summaryrefslogtreecommitdiff
path: root/src/battle/battle_message.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/battle_message.c')
-rw-r--r--src/battle/battle_message.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c
index d8efc09c5..18e07acf6 100644
--- a/src/battle/battle_message.c
+++ b/src/battle/battle_message.c
@@ -214,11 +214,11 @@ void BufferStringBattle(u16 stringID)
gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
gLastUsedItem = gStringInfo->lastItem;
gLastUsedAbility = gStringInfo->lastAbility;
- BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
- BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
- BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gBattleStruct->scriptingActive = gStringInfo->scrActive;
+ gBattleStruct->unk1605E = gStringInfo->unk1605E;
+ gBattleStruct->hpScale = gStringInfo->hpScale;
gStringBank = gStringInfo->StringBank;
- BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ gBattleStruct->stringMoveType = gStringInfo->moveType;
for (i = 0; i < 4; i++)
{
gAbilitiesPerBank[i] = gStringInfo->abilities[i];
@@ -304,11 +304,11 @@ void BufferStringBattle(u16 stringID)
case 2: // sending poke to ball msg
if (GetBankSide(gActiveBank) == 0)
{
- if (BATTLE_STRUCT->hpScale == 0)
+ if (gBattleStruct->hpScale == 0)
stringPtr = BattleText_ComeBackSingle1;
- else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ else if (gBattleStruct->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
stringPtr = BattleText_ComeBackSingle2;
- else if (BATTLE_STRUCT->hpScale == 2)
+ else if (gBattleStruct->hpScale == 2)
stringPtr = BattleText_ComeBackSingle3;
else
stringPtr = BattleText_ComeBackSingle4;
@@ -332,13 +332,13 @@ void BufferStringBattle(u16 stringID)
}
break;
case 3: // switch-in msg
- if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ if (GetBankSide(gBattleStruct->scriptingActive) == 0)
{
- if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ if (gBattleStruct->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
stringPtr = BattleText_SentOutSingle7;
- else if (BATTLE_STRUCT->hpScale == 1)
+ else if (gBattleStruct->hpScale == 1)
stringPtr = BattleText_SentOutSingle8;
- else if (BATTLE_STRUCT->hpScale == 2)
+ else if (gBattleStruct->hpScale == 2)
stringPtr = BattleText_SentOutSingle9;
else
stringPtr = BattleText_SentOutSingle10;
@@ -364,7 +364,7 @@ void BufferStringBattle(u16 stringID)
case 4: // pokemon used a move msg
sub_8121D1C(gBattleTextBuff1);
if (gStringInfo->currentMove > 0x162)
- StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[gBattleStruct->stringMoveType]);
else
StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
sub_8121D74(gBattleTextBuff2);
@@ -636,17 +636,17 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
break;
case 16: // scripting active bank name with prefix
- HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive])
+ HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattlePartyID[gBattleStruct->scriptingActive])
break;
case 17: // current move name
if (gStringInfo->currentMove > 0x162)
- toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ toCpy = (void*) &gUnknown_08401674[gBattleStruct->stringMoveType];
else
toCpy = gMoveNames[gStringInfo->currentMove];
break;
case 18: // last used move name
if (gStringInfo->lastMove > 0x162)
- toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ toCpy = (void*) &gUnknown_08401674[gBattleStruct->stringMoveType];
else
toCpy = gMoveNames[gStringInfo->lastMove];
break;
@@ -655,7 +655,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
{
if (gLastUsedItem == ITEM_ENIGMA_BERRY)
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 == gStringBank)
{
StringCopy(text, gEnigmaBerries[gStringBank].name);
#ifdef ENGLISH
@@ -690,7 +690,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
break;
case 23: // scripting active ability
- toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBattleStruct->scriptingActive]];
break;
case 24: // effect bank ability
toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
@@ -750,7 +750,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
break;
case 31: // link scripting active name
- toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ toCpy = gLinkPlayers[sub_803FC34(gBattleStruct->scriptingActive)].name;
break;
case 32: // player name
toCpy = gSaveBlock2.playerName;
@@ -759,7 +759,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = GetTrainerLoseText();
break;
case 34: // ?
- HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E)
+ HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattleStruct->unk1605E)
break;
case 35: // lanette pc
if (FlagGet(FLAG_SYS_PC_LANETTE))
@@ -946,7 +946,7 @@ void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
{
if (hword == ITEM_ENIGMA_BERRY)
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 == gStringBank)
{
StringCopy(dst, gEnigmaBerries[gStringBank].name);
#ifdef ENGLISH