diff options
Diffstat (limited to 'src/battle/battle_controller_linkopponent.c')
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 1778 |
1 files changed, 0 insertions, 1778 deletions
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c deleted file mode 100644 index 117aeb932..000000000 --- a/src/battle/battle_controller_linkopponent.c +++ /dev/null @@ -1,1778 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_anim.h" -#include "battle_anim_813F0F4.h" -#include "battle_interface.h" -#include "data2.h" -#include "link.h" -#include "m4a.h" -#include "main.h" -#include "palette.h" -#include "rom_8077ABC.h" -#include "rom3.h" -#include "constants/songs.h" -#include "sound.h" -#include "sprite.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" -#include "ewram.h" - -struct MovePpInfo -{ - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; -}; - -extern u8 gActiveBattler; -extern u8 gBattleBufferA[][0x200]; -extern u8 gBankSpriteIds[]; -extern u16 gBattlerPartyIndexes[]; -extern u8 gHealthboxIDs[]; -extern u16 gBattleTypeFlags; -extern u8 gBattleMonForms[]; -extern void (*gBattleBankFunc[])(void); -extern s32 gAnimMoveDmg; -extern u16 gAnimMovePower; -extern u8 gAnimFriendship; -extern u16 gWeatherMoveAnim; -extern u32 gTransformedPersonalities[]; -extern u8 gAnimScriptActive; -extern void (*gAnimScriptCallback)(void); -extern u8 gDisplayedStringBattle[]; -extern bool8 gDoingBattleAnim; -extern u8 gBattleOutcome; -extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E68[]; -extern struct SpriteTemplate gUnknown_02024E8C; -extern u8 gAnimMoveTurn; -extern struct Window gUnknown_03004210; -extern u8 gUnknown_0300434C[]; -extern u32 gBattleExecBuffer; -extern MainCallback gPreBattleCallback1; -extern struct MusicPlayerInfo gMPlay_BGM; - -extern u8 sub_8077F68(); -extern u8 GetBattlerSubpriority(); -extern u8 GetBattlerPosition(u8); -extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); -extern void sub_8037A74(void); -extern void sub_8032984(u8, u16); -extern void sub_8037E30(void); -extern void sub_80312F0(struct Sprite *); -extern u8 StartSendOutMonAnimation(); -extern void sub_8032A08(); -extern void sub_8043DB0(); -extern void sub_8037BBC(void); -extern s32 sub_803FC34(u16); -extern void sub_8031A6C(u16, u8); -extern void sub_80313A0(struct Sprite *); -extern void sub_803757C(void); -extern void oamt_add_pos2_onto_pos1(); -extern void StoreSpriteCallbackInData(); -extern void StartAnimLinearTranslation(struct Sprite *); -extern void sub_80375B4(void); -extern void sub_8010384(struct Sprite *); -extern void sub_8037B78(void); -extern u8 sub_8031720(); -extern bool8 mplay_80342A4(u8); -extern void DoMoveAnim(); -extern void sub_80326EC(); -extern void sub_8031F24(void); -extern void sub_80324BC(); -extern void BufferStringBattle(); -extern void sub_8037C2C(void); -extern void sub_8043D84(); -extern void sub_8037B24(void); -extern void sub_8045A5C(); -extern void sub_8037FAC(void); -extern void move_anim_start_t2_for_situation(); -extern void dp01t_0F_4_move_anim(void); -extern void sub_8047858(); -extern u8 GetBattlerSide(u8); -extern void StartBattleIntroAnim(); -extern void sub_803A3A8(struct Sprite *); -extern void sub_8044CA0(u8); -extern void nullsub_47(void); -extern bool8 IsDoubleBattle(void); -extern void sub_8037840(void); -extern void sub_8031B74(); -extern u8 IsBankSpritePresent(); -extern u8 move_anim_start_t3(); -extern void sub_8037FD8(void); -extern void sub_8037F34(void); -extern void LinkOpponentBufferExecCompleted(void); -extern void sub_804777C(); - -// this file's functions - -u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); -void sub_803752C(void); -void sub_8037D2C(void); -void sub_8038900(u8); -void sub_8039430(u8, u8); -void sub_8039648(void); -void sub_8039B64(void); -void sub_803A2C4(u8); -void sub_803A4E0(void); - -void LinkOpponentHandleGetAttributes(void); -void LinkOpponentHandlecmd1(void); -void LinkOpponentHandleSetAttributes(void); -void LinkOpponentHandlecmd3(void); -void LinkOpponentHandleLoadPokeSprite(void); -void LinkOpponentHandleSendOutPoke(void); -void LinkOpponentHandleReturnPokeToBall(void); -void LinkOpponentHandleTrainerThrow(void); -void LinkOpponentHandleTrainerSlide(void); -void LinkOpponentHandleTrainerSlideBack(void); -void LinkOpponentHandlecmd10(void); -void LinkOpponentHandlecmd11(void); -void LinkOpponentHandlecmd12(void); -void LinkOpponentHandleBallThrow(void); -void LinkOpponentHandlePuase(void); -void LinkOpponentHandleMoveAnimation(void); -void LinkOpponentHandlePrintString(void); -void LinkOpponentHandlePrintStringPlayerOnly(void); -void LinkOpponentHandlecmd18(void); -void LinkOpponentHandlecmd19(void); -void LinkOpponentHandlecmd20(void); -void LinkOpponentHandleOpenBag(void); -void LinkOpponentHandlecmd22(void); -void LinkOpponentHandlecmd23(void); -void LinkOpponentHandleHealthBarUpdate(void); -void LinkOpponentHandleExpBarUpdate(void); -void LinkOpponentHandleStatusIconUpdate(void); -void