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-rw-r--r--src/battle/battle_ai.c195
1 files changed, 98 insertions, 97 deletions
diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c
index 1869bbe36..9c6d2bec4 100644
--- a/src/battle/battle_ai.c
+++ b/src/battle/battle_ai.c
@@ -267,10 +267,9 @@ const u16 sDiscouragedPowerfulMoveEffects[] =
void BattleAI_HandleItemUseBeforeAISetup(void)
{
s32 i;
- u8 *data = (u8 *)UNK_2016A00_STRUCT;
+ u8 *data;
- for (i = 0; (u32)i < sizeof(struct UnkBattleStruct1); i++)
- data[i] = 0;
+ MEMSET_ALT(UNK_2016A00_STRUCT, 0, sizeof(struct UnkBattleStruct1), i, data);
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 0x400
@@ -292,21 +291,23 @@ void BattleAI_HandleItemUseBeforeAISetup(void)
void BattleAI_SetupAIData(void)
{
s32 i;
- u8 *data = (u8 *)AI_THINKING_STRUCT;
- u8 r7;
+ u8 limitations;
+ u8 *data;
// clear AI data and set default move score to 100. strange that they didn't use memset here.
- for (i = 0; (u32)i < sizeof(struct AI_ThinkingStruct); i++)
- data[i] = 0;
+ MEMSET_ALT(AI_THINKING_STRUCT, 0, sizeof(struct AI_ThinkingStruct), i, data);
+
for (i = 0; i < MAX_MON_MOVES; i++)
AI_THINKING_STRUCT->score[i] = 100;
- r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ limitations = CheckMoveLimitations(gActiveBank, 0, 0xFF);
- // probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
+ // do not consider moves the AI cannot select
+ // also, roll simulated RNG for moves that have a degree of
+ // randomness.
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBitTable[i] & r7)
+ if (gBitTable[i] & limitations)
AI_THINKING_STRUCT->score[i] = 0;
AI_THINKING_STRUCT->simulatedRNG[i] = 100 - (Random() % 16);
@@ -411,7 +412,7 @@ void BattleAI_DoAIProcessing(void)
break;
case AIState_Processing:
if (AI_THINKING_STRUCT->moveConsidered != MOVE_NONE)
- sBattleAICmdTable[*(u8 *)gAIScriptPtr](); // run AI command.
+ sBattleAICmdTable[*gAIScriptPtr](); // run AI command.
else
{
AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] = 0; // definitely do not consider any move that has 0 PP.
@@ -469,7 +470,7 @@ void RecordItemBattle(u8 a, u8 b)
static void BattleAICmd_if_random_less_than(void)
{
if (Random() % 256 < gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -477,7 +478,7 @@ static void BattleAICmd_if_random_less_than(void)
static void BattleAICmd_if_random_greater_than(void)
{
if (Random() % 256 > gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -485,7 +486,7 @@ static void BattleAICmd_if_random_greater_than(void)
static void BattleAICmd_if_random_equal(void)
{
if (Random() % 256 == gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -493,7 +494,7 @@ static void BattleAICmd_if_random_equal(void)
static void BattleAICmd_if_random_not_equal(void)
{
if (Random() % 256 != gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -518,7 +519,7 @@ static void BattleAICmd_if_hp_less_than(void)
index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) < gAIScriptPtr[2])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
@@ -533,7 +534,7 @@ static void BattleAICmd_if_hp_more_than(void)
index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) > gAIScriptPtr[2])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
@@ -548,7 +549,7 @@ static void BattleAICmd_if_hp_equal(void)
index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) == gAIScriptPtr[2])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
@@ -563,7 +564,7 @@ static void BattleAICmd_if_hp_not_equal(void)
index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) != gAIScriptPtr[2])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
@@ -578,10 +579,10 @@ static void BattleAICmd_if_status(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gBattleMons[index].status1 & arg) != 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -596,10 +597,10 @@ static void BattleAICmd_if_not_status(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gBattleMons[index].status1 & arg) == 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -614,10 +615,10 @@ static void BattleAICmd_if_status2(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gBattleMons[index].status2 & arg) != 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -632,10 +633,10 @@ static void BattleAICmd_if_not_status2(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gBattleMons[index].status2 & arg) == 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -650,10 +651,10 @@ static void BattleAICmd_if_status3(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gStatuses3[index] & arg) != 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -668,10 +669,10 @@ static void BattleAICmd_if_not_status3(void)
