summaryrefslogtreecommitdiff
path: root/src/battle/pokeball.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/pokeball.c')
-rw-r--r--src/battle/pokeball.c1203
1 files changed, 0 insertions, 1203 deletions
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c
deleted file mode 100644
index abfdf2c3d..000000000
--- a/src/battle/pokeball.c
+++ /dev/null
@@ -1,1203 +0,0 @@
-#include "global.h"
-#include "gba/m4a_internal.h"
-#include "battle.h"
-#include "battle_anim_813F0F4.h"
-#include "decompress.h"
-#include "graphics.h"
-#include "m4a.h"
-#include "main.h"
-#include "pokeball.h"
-#include "pokemon.h"
-#include "rom_8077ABC.h"
-#include "constants/songs.h"
-#include "sound.h"
-#include "sprite.h"
-#include "task.h"
-#include "trig.h"
-#include "util.h"
-#include "ewram.h"
-
-extern struct MusicPlayerInfo gMPlay_BGM;
-extern u16 gBattleTypeFlags;
-extern u8 gBankTarget;
-extern u8 gActiveBattler;
-extern u16 gBattlerPartyIndexes[];
-extern u8 gBankSpriteIds[];
-extern u8 gDoingBattleAnim;
-extern u8 gHealthboxIDs[];
-
-#define GFX_TAG_POKEBALL 55000
-#define GFX_TAG_GREATBALL 55001
-#define GFX_TAG_SAFARIBALL 55002
-#define GFX_TAG_ULTRABALL 55003
-#define GFX_TAG_MASTERBALL 55004
-#define GFX_TAG_NETBALL 55005
-#define GFX_TAG_DIVEBALL 55006
-#define GFX_TAG_NESTBALL 55007
-#define GFX_TAG_REPEATBALL 55008
-#define GFX_TAG_TIMERBALL 55009
-#define GFX_TAG_LUXURYBALL 55010
-#define GFX_TAG_PREMIERBALL 55011
-
-static const struct CompressedSpriteSheet sBallSpriteSheets[] =
-{
- {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL},
- {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL},
- {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL},
- {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL},
- {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL},
- {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL},
- {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL},
- {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL},
- {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL},
- {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL},
- {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL},
- {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL},
-};
-
-static const struct CompressedSpritePalette sBallSpritePalettes[] =
-{
- {gInterfacePal_PokeBall, GFX_TAG_POKEBALL},
- {gInterfacePal_GreatBall, GFX_TAG_GREATBALL},
- {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL},
- {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL},
- {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL},
- {gInterfacePal_NetBall, GFX_TAG_NETBALL},
- {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL},
- {gInterfacePal_NestBall, GFX_TAG_NESTBALL},
- {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL},
- {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL},
- {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL},
- {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL},
-};
-
-static const struct OamData sBallOamData =
-{
- .y = 0,
- .affineMode = 3,
- .objMode = 0,
- .mosaic = 0,
- .bpp = 0,
- .shape = 0,
- .x = 0,
- .matrixNum = 0,
- .size = 1,
- .tileNum = 0,
- .priority = 2,
- .paletteNum = 0,
- .affineParam = 0,
-};
-
-static const union AnimCmd sBallAnimSeq3[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq5[] =
-{
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq4[] =
-{
- ANIMCMD_FRAME(8, 5),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq6[] =
-{
- ANIMCMD_FRAME(12, 1),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq0[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sBallAnimSeq1[] =
-{
- ANIMCMD_FRAME(4, 5),
- ANIMCMD_FRAME(8, 5),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sBallAnimSeq2[] =
-{
- ANIMCMD_FRAME(4, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-static const union AnimCmd *const sBallAnimSequences[] =
-{
- sBallAnimSeq0,
- sBallAnimSeq1,
- sBallAnimSeq2,
-
- // unused?