LinkOpponentHandleStatusAnimation(void); -void LinkOpponentHandleStatusXor(void); -void LinkOpponentHandlecmd29(void); -void LinkOpponentHandleDMATransfer(void); -void LinkOpponentHandlecmd31(void); -void LinkOpponentHandlecmd32(void); -void LinkOpponentHandlecmd33(void); -void LinkOpponentHandlecmd34(void); -void LinkOpponentHandlecmd35(void); -void LinkOpponentHandlecmd36(void); -void LinkOpponentHandlecmd37(void); -void LinkOpponentHandlecmd38(void); -void LinkOpponentHandlecmd39(void); -void LinkOpponentHandlecmd40(void); -void LinkOpponentHandleHitAnimation(void); -void LinkOpponentHandlecmd42(void); -void LinkOpponentHandleEffectivenessSound(void); -void LinkOpponentHandlecmd44(void); -void LinkOpponentHandleFaintingCry(void); -void LinkOpponentHandleIntroSlide(void); -void LinkOpponentHandleTrainerBallThrow(void); -void LinkOpponentHandlecmd48(void); -void LinkOpponentHandlecmd49(void); -void LinkOpponentHandlecmd50(void); -void LinkOpponentHandleSpriteInvisibility(void); -void LinkOpponentHandleBattleAnimation(void); -void LinkOpponentHandleLinkStandbyMsg(void); -void LinkOpponentHandleResetActionMoveSelection(void); -void LinkOpponentHandlecmd55(void); -void LinkOpponentHandlecmd56(void); - -// const data - -typedef void (*BattleBufferCmd) (void); -const BattleBufferCmd gLinkOpponentBufferCommands[] = -{ - LinkOpponentHandleGetAttributes, - LinkOpponentHandlecmd1, - LinkOpponentHandleSetAttributes, - LinkOpponentHandlecmd3, - LinkOpponentHandleLoadPokeSprite, - LinkOpponentHandleSendOutPoke, - LinkOpponentHandleReturnPokeToBall, - LinkOpponentHandleTrainerThrow, - LinkOpponentHandleTrainerSlide, - LinkOpponentHandleTrainerSlideBack, - LinkOpponentHandlecmd10, - LinkOpponentHandlecmd11, - LinkOpponentHandlecmd12, - LinkOpponentHandleBallThrow, - LinkOpponentHandlePuase, - LinkOpponentHandleMoveAnimation, - LinkOpponentHandlePrintString, - LinkOpponentHandlePrintStringPlayerOnly, - LinkOpponentHandlecmd18, - LinkOpponentHandlecmd19, - LinkOpponentHandlecmd20, - LinkOpponentHandleOpenBag, - LinkOpponentHandlecmd22, - LinkOpponentHandlecmd23, - LinkOpponentHandleHealthBarUpdate, - LinkOpponentHandleExpBarUpdate, - LinkOpponentHandleStatusIconUpdate, - LinkOpponentHandleStatusAnimation, - LinkOpponentHandleStatusXor, - LinkOpponentHandlecmd29, - LinkOpponentHandleDMATransfer, - LinkOpponentHandlecmd31, - LinkOpponentHandlecmd32, - LinkOpponentHandlecmd33, - LinkOpponentHandlecmd34, - LinkOpponentHandlecmd35, - LinkOpponentHandlecmd36, - LinkOpponentHandlecmd37, - LinkOpponentHandlecmd38, - LinkOpponentHandlecmd39, - LinkOpponentHandlecmd40, - LinkOpponentHandleHitAnimation, - LinkOpponentHandlecmd42, - LinkOpponentHandleEffectivenessSound, - LinkOpponentHandlecmd44, - LinkOpponentHandleFaintingCry, - LinkOpponentHandleIntroSlide, - LinkOpponentHandleTrainerBallThrow, - LinkOpponentHandlecmd48, - LinkOpponentHandlecmd49, - LinkOpponentHandlecmd50, - LinkOpponentHandleSpriteInvisibility, - LinkOpponentHandleBattleAnimation, - LinkOpponentHandleLinkStandbyMsg, - LinkOpponentHandleResetActionMoveSelection, - LinkOpponentHandlecmd55, - LinkOpponentHandlecmd56 -}; - -// code - -void nullsub_47(void) -{ -} - -void SetBankFuncToLinkOpponentBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBattler] = sub_803752C; -} - -void sub_803752C(void) -{ - if (gBattleExecBuffer & gBitTable[gActiveBattler]) - { - if (gBattleBufferA[gActiveBattler][0] <= 0x38) - gLinkOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]](); - else - LinkOpponentBufferExecCompleted(); - } -} - -void sub_803757C(void) -{ - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - LinkOpponentBufferExecCompleted(); -} - -void sub_80375B4(void) -{ - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - { - sub_8031B74(gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam); - gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBattler]].data[5]; - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8037644(void) -{ - if ((--ewram17810[gActiveBattler].unk9) == 0xFF) - { - ewram17810[gActiveBattler].unk9 = 0; - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8037680(void) -{ - bool8 r6 = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) - { - if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - else - { - if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthboxIDs[gActiveBattler ^ 2]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - if (IsCryPlayingOrClearCrySongs()) - r6 = FALSE; - - if (r6) - { - if (GetBattlerPosition(gActiveBattler) == 1) - { - if (!ewram17810[gActiveBattler].unk1_0 || !ewram17810[gActiveBattler ^ 2].unk1_0) - return; - ewram17810[gActiveBattler].unk0_7 = 0; - ewram17810[gActiveBattler].unk1_0 = 0; - ewram17810[gActiveBattler ^ 2].unk0_7 = 0; - ewram17810[gActiveBattler ^ 2].