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path: root/src/battle/battle_controller_linkopponent.c
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Diffstat (limited to 'src/battle/battle_controller_linkopponent.c')
-rw-r--r--src/battle/battle_controller_linkopponent.c1778
1 files changed, 0 insertions, 1778 deletions
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
deleted file mode 100644
index 117aeb932..000000000
--- a/src/battle/battle_controller_linkopponent.c
+++ /dev/null
@@ -1,1778 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_anim.h"
-#include "battle_anim_813F0F4.h"
-#include "battle_interface.h"
-#include "data2.h"
-#include "link.h"
-#include "m4a.h"
-#include "main.h"
-#include "palette.h"
-#include "rom_8077ABC.h"
-#include "rom3.h"
-#include "constants/songs.h"
-#include "sound.h"
-#include "sprite.h"
-#include "string_util.h"
-#include "task.h"
-#include "text.h"
-#include "util.h"
-#include "ewram.h"
-
-struct MovePpInfo
-{
- u16 moves[4];
- u8 pp[4];
- u8 ppBonuses;
-};
-
-extern u8 gActiveBattler;
-extern u8 gBattleBufferA[][0x200];
-extern u8 gBankSpriteIds[];
-extern u16 gBattlerPartyIndexes[];
-extern u8 gHealthboxIDs[];
-extern u16 gBattleTypeFlags;
-extern u8 gBattleMonForms[];
-extern void (*gBattleBankFunc[])(void);
-extern s32 gAnimMoveDmg;
-extern u16 gAnimMovePower;
-extern u8 gAnimFriendship;
-extern u16 gWeatherMoveAnim;
-extern u32 gTransformedPersonalities[];
-extern u8 gAnimScriptActive;
-extern void (*gAnimScriptCallback)(void);
-extern u8 gDisplayedStringBattle[];
-extern bool8 gDoingBattleAnim;
-extern u8 gBattleOutcome;
-extern u16 gUnknown_02024DE8;
-extern u8 gUnknown_02024E68[];
-extern struct SpriteTemplate gUnknown_02024E8C;
-extern u8 gAnimMoveTurn;
-extern struct Window gUnknown_03004210;
-extern u8 gUnknown_0300434C[];
-extern u32 gBattleExecBuffer;
-extern MainCallback gPreBattleCallback1;
-extern struct MusicPlayerInfo gMPlay_BGM;
-
-extern u8 sub_8077F68();
-extern u8 GetBattlerSubpriority();
-extern u8 GetBattlerPosition(u8);
-extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
-extern void sub_8037A74(void);
-extern void sub_8032984(u8, u16);
-extern void sub_8037E30(void);
-extern void sub_80312F0(struct Sprite *);
-extern u8 StartSendOutMonAnimation();
-extern void sub_8032A08();
-extern void sub_8043DB0();
-extern void sub_8037BBC(void);
-extern s32 sub_803FC34(u16);
-extern void sub_8031A6C(u16, u8);
-extern void sub_80313A0(struct Sprite *);
-extern void sub_803757C(void);
-extern void oamt_add_pos2_onto_pos1();
-extern void StoreSpriteCallbackInData();
-extern void StartAnimLinearTranslation(struct Sprite *);
-extern void sub_80375B4(void);
-extern void sub_8010384(struct Sprite *);
-extern void sub_8037B78(void);
-extern u8 sub_8031720();
-extern bool8 mplay_80342A4(u8);
-extern void DoMoveAnim();
-extern void sub_80326EC();
-extern void sub_8031F24(void);
-extern void sub_80324BC();
-extern void BufferStringBattle();
-extern void sub_8037C2C(void);
-extern void sub_8043D84();
-extern void sub_8037B24(void);
-extern void sub_8045A5C();
-extern void sub_8037FAC(void);
-extern void move_anim_start_t2_for_situation();
-extern void dp01t_0F_4_move_anim(void);
-extern void sub_8047858();
-extern u8 GetBattlerSide(u8);
-extern void StartBattleIntroAnim();
-extern void sub_803A3A8(struct Sprite *);
-extern void sub_8044CA0(u8);
-extern void nullsub_47(void);
-extern bool8 IsDoubleBattle(void);
-extern void sub_8037840(void);
-extern void sub_8031B74();
-extern u8 IsBankSpritePresent();
-extern u8 move_anim_start_t3();
-extern void sub_8037FD8(void);
-extern void sub_8037F34(void);
-extern void LinkOpponentBufferExecCompleted(void);
-extern void sub_804777C();
-
-// this file's functions
-
-u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *);
-void sub_803752C(void);
-void sub_8037D2C(void);
-void sub_8038900(u8);
-void sub_8039430(u8, u8);
-void sub_8039648(void);
-void sub_8039B64(void);
-void sub_803A2C4(u8);
-void sub_803A4E0(void);
-
-void LinkOpponentHandleGetAttributes(void);
-void LinkOpponentHandlecmd1(void);
-void LinkOpponentHandleSetAttributes(void);
-void LinkOpponentHandlecmd3(void);
-void LinkOpponentHandleLoadPokeSprite(void);
-void LinkOpponentHandleSendOutPoke(void);
-void LinkOpponentHandleReturnPokeToBall(void);
-void LinkOpponentHandleTrainerThrow(void);
-void LinkOpponentHandleTrainerSlide(void);
-void LinkOpponentHandleTrainerSlideBack(void);
-void LinkOpponentHandlecmd10(void);
-void LinkOpponentHandlecmd11(void);
-void LinkOpponentHandlecmd12(void);
-void LinkOpponentHandleBallThrow(void);
-void LinkOpponentHandlePuase(void);
-void LinkOpponentHandleMoveAnimation(void);
-void LinkOpponentHandlePrintString(void);
-void LinkOpponentHandlePrintStringPlayerOnly(void);
-void LinkOpponentHandlecmd18(void);
-void LinkOpponentHandlecmd19(void);
-void LinkOpponentHandlecmd20(void);
-void LinkOpponentHandleOpenBag(void);
-void LinkOpponentHandlecmd22(void);
-void LinkOpponentHandlecmd23(void);
-void LinkOpponentHandleHealthBarUpdate(void);
-void LinkOpponentHandleExpBarUpdate(void);
-void LinkOpponentHandleStatusIconUpdate(void);
-void LinkOpponentHandleStatusAnimation(void);
-void LinkOpponentHandleStatusXor(void);
-void LinkOpponentHandlecmd29(void);
-void LinkOpponentHandleDMATransfer(void);
-void LinkOpponentHandlecmd31(void);
-void LinkOpponentHandlecmd32(void);
-void LinkOpponentHandlecmd33(void);
-void LinkOpponentHandlecmd34(void);
-void LinkOpponentHandlecmd35(void);
-void LinkOpponentHandlecmd36(void);
-void LinkOpponentHandlecmd37(void);
-void LinkOpponentHandlecmd38(void);
-void LinkOpponentHandlecmd39(void);
-void LinkOpponentHandlecmd40(void);
-void LinkOpponentHandleHitAnimation(void);