- sBallAnimSeq3,
- sBallAnimSeq4,
- sBallAnimSeq5,
- sBallAnimSeq6,
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq0[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 0, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq1[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, -3, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq2[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 3, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq3[] =
-{
- AFFINEANIMCMD_FRAME(256, 256, 0, 0),
- AFFINEANIMCMD_END,
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq4[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 25, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd *const sBallAffineAnimSequences[] =
-{
- sBallAffineAnimSeq0,
- sBallAffineAnimSeq1,
- sBallAffineAnimSeq2,
- sBallAffineAnimSeq3,
- sBallAffineAnimSeq4,
-};
-
-static void objc_0804ABD4(struct Sprite *sprite);
-const struct SpriteTemplate gBallSpriteTemplates[] =
-{
- {
- .tileTag = GFX_TAG_POKEBALL,
- .paletteTag = GFX_TAG_POKEBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_GREATBALL,
- .paletteTag = GFX_TAG_GREATBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_SAFARIBALL,
- .paletteTag = GFX_TAG_SAFARIBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_ULTRABALL,
- .paletteTag = GFX_TAG_ULTRABALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_MASTERBALL,
- .paletteTag = GFX_TAG_MASTERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_NETBALL,
- .paletteTag = GFX_TAG_NETBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_DIVEBALL,
- .paletteTag = GFX_TAG_DIVEBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_NESTBALL,
- .paletteTag = GFX_TAG_NESTBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_REPEATBALL,
- .paletteTag = GFX_TAG_REPEATBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_TIMERBALL,
- .paletteTag = GFX_TAG_TIMERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_LUXURYBALL,
- .paletteTag = GFX_TAG_LUXURYBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_PREMIERBALL,
- .paletteTag = GFX_TAG_PREMIERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
-};
-
-extern void InitAnimArcTranslation();
-extern bool8 TranslateAnimArc(struct Sprite *);
-
-static void SendOutMonAnimation(u8);
-static void sub_80466E8(struct Sprite *);
-static void sub_80466F4(struct Sprite *);
-static void sub_8046760(struct Sprite *);
-static void sub_80467F8(struct Sprite *);
-static void sub_804684C(struct Sprite *);
-static void sub_8046944(struct Sprite *);
-static void sub_8046984(struct Sprite *);
-static void sub_8046C78(struct Sprite *);
-static void sub_8046E7C(struct Sprite *);
-static void sub_8046E9C(struct Sprite *);
-static void sub_8046FBC(struct Sprite *);
-static void SendOutPlayerMonAnimation_Step0(struct Sprite *);
-static void SendOutPlayerMonAnimation_Step1(struct Sprite *);
-static void SendOutMonAnimation_Delay(struct Sprite *);
-static void SendOutOpponentMonAnimation_Step0(struct Sprite *);
-static void sub_80473D0(struct Sprite *);
-static void sub_804748C(struct Sprite *);
-static void sub_8047638(struct Sprite *);
-static void sub_80476E0(struct Sprite *);
-static void sub_8047754(struct Sprite *);
-static void sub_804780C(struct Sprite *);
-static void sub_8047830(struct Sprite *);
-static void oamc_804BEB4(struct Sprite *);
