diff options
Diffstat (limited to 'src/field/field_player_avatar.c')
-rw-r--r-- | src/field/field_player_avatar.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/field/field_player_avatar.c b/src/field/field_player_avatar.c index c382db19f..a7594372d 100644 --- a/src/field/field_player_avatar.c +++ b/src/field/field_player_avatar.c @@ -266,11 +266,11 @@ u8 TryDoMetatileBehaviorForcedMovement() { asm( " push {r4, lr}\n" - " ldr r0, ._27\n" + " ldr r0, ._27 @ gUnknown_020297ED\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._25 @cond_branch\n" - " ldr r0, ._27 + 4\n" + " ldr r0, ._27 + 4 @ gMain\n" " ldrh r1, [r0, #0x2c]\n" " mov r0, #0x80\n" " lsl r0, r0, #0x1\n" @@ -285,7 +285,7 @@ u8 TryDoMetatileBehaviorForcedMovement() " .word gUnknown_020297ED\n" " .word gMain\n" "._25:\n" - " ldr r4, ._29\n" + " ldr r4, ._29 @ gUnknown_0830FBA0\n" " bl GetForcedMovementByMetatileBehavior\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x16\n" @@ -494,7 +494,7 @@ void MovePlayerNotOnBike(u8 u81, u16 u161) " add r5, r2, #0\n" " lsl r1, r1, #0x10\n" " lsr r6, r1, #0x10\n" - " ldr r0, ._84\n" + " ldr r0, ._84 @ gUnknown_020297ED\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._82 @cond_branch\n" @@ -504,7 +504,7 @@ void MovePlayerNotOnBike(u8 u81, u16 u161) " cmp r0, #0\n" " bne ._83 @cond_branch\n" "._82:\n" - " ldr r4, ._84 + 4\n" + " ldr r4, ._84 + 4 @ gUnknown_0830FBEC\n" " add r0, r5, #0\n" " bl CheckMovementInputNotOnBike\n" " lsl r0, r0, #0x18\n" @@ -1864,7 +1864,7 @@ void debug_sub_805F2B0() " push {lr}\n" " lsl r0, r0, #0x18\n" " lsr r2, r0, #0x18\n" - " ldr r0, ._422\n" + " ldr r0, ._422 @ gMain\n" " ldrh r1, [r0, #0x2c]\n" " mov r0, #0x80\n" " lsl r0, r0, #0x1\n" @@ -1898,8 +1898,8 @@ void debug_sub_805F2DC() " lsr r4, r0, #0x18\n" " cmp r4, #0\n" " bne ._424 @cond_branch\n" - " ldr r2, ._426\n" - " ldr r0, ._426 + 4\n" + " ldr r2, ._426 @ gMapObjects\n" + " ldr r0, ._426 + 4 @ gPlayerAvatar\n" " ldrb r1, [r0, #0x5]\n" " lsl r0, r1, #0x3\n" " add r0, r0, r1\n" @@ -1915,8 +1915,8 @@ void debug_sub_805F2DC() " .word gMapObjects\n" " .word gPlayerAvatar\n" "._424:\n" - " ldr r2, ._431\n" - " ldr r0, ._431 + 4\n" + " ldr r2, ._431 @ gMapObjects\n" + " ldr r0, ._431 + 4 @ gPlayerAvatar\n" " ldrb r1, [r0, #0x5]\n" " lsl r0, r1, #0x3\n" " add r0, r0, r1\n" |