summaryrefslogtreecommitdiff
path: root/src/field_camera.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/field_camera.c')
-rw-r--r--src/field_camera.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/field_camera.c b/src/field_camera.c
index 72dcbd721..442bc095b 100644
--- a/src/field_camera.c
+++ b/src/field_camera.c
@@ -90,7 +90,7 @@ void sub_8057A58(void)
*gBGHOffsetRegs[3] = gUnknown_03000590.unk0 + gUnknown_03000598;
*gBGVOffsetRegs[3] = gUnknown_03000590.unk1 + gUnknown_0300059A + 8;
- if(gUnknown_03000590.unk4)
+ if (gUnknown_03000590.unk4)
{
DmaCopy16(3, gBGTilemapBuffers[1], (void *)(VRAM + 0xE800), 0x800);
DmaCopy16(3, gBGTilemapBuffers[2], (void *)(VRAM + 0xE000), 0x800);
@@ -118,16 +118,16 @@ static void DrawWholeMapViewInternal(int x, int y, struct MapData *mapData)
u32 r6;
u8 temp;
- for(i = 0; i < 32; i += 2)
+ for (i = 0; i < 32; i += 2)
{
temp = gUnknown_03000590.unk3 + i;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
r6 = temp * 32;
- for(j = 0; j < 32; j += 2)
+ for (j = 0; j < 32; j += 2)
{
temp = gUnknown_03000590.unk2 + j;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapData, r6 + temp, x + j / 2, y + i / 2);
}
@@ -138,13 +138,13 @@ static void RedrawMapSlicesForCameraUpdate(struct UnknownStruct *a, int x, int y
{
struct MapData *mapData = gMapHeader.mapData;
- if(x > 0)
+ if (x > 0)
RedrawMapSliceWest(a, mapData);
- if(x < 0)
+ if (x < 0)
RedrawMapSliceEast(a, mapData);
- if(y > 0)
+ if (y > 0)
RedrawMapSliceNorth(a, mapData);
- if(y < 0)
+ if (y < 0)
RedrawMapSliceSouth(a, mapData);
a->unk4 = TRUE;
}
@@ -156,13 +156,13 @@ static void RedrawMapSliceNorth(struct UnknownStruct *a, struct MapData *mapData
u32 r7;
temp = a->unk3 + 28;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
r7 = temp * 32;
- for(i = 0; i < 32; i += 2)
+ for (i = 0; i < 32; i += 2)
{
temp = a->unk2 + i;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapData, r7 + temp, gSaveBlock1.pos.x + i / 2, gSaveBlock1.pos.y + 14);
}
@@ -174,10 +174,10 @@ static void RedrawMapSliceSouth(struct UnknownStruct *a, struct MapData *mapData
u8 temp;
u32 r7 = a->unk3 * 32;
- for(i = 0; i < 32; i += 2)
+ for (i = 0; i < 32; i += 2)
{
temp = a->unk2 + i;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapData, r7 + temp, gSaveBlock1.pos.x + i / 2, gSaveBlock1.pos.y);
}
@@ -189,10 +189,10 @@ static void RedrawMapSliceEast(struct UnknownStruct *a, struct MapData *mapData)
u8 temp;
u32 r6 = a->unk2;
- for(i = 0; i < 32; i += 2)
+ for (i = 0; i < 32; i += 2)
{
temp = a->unk3 + i;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapData, temp * 32 + r6, gSaveBlock1.pos.x, gSaveBlock1.pos.y + i / 2);
}
@@ -204,12 +204,12 @@ static void RedrawMapSliceWest(struct UnknownStruct *a, struct MapData *mapData)
u8 temp;
u8 r5 = a->unk2 + 28;
- if(r5 >= 32)
+ if (r5 >= 32)
r5 -= 32;
- for(i = 0; i < 32; i += 2)
+ for (i = 0; i < 32; i += 2)
{
temp = a->unk3 + i;
- if(temp >= 32)
+ if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapData, temp * 32 + r5, gSaveBlock1.pos.x + 14, gSaveBlock1.pos.y + i / 2);
}