-void LinkOpponentHandlecmd42(void);
-void LinkOpponentHandleEffectivenessSound(void);
-void LinkOpponentHandlecmd44(void);
-void LinkOpponentHandleFaintingCry(void);
-void LinkOpponentHandleIntroSlide(void);
-void LinkOpponentHandleTrainerBallThrow(void);
-void LinkOpponentHandlecmd48(void);
-void LinkOpponentHandlecmd49(void);
-void LinkOpponentHandlecmd50(void);
-void LinkOpponentHandleSpriteInvisibility(void);
-void LinkOpponentHandleBattleAnimation(void);
-void LinkOpponentHandleLinkStandbyMsg(void);
-void LinkOpponentHandleResetActionMoveSelection(void);
-void LinkOpponentHandlecmd55(void);
-void LinkOpponentHandlecmd56(void);
-
-// const data
-
-typedef void (*BattleBufferCmd) (void);
-const BattleBufferCmd gLinkOpponentBufferCommands[] =
-{
- LinkOpponentHandleGetAttributes,
- LinkOpponentHandlecmd1,
- LinkOpponentHandleSetAttributes,
- LinkOpponentHandlecmd3,
- LinkOpponentHandleLoadPokeSprite,
- LinkOpponentHandleSendOutPoke,
- LinkOpponentHandleReturnPokeToBall,
- LinkOpponentHandleTrainerThrow,
- LinkOpponentHandleTrainerSlide,
- LinkOpponentHandleTrainerSlideBack,
- LinkOpponentHandlecmd10,
- LinkOpponentHandlecmd11,
- LinkOpponentHandlecmd12,
- LinkOpponentHandleBallThrow,
- LinkOpponentHandlePuase,
- LinkOpponentHandleMoveAnimation,
- LinkOpponentHandlePrintString,
- LinkOpponentHandlePrintStringPlayerOnly,
- LinkOpponentHandlecmd18,
- LinkOpponentHandlecmd19,
- LinkOpponentHandlecmd20,
- LinkOpponentHandleOpenBag,
- LinkOpponentHandlecmd22,
- LinkOpponentHandlecmd23,
- LinkOpponentHandleHealthBarUpdate,
- LinkOpponentHandleExpBarUpdate,
- LinkOpponentHandleStatusIconUpdate,
- LinkOpponentHandleStatusAnimation,
- LinkOpponentHandleStatusXor,
- LinkOpponentHandlecmd29,
- LinkOpponentHandleDMATransfer,
- LinkOpponentHandlecmd31,
- LinkOpponentHandlecmd32,
- LinkOpponentHandlecmd33,
- LinkOpponentHandlecmd34,
- LinkOpponentHandlecmd35,
- LinkOpponentHandlecmd36,
- LinkOpponentHandlecmd37,
- LinkOpponentHandlecmd38,
- LinkOpponentHandlecmd39,
- LinkOpponentHandlecmd40,
- LinkOpponentHandleHitAnimation,
- LinkOpponentHandlecmd42,
- LinkOpponentHandleEffectivenessSound,
- LinkOpponentHandlecmd44,
- LinkOpponentHandleFaintingCry,
- LinkOpponentHandleIntroSlide,
- LinkOpponentHandleTrainerBallThrow,
- LinkOpponentHandlecmd48,
- LinkOpponentHandlecmd49,
- LinkOpponentHandlecmd50,
- LinkOpponentHandleSpriteInvisibility,
- LinkOpponentHandleBattleAnimation,
- LinkOpponentHandleLinkStandbyMsg,
- LinkOpponentHandleResetActionMoveSelection,
- LinkOpponentHandlecmd55,
- LinkOpponentHandlecmd56
-};
-
-// code
-
-void nullsub_47(void)
-{
-}
-
-void SetBankFuncToLinkOpponentBufferRunCommand(void)
-{
- gBattleBankFunc[gActiveBattler] = sub_803752C;
-}
-
-void sub_803752C(void)
-{
- if (gBattleExecBuffer & gBitTable[gActiveBattler])
- {
- if (gBattleBufferA[gActiveBattler][0] <= 0x38)
- gLinkOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]]();
- else
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_803757C(void)
-{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
- LinkOpponentBufferExecCompleted();
-}
-
-void sub_80375B4(void)
-{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
- {
- sub_8031B74(gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam);
- gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBattler]].data[5];
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8037644(void)
-{
- if ((--ewram17810[gActiveBattler].unk9) == 0xFF)
- {
- ewram17810[gActiveBattler].unk9 = 0;
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8037680(void)
-{
- bool8 r6 = FALSE;
-
- if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
- {
- if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- else
- {
- if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gHealthboxIDs[gActiveBattler ^ 2]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- if (IsCryPlayingOrClearCrySongs())
- r6 = FALSE;
-
- if (r6)
- {
- if (GetBattlerPosition(gActiveBattler) == 1)
- {
- if (!ewram17810[gActiveBattler].unk1_0 || !ewram17810[gActiveBattler ^ 2].unk1_0)
- return;
- ewram17810[gActiveBattler].unk0_7 = 0;
- ewram17810[gActiveBattler].unk1_0 = 0;
- ewram17810[gActiveBattler ^ 2].unk0_7 = 0;
- ewram17810[gActiveBattler ^ 2].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- }
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (GetBattlerPosition(gActiveBattler) == 1)
- m4aMPlayContinue(&gMPlay_BGM);
- }
- else
- {
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- }
- ewram17810[gActiveBattler].unk9 = 3;
- gBattleBankFunc[gActiveBattler] = sub_8037644;
- }
-}
-
-void sub_8037840(void)
-{
- if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler].unk0_7)
- sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
- if (!ewram17810[gActiveBattler ^ 2].unk0_3 && !ewram17810[gActiveBattler ^ 2].unk0_7)
- sub_8141828(gActiveBattler ^ 2, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]]);
- if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler ^ 2].unk0_3)
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(gActiveBattler) == 3)
- {
- if (++ewram17810[gActiveBattler].unk9 == 1)
- return;
- ewram17810[gActiveBattler].unk9 = 0;
- }
- if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler ^ 2]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBattler ^ 2],
- &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]],
- 0);
- sub_804777C(gActiveBattler ^ 2);
- sub_8043DFC(gHealthboxIDs[gActiveBattler ^ 2]);
- sub_8032984(
- gActiveBattler ^ 2,
- GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]], MON_DATA_SPECIES));
- }
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBattler],
- &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]],
- 0);
- sub_804777C(gActiveBattler);
