diff options
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 2182 |
1 files changed, 1903 insertions, 279 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index a9f0fd57a..f2ce737d6 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1,4 +1,5 @@ #include "global.h" +#include "asm.h" #include "battle.h" #include "main.h" #include "text.h" @@ -10,6 +11,16 @@ #include "link.h" #include "name_string_util.h" #include "battle_setup.h" +#include "rng.h" +#include "sound.h" +#include "songs.h" +#include "trig.h" +#include "abilities.h" + +struct MonCoords +{ + u8 x, y; +}; struct UnknownStruct5 { @@ -55,35 +66,198 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; +struct UnknownStruct9 +{ + u8 unk0; + u16 unk2; +}; + +struct UnknownStruct10 +{ + u8 unk0_0:1; + u8 unk0_1:1; + u8 unk0_2:1; + u8 filler1[1]; + u8 unk2; + u8 unk3; + u8 filler4[8]; +}; + +struct UnknownStruct11 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + u8 unk4; + u8 unk5_0:1; + u8 unk5_1:1; + u16 unk6; + u8 unk8[10]; + u8 unk12; + u8 unk13; + u8 unk14[10]; + u8 filler1E[2]; + u16 unk20; + u16 unk22; + u16 unk24; + u16 unk26; + u16 unk28; + u8 unk2A[10]; + u8 filler34[2]; + u8 unk36[10]; +}; + +struct UnknownStruct12 +{ + u32 unk0; + u8 filler4[0x54]; +}; + +struct UnknownStruct13 +{ + u32 unk0_0:1; + u32 unk0_1:1; + u32 unk0_2:1; + u32 unk0_3:1; + u32 unk0_4:1; + u32 unk0_5:1; + u32 unk0_6:1; + u32 unk0_7:1; + u32 unk1_0:1; + u32 unk1_1:1; + u32 unk1_2:1; + u32 unk1_3:2; + u32 unk1_5:1; + u32 unk1_6:1; + u32 unk1_7:1; + u32 unk2_0:1; + u32 unk2_1:1; + u32 unk2_2:1; + u32 unk2_3:1; + u8 filler4[12]; +}; + extern const struct UnknownStruct5 gUnknown_081F9674; extern const u8 gUnknown_081F96C8[]; +extern void *const gUnknown_081FAF4C[]; +extern const u16 gUnknown_08D004E0[]; extern const struct Trainer gTrainers[]; extern const u8 gSpeciesNames[][11]; extern const struct BattleMove gBattleMoves[]; +extern const struct MonCoords gMonFrontPicCoords[]; +extern const struct MonCoords gCastformFrontSpriteCoords[]; +extern const struct BaseStats gBaseStats[]; +extern const u32 gBitTable[]; extern u8 ewram[]; #define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0)) #define ewram4 (*(struct UnknownStruct8 *)(ewram + 0x4)) +#define ewram16000 (ewram[0x16000]) +#define ewram16001 (ewram[0x16001]) +#define ewram16002 (ewram[0x16002]) +#define ewram16003 (ewram[0x16003]) +#define ewram1600C (ewram[0x1600C]) +#define ewram1600E (ewram[0x1600E]) +#define ewram1601B (ewram[0x1601B]) +#define ewram16020 ((u8 *)(ewram + 0x16020)) +#define ewram16056 (ewram[0x16056]) +#define ewram16058 (ewram[0x16058]) +#define ewram16059 (ewram[0x16059]) +#define ewram16078 (ewram[0x16078]) +#define ewram16084 (ewram[0x16084]) +#define ewram16086 (ewram[0x16086]) +#define ewram16087 (ewram[0x16087]) +#define ewram16088 (ewram[0x16088]) +#define ewram16089 (ewram[0x16089]) +#define ewram160A1 (ewram[0x160A1]) +#define ewram160A6 (ewram[0x160A6]) +#define ewram160AC ((u8 *)(ewram + 0x160AC)) +#define ewram160BC ((u16 *)(ewram + 0x160BC)) // hp +#define ewram160C8 (ewram[0x160C8]) +#define ewram160C9 (ewram[0x160C9]) #define ewram160CB (ewram[0x160CB]) +#define ewram160CC ((u8 *)(ewram + 0x160CC)) +#define ewram160E6 (ewram[0x160E6]) +#define ewram160E8 ((u8 *)(ewram + 0x160E8)) +#define ewram160F0 ((u8 *)(ewram + 0x160F0)) +#define ewram160F9 (ewram[0x160F9]) +#define ewram16100 ((u8 *)(ewram + 0x16100)) +#define ewram16108 ((u8 *)(ewram + 0x16108)) +#define ewram16110 (ewram[0x16110]) +#define ewram16111 (ewram[0x16111]) +#define ewram16113 (ewram[0x16113]) +#define ewram17100 ((u32 *)(ewram + 0x17100)) +#define ewram17130 (ewram[0x17130]) +#define ewram17160 (ewram[0x17160]) +#define ewram17800 ((struct UnknownStruct9 *)(ewram + 0x17800)) +#define ewram17810 ((struct UnknownStruct10 *)(ewram + 0x17810)) #define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000)) extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; +extern u8 gUnknown_02024260[][0x200]; +extern u8 gUnknown_02024A60; +extern u32 gUnknown_02024A64; +extern u8 gUnknown_02024A68; +extern u16 gUnknown_02024A6A[]; +extern u8 gUnknown_02024A7F; +extern u8 gUnknown_02024A7A[]; +extern struct UnknownStruct12 gUnknown_02024AD0[]; +extern u8 gUnknown_02024BE0[]; +extern u16 gUnknown_02024BE6; +extern u8 byte_2024C06; +extern u8 gUnknown_02024C0B; +extern u8 gUnknown_02024C0C; +extern u8 gUnknown_02024C0E; +extern u8 gUnknown_02024C18[]; +extern u16 gUnknown_02024C2C[]; +extern u16 gUnknown_02024C34[]; +extern u16 gUnknown_02024C3C[]; +extern u16 gUnknown_02024C44[]; +extern u16 gUnknown_02024C4C[]; +extern u16 gUnknown_02024C54[]; +extern u8 gUnknown_02024C5C[]; +extern u16 gUnknown_02024C60[]; +extern u32 gUnknown_02024C6C; +extern u8 gUnknown_02024C70[]; +extern u16 gUnknown_02024C7A[]; +extern u8 gUnknown_02024C80[][12]; +extern u32 gUnknown_02024C98[]; +//extern u8 gUnknown_02024CA8[][0x1C]; +extern u16 gUnknown_02024D18; +extern u16 gUnknown_02024D1A; +extern u16 gUnknown_02024D1C; extern u8 gUnknown_02024D1E[]; extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. +extern u8 gUnknown_02024D26; +extern struct UnknownStruct13 gUnknown_02024D28[]; +extern u8 gUnknown_02024DBC[]; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E60[]; +extern u8 gUnknown_02024E64[]; +extern u8 gUnknown_02038470[]; extern u16 gUnknown_030041B0; extern u16 gUnknown_030041B4; extern u16 gUnknown_030041B8; extern struct Window gUnknown_030041D0; +extern u16 gUnknown_03004200; extern struct Window gUnknown_03004210; +extern u16 gUnknown_03004244; extern struct Window gUnknown_03004250; extern u16 gUnknown_03004240; extern u16 gUnknown_03004280; +extern u32 gUnknown_03004284; extern u16 gUnknown_03004288; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; extern u16 gUnknown_030042C0; extern u16 gUnknown_030042C4; extern MainCallback gUnknown_030042D0; +extern void (*gUnknown_030042D4)(void); +extern struct UnknownStruct11 gUnknown_030042E0; +extern u8 gUnknown_03004324; +extern void (*gUnknown_03004330[])(void); +extern u8 gUnknown_03004340[]; extern struct UnknownStruct6 gUnknown_03004DE0; //extern u16 gUnknown_03004DE0[][0xA0]; // possibly? extern u16 gBattleTypeFlags; @@ -92,6 +266,13 @@ extern u8 gReservedSpritePaletteCount; extern u16 