diff options
Diffstat (limited to 'src/battle')
-rw-r--r-- | src/battle/battle_1.c | 470 | ||||
-rw-r--r-- | src/battle/battle_2.c | 38 | ||||
-rw-r--r-- | src/battle/battle_7.c | 51 | ||||
-rw-r--r-- | src/battle/battle_bg.c | 863 | ||||
-rw-r--r-- | src/battle/battle_interface.c | 454 | ||||
-rw-r--r-- | src/battle/battle_setup.c | 20 | ||||
-rw-r--r-- | src/battle/reshow_battle_screen.c | 4 |
7 files changed, 1812 insertions, 88 deletions
diff --git a/src/battle/battle_1.c b/src/battle/battle_1.c new file mode 100644 index 000000000..9ab9e08c5 --- /dev/null +++ b/src/battle/battle_1.c @@ -0,0 +1,470 @@ +#include "global.h" +#include "data2.h" +#include "battle_setup.h" +#include "battle.h" +#include "trainer.h" +#include "graphics.h" +#include "gba/types.h" +#include "constants/species.h" +#include "constants/moves.h" +#include "constants/items.h" +#include "constants/opponents.h" + +const struct MonCoords gTrainerBackPicCoords[] = { + {8, 4}, + {8, 4}, + {8, 4}, +}; + +extern const u8 gTrainerBackPic_Brendan[]; +extern const u8 gTrainerBackPic_May[]; +extern const u8 gTrainerBackPic_Wally[]; + +const struct CompressedSpriteSheet gTrainerBackPicTable[] = { + {gTrainerBackPic_Brendan, 0x2000, 0}, + {gTrainerBackPic_May, 0x2000, 1}, + {gTrainerBackPic_Wally, 0x2000, 2} +}; + +extern const u8 gTrainerPalette_Brendan[]; +extern const u8 gTrainerPalette_May[]; +extern const u8 gTrainerPalette_Wally[]; + +const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] = { + {gTrainerPalette_Brendan, 0}, + {gTrainerPalette_May, 1}, + {gTrainerPalette_Wally, 2} +}; + +// This determines how much higher above the usual position the enemy Pokémon +// is during battle. Species that float or fly have nonzero values. +const u8 gEnemyMonElevation[] = { + [0] = 0, + [SPECIES_BULBASAUR] = 0, + [SPECIES_IVYSAUR] = 0, + [SPECIES_VENUSAUR] = 0, + [SPECIES_CHARMANDER] = 0, + [SPECIES_CHARMELEON] = 0, + [SPECIES_CHARIZARD] = 0, + [SPECIES_SQUIRTLE] = 0, + [SPECIES_WARTORTLE] = 0, + [SPECIES_BLASTOISE] = 0, + [SPECIES_CATERPIE] = 0, + [SPECIES_METAPOD] = 0, + [SPECIES_BUTTERFREE] = 8, + [SPECIES_WEEDLE] = 0, + [SPECIES_KAKUNA] = 0, + [SPECIES_BEEDRILL] = 8, + [SPECIES_PIDGEY] = 16, + [SPECIES_PIDGEOTTO] = 0, + [SPECIES_PIDGEOT] = 4, + [SPECIES_RATTATA] = 0, + [SPECIES_RATICATE] = 0, + [SPECIES_SPEAROW] = 0, + [SPECIES_FEAROW] = 4, + [SPECIES_EKANS] = 0, + [SPECIES_ARBOK] = 0, + [SPECIES_PIKACHU] = 0, + [SPECIES_RAICHU] = 0, + [SPECIES_SANDSHREW] = 0, + [SPECIES_SANDSLASH] = 0, + [SPECIES_NIDORAN_F] = 0, + [SPECIES_NIDORINA] = 0, + [SPECIES_NIDOQUEEN] = 0, + [SPECIES_NIDORAN_M] = 0, + [SPECIES_NIDORINO] = 0, + [SPECIES_NIDOKING] = 0, + [SPECIES_CLEFAIRY] = 0, + [SPECIES_CLEFABLE] = 0, + [SPECIES_VULPIX] = 0, + [SPECIES_NINETALES] = 0, + [SPECIES_JIGGLYPUFF] = 0, + [SPECIES_WIGGLYTUFF] = 0, + [SPECIES_ZUBAT] = 8, + [SPECIES_GOLBAT] = 8, + [SPECIES_ODDISH] = 0, + [SPECIES_GLOOM] = 0, + [SPECIES_VILEPLUME] = 0, + [SPECIES_PARAS] = 0, + [SPECIES_PARASECT] = 0, + [SPECIES_VENONAT] = 0, + [SPECIES_VENOMOTH] = 8, + [SPECIES_DIGLETT] = 0, + [SPECIES_DUGTRIO] = 0, + [SPECIES_MEOWTH] = 0, + [SPECIES_PERSIAN] = 0, + [SPECIES_PSYDUCK] = 0, + [SPECIES_GOLDUCK] = 0, + [SPECIES_MANKEY] = 0, + [SPECIES_PRIMEAPE] = 0, + [SPECIES_GROWLITHE] = 0, + [SPECIES_ARCANINE] = 0, + [SPECIES_POLIWAG] = 0, + [SPECIES_POLIWHIRL] = 0, + [SPECIES_POLIWRATH] = 0, + [SPECIES_ABRA] = 0, + [SPECIES_KADABRA] = 0, + [SPECIES_ALAKAZAM] = 0, + [SPECIES_MACHOP] = 0, + [SPECIES_MACHOKE] = 0, + [SPECIES_MACHAMP] = 0, + [SPECIES_BELLSPROUT] = 0, + [SPECIES_WEEPINBELL] = 0, + [SPECIES_VICTREEBEL] = 0, + [SPECIES_TENTACOOL] = 0, + [SPECIES_TENTACRUEL] = 0, + [SPECIES_GEODUDE] = 16, + [SPECIES_GRAVELER] = 0, + [SPECIES_GOLEM] = 0, + [SPECIES_PONYTA] = 0, + [SPECIES_RAPIDASH] = 0, + [SPECIES_SLOWPOKE] = 0, + [SPECIES_SLOWBRO] = 0, + [SPECIES_MAGNEMITE] = 16, + [SPECIES_MAGNETON] = 8, + [SPECIES_FARFETCHD] = 0, + [SPECIES_DODUO] = 0, + [SPECIES_DODRIO] = 0, + [SPECIES_SEEL] = 0, + [SPECIES_DEWGONG] = 0, + [SPECIES_GRIMER] = 0, + [SPECIES_MUK] = 0, + [SPECIES_SHELLDER] = 0, + [SPECIES_CLOYSTER] = 0, + [SPECIES_GASTLY] = 4, + [SPECIES_HAUNTER] = 4, + [SPECIES_GENGAR] = 0, + [SPECIES_ONIX] = 0, + [SPECIES_DROWZEE] = 0, + [SPECIES_HYPNO] = 0, + [SPECIES_KRABBY] = 0, + [SPECIES_KINGLER] = 0, + [SPECIES_VOLTORB] = 10, + [SPECIES_ELECTRODE] = 12, + [SPECIES_EXEGGCUTE] = 0, + [SPECIES_EXEGGUTOR] = 0, + [SPECIES_CUBONE] = 0, + [SPECIES_MAROWAK] = 0, + [SPECIES_HITMONLEE] = 0, + [SPECIES_HITMONCHAN] = 0, + [SPECIES_LICKITUNG] = 0, + [SPECIES_KOFFING] = 8, + [SPECIES_WEEZING] = 6, + [SPECIES_RHYHORN] = 0, + [SPECIES_RHYDON] = 0, + [SPECIES_CHANSEY] = 0, + [SPECIES_TANGELA] = 0, + [SPECIES_KANGASKHAN] = 0, + [SPECIES_HORSEA] = 0, + [SPECIES_SEADRA] = 0, + [SPECIES_GOLDEEN] = 0, + [SPECIES_SEAKING] = 0, + [SPECIES_STARYU] = 0, + [SPECIES_STARMIE] = 0, + [SPECIES_MR_MIME] = 0, + [SPECIES_SCYTHER] = 0, + [SPECIES_JYNX] = 0, + [SPECIES_ELECTABUZZ] = 0, + [SPECIES_MAGMAR] = 0, + [SPECIES_PINSIR] = 0, + [SPECIES_TAUROS] = 0, + [SPECIES_MAGIKARP] = 0, + [SPECIES_GYARADOS] = 0, + [SPECIES_LAPRAS] = 0, + [SPECIES_DITTO] = 0, + [SPECIES_EEVEE] = 0, + [SPECIES_VAPOREON] = 0, + [SPECIES_JOLTEON] = 0, + [SPECIES_FLAREON] = 0, + [SPECIES_PORYGON] = 0, + [SPECIES_OMANYTE] = 0, + [SPECIES_OMASTAR] = 0, + [SPECIES_KABUTO] = 0, + [SPECIES_KABUTOPS] = 0, + [SPECIES_AERODACTYL] = 6, + [SPECIES_SNORLAX] = 0, + [SPECIES_ARTICUNO] = 6, + [SPECIES_ZAPDOS] = 8, + [SPECIES_MOLTRES] = 5, + [SPECIES_DRATINI] = 0, + [SPECIES_DRAGONAIR] = 0, + [SPECIES_DRAGONITE] = 3, + [SPECIES_MEWTWO] = 0, + [SPECIES_MEW] = 8, + [SPECIES_CHIKORITA] = 0, + [SPECIES_BAYLEEF] = 0, + [SPECIES_MEGANIUM] = 0, + [SPECIES_CYNDAQUIL] = 0, + [SPECIES_QUILAVA] = 0, + [SPECIES_TYPHLOSION] = 0, + [SPECIES_TOTODILE] = 0, + [SPECIES_CROCONAW] = 0, + [SPECIES_FERALIGATR] = 0, + [SPECIES_SENTRET] = 0, + [SPECIES_FURRET] = 0, + [SPECIES_HOOTHOOT] = 0, + [SPECIES_NOCTOWL] = 0, + [SPECIES_LEDYBA] = 0, + [SPECIES_LEDIAN] = 8, + [SPECIES_SPINARAK] = 0, + [SPECIES_ARIADOS] = 0, + [SPECIES_CROBAT] = 6, + [SPECIES_CHINCHOU] = 0, + [SPECIES_LANTURN] = 0, + [SPECIES_PICHU] = 0, + [SPECIES_CLEFFA] = 0, + [SPECIES_IGGLYBUFF] = 0, + [SPECIES_TOGEPI] = 0, + [SPECIES_TOGETIC] = 0, + [SPECIES_NATU] = 0, + [SPECIES_XATU] = 0, + [SPECIES_MAREEP] = 0, + [SPECIES_FLAAFFY] = 0, + [SPECIES_AMPHAROS] = 0, + [SPECIES_BELLOSSOM] = 0, + [SPECIES_MARILL] = 0, + [SPECIES_AZUMARILL] = 0, + [SPECIES_SUDOWOODO] = 0, + [SPECIES_POLITOED] = 0, + [SPECIES_HOPPIP] = 11, + [SPECIES_SKIPLOOM] = 12, + [SPECIES_JUMPLUFF] = 6, + [SPECIES_AIPOM] = 0, + [SPECIES_SUNKERN] = 0, + [SPECIES_SUNFLORA] = 0, + [SPECIES_YANMA] = 8, + [SPECIES_WOOPER] = 0, + [SPECIES_QUAGSIRE] = 0, + [SPECIES_ESPEON] = 0, + [SPECIES_UMBREON] = 0, + [SPECIES_MURKROW] = 0, + [SPECIES_SLOWKING] = 