summaryrefslogtreecommitdiff
path: root/src/battle/battle_anim.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/battle_anim.c')
-rw-r--r--src/battle/battle_anim.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index 376de416a..92794f674 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -1824,12 +1824,12 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBank = T1_READ_8(sBattleAnimScriptPtr);
- if (animBank == ANIM_BANK_ATTACKER)
- animBank = ANIM_BANK_ATK_PARTNER;
- else if (animBank == ANIM_BANK_TARGET)
- animBank = ANIM_BANK_DEF_PARTNER;
+ if (animBank == ANIM_BATTLER_ATTACKER)
+ animBank = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBank == ANIM_BATTLER_TARGET)
+ animBank = ANIM_BATTLER_DEF_PARTNER;
- if (animBank == ANIM_BANK_ATTACKER || animBank == ANIM_BANK_ATK_PARTNER)
+ if (animBank == ANIM_BATTLER_ATTACKER || animBank == ANIM_BATTLER_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -1866,7 +1866,7 @@ static void ScriptCmd_monbg(void)
}
bank ^= 2;
- if (animBank >= ANIM_BANK_ATK_PARTNER && IsAnimBankSpriteVisible(bank))
+ if (animBank >= ANIM_BATTLER_ATK_PARTNER && IsAnimBankSpriteVisible(bank))
{
identity = GetBattlerPosition(bank);
identity += 0xFF;
@@ -2095,12 +2095,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBankId = T1_READ_8(sBattleAnimScriptPtr);
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_BATTLER_ATTACKER)
+ animBankId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBankId == ANIM_BATTLER_TARGET)
+ animBankId = ANIM_BATTLER_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -2158,12 +2158,12 @@ static void ScriptCmd_monbg_22(void)
sBattleAnimScriptPtr++;
animBankId = T1_READ_8(sBattleAnimScriptPtr);
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_BATTLER_ATTACKER)
+ animBankId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBankId == ANIM_BATTLER_TARGET)
+ animBankId = ANIM_BATTLER_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -2181,7 +2181,7 @@ static void ScriptCmd_monbg_22(void)
}
bank ^= 2;
- if (animBankId > ANIM_BANK_TARGET && IsAnimBankSpriteVisible(bank))
+ if (animBankId > ANIM_BATTLER_TARGET && IsAnimBankSpriteVisible(bank))
{
identity = GetBattlerPosition(bank);
identity += 0xFF;
@@ -2204,12 +2204,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBankId = T1_READ_8(sBattleAnimScriptPtr);
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_BATTLER_ATTACKER)
+ animBankId = ANIM_BATTLER_ATK_PARTNER;
+ else if (animBankId == ANIM_BATTLER_TARGET)
+ animBankId = ANIM_BATTLER_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;