldr r0, _0801F138 @ =BattleScript_StatDown\n\
b _0801F5F8\n\
.align 2, 0\n\
-_0801F128: .4byte 0x02000000\n\
+_0801F128: .4byte gSharedMem\n\
_0801F12C: .4byte 0x000160a4\n\
_0801F130: .4byte 0x000160a5\n\
_0801F134: .4byte gBattlescriptCurrInstr\n\
@@ -4530,7 +4515,7 @@ _0801F2B0:\n\
b _0801F5DC\n\
_0801F2B6:\n\
lsls r0, r1, 1\n\
- ldr r5, _0801F344 @ =0x020160f0\n\
+ ldr r5, _0801F344 @ =gSharedMem + 0x160F0\n\
adds r0, r5\n\
ldr r1, _0801F348 @ =gLastUsedItem\n\
strh r2, [r0]\n\
@@ -4595,7 +4580,7 @@ _0801F2B6:\n\
b _0801F5FA\n\
.align 2, 0\n\
_0801F340: .4byte gBankAttacker\n\
-_0801F344: .4byte 0x020160f0\n\
+_0801F344: .4byte gSharedMem + 0x160F0\n\
_0801F348: .4byte gLastUsedItem\n\
_0801F34C: .4byte gActiveBank\n\
_0801F350: .4byte gBattlescriptCurrInstr\n\
@@ -4866,7 +4851,7 @@ _0801F540:\n\
bl b_movescr_stack_push\n\
ldr r0, _0801F5CC @ =BattleScript_KnockedOff\n\
str r0, [r4]\n\
- ldr r1, _0801F5D0 @ =0x02000000\n\
+ ldr r1, _0801F5D0 @ =gSharedMem\n\
mov r2, r8\n\
ldrb r0, [r2]\n\
lsls r0, 1\n\
@@ -4888,7 +4873,7 @@ _0801F5C0: .4byte gBitTable\n\
_0801F5C4: .4byte gBattlePartyID\n\
_0801F5C8: .4byte gBattlescriptCurrInstr\n\
_0801F5CC: .4byte BattleScript_KnockedOff\n\
-_0801F5D0: .4byte 0x02000000\n\
+_0801F5D0: .4byte gSharedMem\n\
_0801F5D4: .4byte 0x000160e8\n\
_0801F5D8: .4byte 0x000160e9\n\
_0801F5DC:\n\
@@ -4961,7 +4946,7 @@ static void atk17_seteffectsecondary(void)
static void atk18_status_effect_clear(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6)
gBattleMons[gActiveBank].status1 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
else
@@ -4981,7 +4966,7 @@ static void atk19_faint_pokemon(void)
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
{
- r4 = BSScriptReadPtr(gBattlescriptCurrInstr + 3);
+ r4 = T1_READ_PTR(gBattlescriptCurrInstr + 3);
b_movescr_stack_pop_cursor();
gBattlescriptCurrInstr = r4;
@@ -5011,12 +4996,12 @@ static void atk19_faint_pokemon(void)
if (!(gAbsentBankFlags & gBitTable[gActiveBank])
&& gBattleMons[gActiveBank].hp == 0)
{
- ewram[0x160AC + bank * 2 + 0] = 0;
- ewram[0x160AC + bank * 2 + 1] = 0;
- ewram[0x16100 + bank * 4 + 0] = 0;
- ewram[0x16100 + bank * 4 + 1] = 0;
- ewram[0x16100 + bank * 4 + 2] = 0;
- ewram[0x16100 + bank * 4 + 3] = 0;
+ ewram160ACarr2(0, bank) = 0;
+ ewram160ACarr2(1, bank) = 0;
+ ewram16100arr2(0, bank) = 0;
+ ewram16100arr2(1, bank) = 0;
+ ewram16100arr2(2, bank) = 0;
+ ewram16100arr2(3, bank) = 0;
gHitMarker |= HITMARKER_FAINTED(gActiveBank);
b_movescr_stack_push(gBattlescriptCurrInstr + 7);
@@ -5052,7 +5037,7 @@ static void atk19_faint_pokemon(void)
&& gBattleMons[gBankAttacker].hp != 0
&& gCurrentMove != MOVE_STRUGGLE)
{
- u8 moveIndex = ewram[0x1608C + gBankAttacker];
+ u8 moveIndex = ewram1608Carr(gBankAttacker);
gBattleMons[gBankAttacker].pp[moveIndex] = 0;
b_movescr_stack_push(gBattlescriptCurrInstr);
@@ -5079,7 +5064,7 @@ static void atk1A_faint_animation(void)
{
if (gBattleExecBuffer == 0)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
Emitcmd10(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -5091,7 +5076,7 @@ static void atk1B_faint_effects_clear(void)
//Clears things like attraction or trapping to other banks
if (gBattleExecBuffer == 0)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
gBattleMons[gActiveBank].status1 = 0;
EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
@@ -5102,9 +5087,9 @@ static void atk1B_faint_effects_clear(void)
static void atk1C_jumpifstatus(void)
{
- u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
- void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+ u8 bank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ u32 flags = T2_READ_32(gBattlescriptCurrInstr + 2);
+ void* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 6);
if (gBattleMons[bank].status1 & flags && gBattleMons[bank].hp)
gBattlescriptCurrInstr = jump_loc;
else
@@ -5113,9 +5098,9 @@ static void atk1C_jumpifstatus(void)
static void atk1D_jumpifstatus2(void)
{
- u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
- void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+ u8 bank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ u32 flags = T2_READ_32(gBattlescriptCurrInstr + 2);
+ void* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 6);
if (gBattleMons[bank].status2 & flags && gBattleMons[bank].hp)
gBattlescriptCurrInstr = jump_loc;
else
@@ -5125,9 +5110,9 @@ static void atk1D_jumpifstatus2(void)
static void atk1E_jumpifability(void)
{
u8 bank;
- u8 ability = BSScriptRead8(gBattlescriptCurrInstr + 2);
- void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3);
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 8)
+ u8 ability = T2_READ_8(gBattlescriptCurrInstr + 2);
+ void* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 3);
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 8)
{
bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBankAttacker, ability, 0, 0);
if (bank)
@@ -5135,12 +5120,12 @@ static void atk1E_jumpifability(void)
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank -1, gLastUsedAbility);
- unk_2000000[0x160f8] = bank - 1;
+ ewram160F8 = bank - 1;
}
else
gBattlescriptCurrInstr += 7;
}
- else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 9)
+ else if (T2_READ_8(gBattlescriptCurrInstr + 1) == 9)
{
bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBankAttacker, ability, 0, 0);
if (bank)
@@ -5148,20 +5133,20 @@ static void atk1E_jumpifability(void)
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank - 1, gLastUsedAbility);
- unk_2000000[0x160f8] = bank - 1;
+ ewram160F8 = bank - 1;
}
else
gBattlescriptCurrInstr += 7;
}
else
{
- bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ bank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMons[bank].ability == ability)
{
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank, gLastUsedAbility);
- unk_2000000[0x160f8] = bank;
+ ewram160F8 = bank;
}
else
gBattlescriptCurrInstr += 7;
@@ -5173,13 +5158,13 @@ static void atk1F_jumpifsideaffecting(void)
u8 side;
u16 flags;
void* jump_loc;
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 1)
side = GetBankIdentity(gBankAttacker) & 1;
else
side = GetBankIdentity(gBankTarget) & 1;
- flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2);
- jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4);
+ flags = T2_READ_16(gBattlescriptCurrInstr + 2);
+ jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 4);
if (gSideAffecting[side] & flags)
gBattlescriptCurrInstr = jump_loc;
@@ -5190,37 +5175,37 @@ static void atk1F_jumpifsideaffecting(void)
static void atk20_jumpifstat(void)
{
u8 ret = 0;
- u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- u8 value = gBattleMons[bank].statStages[BSScriptRead8(gBattlescriptCurrInstr + 3)];
- switch (BSScriptRead8(gBattlescriptCurrInstr + 2))
+ u8 bank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ u8 value = gBattleMons[bank].statStages[T2_READ_8(gBattlescriptCurrInstr + 3)];
+ switch (T2_READ_8(gBattlescriptCurrInstr + 2))
{
case CMP_EQUAL:
- if (value == BSScriptRead8(gBattlescriptCurrInstr + 4))
+ if (value == T2_READ_8(gBattlescriptCurrInstr + 4))
ret++;
break;
case CMP_NOT_EQUAL:
- if (value != BSScriptRead8(gBattlescriptCurrInstr + 4))
+ if (value != T2_READ_8(gBattlescriptCurrInstr + 4))
ret++;
break;
case CMP_GREATER_THAN:
- if (value > BSScriptRead8(gBattlescriptCurrInstr + 4))
+ if (value > T2_READ_8(gBattlescriptCurrInstr + 4))
ret++;
break;
case CMP_LESS_THAN:
- if (value < BSScriptRead8(gBattlescriptCurrInstr + 4))
+ if (value < T2_READ_8(gBattlescriptCurrInstr + 4))
ret++;
break;
case CMP_COMMON_BITS:
- if (value & BSScriptRead8(gBattlescriptCurrInstr + 4))
+ if (value & T2_READ_8(gBattlescriptCurrInstr + 4))
ret++;
break;
case CMP_NO_COMMON_BITS:
- if (!(value & BSScriptRead8(gBattlescriptCurrInstr + 4)))
+ if (!(value & T2_READ_8(gBattlescriptCurrInstr + 4)))
ret++;
break;
}
if (ret)
- gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 5);
else
gBattlescriptCurrInstr += 9;
}
@@ -5230,10 +5215,10 @@ static void atk21_jumpifstatus3(void)
u32 flags;
void* jump_loc;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
- jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7);
- if (BSScriptRead8(gBattlescriptCurrInstr + 6))
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ flags = T2_READ_32(gBattlescriptCurrInstr + 2);
+ jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 7);
+ if (T2_READ_8(gBattlescriptCurrInstr + 6))
{
if ((gStatuses3[gActiveBank] & flags) != 0)
gBattlescriptCurrInstr += 11;
@@ -5251,9 +5236,9 @@ static void atk21_jumpifstatus3(void)
static void atk22_jumpiftype(void) //u8 bank, u8 type, *ptr
{
- u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- u8 type = BSScriptRead8(gBattlescriptCurrInstr + 2);
- void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3);
+ u8 bank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ u8 type = T2_READ_8(gBattlescriptCurrInstr + 2);
+ void* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 3);
if (gBattleMons[bank].type1 == type || gBattleMons[bank].type2 == type)
gBattlescriptCurrInstr = jump_loc;
@@ -5268,7 +5253,7 @@ static void atk23_getexp(void)
u8 hold_effect;
int via_expshare = 0, sent_in;
u16* exp = &BATTLE_STRUCT->exp;
- gBank1 = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gBank1 = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
sent_in = gSentPokesToOpponent[(gBank1 & 2) >> 1];
switch (BATTLE_STRUCT->atk23StateTracker)
{
@@ -5555,7 +5540,7 @@ static void atk23_getexp(void)
mov r5, r8\n\
push {r5-r7}\n\
movs r6, 0\n\
- ldr r0, _0802004C @ =0x0201605c\n\
+ ldr r0, _0802004C @ =gSharedMem + 0x1605C\n\
mov r10, r0\n\
ldr r0, _08020050 @ =gBattlescriptCurrInstr\n\
ldr r0, [r0]\n\
@@ -5584,7 +5569,7 @@ _08020040:\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.align 2, 0\n\
-_0802004C: .4byte 0x0201605c\n\
+_0802004C: .4byte gSharedMem + 0x1605C\n\
_08020050: .4byte gBattlescriptCurrInstr\n\
