diff options
Diffstat (limited to 'src/engine')
-rw-r--r-- | src/engine/link.c | 2 | ||||
-rw-r--r-- | src/engine/save.c | 6 | ||||
-rw-r--r-- | src/engine/save_failed_screen.c | 4 | ||||
-rw-r--r-- | src/engine/sprite.c | 11 | ||||
-rw-r--r-- | src/engine/string_util.c | 34 | ||||
-rw-r--r-- | src/engine/text.c | 230 | ||||
-rw-r--r-- | src/engine/tileset_anim.c | 46 | ||||
-rw-r--r-- | src/engine/trade.c | 88 |
8 files changed, 212 insertions, 209 deletions
diff --git a/src/engine/link.c b/src/engine/link.c index 850201ccb..7f7e48083 100644 --- a/src/engine/link.c +++ b/src/engine/link.c @@ -954,7 +954,7 @@ static u16 LinkTestCalcBlockChecksum(void *data, u16 size) static void PrintHexDigit(u8 tileNum, u8 x, u8 y) { - u16 *tilemap = (u16 *)BG_SCREEN_ADDR(gLinkTestBGInfo.screenBaseBlock); + u16 *tilemap = BG_SCREEN_ADDR(gLinkTestBGInfo.screenBaseBlock); tilemap[(32 * y) + x] = (gLinkTestBGInfo.paletteNum << 12) | (tileNum + 1); } diff --git a/src/engine/save.c b/src/engine/save.c index eae3f4470..5ea949cae 100644 --- a/src/engine/save.c +++ b/src/engine/save.c @@ -282,7 +282,7 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) for (i = 0; i < sizeof(struct UnkSaveSection); i++) { - if (ProgramFlashByte(sector, i, ((u8 *)gFastSaveSection)[i])) + if (ProgramFlashByte(sector, i, gFastSaveSection->data[i])) { status = 0xFF; break; @@ -402,7 +402,7 @@ u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location) { u16 j; for (j = 0; j < location[id].size; j++) - ((u8 *)location[id].data)[j] = gFastSaveSection->data[j]; + location[id].data[j] = gFastSaveSection->data[j]; } } @@ -774,7 +774,7 @@ u8 unref_sub_8125FF0(u8 *data, u16 size) for (i = 0; i < size; i++) section->data[i] = data[i]; - gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(gFlashSectors[0], (u8 *)section, sizeof(struct SaveSection)); + gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(gFlashSectors[0], section, sizeof(struct SaveSection)); if (gLastSaveSectorStatus) return 0xFF; diff --git a/src/engine/save_failed_screen.c b/src/engine/save_failed_screen.c index b91e8b5bf..17bda237e 100644 --- a/src/engine/save_failed_screen.c +++ b/src/engine/save_failed_screen.c @@ -267,10 +267,10 @@ static void VBlankCB_UpdateClockGraphics(void) static bool8 VerifySectorWipe(u16 sector) { - u32 *ptr = (u32 *)unk_2000000; + u32 *ptr = (u32 *)&unk_2000000; u16 i; - ReadFlash(sector, 0, (u8 *)ptr, 4096); + ReadFlash(sector, 0, ptr, 4096); for (i = 0; i < 0x400; i++, ptr++) if (*ptr) diff --git a/src/engine/sprite.c b/src/engine/sprite.c index 5d394502a..34ca3802d 100644 --- a/src/engine/sprite.c +++ b/src/engine/sprite.c @@ -833,13 +833,13 @@ static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct Spr if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { gSpriteCopyRequests[gSpriteCopyRequestCount].src = images[index].data; - gSpriteCopyRequests[gSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; + gSpriteCopyRequests[gSpriteCopyRequestCount].dest = OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size; gSpriteCopyRequestCount++; } } -void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size) +void RequestSpriteCopy(const void *src, u8 *dest, u16 size) { if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { @@ -850,6 +850,7 @@ void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size) } } +// these two functions are unused. void CopyFromSprites(u8 *dest) { u32 i; @@ -1479,7 +1480,7 @@ u16 LoadSpriteSheet(const struct SpriteSheet *sheet) else { AllocSpriteTileRange(sheet->tag, (u16)tileStart, sheet->size / TILE_SIZE_4BPP); - CpuCopy16(sheet->data, (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileStart, sheet->size); + CpuCopy16(sheet->data, OBJ_VRAM0 + TILE_SIZE_4BPP * tileStart, sheet->size); return (u16)tileStart; } } @@ -1517,7 +1518,7 @@ void LoadTilesForSpriteSheet(const struct SpriteSheet *sheet) { const u8 *data = sheet->data; u16 tileStart = GetSpriteTileStartByTag(sheet->tag); - CpuCopy16(data, (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileStart, sheet->size); + CpuCopy16(data, OBJ_VRAM0 + TILE_SIZE_4BPP * tileStart, sheet->size); } void LoadTilesForSpriteSheets(struct SpriteSheet *sheets) @@ -1603,7 +1604,7 @@ void RequestSpriteSheetCopy(const struct SpriteSheet *sheet) { const u8 *data = sheet->data; u16 tileStart = GetSpriteTileStartByTag(sheet->tag); - RequestSpriteCopy(data, (u8 *)OBJ_VRAM0 + tileStart * TILE_SIZE_4BPP, sheet->size); + RequestSpriteCopy(data, OBJ_VRAM0 + tileStart * TILE_SIZE_4BPP, sheet->size); } u16 LoadSpriteSheetDeferred(const struct SpriteSheet *sheet) diff --git a/src/engine/string_util.c b/src/engine/string_util.c index 9686256a1..7316f533a 100644 --- a/src/engine/string_util.c +++ b/src/engine/string_util.c @@ -376,7 +376,7 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) { u8 c = *src++; u8 placeholderId; - u8 *expandedString; + const u8 *expandedString; u8 length; switch (c) @@ -432,45 +432,45 @@ u8 *StringBraille(u8 *dest, const u8 *src) } } -static u8 *ExpandPlaceholder_UnknownStringVar(void) +static const u8 *ExpandPlaceholder_UnknownStringVar(void) { return gUnknownStringVar; } -static u8 *ExpandPlaceholder_PlayerName(void) +static const u8 *ExpandPlaceholder_PlayerName(void) { return gSaveBlock2.playerName; } -static u8 *ExpandPlaceholder_StringVar1(void) +static const u8 *ExpandPlaceholder_StringVar1(void) { return gStringVar1; } -static u8 *ExpandPlaceholder_StringVar2(void) +static const u8 *ExpandPlaceholder_StringVar2(void) { return gStringVar2; } -static u8 *ExpandPlaceholder_StringVar3(void) +static const u8 *ExpandPlaceholder_StringVar3(void) { return gStringVar3; } -static u8 *ExpandPlaceholder_KunChan(void) +static const u8 *ExpandPlaceholder_KunChan(void) { if (gSaveBlock2.playerGender == MALE) - return (u8 *) gExpandedPlaceholder_Kun; + return gExpandedPlaceholder_Kun; else - return (u8 *) gExpandedPlaceholder_Chan; + return gExpandedPlaceholder_Chan; } -static u8 *ExpandPlaceholder_RivalName(void) +static const u8 *ExpandPlaceholder_RivalName(void) { if (gSaveBlock2.playerGender == MALE) - return (u8 *) gExpandedPlaceholder_May; + return gExpandedPlaceholder_May; else - return (u8 *) gExpandedPlaceholder_Brendan; + return gExpandedPlaceholder_Brendan; } #define VERSION_DEPENDENT_PLACEHOLDER_LIST \ @@ -484,19 +484,19 @@ static u8 *ExpandPlaceholder_RivalName(void) #ifdef SAPPHIRE #define X(ph, r, s) \ -static u8 *ExpandPlaceholder_##ph(void) { return (u8 *) gExpandedPlaceholder_##s; } +static const u8 *ExpandPlaceholder_##ph(void) { return gExpandedPlaceholder_##s; } VERSION_DEPENDENT_PLACEHOLDER_LIST #else #define X(ph, r, s) \ -static u8 *ExpandPlaceholder_##ph(void) { return (u8 *) gExpandedPlaceholder_##r; } +static const u8 *ExpandPlaceholder_##ph(void) { return gExpandedPlaceholder_##r; } VERSION_DEPENDENT_PLACEHOLDER_LIST #endif #undef X -u8 *GetExpandedPlaceholder(u32 id) +const u8 *GetExpandedPlaceholder(u32 id) { - typedef u8 *(*ExpandPlaceholderFunc)(void); + typedef const u8 *(*ExpandPlaceholderFunc)(void); static const ExpandPlaceholderFunc funcs[] = { @@ -517,7 +517,7 @@ u8 *GetExpandedPlaceholder(u32 id) }; if (id >= ARRAY_COUNT(funcs)) - return (u8 *) gExpandedPlaceholder_Empty; + return gExpandedPlaceholder_Empty; else return funcs[id](); } diff --git a/src/engine/text.c b/src/engine/text.c index 87903608f..1d1d31383 100644 --- a/src/engine/text.c +++ b/src/engine/text.c @@ -396,6 +396,8 @@ extern const u32 gFont4LatinGlyphs[]; extern const u32 gFont3JapaneseGlyphs[]; extern const u32 gFont4JapaneseGlyphs[]; +// Getting rid of the u8 recasting will make the ROM no longer match due to +// a const being required to pass the elements directly to the rodata structs. static const struct Font sFonts[] = { // Japanese fonts @@ -405,15 +407,15 @@ static const struct Font sFonts[] = { 4, (u8 *)gFont3JapaneseGlyphs, 64, 512 }, { 1, (u8 *)gFont4JapaneseGlyphs, 32, 0 }, { 2, (u8 *)gFont4JapaneseGlyphs, 32, 0 }, - { 3, (u8 *)sBrailleGlyphs, 8, 0 }, + { 3, (u8 *)sBrailleGlyphs, 8, 0 }, // Latin - { 0, (u8 *)sFont0LatinGlyphs, 16, 8 }, - { 1, (u8 *)sFont1LatinGlyphs, 8, 0 }, - { 2, (u8 *)sFont1LatinGlyphs, 8, 0 }, - { 0, (u8 *)gFont3LatinGlyphs, 64, 32 }, - { 1, (u8 *)gFont4LatinGlyphs, 32, 0 }, - { 2, (u8 *)gFont4LatinGlyphs, 32, 0 }, - { 3, (u8 *)sBrailleGlyphs, 8, 0 }, + { 0, (u8 *)sFont0LatinGlyphs, 16, 8 }, + { 1, (u8 *)sFont1LatinGlyphs, 8, 0 }, + { 2, (u8 *)sFont1LatinGlyphs, 8, 0 }, + { 0, (u8 *)gFont3LatinGlyphs, 64, 32 }, + { 1, (u8 *)gFont4LatinGlyphs, 32, 0 }, + { 2, (u8 *)gFont4LatinGlyphs, 32, 0 }, + { 3, (u8 *)sBrailleGlyphs, 8, 0 }, }; static const u8 sTextSpeedDelays[] = { 6, 3, 1 }; // slow, mid, fast @@ -492,8 +494,8 @@ const struct WindowConfig gWindowConfig_81E6C3C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6C58 = @@ -513,8 +515,8 @@ const struct WindowConfig gWindowConfig_81E6C58 = 0, // tilemap top coordinate 26, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(24), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(24), // tilemap }; const struct WindowConfig gWindowConfig_81E6C74 = @@ -534,7 +536,7 @@ const struct WindowConfig gWindowConfig_81E6C74 