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - } - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - if (GetBattlerPosition(gActiveBattler) == 1) - m4aMPlayContinue(&gMPlay_BGM); - } - else - { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); - } - ewram17810[gActiveBattler].unk9 = 3; - gBattleBankFunc[gActiveBattler] = sub_8037644; - } -} - -void sub_8037840(void) -{ - if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler].unk0_7) - sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (!ewram17810[gActiveBattler ^ 2].unk0_3 && !ewram17810[gActiveBattler ^ 2].unk0_7) - sub_8141828(gActiveBattler ^ 2, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]]); - if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler ^ 2].unk0_3) - { - if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(gActiveBattler) == 3) - { - if (++ewram17810[gActiveBattler].unk9 == 1) - return; - ewram17810[gActiveBattler].unk9 = 0; - } - if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler ^ 2]]); - sub_8045A5C( - gHealthboxIDs[gActiveBattler ^ 2], - &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]], - 0); - sub_804777C(gActiveBattler ^ 2); - sub_8043DFC(gHealthboxIDs[gActiveBattler ^ 2]); - sub_8032984( - gActiveBattler ^ 2, - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ 2]], MON_DATA_SPECIES)); - } - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler]]); - sub_8045A5C( - gHealthboxIDs[gActiveBattler], - &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], - 0); - sub_804777C(gActiveBattler); - sub_8043DFC(gHealthboxIDs[gActiveBattler]); - sub_8032984( - gActiveBattler, - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - - ewram17840.unk9_0 = 0; - gBattleBankFunc[gActiveBattler] = sub_8037680; - } -} - -void sub_8037A74(void) -{ - if (gSprites[gBankSpriteIds[gActiveBattler]].animEnded == TRUE - && gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0) - { - if (!ewram17810[gActiveBattler].unk0_7) - { - sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - return; - } - if (ewram17810[gActiveBattler].unk1_0) - { - ewram17810[gActiveBattler].unk0_7 = 0; - ewram17810[gActiveBattler].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - LinkOpponentBufferExecCompleted(); - return; - } - } -} - -void sub_8037B24(void) -{ - s16 r4 = sub_8045C78(gActiveBattler, gHealthboxIDs[gActiveBattler], 0, 0); - - sub_8043DFC(gHealthboxIDs[gActiveBattler]); - if (r4 != -1) - sub_80440EC(gHealthboxIDs[gActiveBattler], r4, 0); - else - LinkOpponentBufferExecCompleted(); -} - -void sub_8037B78(void) -{ - if (!gSprites[gBankSpriteIds[gActiveBattler]].inUse) - { - sub_8043DB0(gHealthboxIDs[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8037BBC(void) -{ - if (!ewram17810[gActiveBattler].unk0_6) - { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); - sub_8032A08(gActiveBattler); - sub_8043DB0(gHealthboxIDs[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8037C2C(void) -{ - if (gUnknown_03004210.state == 0) - LinkOpponentBufferExecCompleted(); -} - -void dp01t_0F_4_move_anim(void) -{ - u8 spriteId = gBankSpriteIds[gActiveBattler]; - - if (gSprites[spriteId].data[1] == 32) - { - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = 0; - LinkOpponentBufferExecCompleted(); - } - else - { - if (((u16)gSprites[spriteId].data[1] % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data[1]++; - } -} - -void sub_8037CC0(void) -{ - if (gSprites[gHealthboxIDs[gActiveBattler]].callback == SpriteCallbackDummy) - { - if (ewram17800[gActiveBattler].substituteSprite) - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 6); - gBattleBankFunc[gActiveBattler] = sub_8037D2C; - } -} - -void sub_8037D2C(void) -{ - if (!ewram17810[gActiveBattler].unk0_6) - { - CreateTask(c3_0802FDF4, 10); - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8037D64(void) -{ - if (ewram17810[gActiveBattler].unk1_0) - { - ewram17810[gActiveBattler].unk0_7 = 0; - ewram17810[gActiveBattler].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0); - sub_8045A5C( - gHealthboxIDs[gActiveBattler], - &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], - 0); - sub_804777C(gActiveBattler); - sub_8043DFC(gHealthboxIDs[gActiveBattler]); - sub_8031F88(gActiveBattler); - gBattleBankFunc[gActiveBattler] = sub_8037CC0; - } -} - -void sub_8037E30(void) -{ - if (!ewram17810[gActiveBattler].unk0_3 && !ewram17810[gActiveBattler].unk0_7) - sub_8141828(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gUnknown_0300434C[gActiveBattler]].callback == SpriteCallbackDummy - && !ewram17810[gActiveBattler].unk0_3) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBattler]]); - sub_8032984(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBattler] = sub_8037D64; - } -} - -void sub_8037EF0(void) -{ - if (gReceivedRemoteLinkPlayers == 0) - { - m4aSongNumStop(SE_HINSI); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(c2_8011A1C); - } -} - -void sub_8037F34(void) -{ - if (!gPaletteFade.active) - { - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - sub_800832C(); - gBattleBankFunc[gActiveBattler] = sub_8037EF0; - } - else - { - m4aSongNumStop(SE_HINSI); - gMain.inBattle = FALSE; - gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(gMain.savedCallback); - } - } -} - -void