diff options
Diffstat (limited to 'src/battle/battle_controller_wally.c')
-rw-r--r-- | src/battle/battle_controller_wally.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 97c78ecd8..cd371bc6f 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -868,38 +868,38 @@ void sub_8138294(u8 a) { u8 iv; - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -911,8 +911,8 @@ void sub_8138294(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; |