_08020054: .4byte gBank1\n\
_08020058: .4byte gSentPokesToOpponent\n\
@@ -5613,7 +5598,7 @@ _0802007C:\n\
cmp r0, 0\n\
beq _080200BC\n\
_08020098:\n\
- ldr r0, _080200B4 @ =0x02000000\n\
+ ldr r0, _080200B4 @ =gSharedMem\n\
ldr r1, _080200B8 @ =0x0001600f\n\
adds r0, r1\n\
movs r1, 0x6\n\
@@ -5623,10 +5608,10 @@ _08020098:\n\
_080200A8: .4byte gBank1\n\
_080200AC: .4byte gBattleTypeFlags\n\
_080200B0: .4byte 0x00000982\n\
-_080200B4: .4byte 0x02000000\n\
+_080200B4: .4byte gSharedMem\n\
_080200B8: .4byte 0x0001600f\n\
_080200BC:\n\
- ldr r2, _080200E8 @ =0x02000000\n\
+ ldr r2, _080200E8 @ =gSharedMem\n\
ldr r3, _080200EC @ =0x0001600f\n\
adds r1, r2, r3\n\
ldrb r0, [r1]\n\
@@ -5648,7 +5633,7 @@ _080200BC:\n\
strb r0, [r2]\n\
bl _08020996\n\
.align 2, 0\n\
-_080200E8: .4byte 0x02000000\n\
+_080200E8: .4byte gSharedMem\n\
_080200EC: .4byte 0x0001600f\n\
_080200F0: .4byte 0x00016113\n\
_080200F4: .4byte gBitTable\n\
@@ -5775,7 +5760,7 @@ _080201F6:\n\
ldr r0, _08020248 @ =gExpShareExp\n\
strh r6, [r0]\n\
_080201FA:\n\
- ldr r1, _0802024C @ =0x02000000\n\
+ ldr r1, _0802024C @ =gSharedMem\n\
ldr r3, _08020250 @ =0x0001600f\n\
adds r2, r1, r3\n\
ldrb r0, [r2]\n\
@@ -5796,7 +5781,7 @@ _08020216:\n\
beq _08020220\n\
b _08020996\n\
_08020220:\n\
- ldr r0, _0802024C @ =0x02000000\n\
+ ldr r0, _0802024C @ =gSharedMem\n\
ldr r1, _08020254 @ =0x00016018\n\
adds r0, r1\n\
ldrb r1, [r0]\n\
@@ -5817,7 +5802,7 @@ _08020220:\n\
b _08020274\n\
.align 2, 0\n\
_08020248: .4byte gExpShareExp\n\
-_0802024C: .4byte 0x02000000\n\
+_0802024C: .4byte gSharedMem\n\
_08020250: .4byte 0x0001600f\n\
_08020254: .4byte 0x00016018\n\
_08020258: .4byte 0x0001605f\n\
@@ -5830,7 +5815,7 @@ _0802026C:\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
_08020274:\n\
- ldr r5, _08020294 @ =0x02000000\n\
+ ldr r5, _08020294 @ =gSharedMem\n\
cmp r4, 0x19\n\
beq _080202A0\n\
ldr r3, _08020298 @ =0x0001605f\n\
@@ -5846,7 +5831,7 @@ _08020274:\n\
adds r1, r5, r0\n\
b _080202C8\n\
.align 2, 0\n\
-_08020294: .4byte 0x02000000\n\
+_08020294: .4byte gSharedMem\n\
_08020298: .4byte 0x0001605f\n\
_0802029C: .4byte 0x0001600f\n\
_080202A0:\n\
@@ -5904,7 +5889,7 @@ _080202E8:\n\
adds r0, 0x1\n\
strb r0, [r5]\n\
_08020316:\n\
- ldr r5, _0802035C @ =0x02000000\n\
+ ldr r5, _0802035C @ =gSharedMem\n\
ldr r1, _08020360 @ =0x00016018\n\
adds r0, r5, r1\n\
ldrb r1, [r0]\n\
@@ -5936,7 +5921,7 @@ _0802034C: .4byte gBattleTypeFlags\n\
_08020350: .4byte gBattleMons\n\
_08020354: .4byte 0x0001601b\n\
_08020358: .4byte 0x00000161\n\
-_0802035C: .4byte 0x02000000\n\
+_0802035C: .4byte gSharedMem\n\
_08020360: .4byte 0x00016018\n\
_08020364: .4byte gPlayerParty\n\
_08020368: .4byte 0x0001605f\n\
@@ -5980,7 +5965,7 @@ _0802039C:\n\
bl __divsi3\n\
str r0, [r4]\n\
_080203B8:\n\
- ldr r0, _080203F8 @ =0x02000000\n\
+ ldr r0, _080203F8 @ =gSharedMem\n\
ldr r2, _080203FC @ =0x00016018\n\
adds r0, r2\n\
ldrb r1, [r0]\n\
@@ -6007,7 +5992,7 @@ _080203B8:\n\
_080203EC: .4byte gBattleMoveDamage\n\
_080203F0: .4byte gExpShareExp\n\
_080203F4: .4byte gBattleTypeFlags\n\
-_080203F8: .4byte 0x02000000\n\
+_080203F8: .4byte gSharedMem\n\
_080203FC: .4byte 0x00016018\n\
_08020400: .4byte gPlayerParty\n\
_08020404:\n\
@@ -6022,7 +6007,7 @@ _0802040A:\n\
cmp r1, 0\n\
beq _08020488\n\
ldr r1, _08020448 @ =gBattlePartyID\n\
- ldr r0, _0802044C @ =0x02000000\n\
+ ldr r0, _0802044C @ =gSharedMem\n\
ldr r3, _08020450 @ =0x00016018\n\
adds r2, r0, r3\n\
ldrh r1, [r1, 0x4]\n\
@@ -6045,7 +6030,7 @@ _0802043C: .4byte 0x00000149\n\
_08020440: .4byte gBattleMoveDamage\n\
_08020444: .4byte gBattleTypeFlags\n\
_08020448: .4byte gBattlePartyID\n\
-_0802044C: .4byte 0x02000000\n\
+_0802044C: .4byte gSharedMem\n\
_08020450: .4byte 0x00016018\n\
_08020454: .4byte gBitTable\n\
_08020458: .4byte gAbsentBankFlags\n\
@@ -6072,7 +6057,7 @@ _0802047C:\n\
.align 2, 0\n\
_08020484: .4byte 0x000160a2\n\
_08020488:\n\
- ldr r0, _08020530 @ =0x02000000\n\
+ ldr r0, _08020530 @ =gSharedMem\n\
ldr r3, _08020534 @ =0x000160a2\n\
adds r0, r3\n\
strb r1, [r0]\n\
@@ -6083,7 +6068,7 @@ _08020490:\n\
strb r2, [r1]\n\
movs r5, 0x4\n\
strb r5, [r1, 0x1]\n\
- ldr r4, _08020530 @ =0x02000000\n\
+ ldr r4, _08020530 @ =gSharedMem\n\
ldr r0, _08020534 @ =0x000160a2\n\
adds r6, r4, r0\n\
ldrb r0, [r6]\n\
@@ -6147,7 +6132,7 @@ _08020490:\n\
ldrh r1, [r1]\n\
bl MonGainEVs\n\
_0802051E:\n\
- ldr r1, _08020530 @ =0x02000000\n\
+ ldr r1, _08020530 @ =gSharedMem\n\
ldr r3, _08020554 @ =0x0001605f\n\
adds r2, r1, r3\n\
ldrb r0, [r2]\n\
@@ -6157,7 +6142,7 @@ _0802051E:\n\
adds r1, r0\n\
b _08020618\n\
.align 2, 0\n\
-_08020530: .4byte 0x02000000\n\
+_08020530: .4byte gSharedMem\n\
_08020534: .4byte 0x000160a2\n\
_08020538: .4byte gBattleTextBuff1\n\
_0802053C: .4byte 0x00016018\n\
@@ -6176,7 +6161,7 @@ _0802055C:\n\
b _08020996\n\
_08020566:\n\
ldr r1, _08020624 @ =gBattleBufferB\n\
- ldr r4, _08020628 @ =0x02000000\n\
+ ldr r4, _08020628 @ =gSharedMem\n\
ldr r3, _0802062C @ =0x000160a2\n\
adds r3, r4\n\
mov r8, r3\n\
@@ -6252,7 +6237,7 @@ _08020566:\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
_08020612:\n\
- ldr r1, _08020628 @ =0x02000000\n\
+ ldr r1, _08020628 @ =gSharedMem\n\
ldr r3, _08020644 @ =0x0001600f\n\
adds r1, r3\n\
_08020618:\n\
@@ -6263,7 +6248,7 @@ _08020618:\n\
.align 2, 0\n\
_08020620: .4byte gBattleExecBuffer\n\
_08020624: .4byte gBattleBufferB\n\
-_08020628: .4byte 0x02000000\n\
+_08020628: .4byte gSharedMem\n\
_0802062C: .4byte 0x000160a2\n\
_08020630: .4byte 0x00016018\n\
_08020634: .4byte gPlayerParty\n\
@@ -6279,7 +6264,7 @@ _08020648:\n\
b _08020996\n\
_08020652:\n\
ldr r1, _080208B0 @ =gActiveBank\n\
- ldr r4, _080208B4 @ =0x02000000\n\
+ ldr r4, _080208B4 @ =gSharedMem\n\
ldr r2, _080208B8 @ =0x000160a2\n\
adds r0, r4, r2\n\
ldrb r0, [r0]\n\
@@ -6331,7 +6316,7 @@ _080206A8:\n\
ldr r5, _080208B0 @ =gActiveBank\n\
ldrb r0, [r5]\n\
strb r0, [r1, 0x2]\n\
- ldr r0, _080208B4 @ =0x02000000\n\
+ ldr r0, _080208B4 @ =gSharedMem\n\
ldr r3, _080208C8 @ =0x00016018\n\
adds r6, r0, r3\n\
ldrb r0, [r6]\n\
@@ -6475,7 +6460,7 @@ _080206A8:\n\
strh r0, [r4, 0xA]\n\
_080207EC:\n\
ldr r0, _080208C4 @ =gBattlePartyID\n\
- ldr r1, _080208B4 @ =0x02000000\n\
+ ldr r1, _080208B4 @ =gSharedMem\n\
ldr r3, _080208C8 @ =0x00016018\n\
adds r7, r1, r3\n\
ldrb r2, [r7]\n\
@@ -6564,7 +6549,7 @@ _080207EC:\n\
.align 2, 0\n\
_080208AC: .4byte gBattleExecBuffer\n\
_080208B0: .4byte gActiveBank\n\
-_080208B4: .4byte 0x02000000\n\
+_080208B4: .4byte gSharedMem\n\
_080208B8: .4byte 0x000160a2\n\
_080208BC: .4byte gBattleBufferB\n\
_080208C0: .4byte gBattleTypeFlags\n\
@@ -6584,7 +6569,7 @@ _080208F0:\n\
movs r0, 0\n\
str r0, [r1]\n\
_080208F6:\n\
- ldr r0, _08020908 @ =0x02000000\n\
+ ldr r0, _08020908 @ =gSharedMem\n\
ldr r1, _0802090C @ =0x0001600f\n\
adds r0, r1\n\
movs r1, 0x5\n\
@@ -6592,14 +6577,14 @@ _080208F6:\n\
b _08020996\n\
.align 2, 0\n\
_08020904: .4byte gBattleMoveDamage\n\
-_08020908: .4byte 0x02000000\n\
+_08020908: .4byte gSharedMem\n\
_0802090C: .4byte 0x0001600f\n\
_08020910:\n\
ldr r0, _08020924 @ =gBattleMoveDamage\n\
ldr r0, [r0]\n\
cmp r0, 0\n\
beq _08020930\n\
- ldr r0, _08020928 @ =0x02000000\n\
+ ldr r0, _08020928 @ =gSharedMem\n\
ldr r2, _0802092C @ =0x0001600f\n\
adds r0, r2\n\
movs r1, 0x3\n\
@@ -6607,10 +6592,10 @@ _08020910:\n\
b _08020996\n\
.align 2, 0\n\
_08020924: .4byte gBattleMoveDamage\n\
-_08020928: .4byte 0x02000000\n\
+_08020928: .4byte gSharedMem\n\
_0802092C: .4byte 0x0001600f\n\
_08020930:\n\
- ldr r2, _08020950 @ =0x02000000\n\
+ ldr r2, _08020950 @ =gSharedMem\n\
ldr r3, _08020954 @ =0x00016018\n\
adds r1, r2, r3\n\
ldrb r0, [r1]\n\
@@ -6626,7 +6611,7 @@ _08020930:\n\
strb r0, [r1]\n\
b _08020996\n\
.align 2, 0\n\
-_08020950: .4byte 0x02000000\n\
+_08020950: .4byte gSharedMem\n\
_08020954: .4byte 0x00016018\n\
_08020958: .4byte 0x0001600f\n\
_0802095C:\n\
@@ -6724,14 +6709,14 @@ static void atk24(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (found2 + found1 > 1)
- gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
else
{
if (found2 != 0 && found1 != 0)
- gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -6979,7 +6964,7 @@ static void atk25_move_values_cleanup(void)
static void atk26_set_multihit(void)
{
- gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1);
+ gMultiHitCounter = T2_READ_8(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr += 2;
}
@@ -6988,20 +6973,20 @@ static void atk27_decrement_multihit(void)
if (--gMultiHitCounter == 0)
gBattlescriptCurrInstr += 5;
else
- gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atk28_goto(void)
{
- gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atk29_jumpifbyte(void)
{
- u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1);
- u8* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
- u8 value = BSScriptRead8(gBattlescriptCurrInstr + 6);
- u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7);
+ u8 caseID = T2_READ_8(gBattlescriptCurrInstr + 1);
+ u8* ptr = T2_READ_PTR(gBattlescriptCurrInstr + 2);
+ u8 value = T2_READ_8(gBattlescriptCurrInstr + 6);
+ u8* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 7);
gBattlescriptCurrInstr += 11;
switch (caseID)
{
@@ -7034,10 +7019,10 @@ static void atk29_jumpifbyte(void)
static void atk2A_jumpifhalfword(void)
{
- u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1);
- u16* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
- u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 6);
- u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 8);
+ u8 caseID = T2_READ_8(gBattlescriptCurrInstr + 1);
+ u16* ptr = T2_READ_PTR(gBattlescriptCurrInstr + 2);
+ u16 value = T2_READ_16(gBattlescriptCurrInstr + 6);
+ u8* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 8);
gBattlescriptCurrInstr += 12;
switch (caseID)
{
@@ -7068,12 +7053,13 @@ static void atk2A_jumpifhalfword(void)
}
}
+// Strange that there's an instance of T1_READ_32 in what seems to be a T2 function. see global.h for the distinction.