0, + [SPECIES_MISDREAVUS] = 8, + [SPECIES_UNOWN] = 5, + [SPECIES_WOBBUFFET] = 0, + [SPECIES_GIRAFARIG] = 0, + [SPECIES_PINECO] = 0, + [SPECIES_FORRETRESS] = 0, + [SPECIES_DUNSPARCE] = 0, + [SPECIES_GLIGAR] = 6, + [SPECIES_STEELIX] = 0, + [SPECIES_SNUBBULL] = 0, + [SPECIES_GRANBULL] = 0, + [SPECIES_QWILFISH] = 0, + [SPECIES_SCIZOR] = 0, + [SPECIES_SHUCKLE] = 0, + [SPECIES_HERACROSS] = 0, + [SPECIES_SNEASEL] = 0, + [SPECIES_TEDDIURSA] = 0, + [SPECIES_URSARING] = 0, + [SPECIES_SLUGMA] = 0, + [SPECIES_MAGCARGO] = 0, + [SPECIES_SWINUB] = 0, + [SPECIES_PILOSWINE] = 0, + [SPECIES_CORSOLA] = 0, + [SPECIES_REMORAID] = 0, + [SPECIES_OCTILLERY] = 0, + [SPECIES_DELIBIRD] = 0, + [SPECIES_MANTINE] = 0, + [SPECIES_SKARMORY] = 0, + [SPECIES_HOUNDOUR] = 0, + [SPECIES_HOUNDOOM] = 0, + [SPECIES_KINGDRA] = 0, + [SPECIES_PHANPY] = 0, + [SPECIES_DONPHAN] = 0, + [SPECIES_PORYGON2] = 0, + [SPECIES_STANTLER] = 0, + [SPECIES_SMEARGLE] = 0, + [SPECIES_TYROGUE] = 0, + [SPECIES_HITMONTOP] = 0, + [SPECIES_SMOOCHUM] = 0, + [SPECIES_ELEKID] = 0, + [SPECIES_MAGBY] = 0, + [SPECIES_MILTANK] = 0, + [SPECIES_BLISSEY] = 0, + [SPECIES_RAIKOU] = 0, + [SPECIES_ENTEI] = 0, + [SPECIES_SUICUNE] = 0, + [SPECIES_LARVITAR] = 0, + [SPECIES_PUPITAR] = 0, + [SPECIES_TYRANITAR] = 0, + [SPECIES_LUGIA] = 3, + [SPECIES_HO_OH] = 6, + [SPECIES_CELEBI] = 15, + [SPECIES_OLD_UNOWN_B] = 0, + [SPECIES_OLD_UNOWN_C] = 0, + [SPECIES_OLD_UNOWN_D] = 0, + [SPECIES_OLD_UNOWN_E] = 0, + [SPECIES_OLD_UNOWN_F] = 0, + [SPECIES_OLD_UNOWN_G] = 0, + [SPECIES_OLD_UNOWN_H] = 0, + [SPECIES_OLD_UNOWN_I] = 0, + [SPECIES_OLD_UNOWN_J] = 0, + [SPECIES_OLD_UNOWN_K] = 0, + [SPECIES_OLD_UNOWN_L] = 0, + [SPECIES_OLD_UNOWN_M] = 0, + [SPECIES_OLD_UNOWN_N] = 0, + [SPECIES_OLD_UNOWN_O] = 0, + [SPECIES_OLD_UNOWN_P] = 0, + [SPECIES_OLD_UNOWN_Q] = 0, + [SPECIES_OLD_UNOWN_R] = 0, + [SPECIES_OLD_UNOWN_S] = 0, + [SPECIES_OLD_UNOWN_T] = 0, + [SPECIES_OLD_UNOWN_U] = 0, + [SPECIES_OLD_UNOWN_V] = 0, + [SPECIES_OLD_UNOWN_W] = 0, + [SPECIES_OLD_UNOWN_X] = 0, + [SPECIES_OLD_UNOWN_Y] = 0, + [SPECIES_OLD_UNOWN_Z] = 0, + [SPECIES_TREECKO] = 0, + [SPECIES_GROVYLE] = 0, + [SPECIES_SCEPTILE] = 0, + [SPECIES_TORCHIC] = 0, + [SPECIES_COMBUSKEN] = 0, + [SPECIES_BLAZIKEN] = 0, + [SPECIES_MUDKIP] = 0, + [SPECIES_MARSHTOMP] = 0, + [SPECIES_SWAMPERT] = 0, + [SPECIES_POOCHYENA] = 0, + [SPECIES_MIGHTYENA] = 0, + [SPECIES_ZIGZAGOON] = 0, + [SPECIES_LINOONE] = 0, + [SPECIES_WURMPLE] = 0, + [SPECIES_SILCOON] = 0, + [SPECIES_BEAUTIFLY] = 8, + [SPECIES_CASCOON] = 0, + [SPECIES_DUSTOX] = 10, + [SPECIES_LOTAD] = 0, + [SPECIES_LOMBRE] = 0, + [SPECIES_LUDICOLO] = 0, + [SPECIES_SEEDOT] = 0, + [SPECIES_NUZLEAF] = 0, + [SPECIES_SHIFTRY] = 0, + [SPECIES_NINCADA] = 0, + [SPECIES_NINJASK] = 10, + [SPECIES_SHEDINJA] = 8, + [SPECIES_TAILLOW] = 0, + [SPECIES_SWELLOW] = 0, + [SPECIES_SHROOMISH] = 0, + [SPECIES_BRELOOM] = 0, + [SPECIES_SPINDA] = 0, + [SPECIES_WINGULL] = 16, + [SPECIES_PELIPPER] = 8, + [SPECIES_SURSKIT] = 0, + [SPECIES_MASQUERAIN] = 10, + [SPECIES_WAILMER] = 0, + [SPECIES_WAILORD] = 0, + [SPECIES_SKITTY] = 0, + [SPECIES_DELCATTY] = 0, + [SPECIES_KECLEON] = 0, + [SPECIES_BALTOY] = 4, + [SPECIES_CLAYDOL] = 4, + [SPECIES_NOSEPASS] = 0, + [SPECIES_TORKOAL] = 0, + [SPECIES_SABLEYE] = 0, + [SPECIES_BARBOACH] = 0, + [SPECIES_WHISCASH] = 0, + [SPECIES_LUVDISC] = 0, + [SPECIES_CORPHISH] = 0, + [SPECIES_CRAWDAUNT] = 0, + [SPECIES_FEEBAS] = 0, + [SPECIES_MILOTIC] = 0, + [SPECIES_CARVANHA] = 0, + [SPECIES_SHARPEDO] = 0, + [SPECIES_TRAPINCH] = 0, + [SPECIES_VIBRAVA] = 0, + [SPECIES_FLYGON] = 3, + [SPECIES_MAKUHITA] = 0, + [SPECIES_HARIYAMA] = 0, + [SPECIES_ELECTRIKE] = 0, + [SPECIES_MANECTRIC] = 0, + [SPECIES_NUMEL] = 0, + [SPECIES_CAMERUPT] = 0, + [SPECIES_SPHEAL] = 0, + [SPECIES_SEALEO] = 0, + [SPECIES_WALREIN] = 0, + [SPECIES_CACNEA] = 0, + [SPECIES_CACTURNE] = 0, + [SPECIES_SNORUNT] = 0, + [SPECIES_GLALIE] = 12, + [SPECIES_LUNATONE] = 13, + [SPECIES_SOLROCK] = 4, + [SPECIES_AZURILL] = 0, + [SPECIES_SPOINK] = 0, + [SPECIES_GRUMPIG] = 0, + [SPECIES_PLUSLE] = 0, + [SPECIES_MINUN] = 0, + [SPECIES_MAWILE] = 0, + [SPECIES_MEDITITE] = 0, + [SPECIES_MEDICHAM] = 0, + [SPECIES_SWABLU] = 12, + [SPECIES_ALTARIA] = 8, + [SPECIES_WYNAUT] = 0, + [SPECIES_DUSKULL] = 4, + [SPECIES_DUSCLOPS] = 0, + [SPECIES_ROSELIA] = 0, + [SPECIES_SLAKOTH] = 0, + [SPECIES_VIGOROTH] = 0, + [SPECIES_SLAKING] = 0, + [SPECIES_GULPIN] = 0, + [SPECIES_SWALOT] = 0, + [SPECIES_TROPIUS] = 0, + [SPECIES_WHISMUR] = 0, + [SPECIES_LOUDRED] = 0, + [SPECIES_EXPLOUD] = 0, + [SPECIES_CLAMPERL] = 0, + [SPECIES_HUNTAIL] = 0, + [SPECIES_GOREBYSS] = 0, + [SPECIES_ABSOL] = 0, + [SPECIES_SHUPPET] = 12, + [SPECIES_BANETTE] = 8, + [SPECIES_SEVIPER] = 0, + [SPECIES_ZANGOOSE] = 0, + [SPECIES_RELICANTH] = 0, + [SPECIES_ARON] = 0, + [SPECIES_LAIRON] = 0, + [SPECIES_AGGRON] = 0, + [SPECIES_CASTFORM] = 16, + [SPECIES_VOLBEAT] = 0, + [SPECIES_ILLUMISE] = 0, + [SPECIES_LILEEP] = 0, + [SPECIES_CRADILY] = 0, + [SPECIES_ANORITH] = 0, + [SPECIES_ARMALDO] = 0, + [SPECIES_RALTS] = 0, + [SPECIES_KIRLIA] = 0, + [SPECIES_GARDEVOIR] = 0, + [SPECIES_BAGON] = 0, + [SPECIES_SHELGON] = 0, + [SPECIES_SALAMENCE] = 0, + [SPECIES_BELDUM] = 8, + [SPECIES_METANG] = 0, + [SPECIES_METAGROSS] = 0, + [SPECIES_REGIROCK] = 0, + [SPECIES_REGICE] = 0, + [SPECIES_REGISTEEL] = 0, + [SPECIES_KYOGRE] = 0, + [SPECIES_GROUDON] = 0, + [SPECIES_RAYQUAZA] = 6, + [SPECIES_LATIAS] = 6, + [SPECIES_LATIOS] = 6, + [SPECIES_JIRACHI] = 12, + [SPECIES_DEOXYS] = 4, + [SPECIES_CHIMECHO] = 12, +}; + +#include "../data/trainer_parties.h" + +#if ENGLISH +#include "../data/text/trainer_class_names_en.h" +#include "../data/trainers_en.h" +#include "../data/text/species_names_en.h" +#include "../data/text/move_names_en.h" +#elif GERMAN +#include "../data/text/trainer_class_names_de.h" +#include "../data/trainers_de.h" +#include "../data/text/species_names_de.h" +#include "../data/text/move_names_de.h" +#endif + +const u32 gUnknown_81F9528 = 0x101; diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 2bbae20dc..73f9223e5 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -75,7 +75,7 @@ extern void sub_802BBD4(); extern struct SpriteTemplate gUnknown_02024E8C; extern const u8 Str_821F7B8[]; extern u8 gUnknown_02023A14_50; -extern const u16 gUnknown_08D004E0[]; +extern const u16 gBattleTextboxPalette[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; extern const u8 Str_821F7EA[]; extern const u8 gUnknown_Debug_821F7F3[]; @@ -269,10 +269,10 @@ void InitBattle(void) Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); sub_800D6D4(); - sub_800DAB8(); + LoadBattleTextboxAndBackground(); ResetSpriteData(); ResetTasks(); - sub_800E23C(); + LoadBattleEntryBackground(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; SetVBlankCallback(sub_800FCFC); @@ -788,16 +788,14 @@ void sub_800F298(void) ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); gBattleCommunication[0]++; - goto step_2; - } - break; + // fallthrough case 2: - step_2: - if (IsLinkTaskFinished()) - { - SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); - gBattleCommunication[0]++; - } + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); + gBattleCommunication[0]++; + } + } break; case 3: if ((GetBlockReceivedStatus() & 0xF) == 0xF) @@ -1069,7 +1067,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) { case 0: { - struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; + const struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) nameHash += gSpeciesNames[partyData[i].species][j]; @@ -1080,7 +1078,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) } case 1: { - struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; + const struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) nameHash += gSpeciesNames[partyData[i].species][j]; @@ -1097,7 +1095,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) } case 2: { - struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; + const struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) nameHash += gSpeciesNames[partyData[i].species][j]; @@ -1110,7 +1108,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) } case 3: { - struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; + const struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) nameHash += gSpeciesNames[partyData[i].species][j]; @@ -1309,11 +1307,11 @@ void c2_8011A1C(void) Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); sub_800D6D4(); - LoadCompressedPalette(gUnknown_08D004E0, 0, 64); - sub_800D74C(); + LoadCompressedPalette(gBattleTextboxPalette, 0, 64); + ApplyPlayerChosenFrameToBattleMenu(); ResetSpriteData(); ResetTasks(); - sub_800E23C(); + LoadBattleEntryBackground(); REG_WINOUT = 0x37; FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; @@ -2833,7 +2831,7 @@ void debug_sub_8012688(void) gBattle_BG3_Y = 0; gBattleTerrain = 9; sub_800D6D4(); - sub_800DAB8(); + LoadBattleTextboxAndBackground(); ResetSpriteData(); ResetTasks(); FreeAllSpritePalettes(); diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c index 85c1d4aed..564d8b518 100644 --- a/src/battle/battle_7.c +++ b/src/battle/battle_7.c @@ -20,6 +20,7 @@ #include "text.h" #include "gba/m4a_internal.h" #include "ewram.h" +#include "graphics.h" extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBank; @@ -49,19 +50,47 @@ extern const u8 *const gBattleAnims_Special[]; extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const u8 gSubstituteDollTilemap[]; -extern const u8 gSubstituteDollGfx[]; -extern const u8 gSubstituteDollPal[]; extern const struct CompressedSpriteSheet gUnknown_081FAF24; extern const struct SpriteTemplate gSpriteTemplate_81FAF34; -extern const struct CompressedSpriteSheet gUnknown_0820A47C; -extern const struct CompressedSpriteSheet gUnknown_0820A484; -extern const struct CompressedSpriteSheet gUnknown_0820A48C[]; -extern const struct CompressedSpriteSheet gUnknown_0820A49C[]; -extern const struct CompressedSpriteSheet gUnknown_0820A4AC; -extern const struct CompressedSpriteSheet gUnknown_0820A4B4[]; -extern const struct SpritePalette gUnknown_0820A4D4[]; -extern const u8 gUnknown_08D09C48[]; +extern const u8 gSubstituteDollTilemap[]; // graphics.s +extern const u8 gSubstituteDollGfx[]; // graphics.s +extern const u8 gSubstituteDollPal[]; // graphics.s +extern const u8 gUnknown_08D09C48[]; // graphics.s + +const struct CompressedSpriteSheet gUnknown_0820A47C = +{ gBattleWindowLargeGfx, 4096, 0xd6ff }; + +const struct CompressedSpriteSheet gUnknown_0820A484 = +{ gBattleWindowSmallGfx, 4096, 0xd701 }; + +const struct CompressedSpriteSheet gUnknown_0820A48C[] = +{ + { gBattleWindowSmall2Gfx, 2048, 0xd6ff }, + { gBattleWindowSmall2Gfx, 2048, 0xd700 }, +}; + +const struct CompressedSpriteSheet gUnknown_0820A49C[] = +{ + { gBattleWindowSmall3Gfx, 2048, 0xd701 }, + { gBattleWindowSmall3Gfx, 2048, 0xd702 }, +}; + +const struct CompressedSpriteSheet gUnknown_0820A4AC = +{ gBattleWindowLarge2Gfx, 4096, 0xd70b }; + +const struct CompressedSpriteSheet gUnknown_0820A4B4[] = +{ + { gBlankGfxCompressed, 256, 0xd704 }, + { gBlankGfxCompressed, 288, 0xd705 }, + { gBlankGfxCompressed, 256, 0xd706 }, + { gBlankGfxCompressed, 288, 0xd707 }, +}; + +const struct SpritePalette gUnknown_0820A4D4[] = +{ + { gUnknown_08D1212C, 0xD6FF }, + { gUnknown_08D1214C, 0xD704 }, +}; extern void c3_0802FDF4(u8); extern void sub_80440EC(); diff --git a/src/battle/battle_bg.c b/src/battle/battle_bg.c new file mode 100644 index 000000000..7474af74b --- /dev/null +++ b/src/battle/battle_bg.c @@ -0,0 +1,863 @@ +#include "global.h" +#include "battle.h" +#include "constants/songs.h" +#include "decompress.h" +#include "ewram.h" +#include "graphics.h" +#include "link.h" +#include "main.h" +#include "palette.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "trainer.h" +#include "trig.h" +#include "sound.h" + + +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; + +extern struct Window gUnknown_03004210; + +extern u8 BattleText_Win[]; +extern u8 BattleText_Loss[]; +extern u8 BattleText_Tie[]; + +extern void sub_8032A38(void); + +#define GetCurrentMapBattleScene sav1_map_get_battletype +//extern u8 GetCurrentMapBattleScene(void); + +extern const u8 gGameVersion; +extern u16 gBattleTypeFlags; +extern struct Trainer gTrainers[]; +extern u16 gTrainerBattleOpponent; + +extern u8 gBattleTerrain; + +extern u16 gBattleTerrainPalette_Groudon[]; +extern u16 gBattleTerrainPalette_Kyogre[]; +extern u16 gBattleTerrainPalette_BuildingLeader[]; +extern u16 gBattleTerrainPalette_StadiumSteven[]; +extern u16 gBattleTerrainPalette_BuildingGym[]; +extern u16 gBattleTerrainPalette_StadiumMagma[]; +extern u16 gBattleTerrainPalette_StadiumAqua[]; +extern u16 gBattleTerrainPalette_StadiumSidney[]; +extern u16 gBattleTerrainPalette_StadiumPhoebe[]; +extern u16 gBattleTerrainPalette_StadiumGlacia[]; +extern u16 gBattleTerrainPalette_StadiumDrake[]; +extern u16 gBattleTerrainPalette_BattleTower[]; + +extern u8 gVersusFrameGfx[]; +extern u16 gVersusFrameTilemap[]; +extern u16 gVersusFramePal[]; + +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; + +extern u8 sav1_map_get_battletype(void); + +struct LinkResultWindow { + struct Window *window; + u16 offset; + u8 left; + u8 top; + u8 *dest; +}; + +#define gLinkResultWindows gUnknown_081F9680 +extern const struct LinkResultWindow gLinkResultWindows[]; + +extern struct SpriteTemplate gSpriteTemplate_81F96D0; + +const struct OamData gOamData_81F952C = { + .affineMode = ST_OAM_AFFINE_DOUBLE, + .size = 3 +}; + +const struct OamData gOamData_81F9534 = { + .affineMode = ST_OAM_AFFINE_DOUBLE, + .size = 3, + .tileNum = 64 +}; + +const union AffineAnimCmd