sub_8037FAC(void) -{ - if (!ewram17810[gActiveBattler].unk0_4) - LinkOpponentBufferExecCompleted(); -} - -void sub_8037FD8(void) -{ - if (!ewram17810[gActiveBattler].unk0_5) - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentBufferExecCompleted(void) -{ - gBattleBankFunc[gActiveBattler] = sub_803752C; - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - u8 playerId = GetMultiplayerId(); - - PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBattler][0] = 0x38; - } - else - { - gBattleExecBuffer &= ~gBitTable[gActiveBattler]; - } -} - -void LinkOpponentHandleGetAttributes(void) -{ - u8 buffer[0x100]; - u32 r6 = 0; - u8 r4; - s32 i; - - if (gBattleBufferA[gActiveBattler][2] == 0) - { - r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlerPartyIndexes[gActiveBattler], buffer); - } - else - { - r4 = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6); - r4 >>= 1; - } - } - Emitcmd29(1, r6, buffer); - LinkOpponentBufferExecCompleted(); -} - -u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) -{ - struct BattlePokemon battlePokemon; - struct MovePpInfo moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleBufferA[gActiveBattler][1]) - { - case 0: - battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) - { - battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV); - battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); - battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPEED); - battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); - battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); - battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); - StringCopy10(battlePokemon.nickname, nickname); - GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - - MEMCPY_ALT(&battlePokemon, buffer, sizeof(battlePokemon), size, src); - break; - case 1: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 2: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 3: - for (size = 0; size < 4; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - MEMCPY_ALT(&moveData, buffer, sizeof(moveData), size, src); - break; - case 4: - case 5: - case 6: - case 7: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - 4); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 8: - for (size = 0; size < 4; size++) - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - size++; - break; - case 9: - case 10: - case 11: - case 12: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - 9); - size = 1; - break; - case 17: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 18: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 19: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); - size = 1; - break; - case 20: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); - size = 1; - break; - case 21: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); - size = 1; - break; - case 22: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_EV); - size = 1; - break; - case 23: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); - size = 1; - break; - case 24: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); - size = 1; - break; - case 25: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - size = 1; - break; - case 26: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); - size = 1; - break; - case 27: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); - size = 1; - break; - case 28: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); - size = 1; - break; - case 29: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); - size = 1; - break; - case 30: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); - size = 1; - break; - case 31: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV); - buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 6; - break; - case 32: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - size = 1; - break; - case 33: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - size = 1; - break; - case 34: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - size = 1; - break; - case 35: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV); - size = 1; - break; - case 36: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - size = 1; - break; - case 37: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 1; - break; - case 38: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 39: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 40: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 41: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - size = 1; - break; - case 42: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 43: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 44: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 45: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 46: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPEED); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 47: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 48: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 