else
index = gBankTarget;
- arg = AIScriptRead32(gAIScriptPtr + 2);
+ arg = T1_READ_32(gAIScriptPtr + 2);
if ((gStatuses3[index] & arg) == 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -687,10 +688,10 @@ static void BattleAICmd_if_status4(void)
index = gBankTarget;
arg1 = GetBankIdentity(index) & 1;
- arg2 = AIScriptRead32(gAIScriptPtr + 2);
+ arg2 = T1_READ_32(gAIScriptPtr + 2);
if ((gSideAffecting[arg1] & arg2) != 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -706,10 +707,10 @@ static void BattleAICmd_if_not_status4(void)
index = gBankTarget;
arg1 = GetBankIdentity(index) & 1;
- arg2 = AIScriptRead32(gAIScriptPtr + 2);
+ arg2 = T1_READ_32(gAIScriptPtr + 2);
if ((gSideAffecting[arg1] & arg2) == 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
}
@@ -717,7 +718,7 @@ static void BattleAICmd_if_not_status4(void)
static void BattleAICmd_if_less_than(void)
{
if (AI_THINKING_STRUCT->funcResult < gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -725,7 +726,7 @@ static void BattleAICmd_if_less_than(void)
static void BattleAICmd_if_more_than(void)
{
if (AI_THINKING_STRUCT->funcResult > gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -733,7 +734,7 @@ static void BattleAICmd_if_more_than(void)
static void BattleAICmd_if_equal(void)
{
if (AI_THINKING_STRUCT->funcResult == gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -741,80 +742,80 @@ static void BattleAICmd_if_equal(void)
static void BattleAICmd_if_not_equal(void)
{
if (AI_THINKING_STRUCT->funcResult != gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
static void BattleAICmd_if_less_than_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *temp = T1_READ_PTR(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult < *temp)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
}
static void BattleAICmd_if_more_than_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *temp = T1_READ_PTR(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult > *temp)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
}
static void BattleAICmd_if_equal_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *temp = T1_READ_PTR(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult == *temp)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
}
static void BattleAICmd_if_not_equal_32(void)
{
- u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *temp = T1_READ_PTR(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->funcResult != *temp)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
else
gAIScriptPtr += 9;
}
static void BattleAICmd_if_move(void)
{
- u16 move = AIScriptRead16(gAIScriptPtr + 1);
+ u16 move = T1_READ_16(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->moveConsidered == move)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
static void BattleAICmd_if_not_move(void)
{
- u16 move = AIScriptRead16(gAIScriptPtr + 1);
+ u16 move = T1_READ_16(gAIScriptPtr + 1);
if (AI_THINKING_STRUCT->moveConsidered != move)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
}
static void BattleAICmd_if_in_bytes(void)
{
- u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != 0xFF)
{
if (AI_THINKING_STRUCT->funcResult == *ptr)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
return;
}
ptr++;
@@ -824,7 +825,7 @@ static void BattleAICmd_if_in_bytes(void)
static void BattleAICmd_if_not_in_bytes(void)
{
- u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1);
+ u8 *ptr = T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != 0xFF)
{
@@ -835,18 +836,18 @@ static void BattleAICmd_if_not_in_bytes(void)
}
ptr++;
}
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
}
static void BattleAICmd_if_in_words(void)
{
- u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