gSpriteAffineAnim_81F953C[] = { + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_81F954C[] = { + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), + AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_81F956C[] = { + gSpriteAffineAnim_81F953C, + gSpriteAffineAnim_81F954C +}; + +const struct SpriteTemplate gSpriteTemplate_81F9574 = { + .tileTag = 10000, + .paletteTag = 10000, + .oam = &gOamData_81F952C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_81F956C, + .callback = nullsub_36 +}; + +const struct SpriteTemplate gSpriteTemplate_81F958C = { + .tileTag = 10000, + .paletteTag = 10000, + .oam = &gOamData_81F9534, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_81F956C, + .callback = nullsub_36 +}; + +extern const u8 gUnknown_08E5DC2C[]; + +const struct CompressedSpriteSheet gUnknown_081F95A4[] = { + {gUnknown_08E5DC2C, 4096, 0x2710}, +}; + +struct BattleBackground +{ + const void *tileset; + const void *tilemap; + const void *entryTileset; + const void *entryTilemap; + const void *palette; +}; + +const struct BattleBackground gBattleTerrainTable[] = { +{ + .tileset = gBattleTerrainTiles_TallGrass, + .tilemap = gBattleTerrainTilemap_TallGrass, + .entryTileset = gBattleTerrainAnimTiles_TallGrass, + .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, + .palette = gBattleTerrainPalette_TallGrass +}, +{ + .tileset = gBattleTerrainTiles_LongGrass, + .tilemap = gBattleTerrainTilemap_LongGrass, + .entryTileset = gBattleTerrainAnimTiles_LongGrass, + .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, + .palette = gBattleTerrainPalette_LongGrass +}, +{ + .tileset = gBattleTerrainTiles_Sand, + .tilemap = gBattleTerrainTilemap_Sand, + .entryTileset = gBattleTerrainAnimTiles_Sand, + .entryTilemap = gBattleTerrainAnimTilemap_Sand, + .palette = gBattleTerrainPalette_Sand +}, +{ + .tileset = gBattleTerrainTiles_Underwater, + .tilemap = gBattleTerrainTilemap_Underwater, + .entryTileset = gBattleTerrainAnimTiles_Underwater, + .entryTilemap = gBattleTerrainAnimTilemap_Underwater, + .palette = gBattleTerrainPalette_Underwater +}, +{ + .tileset = gBattleTerrainTiles_Water, + .tilemap = gBattleTerrainTilemap_Water, + .entryTileset = gBattleTerrainAnimTiles_Water, + .entryTilemap = gBattleTerrainAnimTilemap_Water, + .palette = gBattleTerrainPalette_Water +}, +{ + .tileset = gBattleTerrainTiles_PondWater, + .tilemap = gBattleTerrainTilemap_PondWater, + .entryTileset = gBattleTerrainAnimTiles_PondWater, + .entryTilemap = gBattleTerrainAnimTilemap_PondWater, + .palette = gBattleTerrainPalette_PondWater +}, +{ + .tileset = gBattleTerrainTiles_Rock, + .tilemap = gBattleTerrainTilemap_Rock, + .entryTileset = gBattleTerrainAnimTiles_Rock, + .entryTilemap = gBattleTerrainAnimTilemap_Rock, + .palette = gBattleTerrainPalette_Rock +}, +{ + .tileset = gBattleTerrainTiles_Cave, + .tilemap = gBattleTerrainTilemap_Cave, + .entryTileset = gBattleTerrainAnimTiles_Cave, + .entryTilemap = gBattleTerrainAnimTilemap_Cave, + .palette = gBattleTerrainPalette_Cave +}, +{ + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Building +}, +{ + .tileset = gBattleTerrainTiles_Building, + .tilemap = gBattleTerrainTilemap_Building, + .entryTileset = gBattleTerrainAnimTiles_Building, + .entryTilemap = gBattleTerrainAnimTilemap_Building, + .palette = gBattleTerrainPalette_Plain + } +}; + +static void sub_800D6C4(void); + +void unref_sub_800D684(void) +{ + u8 spriteId; + ResetSpriteData(); + spriteId = CreateSprite(&gSpriteTemplate_81F96D0, 0, 0, 0); + gSprites[spriteId].invisible = TRUE; + SetMainCallback2(sub_800D6C4); +} + +static void sub_800D6C4(void) +{ + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_800D6D4(void) +{ + u16 ime = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = ime; + REG_DISPSTAT = DISPSTAT_VBLANK_INTR; + REG_BG0CNT = 0x9800; + REG_BG1CNT = 0x9c04; + REG_BG2CNT = 0x5e05; + REG_BG3CNT = 0x5a0b; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + REG_DISPCNT = 0xbf40; +} + +void ApplyPlayerChosenFrameToBattleMenu(void) +{ + TextWindow_SetBaseTileNum(0x12); + TextWindow_LoadStdFrameGraphicsOverridePal(&gUnknown_03004210, 1); + TextWindow_SetBaseTileNum(0x22); + TextWindow_LoadStdFrameGraphicsOverridePal(&gUnknown_03004210, 1); + gPlttBufferUnfaded[92] = 0x7fe0; + gPlttBufferUnfaded[93] = 0x2529; + gPlttBufferUnfaded[94] = 0x7fff; + gPlttBufferUnfaded[95] = 0x675a; + CpuSet(&gPlttBufferUnfaded[92], &gPlttBufferFaded[92], 4); + sub_8032A38(); +} + +void DrawMainBattleBackground(void) +{ + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER /*| BATTLE_TYPE_x2000000*/)) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + } + else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) + { + if (gGameVersion == VERSION_RUBY) + { + LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60); + } + else + { + LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60); + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + u8 trainerClass = gTrainers[gTrainerBattleOpponent].trainerClass; + if (trainerClass == TRAINER_CLASS_LEADER) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60); + return; + } + else if (trainerClass == TRAINER_CLASS_CHAMPION) + { + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumSteven, 0x20, 0x60); + return; + } + } + + switch (GetCurrentMapBattleScene()) + { + case MAP_BATTLE_SCENE_NORMAL: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_GYM: + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_MAGMA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_AQUA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_SIDNEY: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_PHOEBE: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_GLACIA: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_DRAKE: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60); + break; + case MAP_BATTLE_SCENE_BATTLE_TOWER: + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + } +} + +void LoadBattleTextboxAndBackground(void) +{ + LZDecompressVram(gBattleTextboxTiles, (void*)(BG_VRAM)); + CpuSet(gBattleTextboxTilemap, (void *)(VRAM + 0xC000), 0x800); + LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40); + ApplyPlayerChosenFrameToBattleMenu(); + DrawMainBattleBackground(); + + #if DEBUG + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + debug_sub_8008218((void*)(VRAM + 0x600), 0, (void*)(VRAM + 0xC000), 1); + debug_sub_8008264(257, 3, 1, 3, 1); + debug_sub_8008264(257, 3, 21, 3, 1); + debug_sub_8008264(257, 3, 41, 3, 1); + } + #endif +} + +static void sub_800DAF8(u8 taskId, u8 windowId, u8 *dest) +{ + int i; + u16 r4 = 0; + u16 src[6]; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { + if (gTasks[taskId].data[5]) { + switch (windowId) { + case 0: + r4 = gTasks[taskId].data[3] & 0x3f; + break; + case 1: + r4 = (gTasks[taskId].data[4] & 0xfc0) >> 6; + break; + case 2: + r4 = (gTasks[taskId].data[3] & 0xfc0) >> 6; + break; + case 