static void atk2B_jumpifword(void)
{
- u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1);
- u32* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
- u32 value = BSScriptRead32(gBattlescriptCurrInstr + 6);
- u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+ u8 caseID = T2_READ_8(gBattlescriptCurrInstr + 1);
+ u32* ptr = T2_READ_PTR(gBattlescriptCurrInstr + 2);
+ u32 value = T1_READ_32(gBattlescriptCurrInstr + 6);
+ u8* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 10);
gBattlescriptCurrInstr += 14;
switch (caseID)
{
@@ -7107,10 +7093,10 @@ static void atk2B_jumpifword(void)
static void atk2C_jumpifarrayequal(void)
{
//Mem1, Mem2, Size, Jump Loc
- u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
- u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9);
- u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+ u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5);
+ u32 size = T2_READ_8(gBattlescriptCurrInstr + 9);
+ u8* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 10);
u8 i;
for (i = 0; i < size; i++)
@@ -7131,10 +7117,10 @@ static void atk2D_jumpifarraynotequal(void)
{
//Mem1, Mem2, Size, Jump Loc
u8 equal_bytes = 0;
- u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
- u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9);
- u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10);
+ u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5);
+ u32 size = T2_READ_8(gBattlescriptCurrInstr + 9);
+ u8* jump_loc = T2_READ_PTR(gBattlescriptCurrInstr + 10);
u8 i;
for (i = 0; i < size; i++)
@@ -7154,30 +7140,30 @@ static void atk2D_jumpifarraynotequal(void)
static void atk2E_setbyte(void)
{
- u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- *mem = BSScriptRead8(gBattlescriptCurrInstr + 5);
+ u8* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ *mem = T2_READ_8(gBattlescriptCurrInstr + 5);
gBattlescriptCurrInstr += 6;
}
static void atk2F_addbyte(void)
{
- u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- *mem += BSScriptRead8(gBattlescriptCurrInstr + 5);
+ u8* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ *mem += T2_READ_8(gBattlescriptCurrInstr + 5);
gBattlescriptCurrInstr += 6;
}
static void atk30_subbyte(void)
{
- u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- *mem -= BSScriptRead8(gBattlescriptCurrInstr + 5);
+ u8* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ *mem -= T2_READ_8(gBattlescriptCurrInstr + 5);
gBattlescriptCurrInstr += 6;
}
static void atk31_copyarray(void)
{
- u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
- s32 size = BSScriptRead8(gBattlescriptCurrInstr + 9);
+ u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5);
+ s32 size = T2_READ_8(gBattlescriptCurrInstr + 9);
s32 i;
for (i = 0; i < size; i++)
@@ -7190,10 +7176,10 @@ static void atk31_copyarray(void)
static void atk32_copyarray_withindex(void)
{
- u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
- u8* index = BS2ScriptReadPtr(gBattlescriptCurrInstr + 9);
- s32 size = BSScriptRead8(gBattlescriptCurrInstr + 13);
+ u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5);
+ u8* index = T2_READ_PTR(gBattlescriptCurrInstr + 9);
+ s32 size = T2_READ_8(gBattlescriptCurrInstr + 13);
s32 i;
for (i = 0; i < size; i++)
@@ -7206,15 +7192,15 @@ static void atk32_copyarray_withindex(void)
static void atk33_orbyte(void)
{
- u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- *mem |= BSScriptRead8(gBattlescriptCurrInstr + 5);
+ u8* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ *mem |= T2_READ_8(gBattlescriptCurrInstr + 5);
gBattlescriptCurrInstr += 6;
}
static void atk34_orhalfword(void)
{
- u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+ u16* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u16 val = T2_READ_16(gBattlescriptCurrInstr + 5);
*mem |= val;
gBattlescriptCurrInstr += 7;
@@ -7222,8 +7208,8 @@ static void atk34_orhalfword(void)
static void atk35_orword(void)
{
- u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5);
+ u32* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u32 val = T2_READ_32(gBattlescriptCurrInstr + 5);
*mem |= val;
gBattlescriptCurrInstr += 9;
@@ -7231,15 +7217,15 @@ static void atk35_orword(void)
static void atk36_bicbyte(void)
{
- u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- *mem &= ~(BSScriptRead8(gBattlescriptCurrInstr + 5));
+ u8* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ *mem &= ~(T2_READ_8(gBattlescriptCurrInstr + 5));
gBattlescriptCurrInstr += 6;
}
static void atk37_bichalfword(void)
{
- u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5);
+ u16* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u16 val = T2_READ_16(gBattlescriptCurrInstr + 5);
*mem &= ~val;
gBattlescriptCurrInstr += 7;
@@ -7247,8 +7233,8 @@ static void atk37_bichalfword(void)
static void atk38_bicword(void)
{
- u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
- u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5);
+ u32* mem = T2_READ_PTR(gBattlescriptCurrInstr + 1);
+ u32 val = T2_READ_32(gBattlescriptCurrInstr + 5);
*mem &= ~val;
gBattlescriptCurrInstr += 9;
@@ -7258,7 +7244,7 @@ static void atk39_pause(void)
{
if (gBattleExecBuffer == 0)
{
- u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1);
+ u16 value = T2_READ_16(gBattlescriptCurrInstr + 1);
if (++gPauseCounterBattle >= value)
{
gPauseCounterBattle = 0;
@@ -7275,7 +7261,7 @@ static void atk3A_waitstate(void)
static void atk3B_healthbar_update(void)
{
- if (!BSScriptRead8(gBattlescriptCurrInstr + 1))
+ if (!T2_READ_8(gBattlescriptCurrInstr + 1))
gActiveBank = gBankTarget;
else
gActiveBank = gBankAttacker;
@@ -7315,39 +7301,38 @@ static void atk3F_end3(void) //pops the main function stack
static void atk41_call(void)
{
b_movescr_stack_push(gBattlescriptCurrInstr + 5);
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atk42_jumpiftype2(void) //u8 bank, u8 type, *ptr
{
- u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ u8 bank = GetBattleBank(T1_READ_8(gBattlescriptCurrInstr + 1));
- if (BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type1 || BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type2)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3);
+ if (T1_READ_8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type1 || T1_READ_8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type2)
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3);
else
gBattlescriptCurrInstr += 7;
}
static void atk43_jumpifabilitypresent(void)
{
- if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, BSScriptRead8(gBattlescriptCurrInstr + 1), 0, 0))
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, T2_READ_8(gBattlescriptCurrInstr + 1), 0, 0))
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
}
static void atk44(void)
{
- unk_2000000[gBankAttacker + 0x16060] = 1;
+ ewram16060(gBankAttacker) = 1;
}
#ifdef NONMATCHING
-
static void atk45_playanimation(void)
{
- #define ANIMATION_ID BSScriptRead8(gBattlescriptCurrInstr + 2)
- #define ARGUMENT (u16*) BS2ScriptReadPtr(gBattlescriptCurrInstr + 3)
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ #define ANIMATION_ID T2_READ_8(gBattlescriptCurrInstr + 2)
+ #define ARGUMENT (u16*) T2_READ_PTR(gBattlescriptCurrInstr + 3)
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if ( ANIMATION_ID == 1 || ANIMATION_ID == 0x11 || ANIMATION_ID == 2) {
EmitBattleAnimation(0, ANIMATION_ID, *argument);
@@ -7477,10 +7462,10 @@ static void atk46_playanimation2(void)
u16* arg3;
u32 something;
- arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1);
+ arg1 = T2_READ_8(gBattlescriptCurrInstr + 1);
gActiveBank = GetBattleBank(arg1);
- arg2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2);
- arg3 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6);
+ arg2 = T2_READ_PTR(gBattlescriptCurrInstr + 2);
+ arg3 = T2_READ_PTR(gBattlescriptCurrInstr + 6);
if (*arg2 == 1 || *arg2 == 0x11 || *arg2 == 2)
{
@@ -7645,9 +7630,9 @@ static void atk48_playstatchangeanimation(void)
u32 stats_to_check;
u8 arg3;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- stats_to_check = BSScriptRead8(gBattlescriptCurrInstr + 2);
- arg3 = BSScriptRead8(gBattlescriptCurrInstr + 3);
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ stats_to_check = T2_READ_8(gBattlescriptCurrInstr + 2);
+ arg3 = T2_READ_8(gBattlescriptCurrInstr + 3);
if (arg3 & 1)
{
u16 r1 = 0x15;
@@ -7657,7 +7642,7 @@ static void atk48_playstatchangeanimation(void)
{
if (!(stats_to_check & 1))
continue;
- if (!(BSScriptRead8(gBattlescriptCurrInstr + 3)))
+ if (!(T2_READ_8(gBattlescriptCurrInstr + 3)))
{
u8 ability;
if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer)
@@ -7676,7 +7661,7 @@ static void atk48_playstatchangeanimation(void)
r1 += 1;
curr_stat++;
}
- if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2)
+ if (changeable_stats > 1 && T2_READ_8(gBattlescriptCurrInstr + 3) & 2)
stat_animID = 0x39;
else
stat_animID = 0x3A;
@@ -7700,19 +7685,19 @@ static void atk48_playstatchangeanimation(void)
r1 += 1;
curr_stat++;
}
- if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2)
+ if (changeable_stats > 1 && T2_READ_8(gBattlescriptCurrInstr + 3) & 2)
stat_animID = 0x37;
else
stat_animID = 0x38;
}
- if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1)
