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Diffstat (limited to 'src/calculate_base_damage.c')
-rw-r--r--src/calculate_base_damage.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index e4ae70c0b..760887834 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -153,7 +153,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (attackerHoldEffect == gHoldEffectToType[i][0]
&& type == gHoldEffectToType[i][1])
{
- if (TYPE_IS_PHYSICAL(type))
+ if (IS_TYPE_PHYSICAL(type))
attack = (attack * (attackerHoldEffectParam + 100)) / 100;
else
spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100;
@@ -204,7 +204,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION)
defense /= 2;
- if (TYPE_IS_PHYSICAL(type)) // type < TYPE_MYSTERY
+ if (IS_TYPE_PHYSICAL(type)) // type < TYPE_MYSTERY
{
if (gCritMultiplier == 2)
{
@@ -232,7 +232,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
damage = damage / damageHelper;
damage /= 50;
- if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS)
+ if ((attacker->status1 & STATUS1_BURN) && attacker->ability != ABILITY_GUTS)
damage /= 2;
if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
@@ -254,7 +254,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (type == TYPE_MYSTERY)
damage = 0; // is ??? type. does 0 damage.
- if (TYPE_IS_SPECIAL(type)) // type > TYPE_MYSTERY
+ if (IS_TYPE_SPECIAL(type)) // type > TYPE_MYSTERY
{
if (gCritMultiplier == 2)
{