diff options
Diffstat (limited to 'src/battle')
-rw-r--r-- | src/battle/battle_2.c | 8 | ||||
-rw-r--r-- | src/battle/battle_setup.c | 36 | ||||
-rw-r--r-- | src/battle/pokeball.c | 2 |
3 files changed, 23 insertions, 23 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 79d60125e..11ddd6b71 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -6339,7 +6339,7 @@ void HandleEndTurn_BattleWon(void) { case TRAINER_CLASS_ELITE_FOUR: case TRAINER_CLASS_CHAMPION: - PlayBGM(BGM_KACHI5); + PlayBGM(MUS_KACHI5); break; case TRAINER_CLASS_TEAM_AQUA: case TRAINER_CLASS_TEAM_MAGMA: @@ -6347,13 +6347,13 @@ void HandleEndTurn_BattleWon(void) case TRAINER_CLASS_AQUA_LEADER: case TRAINER_CLASS_MAGMA_ADMIN: case TRAINER_CLASS_MAGMA_LEADER: - PlayBGM(BGM_KACHI4); + PlayBGM(MUS_KACHI4); break; case TRAINER_CLASS_LEADER: - PlayBGM(BGM_KACHI3); + PlayBGM(MUS_KACHI3); break; default: - PlayBGM(BGM_KACHI1); + PlayBGM(MUS_KACHI1); break; } } diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index f53959cc2..8c5f68902 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -587,7 +587,7 @@ void ScrSpecial_StartRayquazaBattle(void) ScriptContext2_Enable(); gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY; - CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34); + CreateBattleStartTask(B_TRANSITION_BLUR, MUS_BATTLE34); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); } @@ -598,9 +598,9 @@ void ScrSpecial_StartGroudonKyogreBattle(void) gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; if (gGameVersion == VERSION_RUBY) - CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON + CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_BATTLE34); // GROUDON else - CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE + CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_BATTLE34); // KYOGRE IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); } @@ -610,7 +610,7 @@ void ScrSpecial_StartRegiBattle(void) ScriptContext2_Enable(); gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI; - CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36); + CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, MUS_BATTLE36); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); } @@ -1172,46 +1172,46 @@ void PlayTrainerEncounterMusic(void) switch (sub_803FC58(gTrainerBattleOpponent)) { case TRAINER_ENCOUNTER_MUSIC_MALE: - music = BGM_BOYEYE; + music = MUS_BOYEYE; break; case TRAINER_ENCOUNTER_MUSIC_FEMALE: - music = BGM_GIRLEYE; + music = MUS_GIRLEYE; break; case TRAINER_ENCOUNTER_MUSIC_GIRL: - music = BGM_SYOUJOEYE; + music = MUS_SYOUJOEYE; break; case TRAINER_ENCOUNTER_MUSIC_INTENSE: - music = BGM_HAGESHII; + music = MUS_HAGESHII; break; case TRAINER_ENCOUNTER_MUSIC_COOL: - music = BGM_KAKKOII; + music = MUS_KAKKOII; break; case TRAINER_ENCOUNTER_MUSIC_AQUA: - music = BGM_AQA_0; + music = MUS_AQA_0; break; case TRAINER_ENCOUNTER_MUSIC_MAGMA: - music = BGM_MGM0; + music = MUS_MGM0; break; case TRAINER_ENCOUNTER_MUSIC_SWIMMER: - music = BGM_SWIMEYE; + music = MUS_SWIMEYE; break; case TRAINER_ENCOUNTER_MUSIC_TWINS: - music = BGM_HUTAGO; + music = MUS_HUTAGO; break; case TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR: - music = BGM_SITENNOU; + music = MUS_SITENNOU; break; case TRAINER_ENCOUNTER_MUSIC_HIKER: - music = BGM_YAMA_EYE; + music = MUS_YAMA_EYE; break; case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER: - music = BGM_INTER_V; + music = MUS_INTER_V; break; case TRAINER_ENCOUNTER_MUSIC_RICH: - music = BGM_TEST; + music = MUS_TEST; break; default: - music = BGM_AYASII; + music = MUS_AYASII; } PlayNewMapMusic(music); } diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c index be2adbf1b..c619141a1 100644 --- a/src/battle/pokeball.c +++ b/src/battle/pokeball.c @@ -815,7 +815,7 @@ static void sub_8046FBC(struct Sprite *sprite) { gDoingBattleAnim = 0; m4aMPlayAllStop(); - PlaySE(BGM_FANFA5); + PlaySE(MUS_FANFA5); } else if (sprite->data[4] == 315) { |