+ if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1)
|| changeable_stats == 0 || BATTLE_STRUCT->filler2[0] != 0)
gBattlescriptCurrInstr += 4;
else
{
EmitBattleAnimation(0, 1, stat_animID);
MarkBufferBankForExecution(gActiveBank);
- if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1)
+ if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1)
BATTLE_STRUCT->filler2[0] = 1;
gBattlescriptCurrInstr += 4;
}
@@ -7934,7 +7919,7 @@ _0802178C: .4byte gUnknown_02024A98\n\
_08021790:\n\
cmp r3, 0\n\
beq _080217E0\n\
- ldr r0, _080217D0 @ =0x02000000\n\
+ ldr r0, _080217D0 @ =gSharedMem\n\
ldr r1, _080217D4 @ =0x000160dc\n\
adds r4, r0, r1\n\
ldrb r0, [r4]\n\
@@ -7964,7 +7949,7 @@ _080217CC:\n\
ldr r1, _080217DC @ =gBattlescriptCurrInstr\n\
b _080217E2\n\
.align 2, 0\n\
-_080217D0: .4byte 0x02000000\n\
+_080217D0: .4byte gSharedMem\n\
_080217D4: .4byte 0x000160dc\n\
_080217D8: .4byte gActiveBank\n\
_080217DC: .4byte gBattlescriptCurrInstr\n\
@@ -7998,14 +7983,14 @@ static void atk49_moveendturn(void)
if (gLastUsedMove != 0xFFFF)
last_move = gLastUsedMove;
- arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1);
- arg2 = BSScriptRead8(gBattlescriptCurrInstr + 2);
+ arg1 = T2_READ_8(gBattlescriptCurrInstr + 1);
+ arg2 = T2_READ_8(gBattlescriptCurrInstr + 2);
if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
hold_effect_atk = gEnigmaBerries[gBankAttacker].holdEffect;
else
hold_effect_atk = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
- choiced_move_atk = (u16*)(gBankAttacker * 0x020160e8);
+ choiced_move_atk = (u16*)(gBankAttacker * (ewram_addr + 0x160E8));
if (BATTLE_STRUCT->dynamicMoveType)
move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
else
@@ -8081,7 +8066,7 @@ static void atk49_moveendturn(void)
case 7: //changed held items
for (i = 0; i < gNoOfAllBanks; i++)
{
- #define CHANGED_ITEM (((*u16)(0x020160f0)))
+ #define CHANGED_ITEM (((*u16)(gSharedMem + 0x160F0)))
if (CHANGED_ITEM(i))
gBattleMons[i].item = CHANGED_ITEM(i);
}
@@ -8177,7 +8162,7 @@ _0802184E:\n\
ldr r0, _0802186C @ =gBankAttacker\n\
ldrb r1, [r0]\n\
lsls r1, 1\n\
- ldr r0, _08021870 @ =0x020160e8\n\
+ ldr r0, _08021870 @ =gSharedMem + 0x160E8\n\
adds r1, r0\n\
str r1, [sp, 0xC]\n\
subs r0, 0xCC\n\
@@ -8190,13 +8175,13 @@ _0802184E:\n\
b _080218D2\n\
.align 2, 0\n\
_0802186C: .4byte gBankAttacker\n\
-_08021870: .4byte 0x020160e8\n\
+_08021870: .4byte gSharedMem + 0x160E8\n\
_08021874:\n\
strb r2, [r7]\n\
ldr r0, [r5]\n\
orrs r0, r6\n\
str r0, [r5]\n\
- ldr r0, _080218AC @ =0x02000000\n\
+ ldr r0, _080218AC @ =gSharedMem\n\
ldr r3, _080218B0 @ =0x0001600c\n\
adds r0, r3\n\
strb r4, [r0]\n\
@@ -8217,7 +8202,7 @@ _08021874:\n\
ldr r0, _080218BC @ =gUnknown_081D9B2D\n\
bl _0802229C\n\
.align 2, 0\n\
-_080218AC: .4byte 0x02000000\n\
+_080218AC: .4byte gSharedMem\n\
_080218B0: .4byte 0x0001600c\n\
_080218B4: .4byte gBattleScriptsEffectsTable\n\
_080218B8: .4byte gBattlescriptCurrInstr\n\
@@ -8233,13 +8218,13 @@ _080218C0:\n\
ldrb r0, [r0, 0x2]\n\
str r0, [sp, 0x4]\n\
_080218D2:\n\
- ldr r5, _080218E0 @ =0x02000000\n\
+ ldr r5, _080218E0 @ =gSharedMem\n\
mov r12, r5\n\
b _080218EE\n\
.align 2, 0\n\
_080218D8: .4byte gBattleMoves\n\
_080218DC: .4byte gCurrentMove\n\
-_080218E0: .4byte 0x02000000\n\
+_080218E0: .4byte gSharedMem\n\
_080218E4:\n\
mov r0, r10\n\
cmp r0, 0\n\
@@ -8364,7 +8349,7 @@ _080219C8:\n\
movs r5, 0x1\n\
mov r10, r5\n\
_080219FE:\n\
- ldr r2, _08021A2C @ =0x02000000\n\
+ ldr r2, _08021A2C @ =gSharedMem\n\
ldr r0, _08021A30 @ =0x0001600c\n\
adds r1, r2, r0\n\
b _08021E00\n\
@@ -8378,7 +8363,7 @@ _08021A1C: .4byte gBattleMoves\n\
_08021A20: .4byte gCurrentMove\n\
_08021A24: .4byte gBattlescriptCurrInstr\n\
_08021A28: .4byte gUnknown_081D9132\n\
-_08021A2C: .4byte 0x02000000\n\
+_08021A2C: .4byte gSharedMem\n\
_08021A30: .4byte 0x0001600c\n\
_08021A34:\n\
ldr r2, _08021AD0 @ =gBattleMons\n\
@@ -8486,13 +8471,13 @@ _08021AF0:\n\
movs r4, 0x1\n\
mov r10, r4\n\
_08021B0C:\n\
- ldr r2, _08021B18 @ =0x02000000\n\
+ ldr r2, _08021B18 @ =gSharedMem\n\
ldr r5, _08021B1C @ =0x0001600c\n\
adds r1, r2, r5\n\
b _08021E00\n\
.align 2, 0\n\
_08021B14: .4byte gBankTarget\n\
-_08021B18: .4byte 0x02000000\n\
+_08021B18: .4byte gSharedMem\n\
_08021B1C: .4byte 0x0001600c\n\
_08021B20:\n\
ldr r0, _08021B40 @ =gBankTarget\n\
@@ -8526,18 +8511,18 @@ _08021B44:\n\
beq _08021B68\n\
movs r4, 0x1\n\
mov r10, r4\n\
- ldr r5, _08021B64 @ =0x02000000\n\
+ ldr r5, _08021B64 @ =gSharedMem\n\
mov r12, r5\n\
b _0802224E\n\
.align 2, 0\n\
-_08021B64: .4byte 0x02000000\n\
+_08021B64: .4byte gSharedMem\n\
_08021B68:\n\
- ldr r2, _08021B70 @ =0x02000000\n\
+ ldr r2, _08021B70 @ =gSharedMem\n\
ldr r0, _08021B74 @ =0x0001600c\n\
adds r1, r2, r0\n\
b _08021E00\n\
.align 2, 0\n\
-_08021B70: .4byte 0x02000000\n\
+_08021B70: .4byte gSharedMem\n\
_08021B74: .4byte 0x0001600c\n\
_08021B78:\n\
ldr r0, _08021B98 @ =gBankAttacker\n\
@@ -8651,7 +8636,7 @@ _08021C40:\n\
b _08022244\n\
_08021C4C:\n\
movs r5, 0\n\
- ldr r2, _08021C70 @ =0x020160f0\n\
+ ldr r2, _08021C70 @ =gSharedMem + 0x160F0\n\
ldr r3, _08021C74 @ =gBattleMons\n\
_08021C52:\n\
ldrh r1, [r2]\n\
@@ -8669,7 +8654,7 @@ _08021C5C:\n\
b _08022244\n\
.align 2, 0\n\
_08021C6C: .4byte gNoOfAllBanks\n\
-_08021C70: .4byte 0x020160f0\n\
+_08021C70: .4byte gSharedMem + 0x160F0\n\
_08021C74: .4byte gBattleMons\n\
_08021C78:\n\
movs r0, 0x3\n\
@@ -8681,18 +8666,18 @@ _08021C78:\n\
beq _08021C98\n\
movs r2, 0x1\n\
mov r10, r2\n\
- ldr r3, _08021C94 @ =0x02000000\n\
+ ldr r3, _08021C94 @ =gSharedMem\n\
mov r12, r3\n\
b _0802224E\n\
.align 2, 0\n\
-_08021C94: .4byte 0x02000000\n\
+_08021C94: .4byte gSharedMem\n\
_08021C98:\n\
- ldr r2, _08021CA0 @ =0x02000000\n\
+ ldr r2, _08021CA0 @ =gSharedMem\n\
ldr r4, _08021CA4 @ =0x0001600c\n\
adds r1, r2, r4\n\
b _08021E00\n\
.align 2, 0\n\
-_08021CA0: .4byte 0x02000000\n\
+_08021CA0: .4byte gSharedMem\n\
_08021CA4: .4byte 0x0001600c\n\
_08021CA8:\n\
movs r0, 0x4\n\
@@ -8705,12 +8690,12 @@ _08021CA8:\n\
movs r5, 0x1\n\
mov r10, r5\n\
_08021CBC:\n\
- ldr r2, _08021CC4 @ =0x02000000\n\
+ ldr r2, _08021CC4 @ =gSharedMem\n\
ldr r0, _08021CC8 @ =0x0001600c\n\
adds r1, r2, r0\n\
b _08021E00\n\
.align 2, 0\n\
-_08021CC4: .4byte 0x02000000\n\
+_08021CC4: .4byte gSharedMem\n\
_08021CC8: .4byte 0x0001600c\n\
_08021CCC:\n\
ldr r1, _08021D04 @ =gStatuses3\n\
@@ -8798,7 +8783,7 @@ _08021D44:\n\
orrs r1, r2\n\
strb r1, [r0]\n\
_08021D7E:\n\
- ldr r2, _08021DA4 @ =0x02000000\n\
+ ldr r2, _08021DA4 @ =gSharedMem\n\
ldr r4, _08021DA8 @ =0x0001600c\n\
adds r1, r2, r4\n\
b _08021E00\n\
@@ -8810,7 +8795,7 @@ _08021D94: .4byte 0x000400c0\n\
_08021D98: .4byte gActiveBank\n\
_08021D9C: .4byte 0xfffbff3f\n\
_08021DA0: .4byte gSpecialStatuses\n\
-_08021DA4: .4byte 0x02000000\n\
+_08021DA4: .4byte gSharedMem\n\
_08021DA8: .4byte 0x0001600c\n\
_08021DAC:\n\
ldr r2, _08021E0C @ =gSpecialStatuses\n\
@@ -8851,7 +8836,7 @@ _08021DAC:\n\
ands r0, r1\n\
str r0, [r2]\n\
_08021DFA:\n\
- ldr r2, _08021E28 @ =0x02000000\n\
+ ldr r2, _08021E28 @ =gSharedMem\n\
ldr r3, _08021E2C @ =0x0001600c\n\
adds r1, r2, r3\n\
_08021E00:\n\
@@ -8868,7 +8853,7 @@ _08021E18: .4byte gStatuses3\n\
_08021E1C: .4byte 0x000400c0\n\
_08021E20: .4byte gActiveBank\n\
_08021E24: .4byte 0xfffbff3f\n\
-_08021E28: .4byte 0x02000000\n\
+_08021E28: .4byte gSharedMem\n\
_08021E2C: .4byte 0x0001600c\n\
_08021E30:\n\
movs r4, 0\n\
@@ -9362,7 +9347,7 @@ _0802223A:\n\
ldr r0, [r5]\n\
orrs r0, r6\n\
str r0, [r5]\n\
- ldr r2, _080222D0 @ =0x02000000\n\
+ ldr r2, _080222D0 @ =gSharedMem\n\
mov r12, r2\n\
_08022244:\n\
ldr r1, _080222D4 @ =0x0001600c\n\
@@ -9432,7 +9417,7 @@ _080222C0: .4byte gBattleMoves\n\
_080222C4: .4byte gCurrentMove\n\
_080222C8: .4byte gBankTarget\n\
_080222CC: .4byte gBattleMons\n\
-_080222D0: .4byte 0x02000000\n\
+_080222D0: .4byte gSharedMem\n\
_080222D4: .4byte 0x0001600c\n\
_080222D8: .4byte gBattlescriptCurrInstr\n\
.syntax divided"
@@ -9531,9 +9516,9 @@ static void atk4C_copy_poke_data(void)
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- gBattlePartyID[gActiveBank] = unk_2000000[0x16068 + gActiveBank];
+ gBattlePartyID[gActiveBank] = ewram16068arr(gActiveBank);
EmitGetAttributes(0, 0, gBitTable[gBattlePartyID[gActiveBank]]);
MarkBufferBankForExecution(gActiveBank);
@@ -9558,7 +9543,7 @@ static void atk4D_switch_data_update(void)
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
OldData = gBattleMons[gActiveBank];
monData = (u8*)(&gBattleMons[gActiveBank]);
for (i = 0; i < sizeof(struct BattlePokemon); i++)
@@ -9599,13 +9584,13 @@ static void atk4E_switchin_anim(void)
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER)))
{
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
gAbsentBankFlags &= ~(gBitTable[gActiveBank]);
- EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], T2_READ_8(gBattlescriptCurrInstr + 2));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -9616,12 +9601,12 @@ static void atk4F_jump_if_cannot_switch(void)
register struct Pokemon *party;
u8 r7;
//0x80 byte is used as a way of telling the function whether to not check status2/status3
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x7F);
- if (!(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x80)
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1) & 0x7F);