-static u16 GetBattlerBall(u8);
-
-u8 StartSendOutMonAnimation(u16 a, u8 side)
-{
- u8 taskId;
-
- gDoingBattleAnim = 1;
- ewram17810[gActiveBattler].unk0_3 = 1;
- taskId = CreateTask(SendOutMonAnimation, 5);
- gTasks[taskId].data[1] = a;
- gTasks[taskId].data[2] = side;
- gTasks[taskId].data[3] = gActiveBattler;
- return 0;
-}
-
-static void SendOutMonAnimation(u8 taskId)
-{
- bool8 debug = FALSE;
- u16 side;
- u8 battler;
- u16 ball;
- u8 ballIndex;
- u8 spriteId;
-
- if (gTasks[taskId].data[0] == 0)
- {
- gTasks[taskId].data[0]++;
- return;
- }
-
- side = gTasks[taskId].data[2];
- battler = gTasks[taskId].data[3];
- if (GetBattlerSide(battler) != B_SIDE_PLAYER)
- ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL);
- else
- ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL);
-
- ballIndex = ball_number_to_ball_processing_index(ball);
- LoadBallGraphics(ballIndex);
- spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], 32, 80, 29);
- gSprites[spriteId].data[0] = 0x80;
- gSprites[spriteId].data[1] = 0;
- gSprites[spriteId].data[7] = side;
-
- switch (side)
- {
- case 0xFF: // Player's side
- gBankTarget = battler;
- gSprites[spriteId].pos1.x = 24;
- gSprites[spriteId].pos1.y = 68;
- gSprites[spriteId].callback = SendOutPlayerMonAnimation_Step0;
- break;
- case 0xFE: // Opponent's side
- gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(battler, 0);
- gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(battler, 1) + 24;
- gBankTarget = battler;
- gSprites[spriteId].data[0] = 0;
- gSprites[spriteId].callback = SendOutOpponentMonAnimation_Step0;
- break;
- default:
- gBankTarget = GetBattlerAtPosition(1);
- debug = TRUE;
- break;
- }
-
- gSprites[spriteId].data[6] = gBankTarget;
- if (!debug)
- {
- DestroyTask(taskId);
- return;
- }
-
- gSprites[spriteId].data[0] = 0x22;
- gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0);
- gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16;
- gSprites[spriteId].data[5] = -40;
- InitAnimArcTranslation(&gSprites[spriteId]);
- gSprites[spriteId].oam.affineParam = taskId;
- gTasks[taskId].data[4] = gBankTarget;
- gTasks[taskId].func = TaskDummy;
- PlaySE(SE_NAGERU);
-}
-
-static void objc_0804ABD4(struct Sprite *sprite)
-{
- if (TranslateAnimArc(sprite))
- {
- u8 taskId = sprite->oam.affineParam;
- u8 r5 = gTasks[taskId].data[4];
- u8 r8 = gTasks[taskId].data[2];
- u32 r4; // not sure of this type
-
- StartSpriteAnim(sprite, 1);
- sprite->affineAnimPaused = TRUE;
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
- sprite->data[5] = 0;
- r4 = ball_number_to_ball_processing_index(GetBattlerBall(r5));
- AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4);
- sprite->data[0] = sub_8141314(0, r5, 14, r4);
- sprite->data[6] = r5;
- sprite->data[7] = r8;
- DestroyTask(taskId);
- sprite->callback = sub_80466E8;
- }
-}
-
-static void sub_80466E8(struct Sprite *sprite)
-{
- sprite->callback = sub_80466F4;
-}
-
-static void sub_80466F4(struct Sprite *sprite)
-{
- sprite->data[5]++;
- if (sprite->data[5] == 10)
- {
- sprite->data[5] = 0;
- sprite->callback = sub_8046760;
- StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 2);
- AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]);
- gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0;
- }
-}
-
-static void sub_8046760(struct Sprite *sprite)
