diff options
Diffstat (limited to 'src/battle/pokeball.c')
-rw-r--r-- | src/battle/pokeball.c | 181 |
1 files changed, 96 insertions, 85 deletions
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c index ac15246d6..abfdf2c3d 100644 --- a/src/battle/pokeball.c +++ b/src/battle/pokeball.c @@ -300,7 +300,7 @@ const struct SpriteTemplate gBallSpriteTemplates[] = extern void InitAnimArcTranslation(); extern bool8 TranslateAnimArc(struct Sprite *); -static void sub_8046464(u8); +static void SendOutMonAnimation(u8); static void sub_80466E8(struct Sprite *); static void sub_80466F4(struct Sprite *); static void sub_8046760(struct Sprite *); @@ -312,10 +312,10 @@ static void sub_8046C78(struct Sprite *); static void sub_8046E7C(struct Sprite *); static void sub_8046E9C(struct Sprite *); static void sub_8046FBC(struct Sprite *); -static void sub_8047074(struct Sprite *); -static void sub_80470C4(struct Sprite *); -static void sub_8047230(struct Sprite *); -static void sub_8047254(struct Sprite *); +static void SendOutPlayerMonAnimation_Step0(struct Sprite *); +static void SendOutPlayerMonAnimation_Step1(struct Sprite *); +static void SendOutMonAnimation_Delay(struct Sprite *); +static void SendOutOpponentMonAnimation_Step0(struct Sprite *); static void sub_80473D0(struct Sprite *); static void sub_804748C(struct Sprite *); static void sub_8047638(struct Sprite *); @@ -324,28 +324,28 @@ static void sub_8047754(struct Sprite *); static void sub_804780C(struct Sprite *); static void sub_8047830(struct Sprite *); static void oamc_804BEB4(struct Sprite *); -static u16 sub_8047978(u8); +static u16 GetBattlerBall(u8); -u8 sub_8046400(u16 a, u8 b) +u8 StartSendOutMonAnimation(u16 a, u8 side) { u8 taskId; gDoingBattleAnim = 1; ewram17810[gActiveBattler].unk0_3 = 1; - taskId = CreateTask(sub_8046464, 5); + taskId = CreateTask(SendOutMonAnimation, 5); gTasks[taskId].data[1] = a; - gTasks[taskId].data[2] = b; + gTasks[taskId].data[2] = side; gTasks[taskId].data[3] = gActiveBattler; return 0; } -static void sub_8046464(u8 taskId) +static void SendOutMonAnimation(u8 taskId) { - bool8 sp0 = FALSE; - u16 r8; - u8 r5; + bool8 debug = FALSE; + u16 side; + u8 battler; u16 ball; - u8 r4; + u8 ballIndex; u8 spriteId; if (gTasks[taskId].data[0] == 0) @@ -353,44 +353,49 @@ static void sub_8046464(u8 taskId) gTasks[taskId].data[0]++; return; } - r8 = gTasks[taskId].data[2]; - r5 = gTasks[taskId].data[3]; - if (GetBattlerSide(r5) != 0) - ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[r5]], MON_DATA_POKEBALL); + + side = gTasks[taskId].data[2]; + battler = gTasks[taskId].data[3]; + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); else - ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[r5]], MON_DATA_POKEBALL); - r4 = ball_number_to_ball_processing_index(ball); - sub_80478DC(r4); - spriteId = CreateSprite(&gBallSpriteTemplates[r4], 32, 80, 0x1D); + ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); + + ballIndex = ball_number_to_ball_processing_index(ball); + LoadBallGraphics(ballIndex); + spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], 32, 80, 29); gSprites[spriteId].data[0] = 0x80; gSprites[spriteId].data[1] = 0; - gSprites[spriteId].data[7] = r8; - switch (r8) + gSprites[spriteId].data[7] = side; + + switch (side) { - case 0xFF: - gBankTarget = r5; + case 0xFF: // Player's side + gBankTarget = battler; gSprites[spriteId].pos1.x = 24; gSprites[spriteId].pos1.y = 68; - gSprites[spriteId].callback = sub_8047074; + gSprites[spriteId].callback = SendOutPlayerMonAnimation_Step0; break; - case 0xFE: - gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(r5, 0); - gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(r5, 1) + 24; - gBankTarget = r5; + case 0xFE: // Opponent's side + gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(battler, 0); + gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(battler, 1) + 24; + gBankTarget = battler; gSprites[spriteId].data[0] = 0; - gSprites[spriteId].callback = sub_8047254; + gSprites[spriteId].callback = SendOutOpponentMonAnimation_Step0; break; default: gBankTarget = GetBattlerAtPosition(1); - sp0 = TRUE; + debug = TRUE; break; } + gSprites[spriteId].data[6] = gBankTarget; - if (!sp0) + if (!debug) { DestroyTask(taskId); return; } + gSprites[spriteId].data[0] = 0x22; gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0); gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16; @@ -418,8 +423,8 @@ static void objc_0804ABD4(struct Sprite *sprite) sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->data[5] = 0; - r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); + r4 = ball_number_to_ball_processing_index(GetBattlerBall(r5)); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); sprite->data[0] = sub_8141314(0, r5, 14, r4); sprite->data[6] = r5; sprite->data[7] = r8; @@ -693,34 +698,35 @@ static void sub_8046AD0(u8 taskId) static void sub_8046C78(struct Sprite *sprite) { - u8 r5 = sprite->data[6]; - u32 r4; // not sure of this type + int ballIndex; + u8 battler = sprite->data[6]; StartSpriteAnim(sprite, 1); - r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); - sprite->data[0] = sub_8141314(1, sprite->data[6], 14, r4); + ballIndex = ball_number_to_ball_processing_index(GetBattlerBall(battler)); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); + sprite->data[0] = sub_8141314(1, sprite->data[6], 14, ballIndex); sprite->callback = sub_8046E9C; if (gMain.inBattle) { - struct Pokemon *pkmn; + struct Pokemon *mon; u16 species; - s8 r8; - u16 r4_2; + s8 cryPanning; + u16 cryBehavior; u8 taskId; - if (GetBattlerSide(r5) != 0) + if (GetBattlerSide(battler) != 0) { - pkmn = &gEnemyParty[gBattlerPartyIndexes[r5]]; - r8 = 25; + mon = &gEnemyParty[gBattlerPartyIndexes[battler]]; + cryPanning = 25; } else { - pkmn = &gPlayerParty[gBattlerPartyIndexes[r5]]; - r8 = -25; + mon = &gPlayerParty[gBattlerPartyIndexes[battler]]; + cryPanning = -25; } - species = GetMonData(pkmn, MON_DATA_SPECIES); - if ((r5 == GetBattlerAtPosition(0) || r5 == GetBattlerAtPosition(1)) + + species = GetMonData(mon, MON_DATA_SPECIES); + if ((battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1)) && IsDoubleBattle() && ewram17840.unk9_0) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -733,18 +739,21 @@ static void sub_8046C78(struct Sprite *sprite) m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); } } + if (!IsDoubleBattle() || !ewram17840.unk9_0) - r4_2 = 0; - else if (r5 == GetBattlerAtPosition(0) || r5 == GetBattlerAtPosition(1)) - r4_2 = 1; + cryBehavior = 0; + else if (battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1)) + cryBehavior = 1; else - r4_2 = 2; + cryBehavior = 2; + taskId = CreateTask(sub_8046AD0, 3); gTasks[taskId].data[0] = species; - gTasks[taskId].data[1] = r8; - gTasks[taskId].data[2] = r4_2; + gTasks[taskId].data[1] = cryPanning; + gTasks[taskId].data[2] = cryBehavior; gTasks[taskId].data[15] = 0; } + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1); AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000; @@ -795,7 +804,7 @@ static void sub_8046E9C(struct Sprite *sprite) if (r3 == 4) { for (i = 0; i < 12; i++) - sub_804794C(i); + FreeBallGraphics(i); } } } @@ -825,7 +834,7 @@ static void sub_8046FBC(struct Sprite *sprite) } } -static void sub_8047074(struct Sprite *sprite) +static void SendOutPlayerMonAnimation_Step0(struct Sprite *sprite) { sprite->data[0] = 25; sprite->data[2] = GetBattlerSpriteCoord(sprite->data[6], 2); @@ -833,12 +842,12 @@ static void sub_8047074(struct Sprite *sprite) sprite->data[5] = -30; sprite->oam.affineParam = sprite->data[6]; InitAnimArcTranslation(sprite); - sprite->callback = sub_80470C4; + sprite->callback = SendOutPlayerMonAnimation_Step1; } #define HIBYTE(x) (((x) >> 8) & 0xFF) -static void sub_80470C4(struct Sprite *sprite) +static void SendOutPlayerMonAnimation_Step1(struct Sprite *sprite) { u32 r6; u32 r7; @@ -855,6 +864,7 @@ static void sub_80470C4(struct Sprite *sprite) sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7; StartSpriteAffineAnim(sprite, 4); } + r4 = sprite->data[0]; TranslateAnimLinear(sprite); sprite->data[7] += sprite->data[6] / 3; @@ -864,6 +874,7 @@ static void sub_80470C4(struct Sprite *sprite) sprite->data[0] = r4; else sprite->data[0] = r4 - 1; + if (HIBYTE(sprite->data[7]) >= 80) { r6 = sprite->data[1] & 1; @@ -882,17 +893,17 @@ static void sub_80470C4(struct Sprite *sprite) sprite->pos2.x = 0; sprite->data[6] = sprite->oam.affineParam & 0xFF; sprite->data[0] = 0; - if (IsDoubleBattle() && ewram17840.unk9_0 - && sprite->data[6] == GetBattlerAtPosition(2)) - sprite->callback = sub_8047230; + if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(2)) + sprite->callback = SendOutMonAnimation_Delay; else sprite->callback = sub_8046C78; + StartSpriteAffineAnim(sprite, 0); } } } -static void sub_8047230(struct Sprite *sprite) +static void SendOutMonAnimation_Delay(struct Sprite *sprite) { if (sprite->data[0]++ > 24) { @@ -901,15 +912,14 @@ static void sub_8047230(struct Sprite *sprite) } } -static void sub_8047254(struct Sprite *sprite) +static void SendOutOpponentMonAnimation_Step0(struct Sprite *sprite) { sprite->data[0]++; if (sprite->data[0] > 15) { sprite->data[0] = 0; - if (IsDoubleBattle() && ewram17840.unk9_0 - && sprite->data[6] == GetBattlerAtPosition(3)) - sprite->callback = sub_8047230; + if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(3)) + sprite->callback = SendOutMonAnimation_Delay; else sprite->callback = sub_8046C78; } @@ -917,7 +927,7 @@ static void sub_8047254(struct Sprite *sprite) static u8 sub_80472B0(u8 a, u8 b, u8 c, u8 d) { - return sub_814086C(a, b, c, d, 0); + return AnimateBallOpenParticles(a, b, c, d, 0); } static u8 sub_80472D8(u8 a, u8 b, u32 c) @@ -1155,38 +1165,39 @@ static void oamc_804BEB4(struct Sprite *sprite) } } -void sub_80478DC(u8 a) +void LoadBallGraphics(u8 ballIndex) { - u16 var; + u16 tileStart; - if (GetSpriteTileStartByTag(sBallSpriteSheets[a].tag) == 0xFFFF) + if (GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag) == 0xFFFF) { - LoadCompressedObjectPic(&sBallSpriteSheets[a]); - LoadCompressedObjectPalette(&sBallSpritePalettes[a]); + LoadCompressedObjectPic(&sBallSpriteSheets[ballIndex]); + LoadCompressedObjectPalette(&sBallSpritePalettes[ballIndex]); } - switch (a) + + switch (ballIndex) { case 6: case 10: case 11: break; default: - var = GetSpriteTileStartByTag(sBallSpriteSheets[a].tag); - LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + var * 32)); + tileStart = GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag); + LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + tileStart * 32)); break; } } -void sub_804794C(u8 a) +void FreeBallGraphics(u8 ballIndex) { - FreeSpriteTilesByTag(sBallSpriteSheets[a].tag); - FreeSpritePaletteByTag(sBallSpritePalettes[a].tag); + FreeSpriteTilesByTag(sBallSpriteSheets[ballIndex].tag); + FreeSpritePaletteByTag(sBallSpritePalettes[ballIndex].tag); } -static u16 sub_8047978(u8 a) +static u16 GetBattlerBall(u8 battler) { - if (GetBattlerSide(a) == 0) - return GetMonData(&gPlayerParty[gBattlerPartyIndexes[a]], MON_DATA_POKEBALL); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); else - return GetMonData(&gEnemyParty[gBattlerPartyIndexes[a]], MON_DATA_POKEBALL); + return GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); } |