diff options
Diffstat (limited to 'src/battle')
-rw-r--r-- | src/battle/anim/fire.c | 2 | ||||
-rw-r--r-- | src/battle/anim/flying.c | 2 | ||||
-rw-r--r-- | src/battle/anim/poison.c | 2 | ||||
-rw-r--r-- | src/battle/anim/sfx.c | 2 | ||||
-rw-r--r-- | src/battle/anim/tendrils.c | 2 | ||||
-rw-r--r-- | src/battle/anim/wisp_fire.c | 2 | ||||
-rw-r--r-- | src/battle/battle_anim.c | 44 |
7 files changed, 28 insertions, 28 deletions
diff --git a/src/battle/anim/fire.c b/src/battle/anim/fire.c index 59923ea1a..09e83813b 100644 --- a/src/battle/anim/fire.c +++ b/src/battle/anim/fire.c @@ -305,4 +305,4 @@ static void sub_80D50E8(struct Sprite *sprite) { move_anim_8074EE0(sprite); } -}
\ No newline at end of file +} diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c index 9722e884a..f9f328283 100644 --- a/src/battle/anim/flying.c +++ b/src/battle/anim/flying.c @@ -2673,4 +2673,4 @@ void unref_sub_80DB6E4(u8 taskId) } DestroyAnimVisualTask(taskId); -}
\ No newline at end of file +} diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c index b6af984ef..9ec5bffa6 100644 --- a/src/battle/anim/poison.c +++ b/src/battle/anim/poison.c @@ -323,4 +323,4 @@ static void AnimBubbleEffectStep(struct Sprite *sprite) if (sprite->affineAnimEnded) DestroyAnimSprite(sprite); -}
\ No newline at end of file +} diff --git a/src/battle/anim/sfx.c b/src/battle/anim/sfx.c index e1127508b..9bc88e258 100644 --- a/src/battle/anim/sfx.c +++ b/src/battle/anim/sfx.c @@ -277,4 +277,4 @@ static void sub_812B404(u8 taskId) { DestroyAnimVisualTask(taskId); } -}
\ No newline at end of file +} diff --git a/src/battle/anim/tendrils.c b/src/battle/anim/tendrils.c index 8999cf18d..8d7959c21 100644 --- a/src/battle/anim/tendrils.c +++ b/src/battle/anim/tendrils.c @@ -119,4 +119,4 @@ static void sub_80CB2D4(struct Sprite* sprite) DestroyAnimSprite(sprite); } } -}
\ No newline at end of file +} diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c index 6914afdd4..714f59d71 100644 --- a/src/battle/anim/wisp_fire.c +++ b/src/battle/anim/wisp_fire.c @@ -229,4 +229,4 @@ void sub_80D60B4(u8 taskId) gSprites[spriteId].pos2.y = 0; DestroyAnimVisualTask(taskId); } -}
\ No newline at end of file +} diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index 48852e627..287d80ab1 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -1824,12 +1824,12 @@ static void ScriptCmd_monbg(void) sBattleAnimScriptPtr++; animBank = T1_READ_8(sBattleAnimScriptPtr); - if (animBank == ANIM_BANK_ATTACKER) - animBank = ANIM_BANK_ATK_PARTNER; - else if (animBank == ANIM_BANK_TARGET) - animBank = ANIM_BANK_DEF_PARTNER; + if (animBank == ANIM_BATTLER_ATTACKER) + animBank = ANIM_BATTLER_ATK_PARTNER; + else if (animBank == ANIM_BATTLER_TARGET) + animBank = ANIM_BATTLER_DEF_PARTNER; - if (animBank == ANIM_BANK_ATTACKER || animBank == ANIM_BANK_ATK_PARTNER) + if (animBank == ANIM_BATTLER_ATTACKER || animBank == ANIM_BATTLER_ATK_PARTNER) bank = gBattleAnimAttacker; else bank = gBattleAnimTarget; @@ -1866,7 +1866,7 @@ static void ScriptCmd_monbg(void) } bank ^= 2; - if (animBank >= ANIM_BANK_ATK_PARTNER && IsAnimBankSpriteVisible(bank)) + if (animBank >= ANIM_BATTLER_ATK_PARTNER && IsAnimBankSpriteVisible(bank)) { identity = GetBattlerPosition(bank); identity += 0xFF; @@ -2095,12 +2095,12 @@ static void ScriptCmd_clearmonbg(void) sBattleAnimScriptPtr++; animBankId = T1_READ_8(sBattleAnimScriptPtr); - if (animBankId == ANIM_BANK_ATTACKER) - animBankId = ANIM_BANK_ATK_PARTNER; - else if (animBankId == ANIM_BANK_TARGET) - animBankId = ANIM_BANK_DEF_PARTNER; + if (animBankId == ANIM_BATTLER_ATTACKER) + animBankId = ANIM_BATTLER_ATK_PARTNER; + else if (animBankId == ANIM_BATTLER_TARGET) + animBankId = ANIM_BATTLER_DEF_PARTNER; - if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER) + if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER) bank = gBattleAnimAttacker; else bank = gBattleAnimTarget; @@ -2158,12 +2158,12 @@ static void ScriptCmd_monbg_22(void) sBattleAnimScriptPtr++; animBankId = T1_READ_8(sBattleAnimScriptPtr); - if (animBankId == ANIM_BANK_ATTACKER) - animBankId = ANIM_BANK_ATK_PARTNER; - else if (animBankId == ANIM_BANK_TARGET) - animBankId = ANIM_BANK_DEF_PARTNER; + if (animBankId == ANIM_BATTLER_ATTACKER) + animBankId = ANIM_BATTLER_ATK_PARTNER; + else if (animBankId == ANIM_BATTLER_TARGET) + animBankId = ANIM_BATTLER_DEF_PARTNER; - if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER) + if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER) bank = gBattleAnimAttacker; else bank = gBattleAnimTarget; @@ -2181,7 +2181,7 @@ static void ScriptCmd_monbg_22(void) } bank ^= 2; - if (animBankId > ANIM_BANK_TARGET && IsAnimBankSpriteVisible(bank)) + if (animBankId > ANIM_BATTLER_TARGET && IsAnimBankSpriteVisible(bank)) { identity = GetBattlerPosition(bank); identity += 0xFF; @@ -2204,12 +2204,12 @@ static void ScriptCmd_clearmonbg_23(void) sBattleAnimScriptPtr++; animBankId = T1_READ_8(sBattleAnimScriptPtr); - if (animBankId == ANIM_BANK_ATTACKER) - animBankId = ANIM_BANK_ATK_PARTNER; - else if (animBankId == ANIM_BANK_TARGET) - animBankId = ANIM_BANK_DEF_PARTNER; + if (animBankId == ANIM_BATTLER_ATTACKER) + animBankId = ANIM_BATTLER_ATK_PARTNER; + else if (animBankId == ANIM_BATTLER_TARGET) + animBankId = ANIM_BATTLER_DEF_PARTNER; - if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER) + if (animBankId == ANIM_BATTLER_ATTACKER || animBankId == ANIM_BATTLER_ATK_PARTNER) bank = gBattleAnimAttacker; else bank = gBattleAnimTarget; |