-{
- sprite->data[5]++;
- if (sprite->data[5] == 11)
- PlaySE(SE_SUIKOMU);
- if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded)
- {
- StartSpriteAnim(sprite, 2);
- gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE;
- sprite->data[5] = 0;
- sprite->callback = sub_80467F8;
- }
- else
- {
- gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60;
- gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8;
- }
-}
-
-static void sub_80467F8(struct Sprite *sprite)
-{
- if (sprite->animEnded)
- {
- sprite->data[5]++;
- if (sprite->data[5] == 1)
- {
- sprite->data[3] = 0;
- sprite->data[4] = 32;
- sprite->data[5] = 0;
- sprite->pos1.y += Cos(0, 32);
- sprite->pos2.y = -Cos(0, sprite->data[4]);
- sprite->callback = sub_804684C;
- }
- }
-}
-
-static void sub_804684C(struct Sprite *sprite)
-{
- bool8 r5 = FALSE;
-
- switch (sprite->data[3] & 0xFF)
- {
- case 0:
- sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
- sprite->data[5] += 4 + (sprite->data[3] >> 8);
- if (sprite->data[5] >= 64)
- {
- sprite->data[4] -= 10;
- sprite->data[3] += 0x101;
- if (sprite->data[3] >> 8 == 4)
- r5 = TRUE;
- switch (sprite->data[3] >> 8)
- {
- case 1:
- PlaySE(SE_KON);
- break;
- case 2:
- PlaySE(SE_KON2);
- break;
- case 3:
- PlaySE(SE_KON3);
- break;
- default:
- PlaySE(SE_KON4);
- break;
- }
- }
- break;
- case 1:
- sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
- sprite->data[5] -= 4 + (sprite->data[3] >> 8);
- if (sprite->data[5] <= 0)
- {
- sprite->data[5] = 0;
- sprite->data[3] &= 0xFF00;
- }
- break;
- }
- if (r5)
- {
- sprite->data[3] = 0;
- sprite->pos1.y += Cos(64, 32);
- sprite->pos2.y = 0;
- if (sprite->data[7] == 0)
- {
- sprite->callback = sub_8046C78;
- }
- else
- {
- sprite->callback = sub_8046944;
- sprite->data[4] = 1;
- sprite->data[5] = 0;
- }
- }
-}
-
-static void sub_8046944(struct Sprite *sprite)
-{
- sprite->data[3]++;
- if (sprite->data[3] == 31)
- {
- sprite->data[3] = 0;
- sprite->affineAnimPaused = TRUE;
- StartSpriteAffineAnim(sprite, 1);
- sprite->callback = sub_8046984;
- PlaySE(SE_BOWA);
- }
-}
-
-static void sub_8046984(struct Sprite *sprite)
-{
- switch (sprite->data[3] & 0xFF)
- {
- case 0:
- case 2:
- sprite->pos2.x += sprite->data[4];
- sprite->data[5] += sprite->data[4];
- sprite->affineAnimPaused = FALSE;
- if (sprite->data[5] > 3 || sprite->data[5] < -3)
- {
- sprite->data[3]++;
- sprite->data[5] = 0;
- }
- break;
- case 1:
- sprite->data[5]++;
- if (sprite->data[5] == 1)
- {
- sprite->data[5] = 0;
- sprite->data[4] = -sprite->data[4];
- sprite->data[3]++;
- sprite->affineAnimPaused = FALSE;
- if (sprite->data[4] < 0)
- ChangeSpriteAffineAnim(sprite, 2);
- else
- ChangeSpriteAffineAnim(sprite, 1);
- }
- else
- {
- sprite->affineAnimPaused = TRUE;
- }
- break;
- case 3:
- sprite->data[3] += 0x100;
- if (sprite->data[3] >> 8 == sprite->data[7])
- {
- sprite->callback = sub_8046C78;
- }
- else
- {
- if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
- {
- sprite->callback = sub_8046E7C;
- sprite->affineAnimPaused = TRUE;
- }
- else
- {
- sprite->data[3]++;
- sprite->affineAnimPaused = TRUE;
- }
- }
- break;
- case 4:
- default:
- sprite->data[5]++;
- if (sprite->data[5] == 31)
- {
- sprite->data[5] = 0;
- sprite->data[3] &= 0xFF00;
- StartSpriteAffineAnim(sprite, 3);
- if (sprite->data[4] < 0)
- StartSpriteAffineAnim(sprite, 2);