3: + r4 = gTasks[taskId].data[4] & 0x3f; + break; + } + } else { + switch (windowId) { + case 0: + r4 = gTasks[taskId].data[3] & 0x3f; + break; + case 1: + r4 = gTasks[taskId].data[4] & 0x3f; + break; + case 2: + r4 = (gTasks[taskId].data[3] & 0xfc0) >> 6; + break; + case 3: + r4 = (gTasks[taskId].data[4] & 0xfc0) >> 6; + break; + } + } + for (i = 0; i < 3; i++) { + src[i] = ((r4 & (3 << (i * 2))) >> (i * 2)) + 0x6001; + } + CpuSet(src, dest, 3); + } else { + if (windowId == gBattleStruct->linkPlayerIndex) { + r4 = gTasks[taskId].data[3]; + } else { + r4 = gTasks[taskId].data[4]; + } + for (i = 0; i < 6; i++) { + src[i] = ((r4 & (3 << (i * 2))) >> (i * 2)) + 0x6001; + } + CpuSet(src, dest, 6); + } +} + + +#if ENGLISH +#define LEFT_MESSAGE_X 6 +#define RIGHT_MESSAGE_X 21 +#define TILE_OFFSET_LOSS 168 +#elif GERMAN +#define LEFT_MESSAGE_X 5 +#define RIGHT_MESSAGE_X 20 +#define TILE_OFFSET_LOSS 172 +#endif +#define TILE_OFFSET_WIN 160 +#define CENTER_MESSAGE_X 13 +#define MESSAGE_Y 2 + +#define PRINT_MESSAGE(text, tileDataStartOffset, x) \ +{ \ + Text_InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \ + Text_PrintWindow8002F44(&gUnknown_03004210); \ +} + +#define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X) +#define PRINT_MESSAGE_RIGHT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, RIGHT_MESSAGE_X) + +static void PrintLinkBattleWinLossTie(void) +{ + + if (gBattleOutcome == 3) + { + PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X); + return; + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + // Double battle? + + if (gBattleOutcome == 1) + { + + // lp_field_18 = player position? + switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) + { + case 0: + case 2: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 1: + case 3: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN) + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS) + return; + } + } + else + { + + switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18) + { + case 1: + case 3: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 0: + case 2: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + } + } + + return; + } + + + if (gBattleOutcome == 1) + { + if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } + else + { + if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } +} + + +void sub_800DE30(u8 taskId) +{ + u8 palette; + int i; + + switch (gTasks[taskId].data[0]) { + + case 0: + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { + for (i = 0; i < 4; i++) { + u8 windowId = (gLinkPlayers[i].lp_field_18 & 3); + Text_InitWindow8002E4C( + gLinkResultWindows[windowId].window, + gLinkPlayers[i].name, + gLinkResultWindows[windowId].offset, + gLinkResultWindows[windowId].left, + gLinkResultWindows[windowId].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId].window); + sub_800DAF8(taskId, windowId, gLinkResultWindows[windowId].dest); + } + } else { + u8 windowId = 4; + + u8 playerId = gBattleStruct->linkPlayerIndex; + u8 opponentId = gBattleStruct->linkPlayerIndex ^ 1; + if (gLinkPlayers[playerId].lp_field_18) { + opponentId = gBattleStruct->linkPlayerIndex; + playerId = gBattleStruct->linkPlayerIndex ^ 1; + } + + Text_InitWindow8002E4C( + gLinkResultWindows[windowId].window, + gLinkPlayers[playerId].name, + gLinkResultWindows[windowId].offset, + gLinkResultWindows[windowId].left, + gLinkResultWindows[windowId].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId].window); + sub_800DAF8(taskId, playerId, gLinkResultWindows[windowId].dest); + + Text_InitWindow8002E4C( + gLinkResultWindows[windowId + 1].window, + gLinkPlayers[opponentId].name, + gLinkResultWindows[windowId + 1].offset, + gLinkResultWindows[windowId + 1].left, + gLinkResultWindows[windowId + 1].top, + 1); + Text_PrintWindow8002F44(gLinkResultWindows[windowId + 1].window); + sub_800DAF8(taskId, opponentId, gLinkResultWindows[windowId + 1].dest); + } + gTasks[taskId].data[0]++; + break; + + case 1: + palette = AllocSpritePalette(10000); + gPlttBufferUnfaded[palette * 16 + 0x10f] = gPlttBufferFaded[palette * 16 + 0x10f] = 0x7fff; + gBattleStruct->unk1608A = CreateSprite(&gSpriteTemplate_81F9574, 108, 80, 0); + gBattleStruct->unk1608B = CreateSprite(&gSpriteTemplate_81F958C, 132, 80, 0); + gSprites[gBattleStruct->unk1608A].invisible = TRUE; + gSprites[gBattleStruct->unk1608B].invisible = TRUE; + gTasks[taskId].data[0]++; + break; + + case 2: + if (gTasks[taskId].data[5]) { + gBattle_BG1_X = (-20) - (Sin2(gTasks[taskId].data[1]) / 32); + gBattle_BG2_X = (-140) - (Sin2(gTasks[taskId].data[2]) / 32); + gBattle_BG1_Y = -36; + gBattle_BG2_Y = -36; + } else { + gBattle_BG1_X = (-20) - (Sin2(gTasks[taskId].data[1]) / 32); + gBattle_BG1_Y = (-164) + (Cos2(gTasks[taskId].data[1]) / 32); + gBattle_BG2_X = (-140) - (Sin2(gTasks[taskId].data[2]) / 32); + gBattle_BG2_Y = (-164) + (Cos2(gTasks[taskId].data[2]) / 32); + } + if (gTasks[taskId].data[2]) { + gTasks[taskId].data[2] -= 2; + gTasks[taskId].data[1] += 2; + } else { + if (gTasks[taskId].data[5]) { + PrintLinkBattleWinLossTie(); + } + PlaySE(SE_W231); + DestroyTask(taskId); + gSprites[gBattleStruct->unk1608A].invisible = FALSE; + gSprites[gBattleStruct->unk1608B].invisible = FALSE; + gSprites[gBattleStruct->unk1608B].oam.tileNum += 0x40; + gSprites[gBattleStruct->unk1608A].data[0] = 0; + gSprites[gBattleStruct->unk1608B].data[0] = 1; + gSprites[gBattleStruct->unk1608A].data[1] = gSprites[gBattleStruct->unk1608A].pos1.x; + gSprites[gBattleStruct->unk1608B].data[1] = gSprites[gBattleStruct->unk1608B].pos1.x; + gSprites[gBattleStruct->unk1608A].data[2] = 0; + gSprites[gBattleStruct->unk1608B].data[2] = 0; + } + break; + } +} + +void LoadBattleEntryBackground(void) { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) { + LZDecompressVram(gVersusFrameGfx, (void *)0x6004000); + LZDecompressVram(gVersusFrameTilemap, (void *)0x600e000); + LZDecompressVram(gVersusFrameTilemap, (void *)0x600f000); + LZDecompressVram(gUnknown_08E5DC2C, (void *)0x6010000); + LoadCompressedPalette(gVersusFramePal, 0x60, 0x20); + REG_BG1CNT = 0x5c04; + REG_WININ = 0x36; + REG_WINOUT = 0x36; + gBattle_BG1_Y = 0xff5c; + gBattle_BG2_Y = 0xff5c; + LoadCompressedObjectPic(gUnknown_081F95A4); + return; + } else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == VERSION_RUBY) { + LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void *)0x600e000); + return; + } else { + LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void *)0x600e000); + return; + } + } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); + return; + } + } + if (sav1_map_get_battletype() == 0) { + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void *)0x6004000); + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void *)0x600e000); + return; + } + LZDecompressVram(gBattleTerrainAnimTiles_Building, (void *)0x6004000); + LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void *)0x600e000); +} + +int LoadChosenBattleElement(u8 type) { + int ret = 0; + switch (type) { + case 0: + LZDecompressVram(&gBattleTextboxTiles, (void *)0x6000000); + break; + case 1: + CpuCopy16(gBattleTextboxTilemap, (void *)0x600c000, 0x1000); + break; + case 2: + LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40); + break; + case 3: // tiles + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == VERSION_RUBY) { + LZDecompressVram(gBattleTerrainTiles_Cave, (void *)0x6008000); + break; + } else { + LZDecompressVram(gBattleTerrainTiles_Water, (void *)0x6008000); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void *)0x6008000); + break; + case 2: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 3: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 4: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 5: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 6: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 7: + LZDecompressVram(gBattleTerrainTiles_Stadium, (void *)0x6008000); + break; + case 1: + case 8: + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } + break; + } + } else { + LZDecompressVram(gBattleTerrainTiles_Building, (void *)0x6008000); + break; + } + case 4: // tilemap + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == 2) { + LZDecompressVram(gBattleTerrainTilemap_Cave, (void *)0x600d000); + break; + } else { + LZDecompressVram(gBattleTerrainTilemap_Water, (void *)0x600d000); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void *)0x600d000); + break; + case 2: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 3: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 4: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 5: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 6: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 7: + LZDecompressVram(gBattleTerrainTilemap_Stadium, (void *)0x600d000); + break; + case 1: + case 8: + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } + break; + } + } else { + LZDecompressVram(gBattleTerrainTilemap_Building, (void *)0x600d000); + break; + } + case 5: // palette + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { + if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) { + if (gGameVersion == 2) { + LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60); + break; + } else { + LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60); + break; + } + } else { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { + if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x19) { + LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60); + break; + } else if (gTrainers[gTrainerBattleOpponent].trainerClass == 0x20) { + LoadCompressedPalette(gBattleTerrainPalette_StadiumSteven, 0x20, 0x60); + break; + } + } + switch (sav1_map_get_battletype()) { + case 0: + LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + break; + case 1: + LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60); + break; + case 2: + LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60); + break; + case 3: + LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60); + break; + case 4: + LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60); + break; + case 5: + LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60); + break; + case 6: + LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60); + break; + case 7: + LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60); + break; + case 8: + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + break; + } + } else { + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + break; + } + case 6: + ApplyPlayerChosenFrameToBattleMenu(); + break; + default: + ret = 1; + } + return ret; +} diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c index 9be026d53..4022f07ce 100644 --- a/src/battle/battle_interface.c +++ b/src/battle/battle_interface.c @@ -14,6 +14,7 @@ #include "task.h" #include "text.h" #include "ewram.h" +#include "graphics.h" struct UnknownStruct5 { @@ -29,6 +30,398 @@ struct UnknownStruct7 u8 filler0[0x180]; }; +static void sub_8043CEC(struct Sprite *sprite); +static void sub_8045030(struct Sprite *sprite); +static void sub_804507C(struct Sprite *sprite); + +const struct OamData gOamData_820A4E4 = +{ + .shape = 1, + .size = 3, + .priority = 1, +}; + +const struct SpriteTemplate gSpriteTemplates_820A4EC[] = +{ + { + .tileTag = 55039, + .paletteTag = 55039, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55040, + .paletteTag = 55039, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +const struct SpriteTemplate gSpriteTemplates_820A51C[] = +{ + { + .tileTag = 55041, + .paletteTag = 55039, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55042, + .paletteTag = 55039, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +const struct SpriteTemplate gSpriteTemplate_820A54C = +{ + .tileTag = 55051, + .paletteTag = 55039, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +const struct OamData gOamData_820A564 = +{ + .shape = 1, + .size = 1, + .priority = 1, +}; + +const struct SpriteTemplate gSpriteTemplates_820A56C[] = +{ + { + .tileTag = 55044, + .paletteTag = 55044, + .oam = &gOamData_820A564, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8043CEC, + }, + { + .tileTag = 55045, + .paletteTag = 55044, + .oam = &gOamData_820A564, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8043CEC, + }, + { + .tileTag = 55046, + .paletteTag = 55044, + .oam = &gOamData_820A564, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8043CEC, + }, + { + .tileTag = 55047, + .paletteTag = 55044, + .oam = &gOamData_820A564, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8043CEC, + }, +}; + +const struct Subsprite gSubspriteTable_820A5CC[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 3 }, // size := 64x32 + { .x = 48, .y = 0, .shape = ST_OAM_SQUARE, .priority = 1, .tileOffset = 32, .size = 2 }, // size := 32x32 + { .x = -16, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 48, .size = 1 }, // size := 32x8 + { .x = 16, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 52, .size = 1 }, // size := 32x8 + { .x = 48, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 56, .size = 1 }, // size := 32x8 +}; + +const struct Subsprite gSubspriteTable_820A5F4[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 64, .size = 3 }, // size := 64x32 + { .x = 48, .y = 0, .shape = ST_OAM_SQUARE, .priority = 1, .tileOffset = 96, .size = 2 }, // size := 32x32 + { .x = -16, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset =112, .size = 1 }, // size := 32x8 + { .x = 16, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset =116, .size = 1 }, // size := 32x8 + { .x = 48, .y = 32, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset =120, .size = 1 }, // size := 