+ if (!(T2_READ_8(gBattlescriptCurrInstr + 1) & 0x80)
&& ((gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
|| (gStatuses3[gActiveBank] & STATUS3_ROOTED)))
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
return;
}
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
@@ -9642,7 +9627,7 @@ static void atk4F_jump_if_cannot_switch(void)
break;
}
if (val == to_cmp)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
}
@@ -9675,7 +9660,7 @@ static void atk4F_jump_if_cannot_switch(void)
break;
}
if (val == 6)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
}
@@ -9683,8 +9668,7 @@ static void atk4F_jump_if_cannot_switch(void)
void sub_8022A3C(u8 unkown)
{
- //BATTLE_STRUCT->unk16064[gActiveBank] = gBattlePartyID[gActiveBank];
- ewram[gActiveBank + 0x16064] = gBattlePartyID[gActiveBank];
+ BATTLE_PARTY_ID(gActiveBank) = gBattlePartyID[gActiveBank];
EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]);
MarkBufferBankForExecution(gActiveBank);
}
@@ -9694,9 +9678,9 @@ static void atk50_openpartyscreen(void)
{
int i = 0;
int r9 = 0;
- u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ u8* fail_loc = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 5)
{
if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE)
{
@@ -9946,7 +9930,7 @@ _08022C2C:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _08022C6C\n\
- ldr r0, _08022C64 @ =0x02000000\n\
+ ldr r0, _08022C64 @ =gSharedMem\n\
ldr r1, _08022C68 @ =0x0001606a\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -9963,7 +9947,7 @@ _08022C2C:\n\
b _08022C7E\n\
.align 2, 0\n\
_08022C60: .4byte gSpecialStatuses\n\
-_08022C64: .4byte 0x02000000\n\
+_08022C64: .4byte gSharedMem\n\
_08022C68: .4byte 0x0001606a\n\
_08022C6C:\n\
movs r0, 0\n\
@@ -10031,7 +10015,7 @@ _08022CE8:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _08022D28\n\
- ldr r0, _08022D20 @ =0x02000000\n\
+ ldr r0, _08022D20 @ =gSharedMem\n\
ldr r1, _08022D24 @ =0x00016068\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -10048,7 +10032,7 @@ _08022CE8:\n\
b _08022D40\n\
.align 2, 0\n\
_08022D1C: .4byte gSpecialStatuses\n\
-_08022D20: .4byte 0x02000000\n\
+_08022D20: .4byte gSharedMem\n\
_08022D24: .4byte 0x00016068\n\
_08022D28:\n\
movs r0, 0x1\n\
@@ -10115,7 +10099,7 @@ _08022DA0:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _08022DE0\n\
- ldr r0, _08022DD8 @ =0x02000000\n\
+ ldr r0, _08022DD8 @ =gSharedMem\n\
ldr r1, _08022DDC @ =0x0001606b\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -10132,7 +10116,7 @@ _08022DA0:\n\
b _08022DF6\n\
.align 2, 0\n\
_08022DD4: .4byte gSpecialStatuses\n\
-_08022DD8: .4byte 0x02000000\n\
+_08022DD8: .4byte gSharedMem\n\
_08022DDC: .4byte 0x0001606b\n\
_08022DE0:\n\
movs r0, 0\n\
@@ -10202,7 +10186,7 @@ _08022E60:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _08022EA0\n\
- ldr r0, _08022E98 @ =0x02000000\n\
+ ldr r0, _08022E98 @ =gSharedMem\n\
ldr r1, _08022E9C @ =0x00016069\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -10219,7 +10203,7 @@ _08022E60:\n\
b _08022EB8\n\
.align 2, 0\n\
_08022E94: .4byte gSpecialStatuses\n\
-_08022E98: .4byte 0x02000000\n\
+_08022E98: .4byte gSharedMem\n\
_08022E9C: .4byte 0x00016069\n\
_08022EA0:\n\
movs r0, 0x2\n\
@@ -10402,7 +10386,7 @@ _08023008:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _0802303A\n\
- ldr r0, _0802309C @ =0x02000000\n\
+ ldr r0, _0802309C @ =gSharedMem\n\
ldr r1, _080230A0 @ =0x00016068\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -10463,7 +10447,7 @@ _0802303A:\n\
b _080230EE\n\
.align 2, 0\n\
_08023098: .4byte gSpecialStatuses\n\
-_0802309C: .4byte 0x02000000\n\
+_0802309C: .4byte gSharedMem\n\
_080230A0: .4byte 0x00016068\n\
_080230A4: .4byte gBitTable\n\
_080230A8: .4byte gActiveBank\n\
@@ -10482,7 +10466,7 @@ _080230BC:\n\
lsls r0, 25\n\
cmp r0, 0\n\
blt _080230EE\n\
- ldr r0, _08023100 @ =0x02000000\n\
+ ldr r0, _08023100 @ =gSharedMem\n\
ldr r1, _08023104 @ =0x00016069\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
@@ -10505,7 +10489,7 @@ _080230EE:\n\
b _08023110\n\
.align 2, 0\n\
_080230FC: .4byte gSpecialStatuses\n\
-_08023100: .4byte 0x02000000\n\
+_08023100: .4byte gSharedMem\n\
_08023104: .4byte 0x00016069\n\
_08023108: .4byte gBattlescriptCurrInstr\n\
_0802310C:\n\
@@ -10626,7 +10610,7 @@ _080231F4: .4byte gHitMarker\n\
_080231F8:\n\
ldr r4, _080232A0 @ =gActiveBank\n\
strb r7, [r4]\n\
- ldr r3, _080232A4 @ =0x02000000\n\
+ ldr r3, _080232A4 @ =gSharedMem\n\
ldrb r0, [r4]\n\
ldr r2, _080232A8 @ =0x00016064\n\
adds r1, r0, r2\n\
@@ -10707,7 +10691,7 @@ _0802328A:\n\
b _08023302\n\
.align 2, 0\n\
_080232A0: .4byte gActiveBank\n\
-_080232A4: .4byte 0x02000000\n\
+_080232A4: .4byte gSharedMem\n\
_080232A8: .4byte 0x00016064\n\
_080232AC: .4byte gBattlePartyID\n\
_080232B0: .4byte 0x00016068\n\
@@ -10765,14 +10749,14 @@ static void atk51_switch_handle_order(void)
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- switch (BSScriptRead8(gBattlescriptCurrInstr + 2))
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ switch (T2_READ_8(gBattlescriptCurrInstr + 2))
{
case 0:
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleBufferB[i][0] == 0x22)
- ewram[i + 0x16068] = gBattleBufferB[i][1];
+ ewram16068arr(i) = gBattleBufferB[i][1];
}
break;
case 1:
@@ -10781,17 +10765,15 @@ static void atk51_switch_handle_order(void)
break;
case 2:
gBattleCommunication[0] = gBattleBufferB[gActiveBank][1];
- ewram[gActiveBank + 0x16068] = gBattleBufferB[gActiveBank][1];
+ ewram16068arr(gActiveBank) = gBattleBufferB[gActiveBank][1];
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
-
- ewram[(gActiveBank) * 3 + (0x1606C + 0)] &= 0xF;
- ewram[(gActiveBank) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0);
- ewram[(gActiveBank) * 3 + (0x1606C + 1)] = gBattleBufferB[gActiveBank][3];
-
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] &= (0xF0);
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 2)] = gBattleBufferB[gActiveBank][3];
+ ewram1606Carr(0, gActiveBank) &= 0xF;
+ ewram1606Carr(0, gActiveBank) |= (gBattleBufferB[gActiveBank][2] & 0xF0);
+ ewram1606Carr(1, gActiveBank) = gBattleBufferB[gActiveBank][3];
+ ewram1606Carr(0, (gActiveBank ^ 2)) &= (0xF0);
+ ewram1606Carr(0, (gActiveBank ^ 2)) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
+ ewram1606Carr(2, (gActiveBank ^ 2)) = gBattleBufferB[gActiveBank][3];
}
else
sub_8012258(gActiveBank);
@@ -10816,7 +10798,7 @@ static void atk52_switch_in_effects(void)
{
int i;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
sub_80157C4(gActiveBank);
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
gSpecialStatuses[gActiveBank].flag40 = 0;
@@ -10836,9 +10818,9 @@ static void atk52_switch_in_effects(void)
BATTLE_STRUCT->scriptingActive = gActiveBank;
b_movescr_stack_push_cursor();
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
gBattlescriptCurrInstr = gUnknown_081D919F;
- else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1)
+ else if (T2_READ_8(gBattlescriptCurrInstr + 1) == 1)
gBattlescriptCurrInstr = gUnknown_081D9171;
else
gBattlescriptCurrInstr = gUnknown_081D91CD;
@@ -10865,7 +10847,7 @@ static void atk52_switch_in_effects(void)
*(HP_ON_SWITCHOUT + GetBankSide(i)) = gBattleMons[i].hp;
}
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) == 5)
{
u32 hitmark = gHitMarker >> 0x1C;
gBank1++;
@@ -10885,7 +10867,7 @@ static void atk52_switch_in_effects(void)
static void atk53_trainer_slide(void)
{
- if (!BSScriptRead8(gBattlescriptCurrInstr + 1))
+ if (!T2_READ_8(gBattlescriptCurrInstr + 1))
gActiveBank = GetBankByPlayerAI(0);
else
gActiveBank = GetBankByPlayerAI(1);
@@ -10898,7 +10880,7 @@ static void atk53_trainer_slide(void)
static void atk54_effectiveness_sound(void)
{
gActiveBank = gBankAttacker;
- EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ EmitEffectivenessSound(0, T2_READ_16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -10906,14 +10888,14 @@ static void atk54_effectiveness_sound(void)
static void atk55_play_sound(void)
{
gActiveBank = gBankAttacker;
- Emitcmd44(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ Emitcmd44(0, T2_READ_16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
static void atk56_fainting_cry(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitFaintingCry(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -10929,7 +10911,7 @@ static void atk57(void)
static void atk58_return_to_ball(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitReturnPokeToBall(0, 1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -10937,10 +10919,10 @@ static void atk58_return_to_ball(void)
void atk59_learnmove_inbattle(void)
{
- u8* loc1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
- u8* loc2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
+ u8* loc1 = T1_READ_PTR(gBattlescriptCurrInstr + 1);
+ u8* loc2 = T1_READ_PTR(gBattlescriptCurrInstr + 5);
- u16 ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], BSScriptRead8(gBattlescriptCurrInstr + 9));
+ u16 ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], T2_READ_8(gBattlescriptCurrInstr + 9));
while (ret == 0xFFFE)
ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0);
@@ -11053,7 +11035,7 @@ static void atk5A(void)
{
u8 *ptr;
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