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)OBJ_VRAM0, // tile data + OBJ_VRAM0, // tile data NULL, // tilemap }; @@ -555,8 +557,8 @@ const struct WindowConfig gWindowConfig_81E6C90 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(1), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(1), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E6CAC = @@ -597,8 +599,8 @@ const struct WindowConfig gWindowConfig_81E6CC8 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E6CE4 = @@ -618,8 +620,8 @@ const struct WindowConfig gWindowConfig_81E6CE4 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6D00 = @@ -639,8 +641,8 @@ const struct WindowConfig gWindowConfig_81E6D00 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6D1C = @@ -660,8 +662,8 @@ const struct WindowConfig gWindowConfig_81E6D1C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6D38 = @@ -702,8 +704,8 @@ const struct WindowConfig gWindowConfig_81E6D54 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(3), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(3), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E6D70 = @@ -723,8 +725,8 @@ const struct WindowConfig gWindowConfig_81E6D70 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(3), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(3), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E6D8C = @@ -744,8 +746,8 @@ const struct WindowConfig gWindowConfig_81E6D8C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(14), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(14), // tilemap }; const struct WindowConfig gWindowConfig_81E6DA8 = @@ -765,8 +767,8 @@ const struct WindowConfig gWindowConfig_81E6DA8 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(11), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(11), // tilemap }; const struct WindowConfig WindowConfig_TrainerCard_Back_Values = @@ -786,8 +788,8 @@ const struct WindowConfig WindowConfig_TrainerCard_Back_Values = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig WindowConfig_TrainerCard_Back_Labels = @@ -807,8 +809,8 @@ const struct WindowConfig WindowConfig_TrainerCard_Back_Labels = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E6DFC = @@ -828,8 +830,8 @@ const struct WindowConfig gWindowConfig_81E6DFC = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6E18 = @@ -849,8 +851,8 @@ const struct WindowConfig gWindowConfig_81E6E18 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6E34 = @@ -870,8 +872,8 @@ const struct WindowConfig gWindowConfig_81E6E34 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6E50 = @@ -891,8 +893,8 @@ const struct WindowConfig gWindowConfig_81E6E50 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E6E6C = @@ -912,8 +914,8 @@ const struct WindowConfig gWindowConfig_81E6E6C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E6E88 = @@ -933,8 +935,8 @@ const struct WindowConfig gWindowConfig_81E6E88 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6EA4 = @@ -954,8 +956,8 @@ const struct WindowConfig gWindowConfig_81E6EA4 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E6EC0 = @@ -975,8 +977,8 @@ const struct WindowConfig gWindowConfig_81E6EC0 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(29), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(29), // tilemap }; const struct WindowConfig gWindowConfig_81E6EDC = @@ -996,8 +998,8 @@ const struct WindowConfig gWindowConfig_81E6EDC = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E6EF8 = @@ -1017,8 +1019,8 @@ const struct WindowConfig gWindowConfig_81E6EF8 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(29), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(29), // tilemap }; const struct WindowConfig gWindowConfig_81E6F14 = @@ -1038,8 +1040,8 @@ const struct WindowConfig gWindowConfig_81E6F14 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E6F30 = @@ -1059,8 +1061,8 @@ const struct WindowConfig gWindowConfig_81E6F30 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(29), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(29), // tilemap }; const struct WindowConfig gWindowConfig_81E6F4C = @@ -1080,8 +1082,8 @@ const struct WindowConfig gWindowConfig_81E6F4C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E6F68 = @@ -1101,8 +1103,8 @@ const struct WindowConfig gWindowConfig_81E6F68 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(13), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(13), // tilemap }; const struct WindowConfig gWindowConfig_81E6F84 = @@ -1122,8 +1124,8 @@ const struct WindowConfig gWindowConfig_81E6F84 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E6FA0 = @@ -1143,8 +1145,8 @@ const struct WindowConfig gWindowConfig_81E6FA0 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(24), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(24), // tilemap }; const struct WindowConfig gWindowConfig_81E6FBC = @@ -1164,8 +1166,8 @@ const struct WindowConfig gWindowConfig_81E6FBC = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E6FD8 = @@ -1185,8 +1187,8 @@ const struct WindowConfig gWindowConfig_81E6FD8 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(24), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(24), // tilemap }; const struct WindowConfig gWindowConfig_81E6FF4 = @@ -1206,8 +1208,8 @@ const struct WindowConfig gWindowConfig_81E6FF4 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(24), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(24), // tilemap }; const struct WindowConfig gWindowConfig_81E7010 = @@ -1227,8 +1229,8 @@ const struct WindowConfig gWindowConfig_81E7010 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E702C = @@ -1248,8 +1250,8 @@ const struct WindowConfig gWindowConfig_81E702C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E7048 = @@ -1269,8 +1271,8 @@ const struct WindowConfig gWindowConfig_81E7048 = 0, // tilemap top coordinate 16, // width 32, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(14), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(14), // tilemap }; const struct WindowConfig gWindowConfig_81E7064 = @@ -1290,8 +1292,8 @@ const struct WindowConfig gWindowConfig_81E7064 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(14), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(14), // tilemap }; const struct WindowConfig gWindowConfig_81E7080 = @@ -1311,8 +1313,8 @@ const struct WindowConfig gWindowConfig_81E7080 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E709C = @@ -1332,8 +1334,8 @@ const struct WindowConfig gWindowConfig_81E709C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E70B8 = @@ -1353,8 +1355,8 @@ const struct WindowConfig gWindowConfig_81E70B8 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E70D4 = @@ -1374,8 +1376,8 @@ const struct WindowConfig gWindowConfig_81E70D4 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E70F0 = @@ -1416,8 +1418,8 @@ const struct WindowConfig gWindowConfig_81E710C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E7128 = @@ -1437,8 +1439,8 @@ const struct WindowConfig gWindowConfig_81E7128 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E7144 = @@ -1458,8 +1460,8 @@ const struct WindowConfig gWindowConfig_81E7144 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E7160 = @@ -1479,8 +1481,8 @@ const struct WindowConfig gWindowConfig_81E7160 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(1), // tile data - (u16 *)BG_SCREEN_ADDR(10), // tilemap + BG_CHAR_ADDR(1), // tile data + BG_SCREEN_ADDR(10), // tilemap }; const struct WindowConfig gWindowConfig_81E717C = @@ -1500,8 +1502,8 @@ const struct WindowConfig gWindowConfig_81E717C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(3), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(3), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E7198 = @@ -1521,8 +1523,8 @@ const struct WindowConfig gWindowConfig_81E7198 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E71B4 = @@ -1542,8 +1544,8 @@ const struct WindowConfig gWindowConfig_81E71B4 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(15), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(15), // tilemap }; const struct WindowConfig gWindowConfig_81E71D0 = @@ -1563,8 +1565,8 @@ const struct WindowConfig gWindowConfig_81E71D0 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(1), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(1), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E71EC = @@ -1584,8 +1586,8 @@ const struct WindowConfig gWindowConfig_81E71EC = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(1), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(1), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E7208 = @@ -1605,8 +1607,8 @@ const struct WindowConfig gWindowConfig_81E7208 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(28), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(28), // tilemap }; const struct WindowConfig gWindowConfig_81E7224 = @@ -1626,8 +1628,8 @@ const struct WindowConfig gWindowConfig_81E7224 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(0), // tile data - (u16 *)BG_SCREEN_ADDR(31), // tilemap + BG_CHAR_ADDR(0), // tile data + BG_SCREEN_ADDR(31), // tilemap }; const struct WindowConfig gWindowConfig_81E7240 = @@ -1647,8 +1649,8 @@ const struct WindowConfig gWindowConfig_81E7240 = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)BG_CHAR_ADDR(2), // tile data - (u16 *)BG_SCREEN_ADDR(30), // tilemap + BG_CHAR_ADDR(2), // tile data + BG_SCREEN_ADDR(30), // tilemap }; const struct WindowConfig gWindowConfig_81E725C = @@ -1668,7 +1670,7 @@ const struct WindowConfig gWindowConfig_81E725C = 0, // tilemap top coordinate 30, // width 20, // height - (u8 *)OBJ_VRAM0, // tile data + OBJ_VRAM0, // tile data NULL, // tilemap }; diff --git a/src/engine/tileset_anim.c b/src/engine/tileset_anim.c index 34685381d..f892e5e9a 100644 --- a/src/engine/tileset_anim.c +++ b/src/engine/tileset_anim.c @@ -32,8 +32,8 @@ extern u8 *gTilesetAnimTable_BikeShop[]; struct Dma { - u8 *src; - u8 *dest; + void *src; + void *dest; u16 size; }; @@ -95,7 +95,7 @@ static void ClearTilesetAnimDmas(void) CpuFill32(0, &gTilesetAnimDmas, sizeof(gTilesetAnimDmas)); } -static void QueueTilesetAnimDma(u8 *src, u8 *dest, u16 size) +static void QueueTilesetAnimDma(void *src, void *dest, u16 size) { if (gNumTilesetAnimDmas < 20) { @@ -217,28 +217,28 @@ static void sub_8073070(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_General_0[v1], (u8 *)(BG_VRAM + 0x3f80), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_General_0[v1], BG_TILE_ADDR(127), 0x80); } static void sub_8073098(u16 a1) { u8 v1; v1 = a1 % 8; - QueueTilesetAnimDma(gTilesetAnimTable_General_1[v1], (u8 *)(BG_VRAM + 0x3600), 0x3c0); + QueueTilesetAnimDma(gTilesetAnimTable_General_1[v1], BG_TILE_ADDR(108), 0x3c0); } static void sub_80730C0(u16 a1) { int v1; v1 = a1 % 8; - QueueTilesetAnimDma(gTilesetAnimTable_General_2[v1], (u8 *)(BG_VRAM + 0x3a00), 0x140); + QueueTilesetAnimDma(gTilesetAnimTable_General_2[v1], BG_TILE_ADDR(116), 0x140); } static void sub_80730E8(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_General_3[v1], (u8 *)(BG_VRAM + 0x3e00), 0xc0); + QueueTilesetAnimDma(gTilesetAnimTable_General_3[v1], BG_TILE_ADDR(124), 0xc0); } void TilesetCB_Petalburg(void) @@ -454,37 +454,37 @@ static void sub_807361C(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_General_4[v1], (u8 *)(BG_VRAM + 0x3c00), 0x140); + QueueTilesetAnimDma(gTilesetAnimTable_General_4[v1], BG_TILE_ADDR(120), 0x140); } static void sub_8073644(u8 a1) { u8 v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Lavaridge[v1], (u8 *)(BG_VRAM + 0x6400), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Lavaridge[v1], BG_TILE_ADDR(200), 0x80); v1 = (a1 + 2) % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Lavaridge[v1], (u8 *)(BG_VRAM + 0x6480), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Lavaridge[v1], BG_TILE_ADDR(201), 0x80); } static void sub_807368C(u8 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Pacifidlog_0[v1], (u8 *)(BG_VRAM + 0x7a00), 0x3c0); + QueueTilesetAnimDma(gTilesetAnimTable_Pacifidlog_0[v1], BG_TILE_ADDR(244), 0x3c0); } static void sub_80736B4(u8 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Underwater[v1], (u8 *)(BG_VRAM + 0x7e00), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Underwater[v1], BG_TILE_ADDR(252), 0x80); } static void sub_80736DC(u8 a1) { int v1; v1 = a1 % 8; - QueueTilesetAnimDma(gTilesetAnimTable_Pacifidlog_1[v1], (u8 *)(BG_VRAM + 0x7e00), 0x100); + QueueTilesetAnimDma(gTilesetAnimTable_Pacifidlog_1[v1], BG_TILE_ADDR(252), 0x100); } static void sub_8073704(u16 a1, u8 a2) @@ -521,14 +521,14 @@ static void sub_80737E0(u16 a1) { int v1; v1 = a1 % 2; - QueueTilesetAnimDma(gTilesetAnimTable_Rustboro_1[v1], (u8 *)(BG_VRAM + 0x7800), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Rustboro_1[v1], BG_TILE_ADDR(240), 0x80); } static void sub_8073808(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Cave[v1], (u8 *)(BG_VRAM + 0x5400), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Cave[v1], BG_TILE_ADDR(168), 0x80); } static void sub_8073830(u16 a1, u8 a2) @@ -543,7 +543,7 @@ static void sub_8073868(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_Cave[v1], (u8 *)(BG_VRAM + 0x7400), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Cave[v1], BG_TILE_ADDR(232), 0x80); } static void sub_8073890(u16 a1) @@ -590,41 +590,41 @@ static void sub_8073904(u16 a1) { int v1; v1 = a1 % 2; - QueueTilesetAnimDma(gTilesetAnimTable_Building[v1], (u8 *)(BG_VRAM + 0x3e00), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_Building[v1], BG_TILE_ADDR(124), 0x80); } static void sub_807392C(u16 a1) { int v1; v1 = a1 % 3; - QueueTilesetAnimDma(gTilesetAnimTable_SootopolisGym_0[v1], (u8 *)(BG_VRAM + 0x7e00), 