- sub_8043DFC(gHealthboxIDs[gActiveBattler]);
- sub_8032984(
- gActiveBattler,
- GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
-
- ewram17840.unk9_0 = 0;
- gBattleBankFunc[gActiveBattler] = sub_8037680;
- }
-}
-
-void sub_8037A74(void)
-{
- if (gSprites[gBankSpriteIds[gActiveBattler]].animEnded == TRUE
- && gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0)
- {
- if (!ewram17810[gActiveBattler].unk0_7)
- {
- sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
- return;
- }
- if (ewram17810[gActiveBattler].unk1_0)
- {
- ewram17810[gActiveBattler].unk0_7 = 0;
- ewram17810[gActiveBattler].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- LinkOpponentBufferExecCompleted();
- return;
- }
- }
-}
-
-void sub_8037B24(void)
-{
- s16 r4 = sub_8045C78(gActiveBattler, gHealthboxIDs[gActiveBattler], 0, 0);
-
- sub_8043DFC(gHealthboxIDs[gActiveBattler]);
- if (r4 != -1)
- sub_80440EC(gHealthboxIDs[gActiveBattler], r4, 0);
- else
- LinkOpponentBufferExecCompleted();
-}
-
-void sub_8037B78(void)
-{
- if (!gSprites[gBankSpriteIds[gActiveBattler]].inUse)
- {
- sub_8043DB0(gHealthboxIDs[gActiveBattler]);
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8037BBC(void)
-{
- if (!ewram17810[gActiveBattler].unk0_6)
- {
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
- sub_8032A08(gActiveBattler);
- sub_8043DB0(gHealthboxIDs[gActiveBattler]);
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8037C2C(void)
-{
- if (gUnknown_03004210.state == 0)
- LinkOpponentBufferExecCompleted();
-}
-
-void dp01t_0F_4_move_anim(void)
-{
- u8 spriteId = gBankSpriteIds[gActiveBattler];
-
- if (gSprites[spriteId].data[1] == 32)
- {
- gSprites[spriteId].data[1] = 0;
- gSprites[spriteId].invisible = FALSE;
- gDoingBattleAnim = 0;
- LinkOpponentBufferExecCompleted();
- }
- else
- {
- if (((u16)gSprites[spriteId].data[1] % 4) == 0)
- gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data[1]++;
- }
-}
-
-void sub_8037CC0(void)
-{
- if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy)
- {
- if (ewram17800[gActiveBattler].substituteSprite)
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 6);
- gBattleBankFunc[gActiveBattler] = sub_8037D2C;
- }
-}
-
-void sub_8037D2C(void)
-{
- if (!ewram17810[gActiveBattler].unk0_6)
- {
- CreateTask(c3_0802FDF4, 10);
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8037D64(void)
-{
- if (ewram17810[gActiveBattler].unk1_0)
- {
- ewram17810[gActiveBattler].unk0_7 = 0;
- ewram17810[gActiveBattler].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0);
- sub_8045A5C(
- gHealthboxIDs[gActiveBattler],
- &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]],
- 0);
- sub_804777C(gActiveBattler);
- sub_8043DFC(gHealthboxIDs[gActiveBattler]);
- sub_8031F88(gActiveBattler);
- gBattleBankFunc[gActiveBattler] = sub_8037CC0;
- }
-}
-
-void sub_8037E30(void)
-{
- if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler].unk0_7)
- sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
- if (gSprites[gUnknown_0300434C[gActiveBattler]].callback == SpriteCallbackDummy
- && !ewram17810[gActiveBattler].unk0_3)
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler]]);
- sub_8032984(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattleBankFunc[gActiveBattler] = sub_8037D64;
- }
-}
-
-void sub_8037EF0(void)
-{
- if (gReceivedRemoteLinkPlayers == 0)
- {
- m4aSongNumStop(SE_HINSI);
- gMain.inBattle = FALSE;
- gMain.callback1 = gPreBattleCallback1;
- SetMainCallback2(c2_8011A1C);
- }
-}
-
-void sub_8037F34(void)
-{
- if (!gPaletteFade.active)
- {
- if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- {
- sub_800832C();
- gBattleBankFunc[gActiveBattler] = sub_8037EF0;
- }
- else
- {
- m4aSongNumStop(SE_HINSI);
- gMain.inBattle = FALSE;
- gMain.callback1 = gPreBattleCallback1;
- SetMainCallback2(gMain.savedCallback);
- }
- }
-}
-
-void sub_8037FAC(void)
-{
- if (!ewram17810[gActiveBattler].unk0_4)
- LinkOpponentBufferExecCompleted();
-}
-
-void sub_8037FD8(void)
-{
- if (!ewram17810[gActiveBattler].unk0_5)
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentBufferExecCompleted(void)
-{
- gBattleBankFunc[gActiveBattler] = sub_803752C;
- if (gBattleTypeFlags & BATTLE_TYPE_LINK)
- {
- u8 playerId = GetMultiplayerId();
-
- PrepareBufferDataTransferLink(2, 4, &playerId);
- gBattleBufferA[gActiveBattler][0] = 0x38;
- }
- else
- {
- gBattleExecBuffer &= ~gBitTable[gActiveBattler];
- }
-}
-
-void LinkOpponentHandleGetAttributes(void)
-{
- u8 buffer[0x100];
- u32 r6 = 0;
- u8 r4;
- s32 i;
-
- if (gBattleBufferA[gActiveBattler][2] == 0)
- {
- r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlerPartyIndexes[gActiveBattler], buffer);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6);
- r4 >>= 1;
- }
- }
- Emitcmd29(1, r6, buffer);
- LinkOpponentBufferExecCompleted();
-}
-
-u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
-{
- struct BattlePokemon battlePokemon;
- struct MovePpInfo moveData;
- u8 nickname[20];
- u8 *src;
- s16 data16;
- u32 data32;
- s32 size = 0;
-
- switch (gBattleBufferA[gActiveBattler][1])
- {
- case 0:
- battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
- battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
- for (size = 0; size < 4; size++)
- {
- battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
- battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
- }
- battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
- battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
- battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
- battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
- battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
- battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
- battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
- battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
- battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
- battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
- battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
- battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP);
- battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
- battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
- battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
- battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
- battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
- battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG);
- battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY);
- battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
- GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname);
- StringCopy10(battlePokemon.nickname, nickname);
- GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
-
- MEMCPY_ALT(&battlePokemon, buffer, sizeof(battlePokemon), size, src);
- break;
- case 1:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 2:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 3:
- for (size = 0; size < 4; size++)
- {
- moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
- moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
- }
- moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
- MEMCPY_ALT(&moveData, buffer, sizeof(moveData), size, src);
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - 4);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 8:
- for (size = 0; size < 4; size++)
- buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
- buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
- size++;
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - 9);
- size = 1;
- break;
- case 17:
- data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 18:
- data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 19:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV);
- size = 1;
- break;
- case 20:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV);
- size = 1;
- break;
- case 21:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV);
- size = 1;
- break;
- case 22:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_EV);
- size = 1;
- break;
- case 23:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV);
- size = 1;
- break;
- case 24:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV);
- size = 1;
- break;
- case 25:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
- size = 1;
- break;
- case 26:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS);
- size = 1;
- break;
- case 27:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION);
- size = 1;
- break;
- case 28:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL);
- size = 1;
- break;
- case 29:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME);
- size = 1;
- break;
- case 30:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL);
- size = 1;
- break;
- case 31:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
- buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
- buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
- buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
- buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
- size = 6;
- break;
- case 32:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
- size = 1;
- break;
- case 33:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
- size = 1;
- break;
- case 34:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- size = 1;
- break;
- case 35:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
- size = 1;
- break;
- case 36:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
- size = 1;
- break;
- case 37:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
- size = 1;
- break;
- case 38:
- data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 39:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 40:
- data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 41:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
- size = 1;
- break;
- case 42:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 43:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 44:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 45:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 46:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 47:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 48:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 49:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL);
- size = 1;
- break;
- case 50:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY);
- size = 1;
- break;
- case 51:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE);
- size = 1;
- break;
- case 52:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART);
- size = 1;
- break;
- case 53:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH);
- size = 1;
- break;
- case 54:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN);
- size = 1;
- break;
- case 55:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON);
- size = 1;
- break;
- case 56:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON);
- size = 1;
- break;
- case 57:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON);
- size = 1;
- break;
- case 58:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON);
- size = 1;
- break;
- case 59:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON);
- size = 1;
- break;
- }
- return size;
-}
-
-void LinkOpponentHandlecmd1(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleSetAttributes(void)
-{
- u8 i;
- u8 r4;
-
- if (gBattleBufferA[gActiveBattler][2] == 0)
