diff options
Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r-- | src/battle_ai_script_commands.c | 303 |
1 files changed, 28 insertions, 275 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 405776db6..956cc2f6e 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -246,10 +246,7 @@ static const BattleAICmdFunc sBattleAICmdTable[] = BattleAICmd_if_not_taunted, // 0x5D }; -#ifdef NONMATCHING -static -#endif -const u16 sDiscouragedPowerfulMoveEffects[] = +static const u16 sDiscouragedPowerfulMoveEffects[] = { EFFECT_EXPLOSION, EFFECT_DREAM_EATER, @@ -337,7 +334,7 @@ void BattleAI_SetupAIData(void) AI_THINKING_STRUCT->aiFlags = 0x20000000; else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) AI_THINKING_STRUCT->aiFlags = 0x80000000; -#ifdef GERMAN +#if GERMAN || (ENGLISH && DEBUG && REVISION == 0) else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == SECRET_BASE_OPPONENT) AI_THINKING_STRUCT->aiFlags = 7; #endif @@ -945,18 +942,19 @@ static void BattleAICmd_get_move_power(void) gAIScriptPtr += 1; } -#ifdef NONMATCHING static void BattleAICmd_is_most_powerful_move(void) { - int i, j; - s32 damages[MAX_MON_MOVES]; + s32 i, checkedMove; + s32 moveDmgs[MAX_MON_MOVES]; for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) + { if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i]) break; + } if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1 - && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) + && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) { gDynamicBasePower = 0; eDynamicMoveType = 0; @@ -964,294 +962,49 @@ static void BattleAICmd_is_most_powerful_move(void) gMoveResultFlags = 0; gCritMultiplier = 1; - for (i = 0; i < MAX_MON_MOVES; i++) + for (checkedMove = 0; checkedMove < MAX_MON_MOVES; checkedMove++) { - for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++) - { // _08108276 - if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j]) + for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) + { + if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i]) break; } - // _081082BA - if (gBattleMons[gBattlerAttacker].moves[i] - && sDiscouragedPowerfulMoveEffects[j] == 0xFFFF - && gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].power > 1) + if (gBattleMons[gBattlerAttacker].moves[checkedMove] != MOVE_NONE + && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF + && gBattleMoves[gBattleMons[gBattlerAttacker].moves[checkedMove]].power > 1) { - gCurrentMove = gBattleMons[gBattlerAttacker].moves[i]; + gCurrentMove = gBattleMons[gBattlerAttacker].moves[checkedMove]; AI_CalcDmg(gBattlerAttacker, gBattlerTarget); TypeCalc(gCurrentMove, gBattlerAttacker, gBattlerTarget); - damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100; - - if (damages[i] == 0) // moves always do at least 1 damage. - damages[i] = 1; + moveDmgs[checkedMove] = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[checkedMove] / 100; + if (moveDmgs[checkedMove] == 0) + moveDmgs[checkedMove] = 