32x8 +}; + +const struct Subsprite gSubspriteTable_820A61C[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 3 }, // size := 64x32 + { .x = 48, .y = 0, .shape = ST_OAM_SQUARE, .priority = 1, .tileOffset = 32, .size = 2 }, // size := 32x32 +}; + +const struct Subsprite gSubspriteTable_820A62C[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 3 }, // size := 64x32 + { .x = 48, .y = 0, .shape = ST_OAM_SQUARE, .priority = 1, .tileOffset = 32, .size = 2 }, // size := 32x32 +}; + +const struct Subsprite gSubspriteTable_820A63C[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 1 }, // size := 32x8 + { .x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 4, .size = 1 }, // size := 32x8 +}; + +const struct Subsprite gSubspriteTable_820A64C[] = +{ + { .x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 1 }, // size := 32x8 + { .x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 4, .size = 1 }, // size := 32x8 + { .x = -32, .y = 0, .shape = ST_OAM_SQUARE, .priority = 1, .tileOffset = 8, .size = 0 }, // size := 8x8 +}; + +const struct SubspriteTable gSubspriteTables_unreferenced[] = +{ + { ARRAY_COUNT(gSubspriteTable_820A5CC), gSubspriteTable_820A5CC }, + { ARRAY_COUNT(gSubspriteTable_820A61C), gSubspriteTable_820A61C }, + { ARRAY_COUNT(gSubspriteTable_820A5F4), gSubspriteTable_820A5F4 }, + { ARRAY_COUNT(gSubspriteTable_820A62C), gSubspriteTable_820A62C }, +}; + +const struct SubspriteTable gSubspriteTables_820A684[] = +{ + { ARRAY_COUNT(gSubspriteTable_820A63C), gSubspriteTable_820A63C }, + { ARRAY_COUNT(gSubspriteTable_820A64C), gSubspriteTable_820A64C }, +}; + +const struct Subsprite gSubspriteTable_820A694[] = +{ + { .x = -96, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 1 }, // size := 32x8 + { .x = -64, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 4, .size = 1 }, // size := 32x8 + { .x = -32, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 8, .size = 1 }, // size := 32x8 + { .x = 0, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 12, .size = 1 }, // size := 32x8 +}; + +const struct Subsprite gSubspriteTable_820A6B4[] = +{ + { .x = -96, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 0, .size = 1 }, // size := 32x8 + { .x = -64, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 4, .size = 1 }, // size := 32x8 + { .x = -32, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 8, .size = 1 }, // size := 32x8 + { .x = 0, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 8, .size = 1 }, // size := 32x8 + { .x = 32, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 8, .size = 1 }, // size := 32x8 + { .x = 64, .y = 0, .shape = ST_OAM_H_RECTANGLE, .priority = 1, .tileOffset = 12, .size = 1 }, // size := 32x8 +}; + +const struct SubspriteTable gSubspriteTables_820A6E4[] = +{ + { ARRAY_COUNT(gSubspriteTable_820A694), gSubspriteTable_820A694 }, +}; + +const struct SubspriteTable gSubspriteTables_820A6EC[] = +{ + { ARRAY_COUNT(gSubspriteTable_820A6B4), gSubspriteTable_820A6B4 }, +}; + +// unused dakuten/handakuten tiles +const u8 gUnusedDakuten[] = INCBIN_U8("graphics/unused/dakuten.4bpp"); + +const struct CompressedSpriteSheet gUnknown_0820A754[] = +{ + { gBattleGfx_BallStatusBar, 512, 0xd70c }, + { gBattleGfx_BallStatusBar, 512, 0xd70d }, +}; + +const struct SpritePalette gUnknown_0820A764[] = +{ + { gUnknown_08D1212C, 0xd710 }, + { gUnknown_08D1212C, 0xd711 }, +}; + +const struct SpritePalette gUnknown_0820A774[] = +{ + { gUnknown_08D1214C, 0xd712 }, + { gUnknown_08D1214C, 0xd713 }, +}; + +const struct CompressedSpriteSheet gUnknown_0820A784[] = +{ + { Tiles_D129AC, 0x80, 0xd714 }, + { Tiles_D129AC, 0x80, 0xd715 }, +}; + +const struct OamData gOamData_820A794 = +{ + .shape = 1, + .size = 3, + .priority = 1, +}; + +const struct OamData gOamData_820A79C = +{ + .shape = 0, + .size = 0, + .priority = 1, +}; + +const struct SpriteTemplate gSpriteTemplate_820A7A4 = +{ + .tileTag = 55052, + .paletteTag = 55056, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, +}; + +const struct SpriteTemplate gSpriteTemplate_820A7BC = +{ + .tileTag = 55053, + .paletteTag = 55057, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, +}; + +const struct SpriteTemplate gSpriteTemplate_820A7D4 = +{ + .tileTag = 55060, + .paletteTag = 55058, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, +}; + +const struct SpriteTemplate gSpriteTemplate_820A7EC = +{ + .tileTag = 55061, + .paletteTag = 55059, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, +}; + +u8 *const gUnknown_0820A804[2] = +{ + OBJ_VRAM0 + 32 * 74, + OBJ_VRAM0 + 32 * 75, +}; + +u8 *const gUnknown_0820A80C[2] = +{ + OBJ_VRAM0 + 32 * 41, + OBJ_VRAM0 + 32 * 42, +}; + +u8 *const gUnknown_0820A814[2] = +{ + OBJ_VRAM0 + 32 * 42, + OBJ_VRAM0 + 32 * 43, +}; + +const u8 gUnknown_0820A81C[] = __("{COLOR DARK_GREY}{HIGHLIGHT RED} "); + +u8 *const gUnknown_0820A83C[3] = +{ + OBJ_VRAM0 + 32 * 31, + OBJ_VRAM0 + 32 * 88, + OBJ_VRAM0 + 32 * 89, +}; + +u8 *const gUnknown_0820A848[3] = +{ + OBJ_VRAM0 + 32 * 22, + OBJ_VRAM0 + 32 * 23, + OBJ_VRAM0 + 32 * 48, +}; + +u8 *const gUnknown_0820A854[2] = +{ + OBJ_VRAM0 + 32 * 90, + OBJ_VRAM0 + 32 * 91, +}; + +u8 *const gUnknown_0820A85C[2] = +{ + OBJ_VRAM0 + 32 * 49, + OBJ_VRAM0 + 32 * 50, +}; + +const u8 gUnknown_0820A864[] = _("{COLOR DARK_GREY}{HIGHLIGHT RED} /"); + +u8 *const gUnknown_0820A87C[6] = +{ + OBJ_VRAM0 + 32 * 0, + OBJ_VRAM0 + 32 * 1, + OBJ_VRAM0 + 32 * 2, + OBJ_VRAM0 + 32 * 3, + OBJ_VRAM0 + 32 * 4, + OBJ_VRAM0 + 32 * 5, +}; + +u8 *const gUnknown_0820A894[2] = +{ + OBJ_VRAM0 + 32 * 6, + OBJ_VRAM0 + 32 * 7, +}; + +const u8 gUnknown_0820A89C[] = __("{COLOR DARK_GREY}{HIGHLIGHT TRANSPARENT} "); +const u8 gUnknown_0820A8B0[] = _("{HIGHLIGHT RED}"); + +u8 *const gUnknown_0820A8B4[10] = +{ + OBJ_VRAM0 + 32 * 2, + OBJ_VRAM0 + 32 * 3, + OBJ_VRAM0 + 32 * 4, + OBJ_VRAM0 + 32 * 5, + OBJ_VRAM0 + 32 * 6, + OBJ_VRAM0 + 32 * 7, + OBJ_VRAM0 + 32 * 64, + OBJ_VRAM0 + 32 * 65, + OBJ_VRAM0 + 32 * 66, + OBJ_VRAM0 + 32 * 67, +}; + +u8 *const gUnknown_0820A8DC[10] = +{ + OBJ_VRAM0 + 32 * 1, + OBJ_VRAM0 + 32 * 2, + OBJ_VRAM0 + 32 * 3, + OBJ_VRAM0 + 32 * 4, + OBJ_VRAM0 + 32 * 5, + OBJ_VRAM0 + 32 * 6, + OBJ_VRAM0 + 32 * 7, + OBJ_VRAM0 + 32 * 32, + OBJ_VRAM0 + 32 * 33, + OBJ_VRAM0 + 32 * 34, +}; + +u8 *const gUnknown_0820A904[10] = +{ + OBJ_VRAM0 + 32 * 2, + OBJ_VRAM0 + 32 * 3, + OBJ_VRAM0 + 32 * 4, + OBJ_VRAM0 + 32 * 5, + OBJ_VRAM0 + 32 * 6, + OBJ_VRAM0 + 32 * 7, + OBJ_VRAM0 + 32 * 32, + OBJ_VRAM0 + 32 * 33, + OBJ_VRAM0 + 32 * 34, + OBJ_VRAM0 + 32 * 35, +}; + extern u8 gDisplayedStringBattle[]; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; @@ -37,35 +430,6 @@ extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; -extern const struct SpriteTemplate gSpriteTemplate_820A4EC[]; -extern const struct SpriteTemplate gSpriteTemplate_820A51C[]; -extern const struct SpriteTemplate