- {
- sub_8038900(gBattlerPartyIndexes[gActiveBattler]);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- sub_8038900(i);
- r4 >>= 1;
- }
- }
- LinkOpponentBufferExecCompleted();
-}
-
-void sub_8038900(u8 a)
-{
- struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3];
- struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3];
- s32 i;
-
- switch (gBattleBufferA[gActiveBattler][1])
- {
- case 0:
- {
- u8 iv;
-
- SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &battlePokemon->species);
- SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item);
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]);
- }
- SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses);
- SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship);
- SetMonData(&gEnemyParty[a], MON_DATA_EXP, &battlePokemon->experience);
- iv = battlePokemon->hpIV;
- SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &iv);
- iv = battlePokemon->attackIV;
- SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &iv);
- iv = battlePokemon->defenseIV;
- SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &iv);
- iv = battlePokemon->speedIV;
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &iv);
- iv = battlePokemon->spAttackIV;
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &iv);
- iv = battlePokemon->spDefenseIV;
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &iv);
- SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality);
- SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &battlePokemon->status1);
- SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &battlePokemon->level);
- SetMonData(&gEnemyParty[a], MON_DATA_HP, &battlePokemon->hp);
- SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP);
- SetMonData(&gEnemyParty[a], MON_DATA_ATK, &battlePokemon->attack);
- SetMonData(&gEnemyParty[a], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &battlePokemon->speed);
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &battlePokemon->spAttack);
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense);
- }
- break;
- case 1:
- SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 2:
- SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 3:
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &moveData->pp[i]);
- }
- SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - 4, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 8:
- SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]);
- SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]);
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - 9, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 17:
- SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 18:
- SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 19:
- SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 20:
- SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 21:
- SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 22:
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 23:
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 24:
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 25:
- SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 26:
- SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 27:
- SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 28:
- SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 29:
- SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 30:
- SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 31:
- SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]);
- SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]);
- SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]);
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]);
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]);
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]);
- break;
- case 32:
- SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 33:
- SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 34:
- SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 35:
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 36:
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 37:
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 38:
- SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 39:
- SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 40:
- SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 41:
- SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 42:
- SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 43:
- SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 44:
- SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 45:
- SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 46:
- SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 47:
- SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 48:
- SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 49:
- SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 50:
- SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 51:
- SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 52:
- SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 53:
- SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 54:
- SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 55:
- SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 56:
- SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 57:
- SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 58:
- SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]);
- break;
- case 59:
- SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]);
- break;
- }
-}
-
-void LinkOpponentHandlecmd3(void)
-{
- u8 *dst;
- u8 i;
-
- MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1],
- gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst);
-
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleLoadPokeSprite(void)
-{
- u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
-
- BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- GetMonSpriteTemplate_803C56C(species, GetBattlerPosition(gActiveBattler));
- gBankSpriteIds[gActiveBattler] = CreateSprite(
- &gUnknown_02024E8C,
- GetBattlerSpriteCoord(gActiveBattler, 2),
- sub_8077F68(gActiveBattler),
- GetBattlerSubpriority(gActiveBattler));
- gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
- gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
- sub_8032984(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattleBankFunc[gActiveBattler] = sub_8037A74;
-}
-
-void LinkOpponentHandleSendOutPoke(void)
-{
- gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
- sub_8039430(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
- gBattleBankFunc[gActiveBattler] = sub_8037E30;
-}
-
-void sub_8039430(u8 a, u8 b)
-{
- u16 species;
-
- sub_8032AA8(a, b);
- gBattlerPartyIndexes[a] = gBattleBufferA[a][1];
- species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[a]], MON_DATA_SPECIES);
- gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[a]], a);
- GetMonSpriteTemplate_803C56C(species, GetBattlerPosition(a));
- gBankSpriteIds[a] = CreateSprite(
- &gUnknown_02024E8C,
- GetBattlerSpriteCoord(a, 2),
- sub_8077F68(a),
- GetBattlerSubpriority(a));
- gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a];
- gSprites[gBankSpriteIds[a]].data[0] = a;
- gSprites[gBankSpriteIds[a]].data[2] = species;
- gSprites[gBankSpriteIds[a]].oam.paletteNum = a;
- StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]);
- gSprites[gBankSpriteIds[a]].invisible = TRUE;
- gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_0300434C[a]].data[0] = StartSendOutMonAnimation(0, 0xFE);
-}
-
-void LinkOpponentHandleReturnPokeToBall(void)
-{
- if (gBattleBufferA[gActiveBattler][1] == 0)
- {
- ewram17810[gActiveBattler].unk4 = 0;
- gBattleBankFunc[gActiveBattler] = sub_8039648;
- }
- else
- {
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
- sub_8032A08(gActiveBattler);
- sub_8043DB0(gHealthboxIDs[gActiveBattler]);
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void sub_8039648(void)
-{
- switch (ewram17810[gActiveBattler].unk4)
- {
- case 0:
- if (ewram17800[gActiveBattler].substituteSprite)
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5);
- ewram17810[gActiveBattler].unk4 = 1;
- break;
- case 1:
- if (!ewram17810[gActiveBattler].unk0_6)
- {
- ewram17810[gActiveBattler].unk4 = 0;
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 2);
- gBattleBankFunc[gActiveBattler] = sub_8037BBC;
- }
- break;
- }
-}
-
-void LinkOpponentHandleTrainerThrow(void)
-{
- s16 xOffset;
- u32 gender;
-
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (GetBattlerPosition(gActiveBattler) & 2)
- xOffset = -16;
- else
- xOffset = 16;
- gender = gLinkPlayers[sub_803FC34(gActiveBattler)].gender;
- }
- else
- {
- xOffset = 0;
- gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
- }
- sub_8031A6C(gender, gActiveBattler);
- GetMonSpriteTemplate_803C5A0(gender, GetBattlerPosition(gActiveBattler));
- gBankSpriteIds[gActiveBattler] = CreateSprite(
- &gUnknown_02024E8C,
- 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords),
- GetBattlerSubpriority(gActiveBattler));
- gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 2;
- gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag);
- gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum;
- gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag);
- gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam = gender;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80313A0;
- gBattleBankFunc[gActiveBattler] = sub_803757C;
-}
-
-void LinkOpponentHandleTrainerSlide(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleTrainerSlideBack(void)
-{
- oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
- gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
- gBattleBankFunc[gActiveBattler] = sub_80375B4;
-}
-
-void LinkOpponentHandlecmd10(void)
-{
- if (ewram17810[gActiveBattler].unk4 == 0)
- {
- if (ewram17800[gActiveBattler].substituteSprite)
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5);
- ewram17810[gActiveBattler].unk4++;
- }
- else if (!ewram17810[gActiveBattler].unk0_6)
- {
- ewram17810[gActiveBattler].unk4 = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, 63);
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8010384;
- gBattleBankFunc[gActiveBattler] = sub_8037B78;
- }
-}
-
-void LinkOpponentHandlecmd11(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd12(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleBallThrow(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlePuase(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleMoveAnimation(void)
-{
- if (!mplay_80342A4(gActiveBattler))
- {
- u32 r0 = gBattleBufferA[gActiveBattler][1]
- | (gBattleBufferA[gActiveBattler][2] << 8);
-
- gAnimMoveTurn = gBattleBufferA[gActiveBattler][3];
- gAnimMovePower = gBattleBufferA[gActiveBattler][4]
- | (gBattleBufferA[gActiveBattler][5] << 8);
- gAnimMoveDmg = gBattleBufferA[gActiveBattler][6]
- | (gBattleBufferA[gActiveBattler][7] << 8)
- | (gBattleBufferA[gActiveBattler][8] << 16)
- | (gBattleBufferA[gActiveBattler][9] << 24);
- gAnimFriendship = gBattleBufferA[gActiveBattler][10];
- gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12]
- | (gBattleBufferA[gActiveBattler][13] << 8);
- gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16];
- gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality;
-
- // Dead code. sub_8031720 always returns 0.
