diff options
Diffstat (limited to 'src/battle_4.c')
-rw-r--r-- | src/battle_4.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_4.c b/src/battle_4.c index d8141bad1..65ea765cf 100644 --- a/src/battle_4.c +++ b/src/battle_4.c @@ -144,7 +144,7 @@ void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0); void nullsub_6(void); void ReshowBattleScreenAfterMenu(void); void sub_800F808(void); -void sub_80B79B8(u32* moneySaveblock, u32 to_give); +void AddMoney(u32* moneySaveblock, u32 to_give); void sub_80156DC(void); //set sentpokes value bool8 sub_8014AB8(u8 bank); //can run from battle u8 CountAliveMons(u8 caseID); @@ -154,7 +154,7 @@ u8 GetMoveTarget(u16 move, u8 targetbyte); //get target of move void sub_80153D0(u8 atk); //pressure perish song pp decrement u8 CastformDataTypeChange(u8 bank); void b_push_move_exec(u8* bs_ptr); -u8 sav1_map_get_light_level(void); +u8 Overworld_GetMapTypeOfSaveblockLocation(void); u8 CalculatePlayerPartyCount(void); u16 Sqrt(u32 num); u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display @@ -11717,7 +11717,7 @@ static void atk5D_getmoneyreward(void) money_to_give = 1 * gTrainerMoney[i * 4 + 1] * money_to_give; } - sub_80B79B8(&gSaveBlock1.money, money_to_give); + AddMoney(&gSaveBlock1.money, money_to_give); gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 1; gBattleTextBuff1[2] = 4; @@ -11889,7 +11889,7 @@ _0802413C:\n\ _08024140:\n\ mov r0, r8\n\ adds r1, r4, 0\n\ - bl sub_80B79B8\n\ + bl AddMoney\n\ ldr r1, _0802418C @ =gBattleTextBuff1\n\ movs r0, 0xFD\n\ strb r0, [r1]\n\ @@ -14186,7 +14186,7 @@ static void atk91_givepaydaymoney(void) { if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gPaydayMoney) { - sub_80B79B8(&gSaveBlock1.money, gPaydayMoney * BATTLE_STRUCT->moneyMultiplier); + AddMoney(&gSaveBlock1.money, gPaydayMoney * BATTLE_STRUCT->moneyMultiplier); gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 1; gBattleTextBuff1[2] = 2; @@ -17570,28 +17570,28 @@ static void atkE4_getsecretpowereffect(void) { switch (gBattleTerrain) { - case 0: + case BATTLE_TERRAIN_GRASS: gBattleCommunication[MOVE_EFFECT_BYTE] = 2; break; - case 1: + case BATTLE_TERRAIN_LONG_GRASS: gBattleCommunication[MOVE_EFFECT_BYTE] = 1; break; - case 2: + case BATTLE_TERRAIN_SAND: gBattleCommunication[MOVE_EFFECT_BYTE] = 27; break; - case 3: + case BATTLE_TERRAIN_UNDERWATER: gBattleCommunication[MOVE_EFFECT_BYTE] = 23; break; - case 4: + case BATTLE_TERRAIN_WATER: gBattleCommunication[MOVE_EFFECT_BYTE] = 22; break; - case 5: + case BATTLE_TERRAIN_POND: gBattleCommunication[MOVE_EFFECT_BYTE] = 24; break; - case 6: + case BATTLE_TERRAIN_MOUNTAIN: gBattleCommunication[MOVE_EFFECT_BYTE] = 7; break; - case 7: + case BATTLE_TERRAIN_CAVE: gBattleCommunication[MOVE_EFFECT_BYTE] = 8; break; default: @@ -17818,7 +17818,7 @@ void atkEF_pokeball_catch_calculation(void) ball_multiplier = 10; break; case ITEM_DIVE_BALL: - if (sav1_map_get_light_level() == 5) + if (Overworld_GetMapTypeOfSaveblockLocation() == 5) ball_multiplier = 35; else ball_multiplier = 10; |