diff options
Diffstat (limited to 'src/battle/battle_7.c')
-rw-r--r-- | src/battle/battle_7.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c index 564d8b518..0e27c0a8c 100644 --- a/src/battle/battle_7.c +++ b/src/battle/battle_7.c @@ -23,7 +23,7 @@ #include "graphics.h" extern u8 gBattleBufferA[][0x200]; -extern u8 gActiveBank; +extern u8 gActiveBattler; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; extern u8 gBanksBySide[]; @@ -154,36 +154,36 @@ void sub_80313A0(struct Sprite *sprite) void move_anim_start_t2_for_situation(u8 a, u32 b) { - ewram17810[gActiveBank].unk0_4 = 1; + ewram17810[gActiveBattler].unk0_4 = 1; if (a == 0) { if (b == 0x20) - move_anim_start_t2(gActiveBank, 6); + move_anim_start_t2(gActiveBattler, 6); else if (b == 8 || (b & 0x80)) - move_anim_start_t2(gActiveBank, 0); + move_anim_start_t2(gActiveBattler, 0); else if (b == 0x10) - move_anim_start_t2(gActiveBank, 2); + move_anim_start_t2(gActiveBattler, 2); else if (b & 7) - move_anim_start_t2(gActiveBank, 4); + move_anim_start_t2(gActiveBattler, 4); else if (b == 0x40) - move_anim_start_t2(gActiveBank, 5); + move_anim_start_t2(gActiveBattler, 5); else - ewram17810[gActiveBank].unk0_4 = 0; + ewram17810[gActiveBattler].unk0_4 = 0; } else { if (b & 0x000F0000) - move_anim_start_t2(gActiveBank, 3); + move_anim_start_t2(gActiveBattler, 3); else if (b & 7) - move_anim_start_t2(gActiveBank, 1); + move_anim_start_t2(gActiveBattler, 1); else if (b & 0x10000000) - move_anim_start_t2(gActiveBank, 7); + move_anim_start_t2(gActiveBattler, 7); else if (b & 0x08000000) - move_anim_start_t2(gActiveBank, 8); + move_anim_start_t2(gActiveBattler, 8); else if (b & 0x0000E000) - move_anim_start_t2(gActiveBank, 9); + move_anim_start_t2(gActiveBattler, 9); else - ewram17810[gActiveBank].unk0_4 = 0; + ewram17810[gActiveBattler].unk0_4 = 0; } } @@ -274,7 +274,7 @@ bool8 mplay_80342A4(u8 a) if (IsSEPlaying()) { ewram17810[a].unk8++; - if (ewram17810[gActiveBank].unk8 < 30) + if (ewram17810[gActiveBattler].unk8 < 30) return TRUE; m4aMPlayStop(&gMPlay_SE1); m4aMPlayStop(&gMPlay_SE2); |