gTrainerBattleOpponent; extern struct BattleEnigmaBerry gEnigmaBerries[]; extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; +extern u8 gBattleMonForms[]; +extern u8 gPlayerMonIndex; +extern u8 gEnemyMonIndex; +extern u16 gBattleWeather; +extern u32 gBattleMoveDamage; +extern struct BattlePokemon gBattleMons[]; +extern u8 gBattleMoveFlags; extern void sub_800B858(void); extern void dp12_8087EA4(void); @@ -106,6 +287,29 @@ extern void sub_800DE30(u8); extern void sub_800B950(void); extern u8 battle_load_something(); extern void OpenPartyMenu(); +extern void sub_8089668(); +extern void sub_800D74C(); +extern void sub_804777C(u8); +extern void sub_8043DFC(); +extern u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); +extern void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c); +extern void dp01_build_cmdbuf_x04_4_4_4(u8 a); +extern void dp01_build_cmdbuf_x07_7_7_7(u8 a); +extern void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c); +extern void dp01_build_cmdbuf_x2E_a(u8 a, u8 b); +extern void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a); +extern void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); +extern void dp01_battle_side_mark_buffer_for_execution(); +extern u8 sub_8090D90(); +extern void sub_800C704(u8, u8, u8); +extern u8 sub_8018324(); +extern u8 sub_801A02C(); +extern u8 sub_8015DFC(); +extern u8 sub_8016558(); +extern u8 sub_80173A4(); +extern u8 sub_80170DC(); +extern u8 ItemId_GetHoldEffect(u16); +extern void sub_8094C98(); void sub_800E7F8(void); void sub_800EC9C(void); @@ -116,6 +320,40 @@ void sub_800F838(struct Sprite *); u8 CreateNPCTrainerParty(struct Pokemon *, u16); void sub_800FCFC(void); void sub_8010824(void); +void sub_80101B8(void); +void c2_081284E0(void); +void sub_8010278(struct Sprite *); +void sub_80102AC(struct Sprite *); +void nullsub_37(struct Sprite *); +void sub_8010320(struct Sprite *); +void sub_8010494(struct Sprite *); +void sub_801053C(struct Sprite *); +void oac_poke_ally_(struct Sprite *); +void nullsub_86(struct Sprite *); +void objc_dp11b_pingpong(struct Sprite *); +void sub_8010874(void); +void bc_8012FAC(void); +void bc_load_battlefield(void); +void sub_8011384(void); +void bc_801333C(void); +void bc_battle_begin_message(void); +void bc_8013568(void); +void sub_8011800(void); +void sub_8011834(void); +void bc_801362C(void); +void sub_8011970(void); +void sub_80119B4(void); +void sub_8011B00(void); +void sub_8011E8C(void); +void sub_8012324(void); +void sub_8012FBC(u8, u8); +u8 b_first_side(); +void sub_801365C(u8); +void sub_801377C(void); +void sub_80138F0(void); +void b_cancel_multi_turn_move_maybe(u8); +void b_std_message(); +void sub_80156DC(); void sub_800E7C4(void) { @@ -565,25 +803,42 @@ void sub_800F298(void) BuildOamBuffer(); switch (gUnknown_02024D1E[0]) { - case 0: - if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + case 0: + if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) + { + ewram0.unk0 = 1; + ewram0.unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20); + gUnknown_02024D1E[0]++; + } + break; + case 1: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + u8 taskId; + + ResetBlockReceivedFlags(); + id = 0; + if (gBlockRecvBuffer[0][0] == 0x100) { - ewram0.unk0 = 1; - ewram0.unk1 = 1; - sub_800E9EC(); - sub_800EAAC(); - SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20); - gUnknown_02024D1E[0]++; + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; } - break; - case 1: - if ((GetBlockReceivedStatus() & 0xF) == 0xF) + if (id == 0) { - u8 taskId; + s32 i; - ResetBlockReceivedFlags(); - id = 0; - if (gBlockRecvBuffer[0][0] == 0x100) + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0]) + break; + } + if (i == MAX_LINK_PLAYERS) { if (playerId == 0) gBattleTypeFlags |= 12; @@ -593,231 +848,214 @@ void sub_800F298(void) } if (id == 0) { - s32 i; - - for (i = 0; i < MAX_LINK_PLAYERS; i++) + while (id < MAX_LINK_PLAYERS) { - if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0]) + if (gBlockRecvBuffer[id][0] == 0x0101 && id != playerId) + if (id < playerId) + break; + if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) break; - } - if (i == MAX_LINK_PLAYERS) - { - if (playerId == 0) - gBattleTypeFlags |= 12; - else - gBattleTypeFlags |= 8; id++; } - if (id == 0) - { - while (id < MAX_LINK_PLAYERS) - { - if (gBlockRecvBuffer[id][0] == 0x0101 && id != playerId) - if (id < playerId) - break; - if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) - break; - id++; - } - if (id == MAX_LINK_PLAYERS) - gBattleTypeFlags |= 12; - else - gBattleTypeFlags |= 8; - } + if (id == MAX_LINK_PLAYERS) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + } + } + sub_800EB08(); + memcpy(ewram1D000, gPlayerParty, sizeof(struct Pokemon) * 3); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + gTasks[taskId].data[3] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 1: + gTasks[taskId].data[4] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 2: + gTasks[taskId].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; + case 3: + gTasks[taskId].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; } - sub_800EB08(); - memcpy(ewram1D000, gPlayerParty, sizeof(struct Pokemon) * 3); - taskId = CreateTask(sub_800DE30, 0); - gTasks[taskId].data[1] = 0x10E; - gTasks[taskId].data[2] = 0x5A; - gTasks[taskId].data[5] = 0; - gTasks[taskId].data[3] = 0; - gTasks[taskId].data[4] = 0; - for (id = 0; id < MAX_LINK_PLAYERS; id++) + } + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + gUnknown_02024D1E[0]++; + goto step_2; + } + break; + case 2: + step_2: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); + gUnknown_02024D1E[0]++; + } + break; + case 3: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + if (id == playerId) { switch (gLinkPlayers[id].lp_field_18) { - case 0: - gTasks[taskId].data[3] |= gBlockRecvBuffer[id][1] & 0x3F; - break; - case 1: - gTasks[taskId].data[4] |= gBlockRecvBuffer[id][1] & 0x3F; - break; - case 2: - gTasks[taskId].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; - break; - case 3: - gTasks[taskId].