@@ -219,7 +219,7 @@ void CurrentMapDrawMetatileAt(int a, int b)
{
int offset = MapPosToBgTilemapOffset(&gUnknown_03000590, a, b);
- if(offset >= 0)
+ if (offset >= 0)
{
DrawMetatileAt(gMapHeader.mapData, offset, a, b);
gUnknown_03000590.unk4 = TRUE;
@@ -230,7 +230,7 @@ void DrawDoorMetatileAt(int x, int y, u16 *arr)
{
int offset = MapPosToBgTilemapOffset(&gUnknown_03000590, x, y);
- if(offset >= 0)
+ if (offset >= 0)
{
DrawMetatile(1, arr, offset);
gUnknown_03000590.unk4 = TRUE;
@@ -242,9 +242,9 @@ static void DrawMetatileAt(struct MapData *mapData, u16 b, int c, int d)
u16 metatileId = MapGridGetMetatileIdAt(c, d);
u16 *metatiles;
- if(metatileId > 1024)
+ if (metatileId > 1024)
metatileId = 0;
- if(metatileId < 512)
+ if (metatileId < 512)
metatiles = mapData->primaryTileset->metatiles;
else
{
@@ -256,7 +256,7 @@ static void DrawMetatileAt(struct MapData *mapData, u16 b, int c, int d)
static void DrawMetatile(s32 a, u16 *b, u16 c)
{
- switch(a)
+ switch (a)
{
case 2:
gBGTilemapBuffers[3][c] = b[0];
@@ -313,17 +313,17 @@ static s32 MapPosToBgTilemapOffset(struct UnknownStruct *a, s32 x, s32 y)
{
x -= gSaveBlock1.pos.x;
x *= 2;
- if(x >= 32 || x < 0)
+ if (x >= 32 || x < 0)
return -1;
x = x + a->unk2;
- if(x >= 32)
+ if (x >= 32)
x -= 32;
y = (y - gSaveBlock1.pos.y) * 2;
- if(y >= 32 || y < 0)
+ if (y >= 32 || y < 0)
return -1;
y = y + a->unk3;
- if(y >= 32)
+ if (y >= 32)
y -= 32;
return y * 32 + x;
@@ -331,7 +331,7 @@ static s32 MapPosToBgTilemapOffset(struct UnknownStruct *a, s32 x, s32 y)
static void CameraUpdateCallback(struct CameraSomething *a)
{
- if(a->unk4 != 0)
+ if (a->unk4 != 0)
{
a->unk8 = gSprites[a->unk4].data2;
a->unkC = gSprites[a->unk4].data3;
@@ -350,7 +350,7 @@ void ResetCameraUpdateInfo(void)
u32 InitCameraUpdateCallback(u8 a)
{
- if(gUnknown_03004880.unk4 != 0)
+ if (gUnknown_03004880.unk4 != 0)
DestroySprite(&gSprites[gUnknown_03004880.unk4]);
gUnknown_03004880.unk4 = AddCameraObject(a);
gUnknown_03004880.callback = CameraUpdateCallback;
@@ -366,7 +366,7 @@ void CameraUpdate(void)
int r7;
int r8;
- if(gUnknown_03004880.callback != NULL)
+ if (gUnknown_03004880.callback != NULL)
gUnknown_03004880.callback(&gUnknown_03004880);
r7 = gUnknown_03004880.unk8;
r8 = gUnknown_03004880.unkC;
@@ -376,30 +376,30 @@ void CameraUpdate(void)
r0 = gUnknown_03004880.unk14;
- if(r1 == 0 && r7 != 0)
+ if (r1 == 0 && r7 != 0)
{
- if(r7 > 0)
+ if (r7 > 0)
deltaX = 1;
else
deltaX = -1;
}
- if(r0 == 0 && r8 != 0)
+ if (r0 == 0 && r8 != 0)
{
- if(r8 > 0)
+ if (r8 > 0)
deltaY = 1;
else
deltaY = -1;
}
- if(r1 != 0 && r1 == -r7)
+ if (r1 != 0 && r1 == -r7)
{
- if(r7 > 0)
+ if (r7 > 0)
deltaX = 1;
else
deltaX = -1;
}
- if(r0 != 0 && r0 == -r8)
+ if (r0 != 0 && r0 == -r8)
{
- if(r8 > 0)
+ if (r8 > 0)
deltaX = 1;
else
deltaX = -1;
@@ -410,7 +410,7 @@ void CameraUpdate(void)
gUnknown_03004880.unk14 += r8;
gUnknown_03004880.unk14 = gUnknown_03004880.unk14 - 16 * (gUnknown_03004880.unk14 / 16);
- if(deltaX != 0 || deltaY != 0)
+ if (deltaX != 0 || deltaY != 0)
{
CameraMove(deltaX, deltaY);
UpdateFieldObjectsForCameraUpdate(deltaX, deltaY);