diff options
Diffstat (limited to 'src/cable_car.c')
-rw-r--r-- | src/cable_car.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/cable_car.c b/src/cable_car.c index 52111b285..45e0a9cbc 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -818,15 +818,15 @@ static void LoadSprites(void) u8 i; u8 playerGraphicsIds[2] = { - EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, - EVENT_OBJ_GFX_RIVAL_MAY_NORMAL + OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL, + OBJ_EVENT_GFX_RIVAL_MAY_NORMAL }; u16 rval = Random(); u8 hikerGraphicsIds[4] = { - EVENT_OBJ_GFX_HIKER, - EVENT_OBJ_GFX_CAMPER, - EVENT_OBJ_GFX_PICNICKER, - EVENT_OBJ_GFX_POOCHYENA + OBJ_EVENT_GFX_HIKER, + OBJ_EVENT_GFX_CAMPER, + OBJ_EVENT_GFX_PICNICKER, + OBJ_EVENT_GFX_POOCHYENA }; s16 hikerCoords[2][2] = { { 0, 80 }, @@ -847,7 +847,7 @@ static void LoadSprites(void) { case 0: default: - spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0xc8, 0x49, 0x66); + spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0xc8, 0x49, 0x66); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -871,7 +871,7 @@ static void LoadSprites(void) break; case 1: CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x24, 0x18, 0x1a, 0x0c, 0x03); - spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0x80, 0x27, 0x66); + spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0x80, 0x27, 0x66); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -902,7 +902,7 @@ static void LoadSprites(void) } if ((rval % 64) == 0) { - spriteId = AddPseudoEventObject(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a); + spriteId = AddPseudoObjectEvent(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; |