diff options
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 1d45002ca..cf31e7a08 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -312,7 +312,7 @@ void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b) &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[var], species, r7); @@ -364,7 +364,7 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[var], species, r7); @@ -407,7 +407,7 @@ void sub_8031A6C(u16 a, u8 b) &gTrainerFrontPicTable[a], gTrainerFrontPicCoords[a].coords, gTrainerFrontPicCoords[a].y_offset, - eVoidSharedArr, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[status], 0); spriteSheet.data = gMonSpriteGfx_Sprite_ptr[status]; @@ -426,7 +426,7 @@ void LoadPlayerTrainerBankSprite(u16 a, u8 b) &gTrainerBackPicTable[a], gTrainerBackPicCoords[a].coords, gTrainerBackPicCoords[a].y_offset, - eVoidSharedArr, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[status], 0); LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32); @@ -523,7 +523,7 @@ bool8 sub_8031C30(u8 a) void load_gfxc_health_bar(u8 a) { - LZDecompressWram(gUnknown_08D09C48, eVoidSharedArr); + LZDecompressWram(gUnknown_08D09C48, eBattleInterfaceGfxBuffer); } u8 battle_load_something(u8 *pState, u8 *b) @@ -661,7 +661,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[0], species, gContestResources__moveAnim.unk10); @@ -681,7 +681,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[r10], species, gTransformedPersonalities[a]); @@ -694,7 +694,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[r10], species, gTransformedPersonalities[a]); |