- else
- StartSpriteAffineAnim(sprite, 1);
- PlaySE(SE_BOWA);
- }
- break;
- }
-}
-
-static void sub_8046AD0(u8 taskId)
-{
- u8 r6 = gTasks[taskId].data[2];
- u8 r3 = gTasks[taskId].data[1];
- u16 species = gTasks[taskId].data[0];
-
- switch (gTasks[taskId].data[15])
- {
- case 0:
- default:
- if (gTasks[taskId].data[8] < 3)
- gTasks[taskId].data[8]++;
- else
- gTasks[taskId].data[15] = r6 + 1;
- break;
- case 1:
- PlayCry1(species, r3);
- DestroyTask(taskId);
- break;
- case 2:
- StopCryAndClearCrySongs();
- gTasks[taskId].data[10] = 3;
- gTasks[taskId].data[15] = 20;
- break;
- case 20:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- PlayCry4(species, r3, 1);
- DestroyTask(taskId);
- break;
- case 3:
- gTasks[taskId].data[10] = 6;
- gTasks[taskId].data[15] = 30;
- break;
- case 30:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- gTasks[taskId].data[15]++;
- // fall through
- case 31:
- if (!IsCryPlayingOrClearCrySongs())
- {
- StopCryAndClearCrySongs();
- gTasks[taskId].data[10] = 3;
- gTasks[taskId].data[15]++;
- }
- break;
- case 32:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- PlayCry4(species, r3, 0);
- DestroyTask(taskId);
- break;
- }
-}
-
-static void sub_8046C78(struct Sprite *sprite)
-{
- int ballIndex;
- u8 battler = sprite->data[6];
-
- StartSpriteAnim(sprite, 1);
- ballIndex = ball_number_to_ball_processing_index(GetBattlerBall(battler));
- AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex);
- sprite->data[0] = sub_8141314(1, sprite->data[6], 14, ballIndex);
- sprite->callback = sub_8046E9C;
- if (gMain.inBattle)
- {
- struct Pokemon *mon;
- u16 species;
- s8 cryPanning;
- u16 cryBehavior;
- u8 taskId;
-
- if (GetBattlerSide(battler) != 0)
- {
- mon = &gEnemyParty[gBattlerPartyIndexes[battler]];
- cryPanning = 25;
- }
- else
- {
- mon = &gPlayerParty[gBattlerPartyIndexes[battler]];
- cryPanning = -25;
- }
-
- species = GetMonData(mon, MON_DATA_SPECIES);
- if ((battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1))
- && IsDoubleBattle() && ewram17840.unk9_0)
- {
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (IsBGMPlaying())
- m4aMPlayStop(&gMPlay_BGM);
- }
- else
- {
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
- }
- }
-
- if (!IsDoubleBattle() || !ewram17840.unk9_0)
- cryBehavior = 0;
- else if (battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1))
- cryBehavior = 1;
- else
- cryBehavior = 2;
-
- taskId = CreateTask(sub_8046AD0, 3);
- gTasks[taskId].data[0] = species;
- gTasks[taskId].data[1] = cryPanning;
- gTasks[taskId].data[2] = cryBehavior;
- gTasks[taskId].data[15] = 0;
- }
-
- StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1);
- AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]);
- gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000;
-}
-
-static void sub_8046E7C(struct Sprite *sprite)
-{
- sprite->animPaused = TRUE;
- sprite->callback = sub_8046FBC;
- sprite->data[3] = 0;
- sprite->data[4] = 0;
- sprite->data[5] = 0;
-}
-
-static void sub_8046E9C(struct Sprite *sprite)
-{
- bool8 r7 = FALSE;
- u8 r4 = sprite->data[6];
-
- gSprites[gBankSpriteIds[r4]].invisible = FALSE;
- if (sprite->animEnded)
- sprite->invisible = TRUE;
- if (gSprites[gBankSpriteIds[r4]].affineAnimEnded)
- {
- StartSpriteAffineAnim(&gSprites[gBankSpriteIds[r4]], 0);
- r7 = TRUE;
- }
- else
- {