ptr = gBattleTextBuff2;
{
ptr[0] = 0xFD;
@@ -11123,7 +11105,7 @@ static void atk5B_80256E0(void)
{
PlaySE(SE_SELECT);
if (gBattleCommunication[1] != 0)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
sub_8023AD8();
@@ -11131,7 +11113,7 @@ static void atk5B_80256E0(void)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
sub_8023AD8();
}
}
@@ -11139,7 +11121,7 @@ static void atk5B_80256E0(void)
static void atk5C_hitanimation(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
gBattlescriptCurrInstr += 2;
else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBank].substituteHP == 0)
@@ -11152,7 +11134,7 @@ static void atk5C_hitanimation(void)
gBattlescriptCurrInstr += 2;
}
-#define MONEY_UNKNOWN ((*(u8*)(0x02017000 + 0x94)))
+#define MONEY_UNKNOWN ((*(u8*)(ewram_addr + 0x17000 + 0x94)))
#ifdef NONMATCHING
static void atk5D_getmoneyreward(void)
@@ -11226,7 +11208,7 @@ static void atk5D_getmoneyreward(void)
lsls r1, 3\n\
cmp r2, r1\n\
bne _08024058\n\
- ldr r0, _0802404C @ =0x02017000\n\
+ ldr r0, _0802404C @ =gSharedMem + 0x17000\n\
adds r1, r0, 0\n\
adds r1, 0x94\n\
ldrb r2, [r1]\n\
@@ -11243,7 +11225,7 @@ static void atk5D_getmoneyreward(void)
b _08024140\n\
.align 2, 0\n\
_08024048: .4byte gTrainerBattleOpponent\n\
-_0802404C: .4byte 0x02017000\n\
+_0802404C: .4byte gSharedMem + 0x17000\n\
_08024050: .4byte 0xfffff056\n\
_08024054: .4byte gSaveBlock1 + 0x490\n\
_08024058:\n\
@@ -11313,7 +11295,7 @@ _080240C4:\n\
ldrb r1, [r3]\n\
mov r12, r0\n\
lsls r4, r5, 2\n\
- ldr r5, _08024124 @ =0x02000000\n\
+ ldr r5, _08024124 @ =gSharedMem\n\
ldr r7, _08024128 @ =gBattleTypeFlags\n\
ldr r0, _0802412C @ =gSaveBlock1 + 0x490\n\
mov r8, r0\n\
@@ -11357,7 +11339,7 @@ _080240FE:\n\
b _08024140\n\
.align 2, 0\n\
_08024120: .4byte gTrainerMoney\n\
-_08024124: .4byte 0x02000000\n\
+_08024124: .4byte gSharedMem\n\
_08024128: .4byte gBattleTypeFlags\n\
_0802412C: .4byte gSaveBlock1 + 0x490\n\
_08024130: .4byte gTrainers\n\
@@ -11412,7 +11394,7 @@ _08024190: .4byte gBattlescriptCurrInstr\n\
static void atk5E_8025A70(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
switch (gBattleCommunication[0])
{
case 0:
@@ -11453,26 +11435,20 @@ static void atk60_increment_gamestat(void)
{
if (GetBankSide(gBankAttacker) == 0)
{
- IncrementGameStat(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ IncrementGameStat(T2_READ_8(gBattlescriptCurrInstr + 1));
}
gBattlescriptCurrInstr += 2;
}
-struct hp_status
-{
- u16 hp;
- u32 status;
-};
-
static void atk61_8025BA4(void)
{
int i;
struct Pokemon* party;
- struct hp_status hpStatus[6];
+ struct HpAndStatus hpStatus[6];
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (GetBankSide(gActiveBank) == 0)
party = gPlayerParty;
else
@@ -11491,14 +11467,14 @@ static void atk61_8025BA4(void)
hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS);
}
}
- Emitcmd48(0, (u8*)(hpStatus), 1);
+ EmitDrawPartyStatusSummary(0, hpStatus, 1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
static void atk62_08025C6C(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
Emitcmd49(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -11506,7 +11482,7 @@ static void atk62_08025C6C(void)
static void atk63_jumptorandomattack(void)
{
- if (BSScriptRead8(gBattlescriptCurrInstr + 1))
+ if (T2_READ_8(gBattlescriptCurrInstr + 1))
gCurrentMove = gRandomMove;
else
gUnknown_02024BE8 = gCurrentMove = gRandomMove;
@@ -11517,7 +11493,7 @@ static void atk64_statusanimation(void)
{
if (gBattleExecBuffer == 0)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
{
EmitStatusAnimation(0, 0, gBattleMons[gActiveBank].status1);
@@ -11532,8 +11508,8 @@ static void atk65_status2animation(void)
if (gBattleExecBuffer == 0)
{
u32 possible_to_anim;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- possible_to_anim = BSScriptRead32(gBattlescriptCurrInstr + 2);
+ gActiveBank = GetBattleBank(T1_READ_8(gBattlescriptCurrInstr + 1));
+ possible_to_anim = T1_READ_32(gBattlescriptCurrInstr + 2);
if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
{
EmitStatusAnimation(0, 1, gBattleMons[gActiveBank].status2 & possible_to_anim);
@@ -11548,11 +11524,11 @@ static void atk66_chosenstatusanimation(void)
if (gBattleExecBuffer == 0)
{
u32 status;
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- status = BSScriptRead32(gBattlescriptCurrInstr + 3);
+ gActiveBank = GetBattleBank(T1_READ_8(gBattlescriptCurrInstr + 1));
+ status = T1_READ_32(gBattlescriptCurrInstr + 3);
if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS))
{
- EmitStatusAnimation(0, BSScriptRead8(gBattlescriptCurrInstr + 2), status);
+ EmitStatusAnimation(0, T1_READ_8(gBattlescriptCurrInstr + 2), status);
MarkBufferBankForExecution(gActiveBank);
}
gBattlescriptCurrInstr += 7;
@@ -11656,8 +11632,7 @@ static void atk69_dmg_adjustment2(void) //literally a copy of atk07 except there
void atk6A_removeitem(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- #define USED_HELD_ITEMS(bank) (*(u16 *)&ewram[0x160CC + 2 * (bank)])
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
USED_HELD_ITEMS(gActiveBank) = gBattleMons[gActiveBank].item;
gBattleMons[gActiveBank].item = 0;
@@ -11703,7 +11678,7 @@ static void atk6C_lvlbox_display(void)
sub sp, 0x4\n\
movs r1, 0\n\
movs r7, 0\n\
- ldr r0, _08024928 @ =0x02000000\n\
+ ldr r0, _08024928 @ =gSharedMem\n\
mov r10, r0\n\
ldr r4, _0802492C @ =0x0001609c\n\
add r4, r10\n\
@@ -11718,7 +11693,7 @@ _0802491C:\n\
beq _0802493E\n\
b _08024C38\n\
.align 2, 0\n\
-_08024928: .4byte 0x02000000\n\
+_08024928: .4byte gSharedMem\n\
_0802492C: .4byte 0x0001609c\n\
_08024930:\n\
cmp r0, 0x2\n\
@@ -11754,7 +11729,7 @@ _0802495A:\n\
adds r0, r5, 0\n\
bl StringAppend\n\
adds r5, r0, 0\n\
- ldr r0, _080249A8 @ =0x02000000\n\
+ ldr r0, _080249A8 @ =gSharedMem\n\
ldr r2, _080249AC @ =0x00016018\n\
adds r0, r2\n\
ldrb r1, [r0]\n\
@@ -11779,7 +11754,7 @@ _0802495A:\n\
_0802499C: .4byte gStringVar4\n\
_080249A0: .4byte gUnknown_08400D9F\n\
_080249A4: .4byte gUnknown_0840165C\n\
-_080249A8: .4byte 0x02000000\n\
+_080249A8: .4byte gSharedMem\n\
_080249AC: .4byte 0x00016018\n\
_080249B0: .4byte gPlayerParty\n\
_080249B4: .4byte gLevelUpStatBoxStats\n\
@@ -11793,37 +11768,37 @@ _080249BC:\n\
.4byte _08024A04\n\
.4byte _08024A10\n\
_080249D4:\n\
- ldr r0, _080249DC @ =0x02017180\n\
+ ldr r0, _080249DC @ =gSharedMem + 0x17180\n\
ldrh r0, [r0]\n\
b _08024A14\n\
.align 2, 0\n\
-_080249DC: .4byte 0x02017180\n\
+_080249DC: .4byte gSharedMem + 0x17180\n\
_080249E0:\n\
- ldr r0, _080249E8 @ =0x02017180\n\
+ ldr r0, _080249E8 @ =gSharedMem + 0x17180\n\
ldrh r0, [r0, 0x8]\n\
b _08024A14\n\
.align 2, 0\n\
-_080249E8: .4byte 0x02017180\n\
+_080249E8: .4byte gSharedMem + 0x17180\n\
_080249EC:\n\
- ldr r0, _080249F4 @ =0x02017180\n\
+ ldr r0, _080249F4 @ =gSharedMem + 0x17180\n\
ldrh r0, [r0, 0x2]\n\
b _08024A14\n\
.align 2, 0\n\
-_080249F4: .4byte 0x02017180\n\
+_080249F4: .4byte gSharedMem + 0x17180\n\
_080249F8:\n\
- ldr r0, _08024A00 @ =0x02017180\n\
+ ldr r0, _08024A00 @ =gSharedMem + 0x17180\n\
ldrh r0, [r0, 0xA]\n\
b _08024A14\n\
.align 2, 0\n\
-_08024A00: .4byte 0x02017180\n\
+_08024A00: .4byte gSharedMem + 0x17180\n\
_08024A04:\n\
- ldr r0, _08024A0C @ =0x02017180\n\
+ ldr r0, _08024A0C @ =gSharedMem + 0x17180\n\
ldrh r0, [r0, 0x4]\n\
b _08024A14\n\
.align 2, 0\n\
-_08024A0C: .4byte 0x02017180\n\
+_08024A0C: .4byte gSharedMem + 0x17180\n\
_08024A10:\n\
- ldr r0, _08024A54 @ =0x02017180\n\
+ ldr r0, _08024A54 @ =gSharedMem + 0x17180\n\
ldrh r0, [r0, 0x6]\n\
_08024A14:\n\
subs r0, r1, r0\n\
@@ -11860,7 +11835,7 @@ _08024A2C:\n\
ldr r1, _08024A58 @ =gUnknown_08400DAC\n\
b _08024A5E\n\
.align 2, 0\n\
-_08024A54: .4byte 0x02017180\n\
+_08024A54: .4byte gSharedMem + 0x17180\n\
_08024A58: .4byte gUnknown_08400DAC\n\
_08024A5C:\n\
ldr r1, _08024AA4 @ =gUnknown_08400DAA\n\
@@ -11927,14 +11902,14 @@ _08024AC4:\n\
bl InitWindow\n\
adds r0, r4, 0\n\
bl sub_8002F44\n\
- ldr r1, _08024AEC @ =0x02000000\n\
+ ldr r1, _08024AEC @ =gSharedMem\n\
ldr r2, _08024AF0 @ =0x0001609c\n\
adds r1, r2\n\
b _08024BEA\n\
.align 2, 0\n\
_08024AE4: .4byte gUnknown_03004210\n\
_08024AE8: .4byte gStringVar4\n\
-_08024AEC: .4byte 0x02000000\n\
+_08024AEC: .4byte gSharedMem\n\
_08024AF0: .4byte 0x0001609c\n\
_08024AF4:\n\
ldr r0, _08024B94 @ =gMain\n\
@@ -12048,7 +12023,7 @@ _08024BC0:\n\
bl InitWindow\n\
adds r0, r4, 0\n\
bl sub_8002F44\n\
- ldr r1, _08024BFC @ =0x02000000\n\
+ ldr r1, _08024BFC @ =gSharedMem\n\
ldr r0, _08024C00 @ =0x0001609c\n\
adds r1, r0\n\
_08024BEA:\n\
@@ -12059,7 +12034,7 @@ _08024BEA:\n\
.align 2, 0\n\
_08024BF4: .4byte gUnknown_03004210\n\
_08024BF8: .4byte gStringVar4\n\
-_08024BFC: .4byte 0x02000000\n\
+_08024BFC: .4byte gSharedMem\n\
_08024C00: .4byte 0x0001609c\n\
_08024C04:\n\
ldr r0, _08024C2C @ =gMain\n\
@@ -12116,7 +12091,7 @@ static void atk6E_set_atk_to_player0(void)
static void atk6F_set_visible(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitSpriteInvisibility(0, 0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -12124,7 +12099,7 @@ static void atk6F_set_visible(void)
static void atk70_record_ability(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
gBattlescriptCurrInstr += 1; //buggy, should be += 2, one byte for command, one byte for argument...