+ u16 *ptr = (u16 *)T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != 0xFFFF)
{
if (AI_THINKING_STRUCT->funcResult == *ptr)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
return;
}
ptr++;
@@ -856,7 +857,7 @@ static void BattleAICmd_if_in_words(void)
static void BattleAICmd_if_not_in_words(void)
{
- u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1);
+ u16 *ptr = (u16 *)T1_READ_PTR(gAIScriptPtr + 1);
while (*ptr != 0xFFFF)
{
@@ -867,7 +868,7 @@ static void BattleAICmd_if_not_in_words(void)
}
ptr++;
}
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 5);
}
static void BattleAICmd_if_user_can_damage(void)
@@ -883,7 +884,7 @@ static void BattleAICmd_if_user_can_damage(void)
if (i == MAX_MON_MOVES)
gAIScriptPtr += 5;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
}
static void BattleAICmd_if_user_cant_damage(void)
@@ -899,7 +900,7 @@ static void BattleAICmd_if_user_cant_damage(void)
if (i != MAX_MON_MOVES)
gAIScriptPtr += 5;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
}
static void BattleAICmd_get_turn_count(void)
@@ -1258,7 +1259,7 @@ static void BattleAICmd_get_move(void)
static void BattleAICmd_if_arg_equal(void)
{
if (gAIScriptPtr[1] == AI_THINKING_STRUCT->funcResult)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1266,7 +1267,7 @@ static void BattleAICmd_if_arg_equal(void)
static void BattleAICmd_if_arg_not_equal(void)
{
if (gAIScriptPtr[1] != AI_THINKING_STRUCT->funcResult)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1274,7 +1275,7 @@ static void BattleAICmd_if_arg_not_equal(void)
static void BattleAICmd_if_would_go_first(void)
{
if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1282,7 +1283,7 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1486,7 +1487,7 @@ static void BattleAICmd_if_damage_bonus(void)
damageVar = gBattleMoveDamage;
if (damageVar == gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1517,7 +1518,7 @@ static void BattleAICmd_if_status_in_party(void)
break;
}
- statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2);
+ statusToCompareTo = T1_READ_32(gAIScriptPtr + 2);
for (i = 0; i < 6; i++)
{
@@ -1527,7 +1528,7 @@ static void BattleAICmd_if_status_in_party(void)
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); // WHAT. why is this being merged into the above switch
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6); // WHAT. why is this being merged into the above switch
return;
}
}
@@ -1553,7 +1554,7 @@ static void BattleAICmd_if_status_not_in_party(void)
break;
}
- statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2);
+ statusToCompareTo = T1_READ_32(gAIScriptPtr + 2);
for (i = 0; i < 6; i++)
{
@@ -1565,7 +1566,7 @@ static void BattleAICmd_if_status_not_in_party(void)
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
gAIScriptPtr += 10; // doesnt return?
}
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 6);
}
static void BattleAICmd_get_weather(void)
@@ -1585,7 +1586,7 @@ static void BattleAICmd_get_weather(void)
static void BattleAICmd_if_effect(void)
{
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1593,7 +1594,7 @@ static void BattleAICmd_if_effect(void)
static void BattleAICmd_if_not_effect(void)
{
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect != gAIScriptPtr[1])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
}
@@ -1608,7 +1609,7 @@ static void BattleAICmd_if_stat_level_less_than(void)
party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
else
gAIScriptPtr += 8;
}
@@ -1623,7 +1624,7 @@ static void BattleAICmd_if_stat_level_more_than(void)
party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
else
gAIScriptPtr += 8;
}
@@ -1638,7 +1639,7 @@ static void BattleAICmd_if_stat_level_equal(void)
party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
else
gAIScriptPtr += 8;
}
@@ -1653,7 +1654,7 @@ static void BattleAICmd_if_stat_level_not_equal(void)
party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
else
gAIScriptPtr += 8;
}
@@ -1682,7 +1683,7 @@ static void BattleAICmd_if_can_faint(void)
gBattleMoveDamage = 1;
if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
@@ -1709,7 +1710,7 @@ static void BattleAICmd_if_cant_faint(void)
// this macro is missing the damage 0 = 1 assumption.