49: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); - size = 1; - break; - case 50: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); - size = 1; - break; - case 51: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); - size = 1; - break; - case 52: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); - size = 1; - break; - case 53: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); - size = 1; - break; - case 54: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); - size = 1; - break; - case 55: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); - size = 1; - break; - case 56: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case 57: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case 58: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); - size = 1; - break; - case 59: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - return size; -} - -void LinkOpponentHandlecmd1(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleSetAttributes(void) -{ - u8 i; - u8 r4; - - if (gBattleBufferA[gActiveBattler][2] == 0) - { - sub_8038900(gBattlerPartyIndexes[gActiveBattler]); - } - else - { - r4 = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - sub_8038900(i); - r4 >>= 1; - } - } - LinkOpponentBufferExecCompleted(); -} - -void sub_8038900(u8 a) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; - s32 i; - - switch (gBattleBufferA[gActiveBattler][1]) - { - case 0: - { - u8 iv; - - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &battlePokemon->species); - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); - SetMonData(&gEnemyParty[a], MON_DATA_EXP, &battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &iv); - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &battlePokemon->status1); - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &battlePokemon->level); - SetMonData(&gEnemyParty[a], MON_DATA_HP, &battlePokemon->hp); - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); - SetMonData(&gEnemyParty[a], MON_DATA_ATK, &battlePokemon->attack); - SetMonData(&gEnemyParty[a], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &battlePokemon->speed); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); - } - break; - case 1: - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); - break; - case 2: - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); - break; - case 3: - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case 4: - case 5: - case 6: - case 7: - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - 4, &gBattleBufferA[gActiveBattler][3]); - break; - case 8: - SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); - break; - case 9: - case 10: - case 11: - case 12: - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - 9, &gBattleBufferA[gActiveBattler][3]); - break; - case 17: - SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); - break; - case 18: - SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); - break; - case 19: - SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 20: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 21: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 22: - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 23: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 24: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); - break; - case 25: - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); - break; - case 26: - SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); - break; - case 27: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); - break; - case 28: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); - break; - case 29: - SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); - break; - case 30: - SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); - break; - case 31: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); - break; - case 32: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 33: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 34: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 35: - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 36: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 37: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); - break; - case 38: - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); - break; - case 39: - SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); - break; - case 40: - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); - break; - case 41: - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); - break; - case 42: - SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); - break; - case 43: - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); - break; - case 44: - SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); - break; - case 45: - SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); - break; - case 46: - SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); - break; - case 47: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); - break; - case 