- if (sub_8031720(r0, gAnimMoveTurn) != 0)
- {
- LinkOpponentBufferExecCompleted();
- }
- else
- {
- ewram17810[gActiveBattler].unk4 = 0;
- gBattleBankFunc[gActiveBattler] = sub_8039B64;
- }
- }
-}
-
-void sub_8039B64(void)
-{
- u16 r4 = gBattleBufferA[gActiveBattler][1]
- | (gBattleBufferA[gActiveBattler][2] << 8);
- u8 r7 = gBattleBufferA[gActiveBattler][11];
-
- switch (ewram17810[gActiveBattler].unk4)
- {
- case 0:
- if (ewram17800[gActiveBattler].substituteSprite && !ewram17800[gActiveBattler].unk0_3)
- {
- ewram17800[gActiveBattler].unk0_3 = 1;
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5);
- }
- ewram17810[gActiveBattler].unk4 = 1;
- break;
- case 1:
- if (!ewram17810[gActiveBattler].unk0_6)
- {
- sub_80326EC(0);
- DoMoveAnim(r4);
- ewram17810[gActiveBattler].unk4 = 2;
- }
- break;
- case 2:
- gAnimScriptCallback();
- if (!gAnimScriptActive)
- {
- sub_80326EC(1);
- if ((ewram17800[gActiveBattler].substituteSprite) && r7 <= 1)
- {
- move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 6);
- ewram17800[gActiveBattler].unk0_3 = 0;
- }
- ewram17810[gActiveBattler].unk4 = 3;
- }
- break;
- case 3:
- if (!ewram17810[gActiveBattler].unk0_6)
- {
- sub_8031F24();
- sub_80324BC(
- gActiveBattler,
- gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
- ewram17810[gActiveBattler].unk4 = 0;
- LinkOpponentBufferExecCompleted();
- }
- break;
- }
-}
-
-void LinkOpponentHandlePrintString(void)
-{
- gBattle_BG0_X = 0;
- gBattle_BG0_Y = 0;
- BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBattler][2]);
- Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
- gBattleBankFunc[gActiveBattler] = sub_8037C2C;
-}
-
-void LinkOpponentHandlePrintStringPlayerOnly(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd18(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd19(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd20(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleOpenBag(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd22(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd23(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleHealthBarUpdate(void)
-{
- s16 r7;
-
- load_gfxc_health_bar(0);
- r7 = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
- if (r7 != 0x7FFF)
- {
- u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
- u32 hp = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
-
- sub_8043D84(gActiveBattler, gHealthboxIDs[gActiveBattler], maxHP, hp, r7);
- }
- else
- {
- u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
-
- sub_8043D84(gActiveBattler, gHealthboxIDs[gActiveBattler], maxHP, 0, r7);
- }
- gBattleBankFunc[gActiveBattler] = sub_8037B24;
-}
-
-void LinkOpponentHandleExpBarUpdate(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleStatusIconUpdate(void)
-{
- if (mplay_80342A4(gActiveBattler) == 0)
- {
- sub_8045A5C(gHealthboxIDs[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], 9);
- ewram17810[gActiveBattler].unk0_4 = 0;
- gBattleBankFunc[gActiveBattler] = sub_8037FAC;
- }
-}
-
-void LinkOpponentHandleStatusAnimation(void)
-{
- if (mplay_80342A4(gActiveBattler) == 0)
- {
- move_anim_start_t2_for_situation(
- gBattleBufferA[gActiveBattler][1],
- gBattleBufferA[gActiveBattler][2]
- | (gBattleBufferA[gActiveBattler][3] << 8)
- | (gBattleBufferA[gActiveBattler][4] << 16)
- | (gBattleBufferA[gActiveBattler][5] << 24));
- gBattleBankFunc[gActiveBattler] = sub_8037FAC;
- }
-}
-
-void LinkOpponentHandleStatusXor(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd29(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleDMATransfer(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd31(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd32(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd33(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd34(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd35(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd36(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd37(void)
-{
- gUnknown_020238C8.unk0_0 = 0;
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd38(void)
-{
- gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBattler][1];
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd39(void)
-{
- gUnknown_020238C8.unk0_7 = 0;
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd40(void)
-{
- gUnknown_020238C8.unk0_7 ^= 1;
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleHitAnimation(void)
-{
- if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE)