1; } else { - damages[i] = 0; + moveDmgs[checkedMove] = 0; } } - for (i = 0; i < MAX_MON_MOVES; i++) - if (damages[i] > damages[AI_THINKING_STRUCT->movesetIndex]) + for (checkedMove = 0; checkedMove < MAX_MON_MOVES; checkedMove++) + { + if (moveDmgs[checkedMove] > moveDmgs[AI_THINKING_STRUCT->movesetIndex]) break; + } - if (i == MAX_MON_MOVES) - AI_THINKING_STRUCT->funcResult = 2; + if (checkedMove == MAX_MON_MOVES) + AI_THINKING_STRUCT->funcResult = 2; // Is the most powerful. else - AI_THINKING_STRUCT->funcResult = 1; + AI_THINKING_STRUCT->funcResult = 1; // Not the most powerful. } else { - AI_THINKING_STRUCT->funcResult = 0; + AI_THINKING_STRUCT->funcResult = 0; // Highly discouraged in terms of power. } - gAIScriptPtr += 1; + gAIScriptPtr++; } -#else -NAKED -static void BattleAICmd_is_most_powerful_move(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x14\n\ - movs r3, 0\n\ - ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ - ldrh r1, [r0]\n\ - ldr r4, _0810832C @ =0x0000ffff\n\ - ldr r6, _08108330 @ =gBattleMoves\n\ - ldr r5, _08108334 @ =gSharedMem + 0x16800\n\ - cmp r1, r4\n\ - beq _0810822E\n\ - ldrh r1, [r5, 0x2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldrb r2, [r0]\n\ - ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ -_0810821E:\n\ - ldrh r0, [r1]\n\ - cmp r2, r0\n\ - beq _0810822E\n\ - adds r1, 0x2\n\ - adds r3, 0x1\n\ - ldrh r0, [r1]\n\ - cmp r0, r4\n\ - bne _0810821E\n\ -_0810822E:\n\ - ldrh r0, [r5, 0x2]\n\ - lsls r1, r0, 1\n\ - adds r1, r0\n\ - lsls r1, 2\n\ - adds r1, r6\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0x1\n\ - bhi _08108240\n\ - b _081083B2\n\ -_08108240:\n\ - lsls r0, r3, 1\n\ - ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ - adds r0, r1\n\ - ldrh r3, [r0]\n\ - ldr r0, _0810832C @ =0x0000ffff\n\ - cmp r3, r0\n\ - beq _08108250\n\ - b _081083B2\n\ -_08108250:\n\ - ldr r0, _08108338 @ =gDynamicBasePower\n\ - movs r1, 0\n\ - strh r1, [r0]\n\ - ldr r2, _0810833C @ =0xfffff81c\n\ - adds r0, r5, r2\n\ - strb r1, [r0]\n\ - adds r2, 0x3\n\ - adds r0, r5, r2\n\ - movs r2, 0x1\n\ - strb r2, [r0]\n\ - ldr r0, _08108340 @ =gMoveResultFlags\n\ - strb r1, [r0]\n\ - ldr r0, _08108344 @ =gCritMultiplier\n\ - strb r2, [r0]\n\ - movs r6, 0\n\ - mov r9, r3\n\ - ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ - ldrh r0, [r0]\n\ - str r0, [sp, 0x10]\n\ -_08108276:\n\ - movs r3, 0\n\ - ldr r5, _08108348 @ =gBattleMons\n\ - lsls r4, r6, 1\n\ - ldr r7, _0810834C @ =gBattlerAttacker\n\ - lsls r1, r6, 2\n\ - mov r8, r1\n\ - adds r2, r6, 0x1\n\ - mov r10, r2\n\ - ldr r0, [sp, 0x10]\n\ - cmp r0, r9\n\ - beq _081082BA\n\ - ldr r2, _08108330 @ =gBattleMoves\n\ - ldrb r1, [r7]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r4, r0\n\ - adds r1, r5, 0\n\ - adds r1, 0xC\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldrb r2, [r0]\n\ - ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ -_081082AA:\n\ - ldrh r0, [r1]\n\ - cmp r2, r0\n\ - beq _081082BA\n\ - adds