- gSprites[gBankSpriteIds[r4]].data[1] -= 288;
- gSprites[gBankSpriteIds[r4]].pos2.y = gSprites[gBankSpriteIds[r4]].data[1] >> 8;
- }
- if (sprite->animEnded && r7)
- {
- s32 i;
- u32 r3;
-
- gSprites[gBankSpriteIds[r4]].pos2.y = 0;
- gDoingBattleAnim = 0;
- ewram17810[r4].unk0_3 = 0;
- FreeSpriteOamMatrix(sprite);
- DestroySprite(sprite);
- for (r3 = 0, i = 0; i < 4; i++)
- {
- if (ewram17810[i].unk0_3 == 0)
- r3++;
- }
- if (r3 == 4)
- {
- for (i = 0; i < 12; i++)
- FreeBallGraphics(i);
- }
- }
-}
-
-static void sub_8046FBC(struct Sprite *sprite)
-{
- u8 r7 = sprite->data[6];
-
- sprite->data[4]++;
- if (sprite->data[4] == 40)
- {
- return;
- }
- else if (sprite->data[4] == 95)
- {
- gDoingBattleAnim = 0;
- m4aMPlayAllStop();
- PlaySE(MUS_FANFA5);
- }
- else if (sprite->data[4] == 315)
- {
- FreeOamMatrix(gSprites[gBankSpriteIds[sprite->data[6]]].oam.matrixNum);
- DestroySprite(&gSprites[gBankSpriteIds[sprite->data[6]]]);
- DestroySpriteAndFreeResources(sprite);
- if (gMain.inBattle)
- ewram17810[r7].unk0_3 = 0;
- }
-}
-
-static void SendOutPlayerMonAnimation_Step0(struct Sprite *sprite)
-{
- sprite->data[0] = 25;
- sprite->data[2] = GetBattlerSpriteCoord(sprite->data[6], 2);
- sprite->data[4] = GetBattlerSpriteCoord(sprite->data[6], 3) + 24;
- sprite->data[5] = -30;
- sprite->oam.affineParam = sprite->data[6];
- InitAnimArcTranslation(sprite);
- sprite->callback = SendOutPlayerMonAnimation_Step1;
-}
-
-#define HIBYTE(x) (((x) >> 8) & 0xFF)
-
-static void SendOutPlayerMonAnimation_Step1(struct Sprite *sprite)
-{
- u32 r6;
- u32 r7;
-
- if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80)
- {
- s16 r4;
-
- if ((sprite->oam.affineParam & 0xFF00) == 0)
- {
- r6 = sprite->data[1] & 1;
- r7 = sprite->data[2] & 1;
- sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6;
- sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7;
- StartSpriteAffineAnim(sprite, 4);
- }
-
- r4 = sprite->data[0];
- TranslateAnimLinear(sprite);
- sprite->data[7] += sprite->data[6] / 3;
- sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
- sprite->oam.affineParam += 0x100;
- if ((sprite->oam.affineParam >> 8) % 3 != 0)
- sprite->data[0] = r4;
- else
- sprite->data[0] = r4 - 1;
-
- if (HIBYTE(sprite->data[7]) >= 80)
- {
- r6 = sprite->data[1] & 1;
- r7 = sprite->data[2] & 1;
- sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6;
- sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7;
- }
- }
- else
- {
- if (TranslateAnimArc(sprite))
- {
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos2.y = 0;
- sprite->pos2.x = 0;
- sprite->data[6] = sprite->oam.affineParam & 0xFF;
- sprite->data[0] = 0;
- if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(2))
- sprite->callback = SendOutMonAnimation_Delay;
- else
- sprite->callback = sub_8046C78;
-
- StartSpriteAffineAnim(sprite, 0);
- }
- }
-}
-
-static void SendOutMonAnimation_Delay(struct Sprite *sprite)
-{
- if (sprite->data[0]++ > 24)
- {
- sprite->data[0] = 0;
- sprite->callback = sub_8046C78;
- }
-}
-
-static void SendOutOpponentMonAnimation_Step0(struct Sprite *sprite)
-{
- sprite->data[0]++;
- if (sprite->data[0] > 15)
- {
- sprite->data[0] = 0;
- if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(3))
- sprite->callback = SendOutMonAnimation_Delay;
- else
- sprite->callback = sub_8046C78;
- }
-}
-