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; - break; + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; } } - ZeroPlayerPartyMons(); - ZeroEnemyPartyMons(); - gUnknown_02024D1E[0]++; - goto step_2; - } - break; - case 2: - step_2: - if (sub_8007ECC()) - { - SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); - gUnknown_02024D1E[0]++; - } - break; - case 3: - if ((GetBlockReceivedStatus() & 0xF) == 0xF) - { - ResetBlockReceivedFlags(); - for (id = 0; id < MAX_LINK_PLAYERS; id++) + else { - if (id == playerId) + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) { switch (gLinkPlayers[id].lp_field_18) { - case 0: - case 3: - memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; - case 1: - case 2: - memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; } } else { - if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) - || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) - { - switch (gLinkPlayers[id].lp_field_18) - { - case 0: - case 3: - memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; - case 1: - case 2: - memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; - } - } - else + switch (gLinkPlayers[id].lp_field_18) { - switch (gLinkPlayers[id].lp_field_18) - { - case 0: - case 3: - memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; - case 1: - case 2: - memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); - break; - } + case 0: + case 3: + memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; } } } - gUnknown_02024D1E[0]++; } - break; - case 4: - if (sub_8007ECC()) - { - SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); - gUnknown_02024D1E[0]++; - } - break; - case 5: - if ((GetBlockReceivedStatus() & 0xF) == 0xF) + gUnknown_02024D1E[0]++; + } + break; + case 4: + if (sub_8007ECC()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); + gUnknown_02024D1E[0]++; + } + break; + case 5: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) { - ResetBlockReceivedFlags(); - for (id = 0; id < MAX_LINK_PLAYERS; id++) + if (id == playerId) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + else { - if (id == playerId) + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) { switch (gLinkPlayers[id].lp_field_18) { - case 0: - case 3: - memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; - case 1: - case 2: - memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; } } else { - if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) - || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) - { - switch (gLinkPlayers[id].lp_field_18) - { - case 0: - case 3: - memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; - case 1: - case 2: - memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; - } - } - else + switch (gLinkPlayers[id].lp_field_18) { - switch (gLinkPlayers[id].lp_field_18) - { - case 0: - case 3: - memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; - case 1: - case 2: - memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); - break; - } + case 0: + case 3: + memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; } } } + } - shedinja_something(&gPlayerParty[0]); - shedinja_something(&gPlayerParty[1]); - shedinja_something(&gPlayerParty[2]); - shedinja_something(&gPlayerParty[3]); - shedinja_something(&gPlayerParty[4]); - shedinja_something(&gPlayerParty[5]); + shedinja_something(&gPlayerParty[0]); + shedinja_something(&gPlayerParty[1]); + shedinja_something(&gPlayerParty[2]); + shedinja_something(&gPlayerParty[3]); + shedinja_something(&gPlayerParty[4]); + shedinja_something(&gPlayerParty[5]); - shedinja_something(&gEnemyParty[0]); - shedinja_something(&gEnemyParty[1]); - shedinja_something(&gEnemyParty[2]); - shedinja_something(&gEnemyParty[3]); - shedinja_something(&gEnemyParty[4]); - shedinja_something(&gEnemyParty[5]); + shedinja_something(&gEnemyParty[0]); + shedinja_something(&gEnemyParty[1]); + shedinja_something(&gEnemyParty[2]); + shedinja_something(&gEnemyParty[3]); + shedinja_something(&gEnemyParty[4]); + shedinja_something(&gEnemyParty[5]); - gUnknown_02024D1E[0]++; - } - break; - case 6: - sub_800B950(); gUnknown_02024D1E[0]++; - gUnknown_02024D1E[1] = 0; - gUnknown_02024D1E[2] = 0; - break; - case 7: - if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + } + break; + case 6: + sub_800B950(); + gUnknown_02024D1E[0]++; + gUnknown_02024D1E[1] = 0; + gUnknown_02024D1E[2] = 0; + break; + case 7: + if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + { + gUnknown_030042D0 = gMain.callback1; + gMain.callback1 = sub_8010824; + SetMainCallback2(sub_800F808); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gUnknown_030042D0 = gMain.callback1; - gMain.callback1 = sub_8010824; - SetMainCallback2(sub_800F808); - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - gTrainerBattleOpponent = 0x800; - gBattleTypeFlags |= BATTLE_TYPE_20; - } + gTrainerBattleOpponent = 0x800; + gBattleTypeFlags |= BATTLE_TYPE_20; } - break; + } + break; } } @@ -842,42 +1080,42 @@ void sub_800F838(struct Sprite *sprite) switch (sprite->data0) { - case 0: - sprite->data0++; - sprite->data1 = 0; - sprite->data2 = 0x281; - sprite->data3 = 0; - sprite->data4 = 1; - // fall through - case 1: - sprite->data4--; - if (sprite->data4 == 0) - { - s32 i; - s32 r2; - s32 r0; + case 0: + sprite->data0++; + sprite->data1 = 0; + sprite->data2 = 0x281; + sprite->data3 = 0; + sprite->data4 = 1; + // fall through + case 1: + sprite->data4--; + if (sprite->data4 == 0) + { + s32 i; + s32 r2; + s32 r0; - sprite->data4 = 2; - r2 = sprite->data1 + sprite->data3 * 32; - r0 = sprite->data2 - sprite->data3 * 32; - for (i = 0; i < 29; i += 2) - { - arr[r2 + i] = 0x3D; - arr[r0 + i] = 0x3D; - } - sprite->data3++; - if (sprite->data3 == 21) - { - sprite->data0++; - sprite->data1 = 32; - } + sprite->data4 = 2; + r2 = sprite->data1 + sprite->data3 * 32; + r0 = sprite->data2 - sprite->data3 * 32; + for (i = 0; i < 29; i += 2) + { + arr[r2 + i] = 0x3D; + arr[r0 + i] = 0x3D; } - break; - case 2: - sprite->data1--; - if (sprite->data1 == 20) - SetMainCallback2(sub_800E7C4); - break; + sprite->data3++; + if (sprite->data3 == 21) + { + sprite->data0++; + sprite->data1 = 32; + } + } + break; + case 2: + sprite->data1--; + if (sprite->data1 == 20) + SetMainCallback2(sub_800E7C4); + break; } } @@ -910,68 +1148,1454 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) switch (gTrainers[trainerNum].partyFlags) { - case 0: + case 0: + { + struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + break; + } + case 1: + { + struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + for (j = 0; j < 4; j++) { - struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + case 2: + { + struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) - nameHash += gSpeciesNames[partyData[i].species][j]; - personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); - break; + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + break; + } + case 3: + { + struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); } - case 1: + break; + } + } + } + gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle; + } + return gTrainers[trainerNum].partySize; +} + +void sub_800FCD4(void) +{ + if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F ) + REG_BG0CNT = 0x9800; +} + +void sub_800FCFC(void) +{ + Random(); // unused return value + REG_BG0HOFS = gUnknown_030042A4; + REG_BG0VOFS = gUnknown_030042A0; + REG_BG1HOFS = gUnknown_030042C0; + REG_BG1VOFS = gUnknown_030041B4; + REG_BG2HOFS = gUnknown_03004288; + REG_BG2VOFS = gUnknown_03004280; + REG_BG3HOFS = gUnknown_030041B0; + REG_BG3VOFS = gUnknown_030041B8; + REG_WIN0H = gUnknown_030042C4; + REG_WIN0V = gUnknown_03004240; + REG_WIN1H = gUnknown_03004200; + REG_WIN1V = gUnknown_03004244; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_8089668(); +} + +void nullsub_36(struct Sprite *sprite) +{ +} + +void sub_800FDB0(struct Sprite *sprite) +{ + if (sprite->data0 != 0) + sprite->pos1.x = sprite->data1 + ((sprite->data2 & 0xFF00) >> 8); + else + sprite->pos1.x = sprite->data1 - ((sprite->data2 & 0xFF00) >> 8); + sprite->data2 += 0x180; + if (sprite->affineAnimEnded) + { + FreeSpriteTilesByTag(0x2710); + FreeSpritePaletteByTag(0x2710); + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } +} + +void sub_800FE20(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_800FDB0; + PlaySE(SE_BT_START); +} + +void sub_800FE40(u8 taskId) +{ + struct Pokemon *sp4 = NULL; + struct Pokemon *sp8 = NULL; + u8 r2 = ewram160CB; + u32 r7; + s32 i; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + switch (gLinkPlayers[r2].lp_field_18) + { + case 0: + case 2: + sp4 = gPlayerParty; + sp8 = gEnemyParty; + break; + case 1: + case 3: + sp4 = gEnemyParty; + sp8 = gPlayerParty; + break; + } + } + else + { + sp4 = gPlayerParty; + sp8 = gEnemyParty; + } + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp4[i], MON_DATA_HP); + u32 status = GetMonData(&sp4[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[3] = r7; + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp8[i], MON_DATA_HP); + u32 status = GetMonData(&sp8[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[4] = r7; +} + +void c2_8011A1C(void) +{ + s32 i; + u8 taskId; + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0xF0; + REG_WIN0V = 0x5051; + REG_WININ = 0; + REG_WINOUT = 0; + gUnknown_030042C4 = 0xF0; + gUnknown_03004240 = 0x5051; + dp12_8087EA4(); + + for (i = 0; i < 80; i++) + { + gUnknown_03004DE0.unk0[i] = 0xF0; + gUnknown_03004DE0.unk780[i] = 0xF0; + } + for (i = 80; i < 160; i++) + { + asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter + gUnknown_03004DE0.unk0[i] = 0xFF10; + gUnknown_03004DE0.unk780[i] = 0xFF10; + } + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 0; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0); + InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC); + sub_800D6D4(); + LoadCompressedPalette(gUnknown_08D004E0, 0, 64); + sub_800D74C(); + ResetSpriteData(); + ResetTasks(); + sub_800E23C(); + REG_WINOUT = 0x37; + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + SetVBlankCallback(sub_800FCFC); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 1; + sub_800FE40(taskId); + SetMainCallback2(sub_80101B8); + gUnknown_02024D1E[0] = 0; +} + +void sub_80101B8(void) +{ + c2_081284E0(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + RunTasks(); +} + +void c2_081284E0(void) +{ + switch (gUnknown_02024D1E[0]) + { + case 0: + gUnknown_02024D1E[1] = 0xFF; + gUnknown_02024D1E[0]++; + break; + case 1: + gUnknown_02024D1E[1]--; + if (gUnknown_02024D1E[1] == 0) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gUnknown_02024D1E[0]++; + } + break; + case 2: + if (!gPaletteFade.active) + SetMainCallback2(gMain.savedCallback); + break; + } +} + +void oac_poke_opponent(struct Sprite *sprite) +{ + sprite->callback = sub_8010278; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 10, 0x3DEF); +} + +void sub_8010278(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += 2; + if (sprite->pos2.x == 0) + { + sprite->callback = sub_80102AC; + PlayCry1(sprite->data2, 25); + } + } +} + +void sub_80102AC(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sub_804777C(sprite->data0); + sub_8043DFC(gUnknown_03004340[sprite->data0]); + sprite->callback = nullsub_37; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 0, 0x3DEF); + } +} + +void nullsub_37(struct Sprite *sprite) +{ +} + +void unref_sub_801030C(struct Sprite *sprite) +{ + sprite->data3 = 6; + sprite->data4 = 1; + sprite->callback = sub_8010320; +} + +void sub_8010320(struct Sprite *sprite) +{ + sprite->data4--; + if (sprite->data4 == 0) + { + sprite->data4 = 8; + sprite->invisible ^= 1; + sprite->data3--; + if (sprite->data3 == 0) + { + sprite->invisible = FALSE; + sprite->callback = nullsub_37; + gUnknown_03004284 = 0; + } + } +} + +void sub_8010384(struct Sprite *sprite) +{ + u8 r6 = sprite->data0; + u16 species; + u8 yOffset; + + if (ewram17800[r6].unk2 != 0) + species = ewram17800[r6].unk2; + else + species = sprite->data2; + + GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY); // Unused return value + + if (species == SPECIES_UNOWN) + { + u32 personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY); + u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); + u16 unownSpecies; + + if (unownForm == 0) + unownSpecies = SPECIES_UNOWN; // Use the A Unown form + else + unownSpecies = NUM_SPECIES + unownForm; // Use one of the other Unown letters + + yOffset = gMonFrontPicCoords[unownSpecies].y; + } + else if (species == SPECIES_CASTFORM) + { + yOffset = gCastformFrontSpriteCoords[gBattleMonForms[r6]].y; + } + else if (species > NUM_SPECIES) + { + yOffset = gMonFrontPicCoords[SPECIES_NONE].y; + } + else + { + yOffset = gMonFrontPicCoords[species].y; + } + + sprite->data3 = 8 - yOffset / 8; + sprite->data4 = 1; + sprite->callback = sub_8010494; +} + +void sub_8010494(struct Sprite *sprite) +{ + s32 i; + + sprite->data4--; + if (sprite->data4 == 0) + { + sprite->data4 = 2; + sprite->pos2.y += 8; + sprite->data3--; + if (sprite->data3 < 0) + { + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } + else + { + u8 *dst = (u8 *)gUnknown_081FAF4C[battle_get_per_side_status(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); + + for (i = 0; i < 0x100; i++) + *(dst++) = 0; + StartSpriteAnim(sprite, gBattleMonForms[sprite->data0]); + } + } +} + +void sub_8010520(struct Sprite *sprite) +{ + sprite->data3 = 8; + sprite->data4 = sprite->invisible; + sprite->callback = sub_801053C; +} + +void sub_801053C(struct Sprite *sprite) +{ + sprite->data3--; + if (sprite->data3 == 0) + { + sprite->invisible ^= 1; + sprite->data3 = 8; + } +} + +void sub_8010574(struct Sprite *sprite) +{ + sprite->invisible = sprite->data4; + sprite->data4 = FALSE; + sprite->callback = nullsub_37; +} + +void sub_80105A0(struct Sprite *sprite) +{ + sprite->callback = oac_poke_ally_; +} + +void oac_poke_ally_(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x -= 2; + if (sprite->pos2.x == 0) + { + sprite->callback = nullsub_86; + sprite->data1 = 0; + } + } +} + +void sub_80105DC(struct Sprite *sprite) +{ + sprite->callback = nullsub_86; +} + +void nullsub_86(struct Sprite *sprite) +{ +} + +void sub_80105EC(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += sprite->data1; + sprite->pos2.y += sprite->data2; + } +} + +void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d) +{ + u8 spriteId; + u8 r7; + + if (b) + { + if (ewram17810[a].unk0_1) + return; + } + else + { + if (ewram17810[a].unk0_2) + return; + } + + spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong); + if (b == TRUE) + { + r7 = gUnknown_03004340[a]; + ewram17810[a].unk2 = spriteId; + ewram17810[a].unk0_1 = 1; + gSprites[spriteId].data0 = 0x80; + } + else + { + r7 = gUnknown_02024BE0[a]; + ewram17810[a].unk3 = spriteId; + ewram17810[a].unk0_2 = 1; + gSprites[spriteId].data0 = 0xC0; + } + gSprites[spriteId].data1 = c; + gSprites[spriteId].data2 = d; + gSprites[spriteId].data3 = r7; + gSprites[spriteId].data4 = b; + gSprites[r7].pos2.x = 0; + gSprites[r7].pos2.y = 0; +} + +void dp11b_obj_free(u8 a, u8 b) +{ + u8 r4; + + if (b == TRUE) + { + if (!ewram17810[a].unk0_1) + return; + r4 = gSprites[ewram17810[a].unk2].data3; + DestroySprite(&gSprites[ewram17810[a].unk2]); + ewram17810[a].unk0_1 = 0; + } + else + { + if (!ewram17810[a].unk0_2) + return; + r4 = gSprites[ewram17810[a].unk3].data3; + DestroySprite(&gSprites[ewram17810[a].unk3]); + ewram17810[a].unk0_2 = 0; + } + gSprites[r4].pos2.x = 0; + gSprites[r4].pos2.y = 0; +} + +void objc_dp11b_pingpong(struct Sprite *sprite) +{ + u8 spriteId = sprite->data3; + s32 var; + + if (sprite->data4 == 1) + var = sprite->data0; + else + var = sprite->data0; + + gSprites[spriteId].pos2.y = Sin(var, sprite->data2) + sprite->data2; + sprite->data0 = (sprite->data0 + sprite->data1) & 0xFF; +} + +void nullsub_41(void) +{ +} + +void sub_8010800(void) +{ + sub_8010874(); + gUnknown_02024D1E[1] = 0; + gUnknown_030042D4 = bc_8012FAC; +} + +void sub_8010824(void) +{ + gUnknown_030042D4(); + gUnknown_02024A60 = 0; + + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + gUnknown_03004330[gUnknown_02024A60](); +} + +void sub_8010874(void) +{ + s32 i; + s32 j; + u8 *r4; + + sub_801365C(0); + sub_801377C(); + + for (i = 0; i < 4; i++) + { + gUnknown_02024C98[i] = 0; + + r4 = (u8 *)&gUnknown_02024CA8[i]; + for (j = 0; j < (u32)0x1C; j++) + r4[j] = 0; + + gUnknown_02024CA8[i].unk16 = 2; + gUnknown_02024C70[i] = 0; + gUnknown_02024C34[i] = 0; + gUnknown_02024C3C[i] = 0; + gUnknown_02024C44[i] = 0; + gUnknown_02024C4C[i] = 0; + gUnknown_02024C5C[i] = 0xFF; + gUnknown_02024C54[i] = 0; + gUnknown_02024C2C[i] = 0; + ewram17100[i] = 0; + } + + for (i = 0; i < 2; i++) + { + gUnknown_02024C7A[i] = 0; + + r4 = (u8 *)&gUnknown_02024C80[i]; + for (j = 0; j < (u32)12; j++) + r4[j] = 0; + } + + gPlayerMonIndex = 0; + gEnemyMonIndex = 0; + gBattleWeather = 0; + + r4 = (u8 *)&gUnknown_02024DBC; + for (i = 0; i < (u32)0x2C; i++) + r4[i] = 0; + + gUnknown_02024C6C = 0; + if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) + gUnknown_02024C6C = 0x80; + ewram16084 = gSaveBlock2.optionsBattleStyle; + gUnknown_02024C0E = 0; + gUnknown_02024D26 = 0; + gUnknown_02024A64 = 0; + gUnknown_02024D1A = 0; + ewram17130 = 0; + ewram17160 = 0; + for (i = 0; i < 8; i++) + gUnknown_02024D1E[i] = 0; + gUnknown_02024D18 = 0; + gBattleMoveDamage = 0; + gUnknown_02024DE8 = 0; + ewram16002 = 0; + ewram160A1 = 0; + gUnknown_03004324 = 0; + gUnknown_02024C0C = 0; + ewram16078 = 0; + ewram16086 = 0; + ewram16087 = 0; + ewram16089 = gBaseStats[GetMonData(&gEnemyParty[0], MON_DATA_SPECIES)].catchRate * 100 / 1275; + ewram16088 = 3; + ewram1601B = 0; + ewram16056 = 1; + + for (i = 0; i < 8; i++) + { + ewram[i + 0x160AC] = 0; + ewram[i + 0x160CC] = 0; + ewram[i + 0x160E8] = 0; + ewram[i + 0x160F0] = 0; + ewram[i + 0x16100] = 0; + ewram[i + 0x16108] = 0; + } + + ewram160C8 = 6; + ewram160C9 = 6; + ewram16113 = 0; + for (i = 0; i < 11; i++) + gUnknown_030042E0.unk36[i] = 0; + gUnknown_030042E0.unk13 = 0; + gUnknown_030042E0.unk0 = 0; + gUnknown_030042E0.unk1 = 0; + gUnknown_030042E0.unk2 = 0; + gUnknown_030042E0.unk3 = 0; + gUnknown_030042E0.unk4 = 0; + gUnknown_030042E0.unk5_0 = 0; + gUnknown_030042E0.unk5_1 = 0; + gUnknown_030042E0.unk20 = 0; + gUnknown_030042E0.unk22 = 0; + gUnknown_030042E0.unk24 = 0; + gUnknown_030042E0.unk6 = 0; + gUnknown_030042E0.unk26 = 0; + gUnknown_030042E0.unk28 = 0; + for (i = 0; i < 10; i++) + { + gUnknown_030042E0.unk8[i] = 0; + gUnknown_030042E0.unk14[i] = 0; + gUnknown_030042E0.unk2A[i] = 0; + } +} + +void sub_8010B88(void) +{ + struct UnknownStruct4 sp0 = gUnknown_02024CA8[gUnknown_02024A60]; + s32 i; + u8 *ptr; + u32 *ptr2; + + if (gBattleMoves[gUnknown_02024BE6].effect != 0x7F) + { + for (i = 0; i < 8; i++) + gBattleMons[gUnknown_02024A60].statStages[i] = 6; + for (i = 0; i < gUnknown_02024A68; i++) + { + struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; + + if ((sp20->unk0 & 0x04000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60) + sp20->unk0 &= ~0x04000000; + if ((gUnknown_02024C98[i] & 0x18) && gUnknown_02024CA8[i].unk15 == gUnknown_02024A60) + { + gUnknown_02024C98[i] &= ~0x18; + gUnknown_02024CA8[i].unk15 = 0; + } + } + } + if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F) + { + gBattleMons[gUnknown_02024A60].status2 &= 0x15100007; + gUnknown_02024C98[gUnknown_02024A60] &= 0x3043F; + + for (i = 0; i < gUnknown_02024A68; i++) + { + if (battle_side_get_owner(gUnknown_02024A60) != battle_side_get_owner(i) + && (gUnknown_02024C98[i] & 0x18) != 0 + && (gUnknown_02024CA8[i].unk15 == gUnknown_02024A60)) + { + gUnknown_02024C98[i] &= ~0x18; + gUnknown_02024C98[i] |= 0x10; + } + } + } + else + { + gBattleMons[gUnknown_02024A60].status2 = 0; + gUnknown_02024C98[gUnknown_02024A60] = 0; + } + + for (i = 0; i < gUnknown_02024A68; i++) + { + if (gUnknown_02024AD0[i].unk0 & (gBitTable[gUnknown_02024A60] << 16)) + gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gUnknown_02024A60] << 16); + if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60) + gUnknown_02024AD0[i].unk0 &= ~0xE000; + } + + gUnknown_02024E60[gUnknown_02024A60] = 0; + gUnknown_02024E64[gUnknown_02024A60] = 0; + + ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60]; + for (i = 0; i < (u32)0x1C; i++) + ptr[i] = 0; + + if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F) + { + gUnknown_02024CA8[gUnknown_02024A60].unkA = sp0.unkA; + gUnknown_02024CA8[gUnknown_02024A60].unk15 = sp0.unk15; + gUnknown_02024CA8[gUnknown_02024A60].unkF_0 = sp0.unkF_0; + gUnknown_02024CA8[gUnknown_02024A60].unkF_4 = sp0.unkF_4; + } + + gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2; + gUnknown_02024C34[gUnknown_02024A60] = 0; + gUnknown_02024C3C[gUnknown_02024A60] = 0; + gUnknown_02024C44[gUnknown_02024A60] = 0; + gUnknown_02024C4C[gUnknown_02024A60] = 0; + gUnknown_02024C2C[gUnknown_02024A60] = 0; + gUnknown_02024C5C[gUnknown_02024A60] = 0xFF; + + ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0; + ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0; + ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0; + ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0; + + ptr2 = (u32 *)(ewram + 0x17100); + ptr2[gUnknown_02024A60] = 0; + + gUnknown_02024BE6 = 0; +} + +void sub_8010F48(void) +{ + s32 i; + u8 *ptr; + u32 *ptr2; + + for (i = 0; i < 8; i++) + gBattleMons[gUnknown_02024A60].statStages[i] = 6; + gBattleMons[gUnknown_02024A60].status2 = 0; + gUnknown_02024C98[gUnknown_02024A60] = 0; + for (i = 0; i < gUnknown_02024A68; i++) + { + if ((gBattleMons[i].status2 & 0x4000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60) + gBattleMons[i].status2 &= ~0x4000000; + if (gBattleMons[i].status2 & (gBitTable[gUnknown_02024A60] << 16)) + gBattleMons[i].status2 &= ~(gBitTable[gUnknown_02024A60] << 16); + if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60) + gBattleMons[i].status2 &= ~0xE000; + } + gUnknown_02024E60[gUnknown_02024A60] = 0; + gUnknown_02024E64[gUnknown_02024A60] = 0; + + ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60]; + for (i = 0; i < (u32)0x1C; i++) + ptr[i] = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_0 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_1 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_2 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_3 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_4 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_5 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_6 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk0_7 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_0 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_1 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_2 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_3 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_5 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_6 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk1_7 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk2_0 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk2_1 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk2_2 = 0; + gUnknown_02024D28[gUnknown_02024A60].unk2_3 = 0; + + gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2; + gUnknown_02024C34[gUnknown_02024A60] = 0; + gUnknown_02024C3C[gUnknown_02024A60] = 0; + gUnknown_02024C44[gUnknown_02024A60] = 0; + gUnknown_02024C4C[gUnknown_02024A60] = 0; + gUnknown_02024C2C[gUnknown_02024A60] = 0; + gUnknown_02024C5C[gUnknown_02024A60] = 0xFF; + + ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0; + ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0; + ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0; + ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0; + ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0; + + ptr2 = (u32 *)(ewram + 0x17100); + ptr2[gUnknown_02024A60] = 0; + + gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1; + gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2; +} + +void bc_8012FAC(void) +{ + switch (gUnknown_02024D1E[0]) + { + case 0: + gUnknown_02024A60 = gUnknown_02024D1E[1]; + dp01_build_cmdbuf_x00_a_b_0(0, 0, 0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + gUnknown_02024D1E[0]++; + break; + case 1: + if (gUnknown_02024A64 == 0) + { + gUnknown_02024D1E[1]++; + if (gUnknown_02024D1E[1] == gUnknown_02024A68) + gUnknown_030042D4 = bc_load_battlefield; + else + gUnknown_02024D1E[0] = 0; + } + break; + } +} + +void bc_load_battlefield(void) +{ + if (gUnknown_02024A64 == 0) + { + gUnknown_02024A60 = battle_get_side_with_given_state(0); + dp01_build_cmdbuf_x2E_a(0, gBattleTerrain); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + gUnknown_030042D4 = sub_8011384; + gUnknown_02024D1E[0] = 0; + gUnknown_02024D1E[1] = 0; + } +} + +void sub_8011384(void) +{ + u8 *ptr; + s32 i; + + if (gUnknown_02024A64 == 0) + { + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) + && battle_side_get_owner(gUnknown_02024A60) == 0) + { + ptr = (u8 *)&gBattleMons[gUnknown_02024A60]; + for (i = 0; i < (u32)0x58; i++) + ptr[i] = 0; + } + else + { + u8 r0; + + ptr = (u8 *)&gBattleMons[gUnknown_02024A60]; + for (i = 0; i < (u32)0x58; i++) + ptr[i] = gUnknown_02024260[gUnknown_02024A60][4 + i]; + + gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1; + gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2; + gBattleMons[gUnknown_02024A60].ability = GetAbilityBySpecies(gBattleMons[gUnknown_02024A60].species, gBattleMons[gUnknown_02024A60].altAbility); + r0 = battle_side_get_owner(gUnknown_02024A60); + ewram160BC[r0] = gBattleMons[gUnknown_02024A60].hp; + for (i = 0; i < 8; i++) + gBattleMons[gUnknown_02024A60].statStages[i] = 6; + gBattleMons[gUnknown_02024A60].status2 = 0; + } + + if (battle_get_per_side_status(gUnknown_02024A60) == 0) + { + dp01_build_cmdbuf_x07_7_7_7(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (battle_get_per_side_status(gUnknown_02024A60) == 1) { - struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; + dp01_build_cmdbuf_x07_7_7_7(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + if (battle_side_get_owner(gUnknown_02024A60) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + sub_8090D90(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + } + else + { + if (battle_side_get_owner(gUnknown_02024A60) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + { + sub_8090D90(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + dp01_build_cmdbuf_x04_4_4_4(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (battle_get_per_side_status(gUnknown_02024A60) == 2 + || battle_get_per_side_status(gUnknown_02024A60) == 3) + { + dp01_build_cmdbuf_x07_7_7_7(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + } + } + gUnknown_030042D4 = bc_801333C; + } +} - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) - nameHash += gSpeciesNames[partyData[i].species][j]; - personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); +void bc_801333C(void) +{ + s32 i; - for (j = 0; j < 4; j++) - { - SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); - SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; + if (gUnknown_02024A64 == 0) + { + struct + { + u16 hp; + u32 status; + } sp0[6]; + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + for (i = 0; i < 6; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; } - case 2: + else { - struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; + sp0[i].hp = GetMonData(&gEnemyParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); + } + } + gUnknown_02024A60 = battle_get_side_with_given_state(1); + dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) - nameHash += gSpeciesNames[partyData[i].species][j]; - personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; + } + else + { + sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } + gUnknown_02024A60 = battle_get_side_with_given_state(0); + dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); - SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); - break; + gUnknown_030042D4 = bc_battle_begin_message; + } + else + { + // The array gets set here, but nothing is ever done with it. + // Likely unfinished code. + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + sp0[i].hp = 0xFFFF; + sp0[i].status = 0; } - case 3: + else { - struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; + sp0[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } - for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) - nameHash += gSpeciesNames[partyData[i].species][j]; - personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; - CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + gUnknown_030042D4 = bc_8013568; + } + } +} - SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); - for (j = 0; j < 4; j++) - { - SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); - SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); - } - break; +void bc_battle_begin_message(void) +{ + if (gUnknown_02024A64 == 0) + { + gUnknown_02024A60 = battle_get_side_with_given_state(1); + b_std_message(0, gUnknown_02024A60); + gUnknown_030042D4 = sub_8011800; + } +} + +void bc_8013568(void) +{ + if (gUnknown_02024A64 == 0) + { + gUnknown_030042D4 = sub_8011970; + b_std_message(0, 0); + } +} + +void sub_8011800(void) +{ + if (gUnknown_02024A64 == 0) + { + b_std_message(1, battle_get_side_with_given_state(1)); + gUnknown_030042D4 = sub_8011834; + } +} + +void sub_8011834(void) +{ + if (gUnknown_02024A64 == 0) + { + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + if (battle_get_per_side_status(gUnknown_02024A60) == 1) + { + dp01_build_cmdbuf_x2F_2F_2F_2F(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && battle_get_per_side_status(gUnknown_02024A60) == 3) + { + dp01_build_cmdbuf_x2F_2F_2F_2F(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + } + gUnknown_030042D4 = bc_801362C; + } +} + +void bc_801362C(void) +{ + if (gUnknown_02024A64 == 0) + { + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + if (battle_side_get_owner(gUnknown_02024A60) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + sub_8090D90(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + } + gUnknown_030042D4 = sub_8011970; + } +} + +void unref_sub_8011950(void) +{ + if (gUnknown_02024A64 == 0) + gUnknown_030042D4 = sub_8011970; +} + +void sub_8011970(void) +{ + if (gUnknown_02024A64 == 0) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + b_std_message(1, battle_get_side_with_given_state(0)); + gUnknown_030042D4 = sub_80119B4; + } +} + +void sub_80119B4(void) +{ + if (gUnknown_02024A64 == 0) + { + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + if (battle_get_per_side_status(gUnknown_02024A60) == 0) + { + dp01_build_cmdbuf_x2F_2F_2F_2F(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && battle_get_per_side_status(gUnknown_02024A60) == 2) + { + dp01_build_cmdbuf_x2F_2F_2F_2F(0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gUnknown_030042D4 = sub_8011B00; + } +} + +void unref_sub_8011A68(void) +{ + if (gUnknown_02024A64 == 0) + { + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + if (battle_side_get_owner(gUnknown_02024A60) == 0) + { + sub_800C704(0, gUnknown_02024A6A[gUnknown_02024A60], 0); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gUnknown_030042D4 = sub_8011B00; + } +} + +void sub_8011B00(void) +{ + s32 i; + s32 j; + u8 r9 = 0; + + if (gUnknown_02024A64 == 0) + { + if (ewram16058 == 0) + { + for (i = 0; i < gUnknown_02024A68; i++) + gUnknown_02024A7A[i] = i; + for (i = 0; i < gUnknown_02024A68 - 1; i++) + { + for (j = i + 1; j < gUnknown_02024A68; j++) + { + if (b_first_side(gUnknown_02024A7A[i], gUnknown_02024A7A[j], 1) != 0) + sub_8012FBC(i, j); } } } - gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle; + if (ewram160E6 == 0 && sub_8018324(0, 0, 0, 0xFF, 0) != 0) + { + ewram160E6 = 1; + return; + } + while (ewram16058 < gUnknown_02024A68) + { + if (sub_8018324(0, gUnknown_02024A7A[ewram16058], 0, 0, 0) != 0) + r9++; + ewram16058++; + if (r9 != 0) + return; + } + if (sub_8018324(9, 0, 0, 0, 0) != 0) + return; + if (sub_8018324(11, 0, 0, 0, 0) != 0) + return; + while (ewram160F9 < gUnknown_02024A68) + { + if (sub_801A02C(0, gUnknown_02024A7A[ewram160F9], 0) != 0) + r9++; + ewram160F9++; + if (r9 != 0) + return; + } + // Absolutely pointless for-loop that somehow doesn't get optimized out + for (i = 0; i < gUnknown_02024A68; i++) + ; + for (i = 0; i < 4; i++) + { + ewram[0x16068 + i] = 6; + gUnknown_02024C18[i] = 0xFF; + gUnknown_02024C60[i] = 0; + } + sub_801365C(0); + sub_801377C(); + ewram160A6 = gUnknown_02024C0C; + gUnknown_030042D4 = sub_8012324; + sub_80156DC(); + for (i = 0; i < 8; i++) + gUnknown_02024D1E[i] = 0; + for (i = 0; i < gUnknown_02024A68; i++) + gBattleMons[i].status2 &= ~8; + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600C = 0; + ewram16059 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + gUnknown_02024D1C = Random(); } - return gTrainers[trainerNum].partySize; -}
\ No newline at end of file +} + +void bc_8013B1C(void) +{ + s32 i; + + if (gUnknown_02024A64 == 0) + { + gUnknown_030042D4 = sub_8011E8C; + for (i = 0; i < 8; i++) + gUnknown_02024D1E[i] = 0; + for (i = 0; i < gUnknown_02024A68; i++) + { + gBattleMons[i].status2 &= ~8; + if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000)) + b_cancel_multi_turn_move_maybe(i); + } + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + } +} + +void sub_8011E8C(void) +{ + s32 i; + + sub_801365C(1); + if (gUnknown_02024D26 == 0) + { + if (sub_8015DFC() != 0) + return; + if (sub_8016558() != 0) + return; + } + if (sub_80173A4() != 0) + return; + ewram16059 = 0; + if (sub_80170DC() != 0) + return; + sub_801365C(0); + gUnknown_02024C6C &= ~0x200; + gUnknown_02024C6C &= ~0x80000; + gUnknown_02024C6C &= ~0x400000; + gUnknown_02024C6C &= ~0x100000; + ewram16002 = 0; + ewram160A1 = 0; + ewram1600C = 0; + gBattleMoveDamage = 0; + gBattleMoveFlags = 0; + for (i = 0; i < 5; i++) + gUnknown_02024D1E[i] = 0; + if (gUnknown_02024D26 != 0) + { + gUnknown_02024A7F = 12; + gUnknown_030042D4 = sub_80138F0; + return; + } + if (gUnknown_030042E0.unk13 < 0xFF) + gUnknown_030042E0.unk13++; + for (i = 0; i < gUnknown_02024A68; i++) + { + gUnknown_02024C18[i] = 0xFF; + gUnknown_02024C60[i] = 0; + } + for (i = 0; i < 4; i++) + ewram[0x16068 + i] = 6; + ewram160A6 = gUnknown_02024C0C; + gUnknown_030042D4 = sub_8012324; + gUnknown_02024D1C = Random(); +} + +u8 sub_8012028(void) +{ + u8 r2; + u8 r6; + s32 i; + + if (gBattleMons[gUnknown_02024A60].item == 0xAF) + r2 = gEnigmaBerries[gUnknown_02024A60].holdEffect; + else + r2 = ItemId_GetHoldEffect(gBattleMons[gUnknown_02024A60].item); + gUnknown_02024C0B = gUnknown_02024A60; + if (r2 == 0x25) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + return 0; + if (gBattleMons[gUnknown_02024A60].ability == ABILITY_RUN_AWAY) + return 0; + r6 = battle_side_get_owner(gUnknown_02024A60); + for (i = 0; i < gUnknown_02024A68; i++) + { + if (r6 != battle_side_get_owner(i) + && gBattleMons[i].ability == 0x17) + { + ewram16003 = i; + byte_2024C06 = gBattleMons[i].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + if (r6 != battle_side_get_owner(i) + && gBattleMons[gUnknown_02024A60].ability != ABILITY_LEVITATE + && gBattleMons[gUnknown_02024A60].type1 != 2 + && gBattleMons[gUnknown_02024A60].type2 != 2 + && gBattleMons[i].ability == 0x47) + { + ewram16003 = i; + byte_2024C06 = gBattleMons[i].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + } + i = sub_8018324(15, gUnknown_02024A60, 0x2A, 0, 0); + if (i != 0 && (gBattleMons[gUnknown_02024A60].type1 == 8 || gBattleMons[gUnknown_02024A60].type2 == 8)) + { + ewram16003 = i - 1; + byte_2024C06 = gBattleMons[i - 1].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + if ((gBattleMons[gUnknown_02024A60].status2 & 0x0400E000) || (gUnknown_02024C98[gUnknown_02024A60] & 0x400)) + { + gUnknown_02024D1E[5] = 0; + return 1; + } + if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) + { + gUnknown_02024D1E[5] = 1; + return 1; + } + return 0; +} + +void sub_8012258(u8 a) +{ + s32 i; + u8 r4; + u8 r1; + + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = ewram[0x1606C + i + a * 3]; + r4 = pokemon_order_func(gUnknown_02024A6A[a]); + r1 = pokemon_order_func(ewram[0x16068 + a]); + sub_8094C98(r4, r1); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + for (i = 0; i < 3; i++) + { + ewram[0x1606C + i + a * 3] = gUnknown_02038470[i]; + ewram[0x1606C + i + (a ^ 2) * 3] = gUnknown_02038470[i]; + } + } + else + { + for (i = 0; i < 3; i++) + { + ewram[0x1606C + i + a * 3] = gUnknown_02038470[i]; + } + } +} + +/* +void sub_8012324(void) +{ + u8 r5; + + gUnknown_02024D1E[4] = 0; + // inverted loop + //_0801234C + for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + { + r5 = battle_get_per_side_status(gUnknown_02024A60); + switch (gUnknown_02024D1E[gUnknown_02024A60]) + { + case 0: + ewram[0x016068 + gUnknown_02024A60] = 6; + if (!(gBattleTypeFlags & 0x40) + && (r5 & 2) + && !(ewram160A6 & gBitTable[battle_get_side_with_given_state(r5 ^ 2)]) + && gUnknown_02024D1E[battle_get_side_with_given_state(r5)] != 4) + break; + //_080123F8 + if (ewram160A6 & gBitTable[gUnknown_02024A60]) + { + gUnknown_02024C18[gUnknown_02024A60] = 13; + if (!(gBattleTypeFlags & 0x40)) + gUnknown_02024D1E[gUnknown_02024A60] = 4; + //_08012454 + else + gUnknown_02024D1E[gUnknown_02024A60] = 3; + break; + } + //_08012468 + if ((gBattleMons[gUnknown_02024A60].status2 & 0x1000) + || (gBattleMons[gUnknown_02024A60].status2 & 0x10000000)) + { + gUnknown_02024C18[gUnknown_02024A60] = 0; + gUnknown_02024D1E[gUnknown_02024A60] = 3; + } + else + { + dp01_build_cmdbuf_x12_a_bb(0, gUnknown_02024C18[0], gUnknown_02024260[0][1] | (gUnknown_02024260[0][2] << 8)); + dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + gUnknown_02024D1E[gUnknown_02024A60]++; + } + break; + case 1: + } + } +} +*/ |