0x180); - QueueTilesetAnimDma(gTilesetAnimTable_SootopolisGym_1[v1], (u8 *)(BG_VRAM + 0x7a00), 0x280); + QueueTilesetAnimDma(gTilesetAnimTable_SootopolisGym_0[v1], BG_TILE_ADDR(252), 0x180); + QueueTilesetAnimDma(gTilesetAnimTable_SootopolisGym_1[v1], BG_TILE_ADDR(244), 0x280); } static void sub_8073974(u16 a1) { int v1; v1 = a1 % 4; - QueueTilesetAnimDma(gTilesetAnimTable_EliteFour_0[v1], (u8 *)(BG_VRAM + 0x7f00), 0x20); + QueueTilesetAnimDma(gTilesetAnimTable_EliteFour_0[v1], BG_TILE_ADDR(254), 0x20); } static void sub_807399C(u16 a1) { int v1; v1 = a1 % 2; - QueueTilesetAnimDma(gTilesetAnimTable_EliteFour_1[v1], (u8 *)(BG_VRAM + 0x7c00), 0x80); + QueueTilesetAnimDma(gTilesetAnimTable_EliteFour_1[v1], BG_TILE_ADDR(248), 0x80); } static void sub_80739C4(u16 a1) { int v1; v1 = a1 % 2; - QueueTilesetAnimDma(gTilesetAnimTable_MauvilleGym[v1], (u8 *)(BG_VRAM + 0x5200), 0x200); + QueueTilesetAnimDma(gTilesetAnimTable_MauvilleGym[v1], BG_TILE_ADDR(164), 0x200); } static void sub_80739EC(u16 a1) { int v1; v1 = a1 % 2; - QueueTilesetAnimDma(gTilesetAnimTable_BikeShop[v1], (u8 *)(BG_VRAM + 0x7e00), 0x120); + QueueTilesetAnimDma(gTilesetAnimTable_BikeShop[v1], BG_TILE_ADDR(252), 0x120); } diff --git a/src/engine/trade.c b/src/engine/trade.c index 905e9ff0c..8fad94be8 100644 --- a/src/engine/trade.c +++ b/src/engine/trade.c @@ -112,7 +112,6 @@ struct TradeEwramSubstruct { /*0x0087*/ u8 unk_0087; /*0x0088*/ u8 filler_0088[2]; /*0x008a*/ u8 unk_008a; - /*0x008b*/ u8 unk_008b; /*0x008c*/ u16 linkData[20]; /*0x00b4*/ u8 unk_00b4; /*0x00b5*/ u8 unk_00b5[11]; @@ -1088,7 +1087,7 @@ static void sub_8047EC0(void) ResetSpriteData(); FreeAllSpritePalettes(); ResetTasks(); - sub_804A964(&gUnknown_03004824->unk_00c8, (void *)BG_SCREEN_ADDR(5)); + sub_804A964(&gUnknown_03004824->unk_00c8, BG_SCREEN_ADDR(5)); SetVBlankCallback(sub_80489F4); InitMenuWindow(&gWindowConfig_81E6CE4); SetUpWindowConfig(&gWindowConfig_81E6F84); @@ -1268,7 +1267,7 @@ static void sub_80484F4(void) ResetSpriteData(); FreeAllSpritePalettes(); ResetTasks(); - sub_804A964(&gUnknown_03004824->unk_00c8, (void *)BG_SCREEN_ADDR(5)); + sub_804A964(&gUnknown_03004824->unk_00c8, BG_SCREEN_ADDR(5)); SetVBlankCallback(sub_80489F4); InitMenuWindow(&gWindowConfig_81E6CE4); SetUpWindowConfig(&gWindowConfig_81E6F84); @@ -1484,12 +1483,12 @@ static void sub_8048B0C(u8 a0) } for (i = 0; i < 0x400; i ++) gUnknown_03004824->unk_00c8.unk_12[i] = gUnknown_08EA15C8[i]; - dest = (u16 *)BG_SCREEN_ADDR(6); + dest = BG_SCREEN_ADDR(6); DmaCopy16(3, gTradeStripesBG2Tilemap, dest, 0x800); break; case 1: src = gTradeStripesBG3Tilemap; - dest = (u16 *)BG_SCREEN_ADDR(7); + dest = BG_SCREEN_ADDR(7); DmaCopy16(3, src, dest, 0x800); sub_804A6DC(0); sub_804A6DC(1); @@ -1706,8 +1705,11 @@ static void sub_8048C70(void) static void nullsub_5(u8 a0, u8 a1) {} -static void sub_8048D24(u8 *dest, const u8 *src, u32 size) +// why not just use memcpy? +static void Trade_Memcpy(void *dataDest, void *dataSrc, u32 size) { + u8 *dest = dataDest; + u8 *src = dataSrc; int i; for (i = 0; i < size; i ++) dest[i] = src[i]; } @@ -1724,7 +1726,7 @@ static bool8 sub_8048D44(void) switch (gUnknown_03004824->unk_0075) { case 0: - sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[0], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[0], 2 * sizeof(struct Pokemon)); gUnknown_03004824->unk_0075 ++; break; case 1: @@ -1751,13 +1753,13 @@ static bool8 sub_8048D44(void) case 3: if (GetBlockReceivedStatus() == 3) { - sub_8048D24((u8 *)&gEnemyParty[0], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(&gEnemyParty[0], gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); ResetBlockReceivedFlags(); gUnknown_03004824->unk_0075 ++; } break; case 4: - sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[2], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[2], 2 * sizeof(struct Pokemon)); gUnknown_03004824->unk_0075 ++; break; case 5: @@ -1770,13 +1772,13 @@ static bool8 sub_8048D44(void) case 6: if (GetBlockReceivedStatus() == 3) { - sub_8048D24((u8 *)&gEnemyParty[2], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); ResetBlockReceivedFlags(); gUnknown_03004824->unk_0075 ++; } break; case 7: - sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[4], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 2 * sizeof(struct Pokemon)); gUnknown_03004824->unk_0075 ++; break; case 8: @@ -1789,13 +1791,13 @@ static bool8 sub_8048D44(void) case 9: if (GetBlockReceivedStatus() == 3) { - sub_8048D24((u8 *)&gEnemyParty[4], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); ResetBlockReceivedFlags(); gUnknown_03004824->unk_0075 ++; } break; case 10: - sub_8048D24(gBlockSendBuffer, (const u8 *)&gSaveBlock1.mail[0], 6 * sizeof(struct MailStruct) + 4); + Trade_Memcpy(gBlockSendBuffer, &gSaveBlock1.mail[0], 6 * sizeof(struct MailStruct) + 4); gUnknown_03004824->unk_0075 ++; break; case 11: @@ -1808,13 +1810,13 @@ static bool8 sub_8048D44(void) case 12: if (GetBlockReceivedStatus() == 3) { - sub_8048D24((u8 *)&gUnknown_02029700[0], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 6 * sizeof(struct MailStruct)); + Trade_Memcpy(&gUnknown_02029700[0], gBlockRecvBuffer[mpId ^ 1], 6 * sizeof(struct MailStruct)); ResetBlockReceivedFlags(); gUnknown_03004824->unk_0075 ++; } break; case 13: - sub_8048D24(gBlockSendBuffer, (const u8 *)gSaveBlock1.giftRibbons, 11); + Trade_Memcpy(gBlockSendBuffer, gSaveBlock1.giftRibbons, 11); gUnknown_03004824->unk_0075 ++; break; case 14: @@ -1827,7 +1829,7 @@ static bool8 sub_8048D44(void) case 15: if (GetBlockReceivedStatus() == 3) { - sub_8048D24((u8 *)gUnknown_03004824->unk_00b5, (const u8 *)gBlockRecvBuffer[mpId ^ 1], 11); + Trade_Memcpy(gUnknown_03004824->unk_00b5, gBlockRecvBuffer[mpId ^ 1], 11); ResetBlockReceivedFlags(); gUnknown_03004824->unk_0075 ++; } @@ -1853,7 +1855,7 @@ static void sub_8049088(void) { u8 string[28]; StringCopy(string, gTradeText_TradeOkayPrompt); - sub_804ACD8(string, (u8 *)BG_CHAR_ADDR(4) + gUnknown_03004824->unk_007e * 32, 20); + sub_804ACD8(string, BG_CHAR_ADDR(4) + gUnknown_03004824->unk_007e * 32, 20); } static void sub_80490BC(u8 mpId, u8 a1) @@ -1915,7 +1917,7 @@ static void sub_80491E4(u8 mpId, u8 status) gUnknown_03004824->unk_007b = 8; break; case 0xdddd: - gUnknown_03004824->unk_008a = ((u8 *)gBlockRecvBuffer[0])[1 * sizeof(u16)] + 6; + gUnknown_03004824->unk_008a = gBlockRecvBuffer[0][1] + 6; sub_8049E9C(gUnknown_03004824->tradeMenuCursorPosition); sub_8049E9C(gUnknown_03004824->unk_008a); gUnknown_03004824->unk_007b = 7; @@ -2111,7 +2113,7 @@ static void sub_8049680(void) DrawTextWindow(&gUnknown_03004824->window, 24, 14, 29, 19); InitYesNoMenu(24, 14, 4); gUnknown_03004824->unk_007b = 4; - sub_804ACD8(gUnknown_0820C14C[4], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + sub_804ACD8(gUnknown_0820C14C[4], BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e, 20); } } if (gMain.newKeys & R_BUTTON) @@ -2130,7 +2132,7 @@ static void sub_8049804(void) sub_804A80C(); gUnknown_03004824->unk_007b = 0; gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = FALSE; - sub_804ACD8(gUnknown_0820C14C[1], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + sub_804ACD8(gUnknown_0820C14C[1], BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e, 20); } static void sub_8049860(void) @@ -2498,7 +2500,7 @@ static void sub_8049ED4(u8 a0) gUnknown_03004824->unk_0080[a0] ++; break; case 4: - sub_804ACD8(gUnknown_0820C14C[5], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + sub_804ACD8(gUnknown_0820C14C[5], BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e, 20); sub_804A51C(a0, whichPokemon, gUnknown_0820C3D1[a0][0] + 4, gUnknown_0820C3D1[a0][1] + 1, gUnknown_0820C3D1[a0][0], gUnknown_0820C3D1[a0][1]); gUnknown_03004824->unk_0080[a0] ++; break; @@ -3362,7 +3364,7 @@ static void sub_804A840(u8 whichParty) sub_804A740(1); sub_804A938(&gUnknown_03004824->unk_00c8); } - sub_804ACD8(gUnknown_0820C14C[1], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + sub_804ACD8(gUnknown_0820C14C[1], BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e, 20); gUnknown_03004824->unk_0080[whichParty] = 0; } @@ -4037,7 +4039,7 @@ static void sub_804B41C(void) gMain.state ++; LZDecompressVram(gUnknown_08D00000, (void *)VRAM); CpuCopy16(gUnknown_08D00524, ewram, 0x1000); - DmaCopy16Defvars(3, ewram, (void *)BG_SCREEN_ADDR(5), 0x500); + DmaCopy16Defvars(3, ewram, BG_SCREEN_ADDR(5), 0x500); LoadCompressedPalette(gUnknown_08D004E0, 0, 32); gUnknown_03004828->unk_00b6 = 0; gUnknown_03004828->unk_00c4 = 0; @@ -4678,8 +4680,8 @@ static void sub_804BBE8(u8 a0) { case 0: LoadPalette(gUnknown_0820C9F8, 0x10, 0xa0); - DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(1), 0x1300, 0x1000); - DmaCopy16Defvars(3, gUnknown_0820F798, (void *)BG_SCREEN_ADDR(18), 0x1000); + DmaCopyLarge16(3, gUnknown_0820CA98, BG_CHAR_ADDR(1), 0x1300, 0x1000); + DmaCopy16Defvars(3, gUnknown_0820F798, BG_SCREEN_ADDR(18), 0x1000); gUnknown_03004828->bg2vofs = 0; gUnknown_03004828->bg2hofs = 0xb4; REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; @@ -4691,15 +4693,15 @@ static void sub_804BBE8(u8 a0) REG_BG1VOFS = 0x15c; REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5) | BGCNT_TXT256x512; - DmaCopy16Defvars(3, gUnknown_08210798, (void *)BG_SCREEN_ADDR(5), 0x1000); - DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(0), 0x1300, 0x1000); + DmaCopy16Defvars(3, gUnknown_08210798, BG_SCREEN_ADDR(5), 0x1000); + DmaCopyLarge16(3, gUnknown_0820CA98, BG_CHAR_ADDR(0), 0x1300, 0x1000); REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; break; case 2: gUnknown_03004828->bg1vofs = 0; gUnknown_03004828->bg1hofs = 0; REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; - DmaCopy16Defvars(3, gUnknown_08211798, (void *)BG_SCREEN_ADDR(5), 0x800); + DmaCopy16Defvars(3, gUnknown_08211798, BG_SCREEN_ADDR(5), 0x800); break; case 3: REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; @@ -4708,8 +4710,8 @@ static void sub_804BBE8(u8 a0) gUnknown_03004828->unk_010c = 0x78; gUnknown_03004828->unk_010e = -0x46; gUnknown_03004828->unk_011c = 0; - DmaCopyLarge16(3, gUnknown_0820DD98, (void *)BG_CHAR_ADDR(1), 0x1a00, 0x1000); - DmaCopy16Defvars(3, gUnknown_08211F98, (void *)BG_SCREEN_ADDR(18), 0x100); + DmaCopyLarge16(3, gUnknown_0820DD98, BG_CHAR_ADDR(1), 0x1a00, 0x1000); + DmaCopy16Defvars(3, gUnknown_08211F98, BG_SCREEN_ADDR(18), 0x100); break; case 4: REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; @@ -4719,20 +4721,20 @@ static void sub_804BBE8(u8 a0) gUnknown_03004828->unk_0118 = 0x20; gUnknown_03004828->unk_011a = 0x400; gUnknown_03004828->unk_011c = 0; - DmaCopyLarge16(3, gUnknown_08213738, (void *)BG_CHAR_ADDR(1), 0x2040, 0x1000); - DmaCopy16Defvars(3, gUnknown_08215778, (void *)BG_SCREEN_ADDR(18), 0x100); + DmaCopyLarge16(3, gUnknown_08213738, BG_CHAR_ADDR(1), 0x2040, 0x1000); + DmaCopy16Defvars(3, gUnknown_08215778, BG_SCREEN_ADDR(18), 0x100); break; case 5: gUnknown_03004828->bg1vofs = 0; gUnknown_03004828->bg1hofs = 0; REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5); - LZDecompressVram(gUnknown_08D00000, (void *)BG_CHAR_ADDR(0)); + LZDecompressVram(gUnknown_08D00000, BG_CHAR_ADDR(0)); CpuCopy16(gUnknown_08D00524, buffer = (u16 *)ewram, 0x1000); LoadCompressedPalette(gUnknown_08D004E0, 0x70, 0x20); FillPalette(0, 0, 2); for (i = 0; i < 0x280; i ++) buffer[i] |= 0x7000; - DmaCopy16Defvars(3, ewram, (void *)BG_SCREEN_ADDR(5), 0x500); + DmaCopy16Defvars(3, ewram, BG_SCREEN_ADDR(5), 0x500); MenuZeroFillWindowRect(2, 15, 27, 18); break; case 6: @@ -4745,16 +4747,16 @@ static void sub_804BBE8(u8 a0) gUnknown_03004828->unk_010c = 0x78; gUnknown_03004828->unk_010e = 0x50; gUnknown_03004828->unk_011c = 0; - DmaCopyLarge16(3, gUnknown_08213738, (void *)BG_CHAR_ADDR(1), 0x2040, 0x1000); - DmaCopy16Defvars(3, gUnknown_08215778, (void *)BG_SCREEN_ADDR(18), 0x100); + DmaCopyLarge16(3, gUnknown_08213738, BG_CHAR_ADDR(1), 0x2040, 0x1000); + DmaCopy16Defvars(3, gUnknown_08215778, BG_SCREEN_ADDR(18), 0x100); break; case 7: gUnknown_03004828->bg2vofs = 0; gUnknown_03004828->bg2hofs = 0; REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT512x256; LoadPalette(gUnknown_0820C9F8, 0x10, 0xa0); - DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(1), 0x1300, 0x1000); - DmaCopy16Defvars(3, gUnknown_0820F798, (void *)BG_SCREEN_ADDR(18), 0x1000); + DmaCopyLarge16(3, gUnknown_0820CA98, BG_CHAR_ADDR(1), 0x1300, 0x1000); + DmaCopy16Defvars(3, gUnknown_0820F798, BG_SCREEN_ADDR(18), 0x1000); break; } } @@ -5416,7 +5418,6 @@ static void sub_804D948(u8 whichPlayerMon, u8 whichInGameTrade) struct MailStruct mail; u8 metLocation = 0xFE; u8 isMail; - u8 *item; struct Pokemon *pokemon = &gEnemyParty[0]; CreateMon(pokemon, inGameTrade->species, level, 32, TRUE, inGameTrade->personality, TRUE, inGameTrade->otId); @@ -5447,12 +5448,11 @@ static void sub_804D948(u8 whichPlayerMon, u8 whichInGameTrade) sub_804DAD4(&mail, inGameTrade); gUnknown_02029700[0] = mail; SetMonData(pokemon, MON_DATA_MAIL, &isMail); - SetMonData(pokemon, MON_DATA_HELD_ITEM, (u8 *)&inGameTrade->heldItem); + SetMonData(pokemon, MON_DATA_HELD_ITEM, &inGameTrade->heldItem); } else { - item = (u8 *)&inGameTrade->heldItem; - SetMonData(pokemon, MON_DATA_HELD_ITEM, item); + SetMonData(pokemon, MON_DATA_HELD_ITEM, &inGameTrade->heldItem); } } CalculateMonStats(&gEnemyParty[0]); @@ -5705,10 +5705,10 @@ void sub_804E22C(void) { const u16 *src; u16 *dest; - LZDecompressVram(gUnknown_08D00000, (u8 *)VRAM); + LZDecompressVram(gUnknown_08D00000, (void *)VRAM); CpuCopy16(gUnknown_08D00524, ewram, 0x1000); src = (const u16 *)ewram; - dest = (u16 *)(BG_SCREEN_ADDR(5)); + dest = BG_SCREEN_ADDR(5); DmaCopy16(3, src, dest, 0x500) LoadCompressedPalette(gUnknown_08D004E0, 0, 32); REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); |