-static u8 sub_80472B0(u8 a, u8 b, u8 c, u8 d)
-{
- return AnimateBallOpenParticles(a, b, c, d, 0);
-}
-
-static u8 sub_80472D8(u8 a, u8 b, u32 c)
-{
- return sub_8141314(a, b, c, 0);
-}
-
-void CreatePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h)
-{
- u8 spriteId;
-
- LoadCompressedObjectPic(&sBallSpriteSheets[0]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[0]);
- spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f);
- gSprites[spriteId].data[0] = a;
- gSprites[spriteId].data[5] = gSprites[a].pos1.x;
- gSprites[spriteId].data[6] = gSprites[a].pos1.y;
- gSprites[a].pos1.x = x;
- gSprites[a].pos1.y = y;
- gSprites[spriteId].data[1] = g;
- gSprites[spriteId].data[2] = b;
- gSprites[spriteId].data[3] = h;
- gSprites[spriteId].data[4] = h >> 16;
- gSprites[spriteId].oam.priority = e;
- gSprites[spriteId].callback = sub_80473D0;
- gSprites[a].invisible = TRUE;
-}
-
-static void sub_80473D0(struct Sprite *sprite)
-{
- if (sprite->data[1] == 0)
- {
- u8 r5;
- u8 r7 = sprite->data[0];
- u8 r8 = sprite->data[2];
- u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
-
- if (sprite->subpriority != 0)
- r5 = sprite->subpriority - 1;
- else
- r5 = 0;
- StartSpriteAnim(sprite, 1);
- sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
- sprite->data[1] = sub_80472D8(1, r8, r4);
- sprite->callback = sub_804748C;
- gSprites[r7].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[r7], 1);
- AnimateSprite(&gSprites[r7]);
- gSprites[r7].data[1] = 0x1000;
- sprite->data[7] = 0;
- }
- else
- {
- sprite->data[1]--;
- }
-}
-
-static void sub_804748C(struct Sprite *sprite)
-{
- bool8 r12 = FALSE;
- bool8 r6 = FALSE;
- u8 r3 = sprite->data[0];
- u16 var1;
- u16 var2;
-
- if (sprite->animEnded)
- sprite->invisible = TRUE;
- if (gSprites[r3].affineAnimEnded)
- {
- StartSpriteAffineAnim(&gSprites[r3], 0);
- r12 = TRUE;
- }
- var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
- var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y;
- gSprites[r3].pos1.x = var1;
- gSprites[r3].pos1.y = var2;
- if (sprite->data[7] < 128)
- {
- s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8);
-
- sprite->data[7] += 4;
- gSprites[r3].pos2.x = sine;
- gSprites[r3].pos2.y = sine;
- }
- else
- {
- gSprites[r3].pos1.x = sprite->data[5];
- gSprites[r3].pos1.y = sprite->data[6];
- gSprites[r3].pos2.x = 0;
- gSprites[r3].pos2.y = 0;
- r6 = TRUE;
- }
- if (sprite->animEnded && r12 && r6)
- DestroySpriteAndFreeResources(sprite);
-}
-
-u8 sub_8047580(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h)
-{
- u8 spriteId;
-
- LoadCompressedObjectPic(&sBallSpriteSheets[0]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[0]);
- spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f);
- gSprites[spriteId].data[0] = a;
- gSprites[spriteId].data[1] = g;
- gSprites[spriteId].data[2] = b;
- gSprites[spriteId].data[3] = h;
- gSprites[spriteId].data[4] = h >> 16;
- gSprites[spriteId].oam.priority = e;
- gSprites[spriteId].callback = sub_8047638;
- return spriteId;
-}
-
-static void sub_8047638(struct Sprite *sprite)
-{
- if (sprite->data[1] == 0)
- {
- u8 r6;
- u8 r7 = sprite->data[0];
- u8 r8 = sprite->data[2];
- u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
-
- if (sprite->subpriority != 0)
- r6 = sprite->subpriority - 1;
- else
- r6 = 0;
- StartSpriteAnim(sprite, 1);
- sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
- sprite->data[1] = sub_80472D8(1, r8, r5);
- sprite->callback = sub_80476E0;
- StartSpriteAffineAnim(&gSprites[r7], 2);
- AnimateSprite(&gSprites[r7]);
- gSprites[r7].data[1] = 0;
- }
- else
- {
- sprite->data[1]--;
- }
-}
-
-static void sub_80476E0(struct Sprite *sprite)
-{
- u8 r1;
-
- sprite->data[5]++;
- if (sprite->data[5] == 11)
- PlaySE(SE_SUIKOMU);
- r1 = sprite->data[0];
- if (gSprites[r1].affineAnimEnded)
- {
- StartSpriteAnim(sprite, 2);
- gSprites[r1].invisible = TRUE;
- sprite->data[5] = 0;
- sprite->callback = sub_8047754;
- }
- else
- {
- gSprites[r1].data[1] += 96;
- gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8;
- }
-}
-
-static void sub_8047754(struct Sprite *sprite)
-{
- if (sprite->animEnded)
- sprite->callback = SpriteCallbackDummy;
-}
-
-void obj_delete_and_free_associated_resources_(struct Sprite *sprite)
-{
- DestroySpriteAndFreeResources(sprite);
-}
-
-void sub_804777C(u8 a)
-{
- struct Sprite *sprite = &gSprites[gHealthboxIDs[a]];
-
- sprite->data[0] = 5;
- sprite->data[1] = 0;
- sprite->pos2.x = 0x73;
- sprite->pos2.y = 0;
- sprite->callback = sub_8047830;
- if (GetBattlerSide(a) != 0)
- {
- sprite->data[0] = -sprite->data[0];
- sprite->data[1] = -sprite->data[1];
- sprite->pos2.x = -sprite->pos2.x;
- sprite->pos2.y = -sprite->pos2.y;
- }
- gSprites[sprite->data[5]].callback(&gSprites[sprite->data[5]]);
- if (GetBattlerPosition(a) == 2)
- sprite->callback = sub_804780C;
-}
-
-static void sub_804780C(struct Sprite *sprite)
-{
- sprite->data[1]++;
- if (sprite->data[1] == 20)
- {
- sprite->data[1] = 0;
- sprite->callback = sub_8047830;
- }
-}
-
-static void sub_8047830(struct Sprite *sprite)
-{
- sprite->pos2.x -= sprite->data[0];
- sprite->pos2.y -= sprite->data[1];
- if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
- sprite->callback = SpriteCallbackDummy;
-}
-
-void sub_8047858(u8 a)
-{
- u8 spriteId;
-
- spriteId = CreateInvisibleSpriteWithCallback(oamc_804BEB4);
- gSprites[spriteId].data[0] = 1;
- gSprites[spriteId].data[1] = gHealthboxIDs[a];
- gSprites[spriteId].callback = oamc_804BEB4;
-}
-
-static void oamc_804BEB4(struct Sprite *sprite)
-{
- u8 r1 = sprite->data[1];
-
- gSprites[r1].pos2.y = sprite->data[0];
- sprite->data[0] = -sprite->data[0];
- sprite->data[2]++;
- if (sprite->data[2] == 21)
- {
- gSprites[r1].pos2.x = 0;
- gSprites[r1].pos2.y = 0;
- DestroySprite(sprite);
- }
-}
-
-void LoadBallGraphics(u8 ballIndex)
-{
- u16 tileStart;
-
- if (GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag) == 0xFFFF)
- {
- LoadCompressedObjectPic(&sBallSpriteSheets[ballIndex]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[ballIndex]);
- }
-
- switch (ballIndex)
- {
- case 6:
- case 10:
- case 11:
- break;
- default:
- tileStart = GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag);
- LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + tileStart * 32));
- break;
- }
-}
-
-void FreeBallGraphics(u8 ballIndex)
-{
- FreeSpriteTilesByTag(sBallSpriteSheets[ballIndex].tag);
- FreeSpritePaletteByTag(sBallSpritePalettes[ballIndex].tag);
-}
-
-static u16 GetBattlerBall(u8 battler)
-{
- if (GetBattlerSide(battler) == B_SIDE_PLAYER)
- return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL);
- else
- return GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL);
-}