gSpriteTemplate_820A54C; -extern const struct SpriteTemplate gSpriteTemplate_820A56C[]; -extern const struct SubspriteTable gSubspriteTables_820A684[]; -extern const struct SubspriteTable gSubspriteTables_820A6E4[]; -extern const struct SubspriteTable gSubspriteTables_820A6EC[]; -extern const struct SpriteSheet gUnknown_0820A754[]; -extern const struct SpritePalette gUnknown_0820A764[]; -extern const struct SpritePalette gUnknown_0820A774[]; -extern const struct SpriteSheet gUnknown_0820A784[]; -extern const struct SpriteTemplate gSpriteTemplate_820A7A4[]; -extern const struct SpriteTemplate gSpriteTemplate_820A7D4[]; -extern void *const gUnknown_0820A804[]; -extern void *const gUnknown_0820A80C[]; -extern void *const gUnknown_0820A814[]; -extern void *const gUnknown_0820A83C[]; -extern void *const gUnknown_0820A848[]; -extern void *const gUnknown_0820A854[]; -extern void *const gUnknown_0820A85C[]; -extern void *const gUnknown_0820A87C[]; -extern void *const gUnknown_0820A894[]; -extern void *const gUnknown_0820A8B4[]; -extern void *const gUnknown_0820A8DC[]; -extern void *const gUnknown_0820A904[]; -extern const u8 gUnknown_0820A81C[]; -extern const u8 gUnknown_0820A864[]; -extern const u8 gUnknown_0820A89C[]; -extern const u8 gUnknown_0820A8B0[]; extern const u8 BattleText_SafariBalls[]; extern const u8 BattleText_SafariBallsLeft[]; extern const u8 BattleText_HighlightRed[]; @@ -421,8 +785,8 @@ u8 battle_make_oam_normal_battle(u8 a) { if (GetBankSide(a) == 0) { - spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[0], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[0], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplates_820A4EC[0], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplates_820A4EC[0], 240, 160, 1); gSprites[spriteId1].oam.shape = 0; gSprites[spriteId2].oam.shape = 0; @@ -430,8 +794,8 @@ u8 battle_make_oam_normal_battle(u8 a) } else { - spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[0], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[0], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplates_820A51C[0], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplates_820A51C[0], 240, 160, 1); gSprites[spriteId2].oam.tileNum += 32; sp0 = 2; @@ -447,8 +811,8 @@ u8 battle_make_oam_normal_battle(u8 a) { if (GetBankSide(a) == 0) { - spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplates_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplates_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); gSprites[spriteId1].oam.affineParam = spriteId2; gSprites[spriteId2].data[5] = spriteId1; @@ -459,8 +823,8 @@ u8 battle_make_oam_normal_battle(u8 a) //_08043ACC else { - spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplates_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplates_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); gSprites[spriteId1].oam.affineParam = spriteId2; gSprites[spriteId2].data[5] = spriteId1; @@ -472,7 +836,7 @@ u8 battle_make_oam_normal_battle(u8 a) } //_08043B50 - spriteId3 = CreateSpriteAtEnd(&gSpriteTemplate_820A56C[gBanksBySide[a]], 140, 60, 0); + spriteId3 = CreateSpriteAtEnd(&gSpriteTemplates_820A56C[gBanksBySide[a]], 140, 60, 0); sprite = &gSprites[spriteId3]; SetSubspriteTables(sprite, &gSubspriteTables_820A684[GetBankSide(a)]); sprite->subspriteMode = 2; @@ -509,7 +873,7 @@ static const void *sub_8043CDC(u8 a) return gUnknown_08D1216C[a]; } -void sub_8043CEC(struct Sprite *sprite) +static void sub_8043CEC(struct Sprite *sprite) { u8 r5 = sprite->data[5]; @@ -654,7 +1018,7 @@ void sub_8043F44(u8 a) /*static*/ void sub_8043FC0(u8 a, u8 b) { u8 str[30]; - void *const *r7; + u8 *const *r7; u8 *ptr; s32 i; s32 two; @@ -713,7 +1077,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) u8 str[0x14]; u8 *ptr; s32 foo; - void *const *r4; + u8 *const *r4; s32 i; // TODO: make this a local variable @@ -909,7 +1273,7 @@ _0804420C: .4byte 0x04000008\n\ { u8 str[0x14]; u8 *ptr; - void *const *r7; + u8 *const *r7; int r10; int r4; int i; @@ -942,7 +1306,7 @@ _0804420C: .4byte 0x04000008\n\ sub_80034D4(ewram0_9(0), str); for (i = 0; i < r10; i++) { - CpuCopy32((void *)(ewram0_9(1) + i * 0x40), r7[i] + gSprites[r4].oam.tileNum * 32, 0x20); + CpuCopy32((void *)(ewram0_9(1) + i * 0x40), r7[i] + gSprites[r4].oam.tileNum * 32, 32); } } @@ -2275,7 +2639,7 @@ static void sub_8044F70(u8 taskId) } } -void sub_8045030(struct Sprite *sprite) +static void sub_8045030(struct Sprite *sprite) { if (sprite->pos2.x != 0) sprite->pos2.x += sprite->data[0]; @@ -2291,7 +2655,7 @@ static void sub_8045048(struct Sprite *sprite) sprite->data[1] &= 0xF; } -void sub_804507C(struct Sprite *sprite) +static void sub_804507C(struct Sprite *sprite) { u8 r3; u16 r2; diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index ec4a26bc5..10ac4f78c 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -747,7 +747,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) u8 i; u8 sum; u32 count = numMons; - void *party; + const void *party; if (gTrainers[opponentId].partySize < count) count = gTrainers[opponentId].partySize; @@ -801,25 +801,25 @@ static u8 GetTrainerBattleTransition(void) u8 enemyLevel; u8 playerLevel; - if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) // link battle? + if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) return B_TRANSITION_STEVEN; trainer = gTrainers; - if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_ELITE_FOUR) { - if (gTrainerBattleOpponent == 261) + if (gTrainerBattleOpponent == OPPONENT_SIDNEY) return B_TRANSITION_SYDNEY; - if (gTrainerBattleOpponent == 262) + if (gTrainerBattleOpponent == OPPONENT_PHOEBE) return B_TRANSITION_PHOEBE; - if (gTrainerBattleOpponent == 263) + if (gTrainerBattleOpponent == OPPONENT_GLACIA) return B_TRANSITION_GLACIA; - if (gTrainerBattleOpponent == 264) + if (gTrainerBattleOpponent == OPPONENT_DRAKE) return B_TRANSITION_DRAKE; return B_TRANSITION_STEVEN; } - if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_CHAMPION) return B_TRANSITION_STEVEN; if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) @@ -1095,7 +1095,7 @@ void CB2_EndTrainerBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { @@ -1112,7 +1112,7 @@ void CB2_EndTrainerEyeRematchBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c index 0da29441e..85aa78ca0 100644 --- a/src/battle/reshow_battle_screen.c +++ b/src/battle/reshow_battle_screen.c @@ -29,7 +29,7 @@ extern u8 gBankSpriteIds[4]; extern u8 gBattleMonForms[4]; extern u8 gHealthboxIDs[4]; -bool8 sub_800E414(u8 a0); +bool8 LoadChosenBattleElement(u8 a0); bool8 sub_8031C30(u8 a0); void sub_8031EE8(void); void sub_80327CC(void); @@ -97,7 +97,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) } break; case 2: - if (!sub_800E414(gHelperState)) + if (!LoadChosenBattleElement(gHelperState)) { gHelperState++; gReshowState--; |