if (gBattleMons[gBankTarget].hp > gBattleMoveDamage)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
@@ -1731,7 +1732,7 @@ static void BattleAICmd_if_has_move(void)
if (i == MAX_MON_MOVES)
gAIScriptPtr += 8;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
break;
case 0:
case 2:
@@ -1743,7 +1744,7 @@ static void BattleAICmd_if_has_move(void)
if (i == 8)
gAIScriptPtr += 8;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
break;
}
}
@@ -1765,7 +1766,7 @@ static void BattleAICmd_if_dont_have_move(void)
if (i != MAX_MON_MOVES)
gAIScriptPtr += 8;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
break;
case 0:
case 2:
@@ -1777,7 +1778,7 @@ static void BattleAICmd_if_dont_have_move(void)
if (i != 8)
gAIScriptPtr += 8;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
break;
}
}
@@ -1796,7 +1797,7 @@ static void BattleAICmd_if_move_effect(void)
break;
}
if (i != MAX_MON_MOVES)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
else
gAIScriptPtr += 7;
break;
@@ -1807,7 +1808,7 @@ static void BattleAICmd_if_move_effect(void)
if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i]].effect == gAIScriptPtr[2])
break;
}
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
}
}
@@ -1827,7 +1828,7 @@ static void BattleAICmd_if_not_move_effect(void)
if (i != MAX_MON_MOVES)
gAIScriptPtr += 7;
else
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
break;
case 0:
case 2:
@@ -1856,7 +1857,7 @@ static void BattleAICmd_if_last_move_did_damage(void)
gAIScriptPtr += 7;
return;
}
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
return;
}
else if (gAIScriptPtr[2] != 1) // ignore the macro if its not 0 or 1.
@@ -1866,7 +1867,7 @@ static void BattleAICmd_if_last_move_did_damage(void)
}
else if (gDisableStructs[index].encoredMove != 0)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
return;
}
gAIScriptPtr += 7;
@@ -1879,7 +1880,7 @@ static void BattleAICmd_if_encored(void)
case 0: // _08109348
if (gDisableStructs[gActiveBank].disabledMove == AI_THINKING_STRUCT->moveConsidered)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
@@ -1887,7 +1888,7 @@ static void BattleAICmd_if_encored(void)
case 1: // _08109370
if (gDisableStructs[gActiveBank].encoredMove == AI_THINKING_STRUCT->moveConsidered)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
@@ -1908,7 +1909,7 @@ static void BattleAICmd_if_random_100(void)
u8 safariFleeRate = BATTLE_STRUCT->safariFleeRate * 5; // safari flee rate, from 0-20
if ((u8)(Random() % 100) < safariFleeRate)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
@@ -2065,12 +2066,12 @@ static void BattleAICmd_nullsub_57(void)
static void BattleAICmd_call(void)
{
AIStackPushVar(gAIScriptPtr + 5);
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
}
static void BattleAICmd_jump(void)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
}
static void BattleAICmd_end(void)
@@ -2086,7 +2087,7 @@ static void BattleAICmd_if_level_compare(void)
case 0: // greater than
if (gBattleMons[gBankAttacker].level > gBattleMons[gBankTarget].level)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
@@ -2094,7 +2095,7 @@ static void BattleAICmd_if_level_compare(void)
case 1: // less than
if (gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
@@ -2102,7 +2103,7 @@ static void BattleAICmd_if_level_compare(void)
case 2: // equal
if (gBattleMons[gBankAttacker].level == gBattleMons[gBankTarget].level)
{
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
return;
}
gAIScriptPtr += 6;
@@ -2113,7 +2114,7 @@ static void BattleAICmd_if_level_compare(void)
static void BattleAICmd_if_taunted(void)
{
if (gDisableStructs[gBankTarget].tauntTimer1 != 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}
@@ -2121,7 +2122,7 @@ static void BattleAICmd_if_taunted(void)
static void BattleAICmd_if_not_taunted(void)
{
if (gDisableStructs[gBankTarget].tauntTimer1 == 0)
- gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
}