}
@@ -12147,7 +12122,7 @@ static void atk71_buffer_move_to_learn(void)
static void atk72_jump_if_can_run_frombattle(void)
{
if (sub_8014AB8(gBank1))
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -12158,7 +12133,7 @@ static void atk73_hp_thresholds(void)
s32 result;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
opposing_bank = gActiveBank ^ 1;
result = gBattleMons[opposing_bank].hp * 100 / gBattleMons[opposing_bank].maxHP;
@@ -12185,9 +12160,9 @@ static void atk74_hp_thresholds2(void)
s32 result;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
opposing_bank = gActiveBank ^ 1;
- hp_switchout = ewram[2 * GetBankSide(opposing_bank) + 0x160bc]; //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)];
+ hp_switchout = ewram160BCarr(GetBankSide(opposing_bank)); //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)];
result = (hp_switchout - gBattleMons[opposing_bank].hp) * 100 / hp_switchout;
if (gBattleMons[opposing_bank].hp >= hp_switchout)
@@ -12212,8 +12187,8 @@ static void atk75_8026A58(void)
static void atk76_various(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- switch (BSScriptRead8(gBattlescriptCurrInstr + 2))
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ switch (T2_READ_8(gBattlescriptCurrInstr + 2))
{
case 0:
CancelMultiTurnMoves(gActiveBank);
@@ -12261,7 +12236,7 @@ static void atk76_various(void)
else
gActiveBank = 2;
- choiced_move = (u16*)(&ewram[gActiveBank * 2 + 0x160e8]);
+ choiced_move = CHOICED_MOVE(gActiveBank);
for (i = 0; i < 4; i++)
{
if (gBattleMons[gActiveBank].moves[i] == *choiced_move)
@@ -12360,7 +12335,7 @@ static void atk79_setatkhptozero(void)
static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop through all targets
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
@@ -12383,9 +12358,9 @@ static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop throug
static void atk7B_healhalfHP_if_possible(void)
{
- u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* fail_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
- if (BSScriptRead8(gBattlescriptCurrInstr + 5) == 1)
+ if (T2_READ_8(gBattlescriptCurrInstr + 5) == 1)
gBankTarget = gBankAttacker;
gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2;
@@ -12401,11 +12376,11 @@ static void atk7B_healhalfHP_if_possible(void)
static void atk7C_8025508(void)
{
- u16 r7 = ewram[gBankAttacker * 2 + 0x160ac] | (ewram[gBankAttacker * 2 + 0x160ad] << 8);
- u16 r6 = ewram[gBankAttacker * 4 + 0x16100] | (ewram[gBankAttacker * 4 + 0x16101] << 8);
- u16 r5 = ewram[gBankAttacker * 4 + 0x16102] | (ewram[gBankAttacker * 4 + 0x16103] << 8);
+ u16 r7 = ewram160ACarr2(0, gBankAttacker) | (ewram160ACarr2(1, gBankAttacker) << 8);
+ u16 r6 = ewram16100arr2(0, gBankAttacker) | (ewram16100arr2(1, gBankAttacker) << 8);
+ u16 r5 = ewram16100arr2(2, gBankAttacker) | (ewram16100arr2(3, gBankAttacker) << 8);
- if (r7 !=0 && r7 != 0xFFFF)
+ if (r7 != 0 && r7 != 0xFFFF)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = r7;
@@ -12502,7 +12477,7 @@ static void atk7F_setseeded(void)
static void atk80_manipulatedamage(void)
{
- switch (BSScriptRead8(gBattlescriptCurrInstr + 1))
+ switch (T2_READ_8(gBattlescriptCurrInstr + 1))
{
case 0:
gBattleMoveDamage *= -1;
@@ -12524,7 +12499,7 @@ static void atk80_manipulatedamage(void)
static void atk81_setrest(void)
{
- u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* fail_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
gActiveBank = gBankTarget = gBankAttacker;
gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1);
if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP)
@@ -12545,7 +12520,7 @@ static void atk81_setrest(void)
static void atk82_jumpifnotfirstturn(void)
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (gDisableStructs[gBankAttacker].isFirstTurn)
gBattlescriptCurrInstr += 5;
@@ -12582,7 +12557,7 @@ bool8 UproarWakeUpCheck(u8 bank)
static void atk84_jump_if_cant_sleep(void)
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (UproarWakeUpCheck(gBankTarget))
gBattlescriptCurrInstr = jump_loc;
else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT)
@@ -12621,7 +12596,7 @@ static void atk85_stockpile(void)
static void atk86_stockpiletobasedamage(void)
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (gDisableStructs[gBankAttacker].stockpileCounter == 0)
{
gBattlescriptCurrInstr = jump_loc;
@@ -12646,7 +12621,7 @@ static void atk86_stockpiletobasedamage(void)
static void atk87_stockpiletohpheal(void)
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (gDisableStructs[gBankAttacker].stockpileCounter == 0)
{
gBattlescriptCurrInstr = jump_loc;
@@ -12979,7 +12954,7 @@ _08025F10: .4byte gBattlescriptCurrInstr\n\
_08025F14:\n\
mov r0, r8\n\
bl b_movescr_stack_push\n\
- ldr r0, _08025F40 @ =0x02000000\n\
+ ldr r0, _08025F40 @ =gSharedMem\n\
ldr r6, _08025F44 @ =gActiveBank\n\
ldrb r1, [r6]\n\
ldr r2, _08025F48 @ =0x00016003\n\
@@ -12999,7 +12974,7 @@ _08025F14:\n\
strb r1, [r0]\n\
b _08025F74\n\
.align 2, 0\n\
-_08025F40: .4byte 0x02000000\n\
+_08025F40: .4byte gSharedMem\n\
_08025F44: .4byte gActiveBank\n\
_08025F48: .4byte 0x00016003\n\
_08025F4C: .4byte gBattlescriptCurrInstr\n\
@@ -13074,7 +13049,7 @@ _08025FDC: .4byte gBattlescriptCurrInstr\n\
_08025FE0:\n\
mov r0, r8\n\
bl b_movescr_stack_push\n\
- ldr r0, _08026028 @ =0x02000000\n\
+ ldr r0, _08026028 @ =gSharedMem\n\
ldr r2, _0802602C @ =gActiveBank\n\
ldrb r1, [r2]\n\
ldr r3, _08026030 @ =0x00016003\n\
@@ -13106,7 +13081,7 @@ _08025FE0:\n\
strb r1, [r0]\n\
b _08025F74\n\
.align 2, 0\n\
-_08026028: .4byte 0x02000000\n\
+_08026028: .4byte gSharedMem\n\
_0802602C: .4byte gActiveBank\n\
_08026030: .4byte 0x00016003\n\
_08026034: .4byte gBattlescriptCurrInstr\n\
@@ -13131,7 +13106,7 @@ _08026040:\n\
bne _08025F74\n\
mov r0, r8\n\
bl b_movescr_stack_push\n\
- ldr r0, _08026094 @ =0x02000000\n\
+ ldr r0, _08026094 @ =gSharedMem\n\
ldr r3, _08026090 @ =gActiveBank\n\
ldrb r1, [r3]\n\
ldr r6, _08026098 @ =0x00016003\n\
@@ -13153,7 +13128,7 @@ _08026040:\n\
b _08025F74\n\
.align 2, 0\n\
_08026090: .4byte gActiveBank\n\
-_08026094: .4byte 0x02000000\n\
+_08026094: .4byte gSharedMem\n\
_08026098: .4byte 0x00016003\n\
_0802609C: .4byte gBattlescriptCurrInstr\n\
_080260A0: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
@@ -13179,7 +13154,7 @@ _080260A8:\n\
_080260CA:\n\
mov r0, r8\n\
bl b_movescr_stack_push\n\
- ldr r0, _08026100 @ =0x02000000\n\
+ ldr r0, _08026100 @ =gSharedMem\n\
ldr r3, _080260FC @ =gActiveBank\n\
ldrb r1, [r3]\n\
ldr r6, _08026104 @ =0x00016003\n\
@@ -13201,7 +13176,7 @@ _080260CA:\n\
b _08025F74\n\
.align 2, 0\n\
_080260FC: .4byte gActiveBank\n\
-_08026100: .4byte 0x02000000\n\
+_08026100: .4byte gSharedMem\n\
_08026104: .4byte 0x00016003\n\
_08026108: .4byte gBattlescriptCurrInstr\n\
_0802610C: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
@@ -13433,8 +13408,8 @@ _080262C0: .4byte gBattleMoveFlags\n\
static void atk89_statbuffchange(void)
{
- u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
- if (ChangeStatBuffs(BATTLE_STRUCT->statChanger & 0xF0, BATTLE_STRUCT->statChanger & 0xF, BSScriptRead8(gBattlescriptCurrInstr + 1), jump_loc) == 0)
+ u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 2);
+ if (ChangeStatBuffs(BATTLE_STRUCT->statChanger & 0xF0, BATTLE_STRUCT->statChanger & 0xF, T2_READ_8(gBattlescriptCurrInstr + 1), jump_loc) == 0)
gBattlescriptCurrInstr += 6;
}
@@ -13469,8 +13444,8 @@ static void atk8C_confuseifrepeatingattackends(void)
static void atk8D_setmultihit_counter(void)
{
- if (BSScriptRead8(gBattlescriptCurrInstr + 1))
- gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1);
+ if (T2_READ_8(gBattlescriptCurrInstr + 1))
+ gMultiHitCounter = T2_READ_8(gBattlescriptCurrInstr + 1);
else
{
gMultiHitCounter = Random() & 3;
@@ -13484,12 +13459,12 @@ static void atk8D_setmultihit_counter(void)
static void atk8E_prepare_multihit(void)
{
- ewram[0x160e0] = 0xFD;
- ewram[0x160e1] = 1;
- ewram[0x160e2] = 1;
- ewram[0x160e3] = 1;
- ewram[0x160e4] = 0;
- ewram[0x160e5] = 0xFF;
+ ewram160E0(0) = 0xFD;
+ ewram160E0(1) = 1;
+ ewram160E0(2) = 1;
+ ewram160E0(3) = 1;
+ ewram160E0(4) = 0;
+ ewram160E0(5) = 0xFF;
gBattlescriptCurrInstr++;
}
@@ -13497,17 +13472,17 @@ static bool8 sub_80264C0(void)
{
if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
{
- ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget];
+ ewram16064arr(gBankTarget) = gBattlePartyID[gBankTarget];
}
else
{
u16 random = Random() & 0xFF;
if ((u32)((random * (gBattleMons[gBankAttacker].level + gBattleMons[gBankTarget].level) >> 8) + 1) <= (gBattleMons[gBankTarget].level / 4))
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
return 0;
}
- ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget];
+ ewram16064arr(gBankTarget) = gBattlePartyID[gBankTarget];
}
gBattlescriptCurrInstr = gUnknown_081D90FC;
return 1;
@@ -13555,7 +13530,7 @@ static void atk8F_forcerandomswitch(void)
if ((valid < 2 && (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE)
|| (valid < 3 && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else if (sub_80264C0())
{
@@ -13588,7 +13563,7 @@ static void atk8F_forcerandomswitch(void)
} while (i == gBattlePartyID[gBankTarget] || !MON_CAN_BATTLE(&party[i]));
}
}
- ewram[gBankTarget + 0x16068] = i;
+ ewram16068arr(gBankTarget) = i;
if (!IsLinkDoubleBattle())
sub_8012258(gBankTarget);
sub_8094B6C(gBankTarget, i, 0);
@@ -13631,7 +13606,7 @@ static void atk90_conversion_type_change(void)
if (checked_move == valid_moves)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -13750,7 +13725,7 @@ MOVESTATUS_MISSED_LABEL:
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
#else
@@ -14205,7 +14180,7 @@ static void atk97_try_infatuation(void)
|| gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE || gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION || GetGenderFromSpeciesAndPersonality(atk_species, atk_pid) == 0xFF
|| GetGenderFromSpeciesAndPersonality(def_species, def_pid) == 0xFF)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -14220,9 +14195,9 @@ static void atk98_status_icon_update(void)
if (gBattleExecBuffer)
return;
- if (BSScriptRead8(gBattlescriptCurrInstr + 1) != 4)
+ if (T2_READ_8(gBattlescriptCurrInstr + 1) != 4)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -14362,7 +14337,7 @@ static void atk9D_copyattack(void)
if (IsMoveUncopyable(gLastUsedMove[gBankTarget]) || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED
|| gLastUsedMove[gBankTarget] == 0 || gLastUsedMove[gBankTarget] == 0xFFFF)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -14390,7 +14365,7 @@ static void atk9D_copyattack(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14527,7 +14502,7 @@ static void atkA1_counterdamagecalculator(void)
else
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14547,7 +14522,7 @@ static void atkA2_mirrorcoatdamagecalculator(void) //a copy of atkA1 with the ph
else
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14574,7 +14549,7 @@ static void atkA3_disablelastusedattack(void)
}
else
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14598,7 +14573,7 @@ static void atkA4_setencore(void)
}
else
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14619,14 +14594,14 @@ static void atkA5_painsplitdmgcalc(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
#ifdef NONMATCHING
static void atkA6_settypetorandomresistance(void)
{
if (gMoveHitWith[gBankAttacker] == 0 || gMoveHitWith[gBankAttacker] == 0xFFFF || (IsTwoTurnsMove(gMoveHitWith[gBankAttacker]) && !gProtectStructs[gBankAttacker].physicalDmg && !gProtectStructs[gBankAttacker].specialDmg))
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
int type = 0, rands = 0;
@@ -14668,7 +14643,7 @@ static void atkA6_settypetorandomresistance(void)
type += 3, rands += 3;
} while (rands < 336);
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -14957,7 +14932,7 @@ static void atkA8_copymovepermanently(void)
break;
}
if (i != 4) //sketch fail
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else //sketch worked
{
struct move_pp moves_data;