- {
- LinkOpponentBufferExecCompleted();
- }
- else
- {
- gDoingBattleAnim = TRUE;
- gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0;
- sub_8047858(gActiveBattler);
- gBattleBankFunc[gActiveBattler] = dp01t_0F_4_move_anim;
- }
-}
-
-void LinkOpponentHandlecmd42(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleEffectivenessSound(void)
-{
- s8 pan;
-
- if (GetBattlerSide(gActiveBattler) == 0)
- pan = -64;
- else
- pan = 63;
- PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd44(void)
-{
- PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleFaintingCry(void)
-{
- PlayCry3(
- GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES),
- 25, 5);
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleIntroSlide(void)
-{
- StartBattleIntroAnim(gBattleBufferA[gActiveBattler][1]);
- gUnknown_02024DE8 |= 1;
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleTrainerBallThrow(void)
-{
- u8 taskId;
-
- oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
- gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_803A3A8);
- taskId = CreateTask(sub_803A2C4, 5);
- gTasks[taskId].data[0] = gActiveBattler;
- if (ewram17810[gActiveBattler].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBattler]].func = sub_8044CA0;
- ewram17840.unk9_0 = 1;
- gBattleBankFunc[gActiveBattler] = nullsub_47;
-}
-
-void sub_803A2C4(u8 taskId)
-{
- u8 r9;
-
- r9 = gActiveBattler;
- gActiveBattler = gTasks[taskId].data[0];
- if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8039430(gActiveBattler, 0);
- }
- else
- {
- gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8039430(gActiveBattler, 0);
- gActiveBattler ^= 2;
- gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8039430(gActiveBattler, 0);
- gActiveBattler ^= 2;
- }
- gBattleBankFunc[gActiveBattler] = sub_8037840;
- gActiveBattler = r9;
- DestroyTask(taskId);
-}
-
-void sub_803A3A8(struct Sprite *sprite)
-{
- sub_8031B74(sprite->oam.affineParam);
- sprite->oam.tileNum = sprite->data[5];
- FreeSpriteOamMatrix(sprite);
- DestroySprite(sprite);
-}
-
-void LinkOpponentHandlecmd48(void)
-{
- if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == 0)
- {
- LinkOpponentBufferExecCompleted();
- return;
- }
-
- ewram17810[gActiveBattler].unk0_0 = 1;
- if (gBattleBufferA[gActiveBattler][2] != 0)
- {
- if (ewram17810[gActiveBattler].unk1_1 < 2)
- {
- ewram17810[gActiveBattler].unk1_1++;
- return;
- }
- else
- {
- ewram17810[gActiveBattler].unk1_1 = 0;
- }
- }
- gUnknown_02024E68[gActiveBattler] = sub_8044804(
- gActiveBattler,
- (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBattler][4],
- gBattleBufferA[gActiveBattler][1],
- gBattleBufferA[gActiveBattler][2]);
- ewram17810[gActiveBattler].unk5 = 0;
- if (gBattleBufferA[gActiveBattler][2] != 0)
- ewram17810[gActiveBattler].unk5 = 0x5D;
- gBattleBankFunc[gActiveBattler] = sub_803A4E0;
-}
-
-void sub_803A4E0(void)
-{
- if (ewram17810[gActiveBattler].unk5++ >= 93)
- {
- ewram17810[gActiveBattler].unk5 = 0;
- LinkOpponentBufferExecCompleted();
- }
-}
-
-void LinkOpponentHandlecmd49(void)
-{
- if (ewram17810[gActiveBattler].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBattler]].func = sub_8044CA0;
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd50(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleSpriteInvisibility(void)
-{
- if (IsBankSpritePresent(gActiveBattler) != 0)
- {
- gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
- sub_8031F88(gActiveBattler);
- }
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleBattleAnimation(void)
-{
- if (mplay_80342A4(gActiveBattler) == 0)
- {
- u8 r3 = gBattleBufferA[gActiveBattler][1];
- u16 r4 = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
-
- if (move_anim_start_t3(gActiveBattler, gActiveBattler, gActiveBattler, r3, r4) != 0)
- LinkOpponentBufferExecCompleted();
- else
- gBattleBankFunc[gActiveBattler] = sub_8037FD8;
- }
-}
-
-void LinkOpponentHandleLinkStandbyMsg(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandleResetActionMoveSelection(void)
-{
- LinkOpponentBufferExecCompleted();
-}
-
-void LinkOpponentHandlecmd55(void)
-{
- if (gBattleBufferA[gActiveBattler][1] == 3)
- gBattleOutcome = gBattleBufferA[gActiveBattler][1];
- else
- gBattleOutcome = gBattleBufferA[gActiveBattler][1] ^ 3;
- FadeOutMapMusic(5);
- BeginFastPaletteFade(3);
- LinkOpponentBufferExecCompleted();
- gBattleBankFunc[gActiveBattler] = sub_8037F34;
-}
-
-void LinkOpponentHandlecmd56(void)
-{
-}