r1, 0x2\n\ - adds r3, 0x1\n\ - ldrh r0, [r1]\n\ - cmp r0, r9\n\ - bne _081082AA\n\ -_081082BA:\n\ - ldrb r1, [r7]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r4, r0\n\ - adds r1, r5, 0\n\ - adds r1, 0xC\n\ - adds r1, r0, r1\n\ - ldrh r0, [r1]\n\ - cmp r0, 0\n\ - beq _0810835C\n\ - lsls r0, r3, 1\n\ - ldr r2, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - cmp r0, r9\n\ - bne _0810835C\n\ - ldr r0, _08108330 @ =gBattleMoves\n\ - ldrh r2, [r1]\n\ - lsls r1, r2, 1\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0x1\n\ - bls _0810835C\n\ - ldr r5, _08108350 @ =gCurrentMove\n\ - strh r2, [r5]\n\ - ldrb r0, [r7]\n\ - ldr r4, _08108354 @ =gBattlerTarget\n\ - ldrb r1, [r4]\n\ - bl AI_CalcDmg\n\ - ldrh r0, [r5]\n\ - ldrb r1, [r7]\n\ - ldrb r2, [r4]\n\ - bl TypeCalc\n\ - mov r4, sp\n\ - add r4, r8\n\ - ldr r2, _08108358 @ =gBattleMoveDamage\n\ - ldr r0, _08108334 @ =gSharedMem + 0x16800\n\ - adds r0, 0x18\n\ - adds r0, r6, r0\n\ - ldrb r1, [r0]\n\ - ldr r0, [r2]\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - str r0, [r4]\n\ - cmp r0, 0\n\ - bne _08108364\n\ - movs r0, 0x1\n\ - str r0, [r4]\n\ - b _08108364\n\ - .align 2, 0\n\ -_08108328: .4byte sDiscouragedPowerfulMoveEffects\n\ -_0810832C: .4byte 0x0000ffff\n\ -_08108330: .4byte gBattleMoves\n\ -_08108334: .4byte gSharedMem + 0x16800\n\ -_08108338: .4byte gDynamicBasePower\n\ -_0810833C: .4byte 0xfffff81c\n\ -_08108340: .4byte gMoveResultFlags\n\ -_08108344: .4byte gCritMultiplier\n\ -_08108348: .4byte gBattleMons\n\ -_0810834C: .4byte gBattlerAttacker\n\ -_08108350: .4byte gCurrentMove\n\ -_08108354: .4byte gBattlerTarget\n\ -_08108358: .4byte gBattleMoveDamage\n\ -_0810835C:\n\ - mov r1, sp\n\ - add r1, r8\n\ - movs r0, 0\n\ - str r0, [r1]\n\ -_08108364:\n\ - mov r6, r10\n\ - cmp r6, 0x3\n\ - ble _08108276\n\ - movs r6, 0\n\ - ldr r1, _081083A4 @ =gSharedMem + 0x16800\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 2\n\ - add r0, sp\n\ - ldr r2, [sp]\n\ - ldr r0, [r0]\n\ - adds r5, r1, 0\n\ - ldr r4, _081083A8 @ =gAIScriptPtr\n\ - cmp r2, r0\n\ - bgt _0810839A\n\ - adds r3, r5, 0\n\ - mov r2, sp\n\ -_08108384:\n\ - adds r2, 0x4\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - bgt _0810839A\n\ - ldrb r0, [r3, 0x1]\n\ - lsls r0, 2\n\ - add r0, sp\n\ - ldr r1, [r2]\n\ - ldr r0, [r0]\n\ - cmp r1, r0\n\ - ble _08108384\n\ -_0810839A:\n\ - cmp r6, 0x4\n\ - bne _081083AC\n\ - movs r0, 0x2\n\ - str r0, [r5, 0x8]\n\ - b _081083B8\n\ - .align 2, 0\n\ -_081083A4: .4byte gSharedMem + 0x16800\n\ -_081083A8: .4byte gAIScriptPtr\n\ -_081083AC:\n\ - movs r0, 0x1\n\ - str r0, [r5, 0x8]\n\ - b _081083B8\n\ -_081083B2:\n\ - movs r0, 0\n\ - str r0, [r5, 0x8]\n\ - ldr r4, _081083D0 @ =gAIScriptPtr\n\ -_081083B8:\n\ - ldr r0, [r4]\n\ - adds r0, 0x1\n\ - str r0, [r4]\n\ - add sp, 0x14\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_081083D0: .4byte gAIScriptPtr\n\ - .syntax divided\n"); -} -#endif // NONMATCHING static void BattleAICmd_get_move(void) { |