@@ -14981,7 +14956,7 @@ static void atkA8_copymovepermanently(void)
}
}
else //sketch fail
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static bool8 IsTwoTurnsMove(u16 move)
@@ -15042,7 +15017,7 @@ static void atkA9_sleeptalk_choose_move(void)
gCurrMovePos = random_pos;
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gBankTarget = GetMoveTarget(gRandomMove, 0);
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -15122,7 +15097,7 @@ static void atkAD_spite_ppreduce(void)
return;
}
}
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkAE_heal_party_status(void)
@@ -15206,7 +15181,7 @@ static void atkAF_cursetarget(void)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_CURSED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -15224,7 +15199,7 @@ static void atkB0_set_spikes(void)
if (gSideTimer[side].spikesAmount == 3)
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -15258,7 +15233,7 @@ static void atkB2_setperishsong(void)
sub_80153D0(gBankAttacker);
if (not_affected_pokes == gNoOfAllBanks)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
@@ -15296,8 +15271,8 @@ static void atkB3_rolloutdamagecalculation(void)
static void atkB4_jumpifconfusedandstatmaxed(void)
{
- if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION && gBattleMons[gBankTarget].statStages[BSScriptRead8(gBattlescriptCurrInstr + 1)] == 0xC)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION && gBattleMons[gBankTarget].statStages[T2_READ_8(gBattlescriptCurrInstr + 1)] == 0xC)
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
}
@@ -15449,7 +15424,7 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
gBankTarget = GetBankByPlayerAI(2);
}
- if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram[gBankTarget + 0x16010] && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
+ if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram16010arr(gBankTarget) && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
&& gBattleMons[gBankAttacker].hp && !gDisableStructs[gBankTarget].truantCounter && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT)
{
int i;
@@ -15464,7 +15439,7 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkBB_setsunny(void)
@@ -15499,7 +15474,7 @@ static void atkBC_maxattackhalvehp(void) //belly drum
}
else
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -15518,11 +15493,11 @@ static void atkBE_breakfree(void) //rapid spin
if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED)
{
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED);
- gBankTarget = ewram[gBankAttacker + 0x16020];
+ gBankTarget = ewram16020arr(gBankAttacker);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = ewram[gBankAttacker * 2 + 0x16004];
- gBattleTextBuff1[3] = ewram[gBankAttacker * 2 + 0x16005];
+ gBattleTextBuff1[2] = ewram16004arr(0, gBankAttacker);
+ gBattleTextBuff1[3] = ewram16004arr(1, gBankAttacker);
gBattleTextBuff1[4] = 0xFF;
b_movescr_stack_push_cursor();
gBattlescriptCurrInstr = BattleScript_WrapFree;
@@ -15569,7 +15544,7 @@ static void atkC0_recoverbasedonsunlight(void)
}
else
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -15681,7 +15656,7 @@ push {r4-r7,lr}\n\
bl __divsi3\n\
adds r0, 0x1E\n\
strh r0, [r5]\n\
- ldr r5, _080298A0 @ =0x02000000\n\
+ ldr r5, _080298A0 @ =gSharedMem\n\
lsls r0, r4, 4\n\
subs r0, r4\n\
movs r1, 0x3F\n\
@@ -15716,7 +15691,7 @@ _08029876:\n\
_08029894: .4byte gBattleMons\n\
_08029898: .4byte gBankAttacker\n\
_0802989C: .4byte gDynamicBasePower\n\
-_080298A0: .4byte 0x02000000\n\
+_080298A0: .4byte gSharedMem\n\
_080298A4: .4byte 0x0001601c\n\
_080298A8: .4byte gBattlescriptCurrInstr\n\
.syntax divided");
@@ -15738,7 +15713,7 @@ static void atkC3_setfutureattack(void)
{
if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -15771,7 +15746,7 @@ static void atkC4_beat_up(void)
party = gEnemyParty;
if (gBattleMons[gBankTarget].hp == 0)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
while (gBattleCommunication[0] < 6)
@@ -15801,9 +15776,9 @@ static void atkC4_beat_up(void)
gBattleCommunication[0]++;
}
else if (gBattleCommunication[0] != 0)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 5);
}
}
#else
@@ -16125,7 +16100,7 @@ static void atkC9_jumpifattackandspecialattackcannotfall(void) //memento
if (gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] == 0
&& gBattleMons[gBankTarget].statStages[STAT_STAGE_SPATK] == 0
&& gBattleCommunication[6] != 1)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gActiveBank = gBankAttacker;
@@ -16171,13 +16146,13 @@ static void atkCD_cureifburnedparalysedorpoisoned(void) //refresh
MarkBufferBankForExecution(gActiveBank);
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkCE_settorment(void)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_TORMENT)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gBattleMons[gBankTarget].status2 |= STATUS2_TORMENT;
@@ -16190,7 +16165,7 @@ static void atkCF_jumpifnodamage(void)
if (gProtectStructs[gBankAttacker].physicalDmg || gProtectStructs[gBankAttacker].specialDmg)
gBattlescriptCurrInstr += 5;
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkD0_settaunt(void)
@@ -16202,7 +16177,7 @@ static void atkD0_settaunt(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkD1_set_helpinghand(void)
@@ -16215,7 +16190,7 @@ static void atkD1_set_helpinghand(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
#ifdef NONMATCHING
@@ -16227,7 +16202,7 @@ static void atkD2_swap_items(void)
if (gBattleTypeFlags)
}
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
#else
@@ -16397,7 +16372,7 @@ _0802A364: .4byte BattleScript_NoItemSteal\n\
_0802A368: .4byte gLastUsedAbility\n\
_0802A36C:\n\
lsls r0, r4, 1\n\
- ldr r4, _0802A458 @ =0x020160f0\n\
+ ldr r4, _0802A458 @ =gSharedMem + 0x160F0\n\
adds r6, r0, r4\n\
ldrh r5, [r5, 0x2E]\n\
mov r10, r5\n\
@@ -16511,7 +16486,7 @@ _0802A36C:\n\
movs r0, 0x2\n\
b _0802A498\n\
.align 2, 0\n\
-_0802A458: .4byte 0x020160f0\n\
+_0802A458: .4byte gSharedMem + 0x160F0\n\
_0802A45C: .4byte gBankAttacker\n\
_0802A460: .4byte gActiveBank\n\
_0802A464: .4byte 0xfffe9f10\n\
@@ -16560,12 +16535,12 @@ static void atkD3_copy_ability(void) //role play
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkD4_wish_effect(void)
{
- switch (BSScriptRead8(gBattlescriptCurrInstr + 1))
+ switch (T2_READ_8(gBattlescriptCurrInstr + 1))
{
case 0: //use wish
if (gWishFutureKnock.wishCounter[gBankAttacker] == 0)
@@ -16575,7 +16550,7 @@ static void atkD4_wish_effect(void)
gBattlescriptCurrInstr += 6;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
break;
case 1: //heal effect
gBattleTextBuff1[0] = 0xFD;
@@ -16588,7 +16563,7 @@ static void atkD4_wish_effect(void)
gBattleMoveDamage = 1;
gBattleMoveDamage *= -1;
if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
break;
@@ -16598,7 +16573,7 @@ static void atkD4_wish_effect(void)
static void atkD5_setroots(void) //ingrain
{
if (gStatuses3[gBankAttacker] & STATUS3_ROOTED)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gStatuses3[gBankAttacker] |= STATUS3_ROOTED;
@@ -16617,7 +16592,7 @@ static void atkD6_doubledamagedealtifdamaged(void)
static void atkD7_setyawn(void)
{
if (gStatuses3[gBankTarget] & STATUS3_YAWN || (u8) gBattleMons[gBankTarget].status1)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gStatuses3[gBankTarget] |= 0x1000;
@@ -16629,7 +16604,7 @@ static void atkD8_setdamagetohealthdifference(void)
{
if (gBattleMons[gBankTarget].hp <= gBattleMons[gBankAttacker].hp)
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -16655,7 +16630,7 @@ static void atkDA_abilityswap(void)
if ((gBattleMons[gBankAttacker].ability == 0 && gBattleMons[gBankTarget].ability == 0)
|| gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD
|| gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
u8 atk_ability = gBattleMons[gBankAttacker].ability;
@@ -16670,7 +16645,7 @@ static void atkDB_imprisoneffect(void)
u8 r8 = 0;
if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISIONED))
{
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
@@ -16701,14 +16676,14 @@ static void atkDB_imprisoneffect(void)
}
}
if (bank == gNoOfAllBanks)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
static void atkDC_setgrudge(void)
{
if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gStatuses3[gBankAttacker] |= STATUS3_GRUDGE;
@@ -16782,7 +16757,7 @@ static void atkDE_asistattackselect(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
#else
@@ -16845,7 +16820,7 @@ _0802AAAE:\n\
mov r9, r6\n\
mov r1, r10\n\
lsls r0, r1, 1\n\
- ldr r1, _0802ABB0 @ =0x02016024\n\
+ ldr r1, _0802ABB0 @ =gSharedMem + 0x16024\n\
adds r6, r0, r1\n\
_0802AAF8:\n\
movs r7, 0\n\
@@ -16916,7 +16891,7 @@ _0802AB54:\n\
muls r0, r1\n\
asrs r0, 8\n\
lsls r0, 1\n\
- ldr r1, _0802ABB0 @ =0x02016024\n\
+ ldr r1, _0802ABB0 @ =gSharedMem + 0x16024\n\
adds r0, r1\n\
ldrh r0, [r0]\n\
strh r0, [r4]\n\
@@ -16936,7 +16911,7 @@ _0802ABA0: .4byte gPlayerParty\n\
_0802ABA4: .4byte gEnemyParty\n\
_0802ABA8: .4byte gBattlePartyID\n\
_0802ABAC: .4byte 0x0000ffff\n\
-_0802ABB0: .4byte 0x02016024\n\
+_0802ABB0: .4byte gSharedMem + 0x16024\n\
_0802ABB4: .4byte sUnknown_081FACFE\n\
_0802ABB8: .4byte gHitMarker\n\
_0802ABBC: .4byte 0xfffffbff\n\
@@ -16978,7 +16953,7 @@ static void atkDF_setmagiccoat(void)
gBankTarget = gBankAttacker;
gSpecialStatuses[gBankAttacker].flag20 = 1;
if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gProtectStructs[gBankAttacker].bounceMove = 1;
@@ -16990,7 +16965,7 @@ static void atkE0_setstealstatchange(void)
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
gProtectStructs[gBankAttacker].stealMove = 1;
@@ -17002,7 +16977,7 @@ static void atkE1_intimidate_string_loader(void)
{
u8 side;
- BATTLE_STRUCT->scriptingActive = ewram[0x160dd];
+ BATTLE_STRUCT->scriptingActive = ewram160DD;
side = GetBankSide(BATTLE_STRUCT->scriptingActive);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 9;
@@ -17018,19 +16993,19 @@ static void atkE1_intimidate_string_loader(void)
}
if (gBankTarget >= gNoOfAllBanks)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
}
static void atkE2_switchout_abilities(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
switch (gBattleMons[gActiveBank].ability)
{
case ABILITY_NATURAL_CURE:
gBattleMons[gActiveBank].status1 = 0;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram[gActiveBank + 0x16064]], 4, &gBattleMons[gActiveBank].status1);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram16064arr(gActiveBank)], 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -17039,9 +17014,9 @@ static void atkE2_switchout_abilities(void)
static void atkE3_jumpiffainted(void)
{
- gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMons[gActiveBank].hp == 0)
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
else
gBattlescriptCurrInstr += 6;
}
@@ -17155,7 +17130,7 @@ static void atkE8_settypebasedhalvers(void) //water/mud sport
if (worked)
gBattlescriptCurrInstr += 5;
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkE9_setweatherballtype(void)
@@ -17193,7 +17168,7 @@ static void atkEA_recycleitem(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkEB_settypetoterrain(void)
@@ -17209,7 +17184,7 @@ static void atkEB_settypetoterrain(void)
gBattlescriptCurrInstr += 5;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkEC_pursuit_sth(void)
@@ -17225,7 +17200,7 @@ static void atkEC_pursuit_sth(void)
gBankAttacker = gActiveBank;
}
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
static void atkED_802B4B4(void)
@@ -17401,7 +17376,7 @@ static void atkF0_copy_caught_poke(void)
static void atkF1_setpoke_as_caught(void)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 3);
@@ -17605,14 +17580,14 @@ static void atkF3_nickname_caught_poke(void)
if (gMain.callback2 == sub_800F808 && !gPaletteFade.active )
{
SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick);
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
break;
case 4:
if (CalculatePlayerPartyCount() == 6)
gBattlescriptCurrInstr += 5;
else
- gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
break;
}
}