48: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); - break; - case 49: - SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); - break; - case 50: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); - break; - case 51: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); - break; - case 52: - SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); - break; - case 53: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); - break; - case 54: - SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); - break; - case 55: - SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); - break; - case 56: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); - break; - case 57: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); - break; - case 58: - SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); - break; - case 59: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); - break; - } -} - -void LinkOpponentHandlecmd3(void) -{ - u8 *dst; - u8 i; - - MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], - gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst); - - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleLoadPokeSprite(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - GetMonSpriteTemplate_803C56C(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBattler] = CreateSprite( - &gUnknown_02024E8C, - GetBattlerSpriteCoord(gActiveBattler, 2), - sub_8077F68(gActiveBattler), - GetBattlerSubpriority(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); - sub_8032984(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBattler] = sub_8037A74; -} - -void LinkOpponentHandleSendOutPoke(void) -{ - gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; - sub_8039430(gActiveBattler, gBattleBufferA[gActiveBattler][2]); - gBattleBankFunc[gActiveBattler] = sub_8037E30; -} - -void sub_8039430(u8 a, u8 b) -{ - u16 species; - - sub_8032AA8(a, b); - gBattlerPartyIndexes[a] = gBattleBufferA[a][1]; - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[a]], MON_DATA_SPECIES); - gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[a]], a); - GetMonSpriteTemplate_803C56C(species, GetBattlerPosition(a)); - gBankSpriteIds[a] = CreateSprite( - &gUnknown_02024E8C, - GetBattlerSpriteCoord(a, 2), - sub_8077F68(a), - GetBattlerSubpriority(a)); - gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; - gSprites[gBankSpriteIds[a]].data[0] = a; - gSprites[gBankSpriteIds[a]].data[2] = species; - gSprites[gBankSpriteIds[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); - gSprites[gBankSpriteIds[a]].invisible = TRUE; - gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data[0] = StartSendOutMonAnimation(0, 0xFE); -} - -void LinkOpponentHandleReturnPokeToBall(void) -{ - if (gBattleBufferA[gActiveBattler][1] == 0) - { - ewram17810[gActiveBattler].unk4 = 0; - gBattleBankFunc[gActiveBattler] = sub_8039648; - } - else - { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); - sub_8032A08(gActiveBattler); - sub_8043DB0(gHealthboxIDs[gActiveBattler]); - LinkOpponentBufferExecCompleted(); - } -} - -void sub_8039648(void) -{ - switch (ewram17810[gActiveBattler].unk4) - { - case 0: - if (ewram17800[gActiveBattler].substituteSprite) - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5); - ewram17810[gActiveBattler].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBattler].unk0_6) - { - ewram17810[gActiveBattler].unk4 = 0; - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 2); - gBattleBankFunc[gActiveBattler] = sub_8037BBC; - } - break; - } -} - -void LinkOpponentHandleTrainerThrow(void) -{ - s16 xOffset; - u32 gender; - - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - if (GetBattlerPosition(gActiveBattler) & 2) - xOffset = -16; - else - xOffset = 16; - gender = gLinkPlayers[sub_803FC34(gActiveBattler)].gender; - } - else - { - xOffset = 0; - gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; - } - sub_8031A6C(gender, gActiveBattler); - GetMonSpriteTemplate_803C5A0(gender, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBattler] = CreateSprite( - &gUnknown_02024E8C, - 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), - GetBattlerSubpriority(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); - gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum; - gSprites[gBankSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); - gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam = gender; - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80313A0; - gBattleBankFunc[gActiveBattler] = sub_803757C; -} - -void LinkOpponentHandleTrainerSlide(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleTrainerSlideBack(void) -{ - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBattler] = sub_80375B4; -} - -void LinkOpponentHandlecmd10(void) -{ - if (ewram17810[gActiveBattler].unk4 == 0) - { - if (ewram17800[gActiveBattler].substituteSprite) - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5); - ewram17810[gActiveBattler].unk4++; - } - else