diff options
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 56e348f20..d4589beb5 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2421,7 +2421,7 @@ void sub_812DB84(u8 taskId) gTasks[taskId].data[11] = gBattle_BG1_Y; gTasks[taskId].data[0]++; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); break; case 1: if (gTasks[taskId].data[4]++ > 0) @@ -2456,7 +2456,7 @@ void sub_812DB84(u8 taskId) { gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); } break; case 4: @@ -4710,7 +4710,7 @@ static void sub_8131408(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); gTasks[taskId].data[10] -= 0x800; gTasks[taskId].data[0]++; } @@ -4732,7 +4732,7 @@ static void sub_8131408(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER_NEG)); DestroyAnimVisualTask(taskId); } break; @@ -4767,7 +4767,7 @@ static void sub_81315C8(struct Sprite *sprite) sprite->pos2.y += 10; if (sprite->pos2.y >= 0) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->pos2.y = 0; sprite->data[0]++; } @@ -4777,7 +4777,7 @@ static void sub_81315C8(struct Sprite *sprite) sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3); if (sprite->data[1] > 127) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->data[1] = 0; sprite->pos2.y = 0; sprite->data[0]++; @@ -4796,7 +4796,7 @@ static void sub_81315C8(struct Sprite *sprite) case 3: if (++sprite->data[1] > 8) { - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->data[1] = 0; sprite->data[0]++; } @@ -5744,7 +5744,7 @@ void sub_8131EB8(struct Sprite *sprite) case 0: if (gBattleAnimArgs[7] == -1) { - PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; sprite->data[0] = -32; sprite->data[7]++; |