if (!ewram17810[gActiveBattler].unk0_6) - { - ewram17810[gActiveBattler].unk4 = 0; - PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8010384; - gBattleBankFunc[gActiveBattler] = sub_8037B78; - } -} - -void LinkOpponentHandlecmd11(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd12(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleBallThrow(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlePuase(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleMoveAnimation(void) -{ - if (!mplay_80342A4(gActiveBattler)) - { - u32 r0 = gBattleBufferA[gActiveBattler][1] - | (gBattleBufferA[gActiveBattler][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; - gAnimMovePower = gBattleBufferA[gActiveBattler][4] - | (gBattleBufferA[gActiveBattler][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] - | (gBattleBufferA[gActiveBattler][7] << 8) - | (gBattleBufferA[gActiveBattler][8] << 16) - | (gBattleBufferA[gActiveBattler][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBattler][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] - | (gBattleBufferA[gActiveBattler][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; - gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; - - // Dead code. sub_8031720 always returns 0. - if (sub_8031720(r0, gAnimMoveTurn) != 0) - { - LinkOpponentBufferExecCompleted(); - } - else - { - ewram17810[gActiveBattler].unk4 = 0; - gBattleBankFunc[gActiveBattler] = sub_8039B64; - } - } -} - -void sub_8039B64(void) -{ - u16 r4 = gBattleBufferA[gActiveBattler][1] - | (gBattleBufferA[gActiveBattler][2] << 8); - u8 r7 = gBattleBufferA[gActiveBattler][11]; - - switch (ewram17810[gActiveBattler].unk4) - { - case 0: - if (ewram17800[gActiveBattler].substituteSprite && !ewram17800[gActiveBattler].unk0_3) - { - ewram17800[gActiveBattler].unk0_3 = 1; - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 5); - } - ewram17810[gActiveBattler].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBattler].unk0_6) - { - sub_80326EC(0); - DoMoveAnim(r4); - ewram17810[gActiveBattler].unk4 = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - sub_80326EC(1); - if ((ewram17800[gActiveBattler].substituteSprite) && r7 <= 1) - { - move_anim_start_t4(gActiveBattler, gActiveBattler, gActiveBattler, 6); - ewram17800[gActiveBattler].unk0_3 = 0; - } - ewram17810[gActiveBattler].unk4 = 3; - } - break; - case 3: - if (!ewram17810[gActiveBattler].unk0_6) - { - sub_8031F24(); - sub_80324BC( - gActiveBattler, - gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); - ewram17810[gActiveBattler].unk4 = 0; - LinkOpponentBufferExecCompleted(); - } - break; - } -} - -void LinkOpponentHandlePrintString(void) -{ - gBattle_BG0_X = 0; - gBattle_BG0_Y = 0; - BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBattler][2]); - Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); - gBattleBankFunc[gActiveBattler] = sub_8037C2C; -} - -void LinkOpponentHandlePrintStringPlayerOnly(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd18(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd19(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd20(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleOpenBag(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd22(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd23(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleHealthBarUpdate(void) -{ - s16 r7; - - load_gfxc_health_bar(0); - r7 = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (r7 != 0x7FFF) - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - u32 hp = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - - sub_8043D84(gActiveBattler, gHealthboxIDs[gActiveBattler], maxHP, hp, r7); - } - else - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - - sub_8043D84(gActiveBattler, gHealthboxIDs[gActiveBattler], maxHP, 0, r7); - } - gBattleBankFunc[gActiveBattler] = sub_8037B24; -} - -void LinkOpponentHandleExpBarUpdate(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleStatusIconUpdate(void) -{ - if (mplay_80342A4(gActiveBattler) == 0) - { - sub_8045A5C(gHealthboxIDs[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], 9); - ewram17810[gActiveBattler].unk0_4 = 0; - gBattleBankFunc[gActiveBattler] = sub_8037FAC; - } -} - -void LinkOpponentHandleStatusAnimation(void) -{ - if (mplay_80342A4(gActiveBattler) == 0) - { - move_anim_start_t2_for_situation( - gBattleBufferA[gActiveBattler][1], - gBattleBufferA[gActiveBattler][2] - | (gBattleBufferA[gActiveBattler][3] << 8) - | (gBattleBufferA[gActiveBattler][4] << 16) - | (gBattleBufferA[gActiveBattler][5] << 24)); - gBattleBankFunc[gActiveBattler] = sub_8037FAC; - } -} - -void LinkOpponentHandleStatusXor(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd29(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleDMATransfer(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd31(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd32(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd33(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd34(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd35(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd36(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd37(void) -{ - gUnknown_020238C8.unk0_0 = 0; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd38(void) -{ - gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBattler][1]; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd39(void) -{ - gUnknown_020238C8.unk0_7 = 0; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd40(void) -{ - gUnknown_020238C8.unk0_7 ^= 1; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleHitAnimation(void) -{ - if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE) - { - LinkOpponentBufferExecCompleted(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0; - sub_8047858(gActiveBattler); - gBattleBankFunc[gActiveBattler] = dp01t_0F_4_move_anim; - } -} - -void LinkOpponentHandlecmd42(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleEffectivenessSound(void) -{ - s8 pan; - - if (GetBattlerSide(gActiveBattler) == 0) - pan = -64; - else - pan = 63; - PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd44(void) -{ - PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleFaintingCry(void) -{ - PlayCry3( - GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), - 25, 5); - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleIntroSlide(void) -{ - StartBattleIntroAnim(gBattleBufferA[gActiveBattler][1]); - gUnknown_02024DE8 |= 1; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleTrainerBallThrow(void) -{ - u8 taskId; - - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_803A3A8); - taskId = CreateTask(sub_803A2C4, 5); - gTasks[taskId].data[0] = gActiveBattler; - if (ewram17810[gActiveBattler].unk0_0) - gTasks[gUnknown_02024E68[gActiveBattler]].func = sub_8044CA0; - ewram17840.unk9_0 = 1; - gBattleBankFunc[gActiveBattler] = nullsub_47; -} - -void sub_803A2C4(u8 taskId) -{ - u8 r9; - - r9 = gActiveBattler; - gActiveBattler = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8039430(gActiveBattler, 0); - } - else - { - gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8039430(gActiveBattler, 0); - gActiveBattler ^= 2; - gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8039430(gActiveBattler, 0); - gActiveBattler ^= 2; - } - gBattleBankFunc[gActiveBattler] = sub_8037840; - gActiveBattler = r9; - DestroyTask(taskId); -} - -void sub_803A3A8(struct Sprite *sprite) -{ - sub_8031B74(sprite->oam.affineParam); - sprite->oam.tileNum = sprite->data[5]; - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); -} - -void LinkOpponentHandlecmd48(void) -{ - if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == 0) - { - LinkOpponentBufferExecCompleted(); - return; - } - - ewram17810[gActiveBattler].unk0_0 = 1; - if (gBattleBufferA[gActiveBattler][2] != 0) - { - if (ewram17810[gActiveBattler].unk1_1 < 2) - { - ewram17810[gActiveBattler].unk1_1++; - return; - } - else - { - ewram17810[gActiveBattler].unk1_1 = 0; - } - } - gUnknown_02024E68[gActiveBattler] = sub_8044804( - gActiveBattler, - (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBattler][4], - gBattleBufferA[gActiveBattler][1], - gBattleBufferA[gActiveBattler][2]); - ewram17810[gActiveBattler].unk5 = 0; - if (gBattleBufferA[gActiveBattler][2] != 0) - ewram17810[gActiveBattler].unk5 = 0x5D; - gBattleBankFunc[gActiveBattler] = sub_803A4E0; -} - -void sub_803A4E0(void) -{ - if (ewram17810[gActiveBattler].unk5++ >= 93) - { - ewram17810[gActiveBattler].unk5 = 0; - LinkOpponentBufferExecCompleted(); - } -} - -void LinkOpponentHandlecmd49(void) -{ - if (ewram17810[gActiveBattler].unk0_0) - gTasks[gUnknown_02024E68[gActiveBattler]].func = sub_8044CA0; - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd50(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleSpriteInvisibility(void) -{ - if (IsBankSpritePresent(gActiveBattler) != 0) - { - gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; - sub_8031F88(gActiveBattler); - } - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleBattleAnimation(void) -{ - if (mplay_80342A4(gActiveBattler) == 0) - { - u8 r3 = gBattleBufferA[gActiveBattler][1]; - u16 r4 = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - - if (move_anim_start_t3(gActiveBattler, gActiveBattler, gActiveBattler, r3, r4) != 0) - LinkOpponentBufferExecCompleted(); - else - gBattleBankFunc[gActiveBattler] = sub_8037FD8; - } -} - -void LinkOpponentHandleLinkStandbyMsg(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandleResetActionMoveSelection(void) -{ - LinkOpponentBufferExecCompleted(); -} - -void LinkOpponentHandlecmd55(void) -{ - if (gBattleBufferA[gActiveBattler][1] == 3) - gBattleOutcome = gBattleBufferA[gActiveBattler][1]; - else - gBattleOutcome = gBattleBufferA[gActiveBattler][1] ^ 3; - FadeOutMapMusic(5); - BeginFastPaletteFade(3); - LinkOpponentBufferExecCompleted(); - gBattleBankFunc[gActiveBattler] = sub_8037F34; -} - -void LinkOpponentHandlecmd56(void) -{ -} |